Kill Them All: Difference between revisions

From DQWiki
Jump to navigationJump to search
m (→‎Buffs: Counters)
Line 293: Line 293:
|class="ef" | 60 pt ablative  vs elemental dmg
|class="ef" | 60 pt ablative  vs elemental dmg
|class="du" | 12 Hours
|class="du" | 12 Hours
|  <!-- Ar -->
|  <!-- Be -->
|  <!-- El -->
|  <!-- Th -->
|  <!-- Wo -->
|  <!-- p6 -->
|  <!-- p7 -->
|-
|class="mg" | Branch Counterspells (Wo)
|class="rk"| 7/8
|class="ef" | +51MR area, +27MR on a college on entities. +54/+28 Ent/Thau SK
|class="du" | 12 min
|  <!-- Ar -->  
|  <!-- Ar -->  
|  <!-- Be -->  
|  <!-- Be -->  

Revision as of 20:47, 14 September 2013

Return to Scribe notes

Summary

Adventure: Kill Them All
GM: Ian Wood
Session: Spring 813
Night: Tuesdays starting at 6:30pm
Location 37 Horotutu Rd, One Tree Hill
Level: High Level+.
Rules: Opposed Rolling Combat; E&E playtest

PCs with a positive, results oriented approach. Who will get stuck in, slay to the left and slaughter to the right.
Most will be high, although Medium with good strike chances and defence will be welcome, as would buff-mages. And a Healer or two. Hem hem.
The opposition are likely to be craven, weak, easily dispatched and generally pathetic.
Unless someone reinforces them, or gets them food.

The Party

Employer & others

  • Marquessa Dulciena de Bowcourt wants her March cleansed of the filth and vermin that are harming her people.
  • Tricky Dicky may wish otherwise, so watch your back, flanks, and probably people in front of you too.

Job

To travel the length and width of Bowcourt ridding the land of foul creatures and protecting the people. It is expected that rapid travel, shock and awe assaults and a focus on causing as much destruction to the enemy as possible in as short as time as possible will force the invaders to seek their havens (or at least find another way to Alfheim but hush, that is impolitic).

Stand firm and break the waves of stench that will try to swarm over you, Smite the enemy, Swing your mighty Swords, Cleanse the land and enjoy yourselves.

Payment

Favour, Land, Marriage, a Rare Artifact or two.
Free Resurrections!

Scribe Notes

Brief and Blitz

Briefing from representative of Marquessa.

Fly to Slippery Rock for restoratives.

Fly to Blitz's camp, acquire ballistic goblin and encounter Drow/Nazghul on the way.

Beer, presents and briefing with Blitz.

Chapter 2

Calendar

Spring: Thaw (10) 813wk
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Candlemansa 1 Guild Meeting 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
Spring: Seedtime (11)
28 29 30 1 2 3 4
5 6 7 8 Rites of Thunor 9 10 11
12 13 14 15 Equinox 16 17 Eostre 18 Seagate Spring Ball
19 20 21 22 23 24 25
26 27 28 29 30 1 2
Spring: Blossom (12)
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 Floralia 22 23
24 25 26 27 28 29 30 Walpurgisnacht

Information

Drow Forces

Ballistic Goblins

Binder Adhered to a rock and launched from Terra Nova (according to the Goblin), somehow travelled extremely fast and survived the trip (specialised Binder Force Bubbles?) though Blitzkrieg reports that he has had reports of dead Goblins randomly dropping from the sky.

Nazgûl-bird

Big leathery black winged creature. Called a Nazgûl-bird until an Actual Namer gets its name. A fell beast ridden by a Drow E&E to control the skies above their armies.

The Drow rider was heavily armed and armoured, able to fly independently (Item-Cloak?), proficient with sword and shields. Several charged items to absorb attacks.

Special E&E Aura of Paralysis - every time we touched him or he touched us, Paralysis or resist for numbness for a pulse.

Logistics

Buffs

Magic Rk Effects Dur Ar Be El Th Wo P6 P7
Strength of Stone (El) 15 +? +15 EN 16 hours Y Y Y Y Y
Armour of Earth (El) 20 +42% Def 1 DR 10.5 hours Y Y Y Y Y
Mind Shield (Th) 12 blocks mind reading & gives +34 vs Mental Attack 25 hrs Y
Force Shield (Th) 8 +13 def 90 minutes
Weapon of Flames (Wo) 16 +17%, +8damage (+16 vs. undead/cold/water) 21 minutes
Ash Armour (Be) 11 60 pt ablative vs elemental dmg 12 Hours
Branch Counterspells (Wo) 7/8 +51MR area, +27MR on a college on entities. +54/+28 Ent/Thau SK 12 min
Spell name rk effects... 99 minutes
Aryan Mil Sci
Melee Only: +10IV +10SC +10Def +1 Pass Action at End of Pulse
Raise Morale +5 WP
Aryan - Morning Callisf Drill
+1 AG until dawn.

Mil Sci

Skirmish Formations Watches
Default

Ben Aryan Thorn
Eltan Wordsmith

Double File

Aryan Thorn
Eltan Wordsmith
Ben

Single File

Aryan
Thorn
Eltan
Wordsmith
Ben

4 Hrs per Watch

Thorn Eltan
Ben Wordsmith
Aryan

Loot

  • 5 x 12 x 15pt HP (plus lingering healing)
  • Whispering Winds
  • Comm to garrison
  • Enhancements
  • 144 x Rk 8 Restoratives (10 EN for 20 FT) at 500sp each, 72,000sp.