Bring Summer to Bryshande
Summary
GM: Chris
Season: Summer 822 WK
Night: Thursday
Location: Dean & Michelle's
Level: High
- Party
- Tari Elven(f), Earth
- Everan Human(m), Scholar, Necro Mil Sci
- Pennlucien Elven(f), Namer, Healer, Herbalist, Ranger
- Rahne Human(f), E&E & Stars, Warrior, Astrologer Scribe
- Raseri Human(m), Celestial Dark
- Motlie Human(m), Earth
- Employer
- Winston (Junior Guild Security), representing the Beltan Elves
- Mission
- The Elven mission to end the winter-bound north (Bryshande) is almost done but needs some feet on the ground to do the last bit. The Elves need a party to carry a cutting of the summer tree into the heart of the frozen north and plant it without it leaving the ground. It must be planted before summer solstice for it to take effect this year.
- Payment
- 40,000sp ea, cash or equivalent value knowledge/training
- 5,000sp ea for expenses (investeds)
Scribe Notes
No Rest Yet
- Moonday 14th Meadow
Winston of guild security interrupts our post mission supper at the guild.
The Beltan need a ground based team to discretely deliver a cutting of the Summer tree to the caldera of a dormant volcano in the midst of frozen Bryshande.
The sprig is currently at Kanstyn, south of Bryshande. It needs to be delivered and a 3-hour ritual performed before midsummer. It's journey to the mountain (approx 70 miles) must be ground based and not cross any large bodies of water.
The ritual will need at least 3 people, preferably Elves, Herbalists, Healers.
The queen (dark aspect of Freya) is known to have called in some allies:
- An Ancient Dragon - Ice Bringer
- 13 of her offspring
The Elves will allow us to use a Slow portal to Augenstatt about 70 miles from Kanstyn.
We plan needed supplies:
- 3 message crystals to let the Beltan know we're ready for their attack.
- Warm Furs, tarps, rope, ice spikes & hammer.
- Bones for Sled, 10 Dead Wolves
- 6 x Elven Rings of Cold Protection (+2 gauges - stacking)
- 60 x Scrolls Invested Cold Protection rk 20 (500 sp ea)
- 6 x Snow Shovel Potions rk 14 (2,500 sp ea)
- 10 x Scrolls Invested Ice Traversal rk 20 (308 sp ea)
- 6 x Scrolls Invested Increase Temperature rk 16 (400 sp ea)
- 6 x Invested Air Flying rk 10 (1,250 sp ea)
- Duesday 15th Meadow
Pre-dawn flight to Slippery Rock, bind at Kilroy's plate, rest. Post sunset flight back to guild, pick up our ordered supplies, go through the slow portal, star flight to Kanstyn.
To Kanst Saddle
We land about 3am in a discrete courtyard in Kanstyn then make our way to the Inn, Wanton Gypsy, where we're supposed to meet our contact Vaeri Inimere.
4 Elven warrior priests are in the common room waiting for us, their 2 companions are with Vaeri.
- Flagellation ...
- Revenge ...
- Lechery is an abomination
- Beauty is in my eye
- Death to all cowards
- Pain ...
Late supper, then next door to a shrine to meet the others and then get some sleep.
- W'nsday 16th Meadow
Add some bags of coal to our supplies.
In case there are spies the sisters have missed, we conceal ourselves in furs and head out in two smaller groups: Everan, Motlie, and Tari as a large dog/wolf. Then half an hour later, Raseri, Rahne and Penni as a horse. The sisters will stay and guard the shrine as they have been doing for a few days, hopefully any watchers will continue to watch them.
Meeting up a few miles north of town, stop and make our sled and 'dogs' then head out.
Tower at the base of the pass now has an ice wall & solid gate guarded by Ice Trolls, Ice Goblins, Humans. We bluff our way through and decide we need to agree on aliases and story details before the next bluff.
T'mada's Marauders:
- T'Mada (Everan)
- Lady White (Rahne)
- Lady Brown (Tari)
- Lady Green (Penni)
- Mr Black (Raseri)
- Lord Red (Motlie)
Our specialist services have been engaged, we are to travel to the mountain asap to receive further instruction.
Reaching Kanst Saddle Tower at the top of the pass, we bluff our way into the courtyard where an Ice Hag (Noreg) who seems to be in charge comes to check us over. We try to bluff, she insists on us being marked with their mark, says their Queen's Lt. Alaunarra (Lightning) can mark us in a few hours, we refuse, they look like they're about to get aggressive, we strike.
Agony (twice after Penni accidentally absorbed the first one) gets most of them, Dragon Flames, Opening on the gates in front of us, Sleep, Stone Walls, melee damage, then they trigger their courtyard-clearing telekinetic-ice-shard-death - after we've all got to cover and our sled is out the gates. About 30 of them die. We have the hag with us damaged and restrained.
3
- Th'rsday 17th Meadow
Buffs & Mil Sci
Long Term (assumed always on)
Magic (caster) | Rk | Effects | Duration | Ev | Pe | Rn | Rs | Ta | Mo | |
---|---|---|---|---|---|---|---|---|---|---|
Greater Ench. (Rn) | 20 | +21% to Res, Mag, Com, and S&S. | 6 days | Y | Y | Y | Y | Y | Y | |
Witchsight (Rn) | 22 | See Invis | 12.5 hrs | Y | Y | Y | Y | Y | Y | |
Ench Armour (Rn) | 17 | +36% Def +1 AP 14 DR vs Phnt/Nmare. | 9 hrs | Y | ||||||
Earth Armour (Ta) | 20 | +42% Def +1 DR | 10.5 hrs | Y | Y | Y | Y | Y | ||
Str of Stone (Ta) | 20 | +20 EN | 21 hrs | Y | Y | Y | Y | Y | Y | |
Self Only | ||||||||||
Mind Shield | +10+2/rk% vs M.Att. | 1+2/rk hrs | 12 | |||||||
Sense Danger | 70% | 10% | ||||||||
Navigation | Extra Navigator ranks as listed and safer travel | 1+rk Hrs | 3 |
Enhance Enchantment (Ra) rank 11-13: 70-80 seconds
- Rahne Ranger ring
- +6% Def, +6 IV in Melee and Engaged
- Raseri Battle Axe of Awe
- +5% +1 Dmg to any allies who speak Elven (any rank)
- Everan Holy Vestment
- 10ft radius, +20 MR, +4 Spell Armour vs evil magics
- Everan Silver Crown
- 10ft radius, +4 WP, +10 MR, +2 FT Armour vs evil, undead, demonics, etc
Short Term
Magic (caster) | Rk | Effects | Dur | Ev | Pe | Rn | Rs | Ta | Mo |
---|---|---|---|---|---|---|---|---|---|
Enchant Weapon (Ra) | 14 | +15 BC%, +5 Dam. +7 vs Phn/Nm | 20 min | ||||||
Strength of Darkness (Rs) | 11 | +7 PS | 120 min | ||||||
Spectral Weapon (Ev) | 10 | +11 BC%, +4 Dam, hit incorporeal | 15 min |
Watch Order
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|
Penni | Raseri | Everan | Penni | ||||||||
Tari | Motlie | - | |||||||||
Rahne |
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Default
Rahne Raseri |
Double File
Rahne Raseri |
Single File
Rahne |
Astrology
Everan | Pennlucien | Rahne | Raseri | Tari | Motlie |
90 | 46 & 90 | 25 | 22 | 27 |