Rahne: Difference between revisions
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[[Category: E&E]] | [[Category: E&E]] | ||
[[Category: Kinlu]] | [[Category: Kinlu]] | ||
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Rahne - Human E&E, played by [[User:Stephen |Stephen]]. | Rahne - Human E&E, played by [[User:Stephen |Stephen]]. | ||
Revision as of 04:45, 2 March 2020
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Rahne - Human E&E, played by Stephen.
At 5'5", with a medium build, Rahne is a polite and respectful young lady of the Akinrosi of Kinlu.
After hearing of the Seagate Guild from others in Amdijin house, Rahne left her home and people to become a Warrior-Philosopher in the strange lands of the far west. A life and calling that would never have been hers at home.
Rahne is usually dressed in robes in the style of Kinlu warriors and carries a Katana.
She lives in guild lodgings and occasionally works in the guild library or in Seagate to help pay for her spartan lifestyle.
Info for GMs
- Description
- Female human, 5'5", medium build, dark hair, (PB 17) duelling scar, usually dressed in robes in the style of Kinlu warriors. Adventures in grey silk armour with a red breastplate, grey-blue silk robe, blue scarf and carries a pair of Katanas.
- Visible Value
- 10,000 sp.
- Party Roles
- Journeyman Warrior-Philosopher. Enchanter.
- Goals
- To follow her destiny and become a true warrior. A fate denied to her by class, race and gender at home.
- Friends and Allies
- Silus of Aladar
- Some of the Beltan Elves
- The Free Water Elemental at the falls of Valusha
- Healers at The Ruby Waters
- Significant Neutrals
- Met King Sigismund
- Privy Chancellor and Cook in Eidolon might remember her, with prompting.
- Dark Brotherhood
- Lord of Glass, Lord of Rings, Lady of the Lake
- Enemies
- Languages
- 8 Common, 8 Erelheine, low rank in: Akinrosi, Elvish, Five Sisters Trader, Saxony, Silent Tongue, Folksprach, Destinian.
- Weapons
- Katana, Sai, Short Bow
- Main Skills
- 5 Warrior
- 4 Philosopher
- 4 Courtier
- 4 Troubadour
- 4 Calligrapher
- 4 Mil Sci
- 4 Ranger
- 2 Herbalist/Cook
- 3(4) Astrologer
- 1(2) Navigator
- Main Spells
- 10 Enchant Weapon
- 12 Enchant Armour
- Mind shield
- Non-Standard magic
- An Eye for Class
- Other Stuff of Note
- Adept at Greater Enchantment
- Apprentice Dream Master
- Appropriate Social and Military rank (items and abilities)
- Crane grace and form
- Write-ups
- A Walk in the Black Forest Treasure - Rahne
- Some of Crooked House: Treasure
History
Born to a respected family in the artisan class of the Amdijin House in Kinlu. A strong-willed and boyish child, she preferred play-fighting with her brothers over playing with other girls. Trained as a Calligrapher, Rahne was destined to marry the son of a musician. A week after the joyous news that her younger brother had been invited to undertake warrior training, Rahne failed to return from an errand in town, the next day a message arrived for her family stating that she was well and had left to follow her true destiny.
805-814 wk
- 805 wk
Travelled to Seagate via Kyoshin and Borovia to join the guild and train as an Enchanter.
- Winter 805wk
- Delivered a warning message from the guild to a party operating in Brastor. Then assisted them in completing their mission.
- Winter 806wk
- Assisted in the rescue of Cob and Peter Smith from a temple in Brastor.
- Spring 806wk
- Saved a Dwarven Princess from the machinations of their god of war.
- Summer 807wk
- Scouting bandit activity in Westmarch (Aladar) for a mercenary hit squad hired by a group of Brandenburg merchants.
- Summer 809 WK
- Went fishing in Ruska for the Elves. Visited Arabie. Closed a portal to the plane of water and helped fix some of our political blunders in Eidolon.
- Spring 810 WK
- Helped a goblin from another world (Grymeron) get home through The Rainbow Gates. Visited Southern Fastness, Ruby Waters, Falls of Valusha, Superstition Dwarves, Tiana Falls, Gryphon Pass.
- Autumn 812wk
- Hunting the Eagle - Zumular, thieves, Drow, Spidermagic, Necromancy, undead.
- Summer 813wk
- Crooked House - Brastor, Gryphon Pass, Gatar Depression, Sumaldi Oasis, Gryphons, Hags, Trolls, Goblins.
- Winter 813wk
- Just Deserts - Gatar Depression, Five Sisters, Saktekorum, Oz, Taghlib Tribe, Hazes, Dark Brotherhood, Ozma and witches.
- Spring 814wk
- Blood in the Snow - The Kingdom of Narviyk, Filgiso, Setagen, Sailing, Sea Serpents, Ice and Snow, Hidden vale, Necromancy, Hob-Goblins, Ghosts.
- Summer 815wk
- A Walk in the Black Forest - Abyss, Victoria, New Terra, Assirrya, Malkuth, Steam Trains, Zeppelins, Asteroid Ships, Zombies, Cults, Balrog, Transuranians, Aliens.
- Summer 816wk
- The Mikado Affair
Family
- Father - Rihito
- Master Troubadour in the house of Lord Tomotsu of the Amdijin House in Kinlu.
- Mother - Aina
- Mistress of the Kitchens
- Sister - Keiko
- Oldest, dutiful, responsible, girly, married to an older shop keeper, producing heirs.
- Eldest Brother - Riki
- Apprenticed to father, learning the trade.
- Second Brother - Riyu
- Honoured member of the guard of Lord Tomotsu.
- Third Brother - Kaito
- Member of the house guard of Lord Tomotsu.
- Youngest Brother - Aki
- Keen to fight too.