Westmarch: Difference between revisions

From DQWiki
Jump to navigationJump to search
mNo edit summary
m (x)
Line 267: Line 267:


==Mines and Quarries==
==Mines and Quarries==
= Missions Involved =
* [[Scouting_for_Silus]]
* [[Salve Rex]] Spr 822wk

Revision as of 20:37, 28 September 2022

Overview

Viscounty of Westmarch
Location Aladar
Government Viscount Daviich Falkenhayn
Religion Western Church: 30%

Other Religions: 0%
Demon Worship: 0%

Area 15,000 SqM, plus some 8,000 SqM of disputed 'Badlands' or 'Wilds' to the west (the Pagan Mountains and Forest there).
Population ~300,000
Languages Common 99%

Folksprach 20%
Reichspeil 20%
Dwarvish 5%
Elvish 5%
Literacy 6%

Taxes

Geography

This Viscounty is in the SW corner of Aladar and borders Brandenburg and Cauldersfield as well as encompassing the free town of Freetaun . It is a Viscounty held by a Viscount on behalf of the Duke of Aladar and in turn on behalf of the King of the Western Kingdom. It has Coastal exposure, a significant proportion of mountains and hills as well as large tracts of forest.


This is a foothills/mountain holding of some 15000 sq Miles

  • % of the area is Hills/Mountains
  • % is Plains
  • % are Woods
  • % are Arable Highlands
  • % are Highland Pasture




Regional Map

The map shows the Viscounty and bits of neighbouring realms. The map scale is 1 small square is 1mile so the map depicts an area 100 miles West to East and 150 miles North to South.

Government

TBA

History

TBA

806

Since the Baronies war the area has been less lawful than the history of the area would suggest. Many bands of bandits have been seen and active in the area, often basing themselves in the Pagan mountains and raiding into the Viscounty when they desire. The additional strain on soldiery due to the Dark Circle incursion has meant even fewer soldiers to patrol or Church knights and the like to help secure less travelled areas.


Population

The Viscounty was largely untroubled by the Baronies war in terms of Battle sites and the like, so much of the land has remained as nature intended. The Population however suffered with conscription and so is down to an average of around 35 people per Sq Mile (Ed Note: This is less than the 14th Century British Isles which had 42/Sq M) which is concentrated mainly in the mountains for the mining work there. The Viscounty is large enough to support much more population but the western part of the Viscounty is bordering on the wild and lawless areas in the Pagan Mountain foothills and extensive woods there, so much of the population huddles in the 'safer' central and eastern parts of the Viscounty.

A lot of the population lives not in Urban areas but in small isolated homes or in small cluster areas off the main trade routes. Some 10% of the people live in the towns and villages but these are mianly people engaged in service industries.


Commerce

TBA

Produce
Services
Quality of Goods & Services
Normal

Religion

TBA

Attitudes

TBA

Guilds

TBA

Realm Notes

TBA

People


Militia

TBA

Military

TBA


Locations

Geographical Features, Places and Sites of Interest

Edlin River

This river which is the combination of the Wyldryg River and the Darst River comes together at the Town of Darston in the North of the Viscounty and flows down to Wesmarch as a fast moving river. At Wesmarch it fills several lakes as the river loses its speed and gains width & depth as it flows down to Hardock Bay.

Halgryn Hills

Cyldrons Wood

Taldryn Wood

Werburgh Woods

Grelyn Hills

Darston Forest

Lake Meldrum

Karing Fields

Radzeb Fields

Goulter Fields

Gibbs Field

Weserm Fields

Freihyn Fields

Surjan Fields

Zebrin Woods

Craglyn Range

Pronk Fields

Synstern Fields

Zouche Vale

Baryd Vale

Towns

Wesmarch

A Large Town, Popn: 5000, Industry: Animals, Food (Nuts, Olives and Flax), Musical Instruments

Vienenheim

A Small Town, Popn: 1400, Industry: Ore (Gold, Silver, Iron and Lead), Herbs, Gems/Jewels, Fish, Scuplture

Schontouse

A town, Popn: 900, Industry: Ore, Animals, Food (Wheat, Oats, Barley). There is 'The Tunneling Troll Inn', a 3 storey building set into the hillside, run by Sean the Innkeeper, his red-head daughter Aliese, and blonde 'niece' Inga.

