Series of Unfortunate Events

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Scribe Notes

Summary

Adventure: A Series of Unfortunate Events
GM: Dean
Season: Winter 819wk
Night: Thursday
Level: Medium

Party
  • Mayhem - Halfling Shadow Weaver/Scout - Jim
  • Henric, the renowned Dwarven Mind Mage - played by Chris
  • Lady Cher, an Saurime Binder - Sean
  • Lila - Celestial - played by Kelsie
  • Thaeuss - Elven Binder - Stephen
  • Bromli, a Dwarven Warrior and Namer - Nick
  • Cronose - Elven Mind Mage - Ciaran only part of the session
Employer
Smith, Psmith and Smythe / Lorto
Mission
Lorto is a collection agent that is overdue, find him and bring him in. Then there are some debts to be collected.
Pay
10,000sp ea retainer. 10,000 bonus for recovering debt collector. Percentage of collections.

Expenses

From the Guild

10 point Healing Potion x 6

From Blackshore

Rank 20 Enchantment from Rahne (12,000sp each)
Lucky Numbers from Rahne

Bromli -
Hendric 10
Leila 48
Mayhem 92
Cher 23
Thaeuss 86

From Slippery Rock

Restoratives up to Rank 10 (-12 EN, +24 FT)
Witch Skins: rat x 3, dog x 2, sheep x 2

Scribe Notes

Day 1

Hung out at the Guild and ran into this flunky. Looking for people help him out. Works for a crowd name of Smith, Psmith & Smhythe who're looking for a debt collector. Thought "I'm good at collecting debts, etc:. 'Pparently, already have someone in mind. Missing, but. Offering up to 10,000sp to find missing debt collector (plus salvage). There's a bunch of us: Thaeuss the Iniquitous, Lila the Becoming, Lady Sher 'n' her ovipositor, Hendric the Reaper and Bromli the Dwarf-wright. Not to forget me and my business partner, Hemlock.
So, anyway, flunky tells us to head down Rumble River and speak to real employer. He's just here to winnow chaff from wheat, he says. Buy Healing Potions from Guild (6 x 10 points) then head to Slipper Rock to buy Restoratives (up to Rank 10) and Witch Skins (3 x rat, 2 x dog, 2 x sheep). Later, flew down to Blackshore to buy Enchantments & horoscope from Rahne. Place is still empty, no doxies, not even a pub. Probably need more peasants etc. Anyway, after nice cup of tea and massive scone, fly up the Rumble River where Camdindell Soul Reaver hangs out. Did NOT land on Camdindell side of river. After bit of think, created Shadow Gate to get back here through Shadow, sucked the life out of me. Might have been the scone, but. Anyway, got into this long dinghy next to jetty. Dinghy untied itself and crossed over to grey, rectangular block of building. When closer, building changed and walls around towered structure with inner courtyard. Fucking big illusion, ask me.
So, met Camdindell, who has more than one "highest Ranked spell" when I read his shadow, took this as meaning as off the charts and stopped checking him out. Turns out, he is the actual employer. Has this mate, Maelstrom, who is not normal looking. Kinda spare and hair sticks out all over the place. It a he. Bloody ugly she, if not. Does a fair bit of elemental magic.
'Ccording to Camdindell, his other mate, Lorto has buggered off and not been seen for while, now. Didn't realise he'd gone 'cause he just wanders in when mood takes him. Had noticed that he'd been a bit odd recently, but. Ever since he helped create a magic defence against someone dropping giant rocks from the sky.
'Pparently, had to give up some of "himself" to create portal over building. Turns out he can create doors to other places using, well...doors. Anyway, they're guessing he's feeling glum about having part of soul sucked out when defences upgraded vis-a-vis dropping giant rocks. Maybe part of his soul that held all happy thoughts. Wouldn't know it to look at this place.
Anyway, got introduced to Camdindell's dad. Disappointing, really, 'cause hadn't even been caught with anything. Reckon this was a preemptive move on their part, 'cause this guy was well past it. He was so far past it he wasn't even dead any more. No need to discuss this any more.


Buffs and Mil Sci

Long Term (assumed always on)

Magic (caster) Rk Effects Dur Br He Ma Ch Th Li Cr
Witchsight (M) 12 See in darkness as twilight, 75 feet inside, 150 outside, see Invisible & Blended Rank <= 12 6½ hrs
Modify Aura (T) 6 +/- 3 Levels 7 hrs
Vapour Breathing (L) 3 4 Hrs Y Y Y Y Y
Feather Fall (L) 6 5.5 Hrs
Fire Armour (L+) 10 44 ablative fire protection 11 Hrs
Fire Armour (L+) 10 Fireproofing 11 Hrs
Strength of Stone (H) 12 +12 EN 13 Hrs Y Y Y Y
Shadowform (L) 15 32 Def, 16 Def in Close 8 hrs Y Y Y - Y
Linking Lifeforce (T) 16 Reflect health within 1700 miles Perm Y Y Y Y Y
Linked R&S Golems (T) 12 May hold your spirit on death ... Y Y Y Y Y
Self Only
Instil Flight (T/Ch) 10/20 40/60mph 650/+ lbs limit 5½/10 hrs - - - Y Y - -
Other Armour Spells v Def + AP/DR 8+ hrs Y

Short Term / On Demand

Magic (caster) Rk Effects Dur Br He Ma Ch Th Li Cr
Shadow Wings 12 42 mph Y
Lightning Strike (L) 5 [D-4]+5 against 1st blow 5hrs Y
Barrier of Wind (L) 4 17 def missile, 13 def melee, close 2.5hrs Y Y
Weapon of Flames (L+) 10 +11% + 6

Watch Order

1 2 3 4 5 6 7 8 9 10
Cher Thaeuss Henric Lila Mayhem
Lila dream eye
Bromli Shelter
Thaeuss' Golems

Marching Order

Skirmish Formations (Front)
Default

Bromli Henric
Mayhem Lilah Cher
Thaeuss

Double File

Bromli Henric
Mayhem Lilah
Thaeuss Cher

Single File

Bromli
Henric
Mayhem
Lilah
Cher
Thaeuss

Calendar

Winter: Frost 819 (7)
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Samhain 1 Guild Meeting 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4
Winter: Snow 819 (8)
5 6 7 8 9 10 11
12 13 14 15 Solstice 16 17 The Duke of Carzala's Winter Ball 18 Yuletide
19 Days of Chaos 20 DoC2 21 DoC3 22 DoC4 23 DoC5 24 DoC6 25 DoC7
26 DoC8 27 DoC9 28 DoC10 29 DoC11 30 Twelfth Night 1 2
Winter: Ice 819 (9)
3 4 5 6 First Plough 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30