Into the Dark Continent: Difference between revisions

From DQWiki
Jump to navigationJump to search
mNo edit summary
Line 436: Line 436:
|-  
|-  
| class="calMoon" | [[Image:moon0.jpg]]
| class="calMoon" | [[Image:moon0.jpg]]
| class="day" | 28 || ''Full Moon'' Aksum => west.
| class="day" | 28 || ''Full Moon'' Aksum => west. Tree Camp
| class="day" | 29 ||  
| class="day" | 29 || West. Clearing camp.
| class="day" | 30 ||  
| class="day" | 30 || West => Crater. Night Priest.
| class="day" |  1 ||  
| class="day" |  1 || Tracking...
| class="day" |  2 ||  
| class="day" |  2 ||  
| class="day" |  3 ||  
| class="day" |  3 ||  

Revision as of 04:34, 22 December 2016

Return to Scribe Notes

Summary

Adventure: Into the Dark Continent - Nualis
GM: Jim
Session: Summer 817
Night: Monday
Location: New Windsor
Level: Medium

Party
Will not be at guild meeting, weird & extreme abilities preferred
  1. Rahne - Stephen
  2. Bromli - Nick M
  3. Cronose - Ciaran
  4. Boris - Mike H
  5. Dellith - Clare
  6. Lucius - Bridget
Employer
Giovanni di Crescenti, a nobleman of Tarquinia
Mission
Find and secure the Elephant's Graveyard, recover 200lbs Ivory
Reward
Papal indulgences for theft, adultery and murder.
A map to the Black Library of Alexandria.
25 tsg each

Scribe Notes

Abyss to Nualis

Duesday 1st-3rd Meadow

Meet with Giovanni, he would like us to find and secure the Ivory at the Elephant's Graveyard. There are likely to be others wanting the same thing:

  • Holy Mother Church
  • Templars - a small mobile group
  • Poor Clares - The sisters of St Clare, secretive nun assassins
  • Knight Priest of Challah - Necromancer based on the north African coast, possibly a pirate.
  • Ibn Washaid - Islamic Mystic, Sufi.
  • Queen Gudit of Aksum

He offers us 20tsg each, we negotiate up to 25 and loot/salvage rights, including ivory, excluding any Banes of Giovanni or the Eye of Discord, or the Blue Jade Dagger.

We are to deliver the Ivory to his people in Veii. He suggests we could get there via the west African port of Orra (Accra?). Establishing local trade contacts for him while there would be useful.

Frysday 4th-15th Meadow

Astral then flying/climbing down the cliff to the Abysss. A third of the way down we find a cleft, exploring within we find a Mosaic of a Serpent, deeper in we find a trickle of liquid which has enchantment of 'Master Plan' and originates from Victoria. We take samples, Boris gets some spilled on his left hand and cuts his hand off.

The next day we see the Chaos Wind approaching and flee sideways avoiding it but coming perilously close to the face pit. Resuming our trip we pass over chaos tainted Abyss. Boris' hand regenerates paler than before and his severed hand has escaped, Cronose' feet gain an odd pattern from the chaos ground.

Arrive at Kerberoth, makes purchases from the market. Lord Tirwh is away in the Empire of the East, we tell Lady Suneth of the cleft and masterplan beneath Alusia and ask her to pass the news on to The Master of Intrigue, the message will go with the next Caravan.

W'ansday 16th-27th Meadow

Back into the Abyss to Nualis via the Prince of Demons so we can leave a message for him about the masterplan.

Moonday 28th Meadow

We emerge from the rift in Aksum, speaking to locals we find someone who can tell us the rough location of the crater, about 700 miles west.

Deciding to fly with Lucius and Cronose as skin-changed mice, we set off west. Later in the day we sense trouble from the jungle below and divert north, smoke rises and spreads out into the shape of a Cobra. Safely distant most of us turn invisible and resume flying west.

Unable to find a clearing we manage to land at the top of a tall tree and settle in between the first and second canopies.

chapter 2

Reference

People

Places & Locations

Dark Continent - Nualis

Local Languages are: Berber, Hebrew, Arabic, Egyptian.

North-East: Aksum Queen Gudit.

North-NE: Kemet

North: Nubia

West: Ghana King Suleiman

Elephant's Graveyard - crater 20 miles across, rising out of the jungle. About 700 miles west of Aksum.

History

Logistics

Mil Sci

Daily Pattern
Sleep/Camp 11 Hours (4/3/4hr). Travel 10 Hours, Meals 2 Hours, Rituals 1 Hour
Watches
1 2 3 4 5 6 7 8 9 10 11
Rahne Bromli Dellith
Cronose Lucius Boris
Marching Order
Skirmish Formations (Front)
Default

Rahne (Scout)
Bromli Boris
Cronose Lucius
Dellith

Double File

Bromli Boris
Cronose Lucius
Rahne Dellith

Single File

Bromli
Boris
Dellith
Cronose
Lucius
Rahne

Astrology

Lucky Numbers
Boris Bromli Cronose Dellith Lucius Rahne
74 73 63 72 86
Astrology (Rahne)
Boris ___________________________________________________________
Bromli
Cronose
Dellith
Lucius
Rahne


Buffs


Long Duration - always on
Magic Rk Effects Dur Bo Br Cr De Lu Ra
Ench Armour (R) 13 +28% Def +1 AP 4 DR vs Phnt/Nmare. 7 hrs Y Y Y Y Y Y
Greater Ench. (R) 20 +21% to Res, Mag, Com, S&S. 5 days Y Y Y Y Y Y
-
Self Only  
Mind Shield 6 +22% vs M.Att. 13 hrs Y Y
Sense Danger 38 49
Short Term - Cast as required
Magic Rk Effects Dur Bo Br Cr De Lu Ra
Ench Weapon (Rahne/Lucius) 10 +11% SC +4 Dmg (+2) 15 mins Y
-

Enhance Enchantment (R) rank 10: 65 seconds (L) rank 12: 75 seconds.

Share Talent (Lucius) rk 10
Empowers 1 entity with another's talent up to rk 10. Duration 5.5hrs (10.5 enhanced)
Boris Sense Danger
Bromli Shaman Sight
Cronose Necrogeny
Dellith Witchsight
Lucius Treasure Sense
Rahne Necrogeny

Loot

Treasure Page

Loot, Purchases and Expenses
Item Qty Effects Bo Br Cr De Lu Ra X
Purchased  
Blank Phylacteries 5
Plover Stones 9 1 2 2 2 2
Pentecost Potions 2 Y Y
Inc: Wall of Dark - Solid 1 Can take 10+rk dmg per pulse. 3,000sp 1
Inc: Whitefire - Res Half Damage 1 Resist for D+Rk. 6,000sp
Inc: Fire Arc - Translocation 1 8,000sp
Looted  
...

Calendar

Summer: Meadow (1) 817wk
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Beltane Full Moon 1 Guild Meeting Seagate, Brastor, Blackshore 4 Astral, Abyss...
7 ...
14 .. Kerberoth. Market 16 Abyss to Damien
21 22 Abyss to Nualis
28 Full Moon Aksum => west. Tree Camp 29 West. Clearing camp. 30 West => Crater. Night Priest. 1 Tracking... 2 3 4
Summer: Heat (2) 817wk
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
5 6 7 8 9 10 11
12 13 14 Midsummer Eve (Faerie Day) 15 Solstice 16 17 18
19 20 21 22 23 24 25
26 Full Moon 27 28 29 30 1 2
Summer: Breeze (3) 817wk
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
3 Day of Death 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 Full Moon 25 26 27 28 29 30

Nominations