Bregenkirch

A Large Town, Popn: 1500, Industry: Animals (Cattle)


Hardock

A Small Village, Popn: 300, Industry: Fishing, Salt, Ivory

Pentyce

A Large Village, Popn: 500, Industry: Fishing, Food (Cotton, Vegetables, Nuts)
Misha the Alchemist (Apothecary, Herbalist, etc) of Codryn Lane is suspected of being a smuggler, thief, and bandit fence. Inns and taverns include 'The Deer & Dragon Inn' (barkeep Akron), 'The Cat & Scythe Tavern' and 'The Devil's Door Tavern'.

Hurrell

A Large Village, Popn: 500, Industry: Fishing, Animals (Cattle, Horses)

Goulburne

A Large Village, Popn: 500, Industry: Woods, Herbs, Furs

Zebrin

A Large Village, Popn: 500, Industry: Animals, Food, Fruit, Furs

Edlinburg

A Small Town, Popn: 1000, Industry: Fishing, Animals (Cattle), Fruit

Werburgh

A Large Village, Popn: 500, Industry: Wood, Animals (Cattle)

Darston

A Med Town, Popn: 2500, Industry: Food (Hops, Malt and Coffee), Animals (Cattle)

Claudin

A Small Village, Popn: 300, Industry: Ore (Silver), Quarry (Sandstone and Slate)

Montfort

A Small Town, Popn: 1000, Industry: Ore (Lead, Iron), Pottery

Syfeld

A Hamlet, Popn: 400, Industry: Ore (Tin), Quarry (Clay, Slate & Granite)

Gaunton

A Village, Popn: 900, Industry: Ore (Iron), Glass. Inns and Taverns are: 'The Sirs Respite' (a good qulaity Inn), 'The Queens Head' (a flea-ridden, beloused place), 'The Lazy Lizard' (a low dive Tavern and Hang-out of the Red Hand gang), 'The Jolly Poacher' (has good Ostlers), 'The Red Dog' (a merchant's Inn).


Melenci

A Large Village, Popn: 500, Industry: Ore (Iron & Silver), Gem/Jewels, and Food.

Pesak

A Large Village, Popn: 500, Industry: Ore (Tin and Zinc)

Royston Castle

This ‘Royal Castle’ is held by the Constable of Royston on behalf of the Duke of Aladar who pays for the maintenance of this citadel that controls the majority of land trade between Aladar and points South. A token tax is levied here and the main purpose of this town / castle is the regulation of travel between the lands, the assessment of goods being bought in and possible weeding out of undesirable people / elements. The Constable of Royston Castle is XXXX. Small Town, Popn: 2000, Industry: Ore (Copper and Zinc), Animals (Goats, Pigs, Boar).
The town is quite military and orderly. Inns include the White Wolf (a favorite of caravans due to its wide yards out back) and Taverns include the Fighting Fowl (a lot of mercenaries and soldier types) and the Cocks and Hounds (a scummy dive) which has Karris as the Bartender (he's known to be shifty himself).

Partos Village

A Med Village, Popn: 800, Industry: Fishing

Laserfeld

A Small Village, Popn: 600, Industry: Ore (Copper), Animals (Sheep, Cows and Deer), Wine.
Gareth the Guide, cousin of Karris (see Royston)'s sister's brother-in-law is known to be found at the Stony Hound tavern (He's thought to be a thief, bandit and general low-life).

Cyldron

A Hamlet, Popn: 400, Industry: Woods

Padureni

A Small Village, Popn: 600, Industry: Woods, Herbs

Castle Xarl

This castle was constructed in 700 but suffered significant damage during the Baronies war, where it was besieged by a Bandit army until aid arrived. During the siege some 30% of the Castle was destroyed and 30% of the rest suffered major damage. Once the siege was broken the Count didn’t have enough money to pay for repairs and so the castle was left as is until 802 when Viscount Davicch started his policy of improvements and reconstruction once he had the funds available to do so. The siege taught the viscount the value of a ‘defence in depth’ approach and as such he has also commissioned the building of 2 ditches and a large wall across the end of Xarl’s Jaws to regulate passage and provide increased protection for the Viscounty. Small Town, Popn: 2000 , Industry: Herbs, Woods

Radne

A Small Village, Popn: 300, Industry: Animals (Pigs, Deer), Woods

Surjan

A Small Village, Popn: 300, Industry: Animal, Food (Wheat, Oats)

Mokrin

A Small Village, Popn: 300, Industry: Fishing, Animals and Food. An Inn is 'The Dead Dog Inn' (Innkeeper is Cedric).

Hedoni

A Small Village, Popn: 300, Industry: Food (Cattle, Horses) and Animals

Freihyn

A Village, Popn: 800, Industry: Food and Animals (Horses, Cattle). A village described as Where the women are free and easy, and the summer meadows are tranquil and undisturbed. The Inns and Taverns are 'The Scything Blade Inn' - Innkeep Tyrone, 'The Golden Apple Inn', 'The Fulsome Flounder Tavern' (good trout) - beside Lake Serven, 'The Searing Salmon' (ok trout) - beside the F.Flounder. Another building of note is 'The Teahouse of Contemplation' (for weird people who take tea, like, seriously) that looks out over Lake Severn. Beside the village is Lake Serven (4 acres, tranquil, well stocked with fish.

Felnoc

A Hamlet, Popn: 400, Industry: Woods, Fish

Aradoc

A Hamlet, Popn: 400, Industry: Woods, ore and Gem/Jewels

Nevzina

A Small Village, Popn: 300, Industry: Ore, Quarry (Granite, Marble) and Animals

Nuendel

A Small Village, Popn: 300, Industry: Ore, Food, Fruit and Animals, Pottery

Tschakawa

A Small Village, Popn: 300, Industry: Ore, Animals (Deer, Goats and Pigs) and Herbs

Castle Rosenburg

This Fortified tower and walls were built in times of raiders passing through the forested lands (now the Werburgh and Taldryn woods) to raid the richer river and farmlands of central Westmarch. Logging of the forest in the area opened up the Rosenburg Passage through to the Gouleter & Gibbs Fields along the Edlin River across from the town of Edlinburg. This area is a well-traveled area for the passage of livestock and foodstuffs from the Western lands across to the river and onto boats for shipment to far places. Small Town, Popn: 2000, Industry: Woods and Herbs

Aurich

A Small Village, Popn: 300, Industry: Woods and Rare Herbs

Baryd

A Small Village, Popn: 300, Industry: Animals (Sheep, Horses, Goats) and Ore (Gold)

Castle Grelyn

This castle is strategically situated in the Grelyn Gap that provides ready access from the NW into Westmarch. Med Town, Popn: 2000, Industry: Ore (Iron)

Hofheim

A Small Village, Popn: 300, Industry: Ore, Animals, Wine

Lutzen

A Small Village, Popn: 300, Industry: Ore, Animals (Cattle and Deer)

Sternberg

A Large Village, Popn: 500, Industry: Animals (Horses) and Food (Wheat, Oats)

Voodlynd

A Small Village, Popn: 300, Industry: Wood, Animals (Pigs, Boar, Deer) and Herbs, Fine wooden carvings

Acker

A Hamlet – Popn: 400, Industry: Quarry, Animals (Goats)

Altria

A Small Village, Popn: 300, Industry: Animals (Mtn Ponies), Pottery

Taldryn

A Small Village, Popn: 300, Industry: Woods

Pronk

A Small Village, Popn: 300, Industry: Pottery and Furs

Zouche

A Small Village, Popn: 300, Industry: Ore, Muscial Instruments

Chirag

A Hamlet, Popn: 400, Industry: Quarry and Rare Herbs

Brylt

A Small Village, Popn: 300, Industry: Ore, Quarry

Olmert

A Small Village, Popn: 300, Industry: Woods

=

=

=

=

Mines and Quarries

Missions Involved