Grymeron Out of Shape: Difference between revisions
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==Scribe Notes== | ==Scribe Notes== | ||
=== Brunch with Interesting People === | |||
; Duesday 1st Fruit | |||
Introductions, interrogations, and jibes. | |||
The we chat with Maelstrom. | |||
Albrecht turned up at Camdindel's tower about a day ago. | |||
An ally on [[Grymeron]] has had a magical mishap and needs help. | |||
Shopping, Astrology, rituals. | |||
; W'nsday 2nd Fruit | |||
We board Maelstrom's fancy Nightmare drawn carriage with a well stocked bar. | |||
By road for a while then by air and an hour later we're in a lovely vale in the Superstition Mountains by the lake hosting the island and wide squat blocky black tower. | |||
After a brief tour and being shown our rooms we head to lunch with Camdindel (Dark Elf), Legion (Sentient Construct with animate hair), Maelstrom, Lyria, Ehrendil, '''Albrecht''' (with his hat & staff-dragon Aracon), and his two ''fungal dragonguard'' (mushroom-people) bodyguards. | |||
: ''There are Vindikar (wasp-people) from Grymeron settled in the vale.'' | |||
Albrecht: | |||
* '''Akifa''' (Pygmy Forest Troll-Goblin), Keeper of the Pool of Ignorance in for the Forest of Gorendinka send a wind message asking for help. | |||
* A. made himself a potion of ignoring shape, drank it, and fell apart. | |||
* About half of him reformed in a barrel, the other bits ran off. | |||
# Monkey Climbed a tree | |||
# Fish swam off (through the air) | |||
# ... | |||
Haunted wood has [[Grymeron#Layers within the Haunted Wood|5 levels]] each about 200' high. | |||
# Stygian Depths - dark, insects, lichens, jellyfish | |||
# Pelagic - World shark | |||
# Understory - Pool of Ignorance | |||
# Midstory - | |||
# Canopy - | |||
Dracoslerz, Cat People, Fungosaurs, Electric Eels, 20' Centipedes, ... | |||
Places where it is easy to cross between levels are prime hunting grounds for predators. | |||
Pool of ignorance is fed by a spring from the River Lethe. | |||
Albrecht has prepared items, a stone each to keep us dry and a bracelet to collect mana: | |||
* Gift: Stone of (almost) Waterproofing - aquaphobic (water repelling) | |||
* Loan: Bracelet slowly collects mana which can be released to cast at normal speed, be careful of overcharging. | |||
We get our Greater Enchantments from Legion. | |||
Fly to Gryphon Pass. | |||
The portal at Darkwell (Saurime village) in Gryphon Pass is a fountain in a Dwarven Cave, it leads to a fountain in a (Vindikar) underground town by a lake. | |||
We fly about 250 miles across the lake to Albrecht's home, Quibbit City. 150' high walls, built on a large scale. | |||
Buildings are mostly mushroom-like or tall and onion-topped. | |||
=== Chapter 2 === | |||
Moonpok | |||
== Buffs & Mil Sci == | == Buffs & Mil Sci == |
Revision as of 09:49, 11 March 2024
Summary
Adventure: Out of Shape on Grymeron
GM: Dean
Season: Autumn 824 wk
Night: Monday in St Johns
Level: Medium
- Party
- Gnash - Orc(m) Necromancer played by Chris Caulfield MS
- Haedric - Dwarven(m) Ice Mage played by Stephen Scribe
- Zardoz - Halflynge (m) Celestial (Sh) - Martin D
- Cassandra - Human(f) Celestial (Dark) played by Michelle
- Solas - Elven(m) Celestial (Solar) played by Nick
- Dart - Halfling Bard - Alex
- Lady Arcadia - Elven(f) Celestial (Star) Fighter and La Luna the Celestial Wolf played by Kita PL
- Boom Boom Orc(m) Fire Mage played by Ian Anderson
- Employer
- Maelstrom on behalf of Albrecht the Great Goblin of Grymeron
- Mission
- Finding pieces of the pond warden and some other issues.
- Pay
- 10,000 sp each
Scribe Notes
Brunch with Interesting People
- Duesday 1st Fruit
Introductions, interrogations, and jibes. The we chat with Maelstrom. Albrecht turned up at Camdindel's tower about a day ago. An ally on Grymeron has had a magical mishap and needs help.
Shopping, Astrology, rituals.
- W'nsday 2nd Fruit
We board Maelstrom's fancy Nightmare drawn carriage with a well stocked bar. By road for a while then by air and an hour later we're in a lovely vale in the Superstition Mountains by the lake hosting the island and wide squat blocky black tower.
After a brief tour and being shown our rooms we head to lunch with Camdindel (Dark Elf), Legion (Sentient Construct with animate hair), Maelstrom, Lyria, Ehrendil, Albrecht (with his hat & staff-dragon Aracon), and his two fungal dragonguard (mushroom-people) bodyguards.
- There are Vindikar (wasp-people) from Grymeron settled in the vale.
Albrecht:
- Akifa (Pygmy Forest Troll-Goblin), Keeper of the Pool of Ignorance in for the Forest of Gorendinka send a wind message asking for help.
- A. made himself a potion of ignoring shape, drank it, and fell apart.
- About half of him reformed in a barrel, the other bits ran off.
- Monkey Climbed a tree
- Fish swam off (through the air)
- ...
Haunted wood has 5 levels each about 200' high.
- Stygian Depths - dark, insects, lichens, jellyfish
- Pelagic - World shark
- Understory - Pool of Ignorance
- Midstory -
- Canopy -
Dracoslerz, Cat People, Fungosaurs, Electric Eels, 20' Centipedes, ...
Places where it is easy to cross between levels are prime hunting grounds for predators.
Pool of ignorance is fed by a spring from the River Lethe.
Albrecht has prepared items, a stone each to keep us dry and a bracelet to collect mana:
- Gift: Stone of (almost) Waterproofing - aquaphobic (water repelling)
- Loan: Bracelet slowly collects mana which can be released to cast at normal speed, be careful of overcharging.
We get our Greater Enchantments from Legion. Fly to Gryphon Pass.
The portal at Darkwell (Saurime village) in Gryphon Pass is a fountain in a Dwarven Cave, it leads to a fountain in a (Vindikar) underground town by a lake.
We fly about 250 miles across the lake to Albrecht's home, Quibbit City. 150' high walls, built on a large scale. Buildings are mostly mushroom-like or tall and onion-topped.
Chapter 2
Moonpok
Buffs & Mil Sci
Buffs and Abilities
Magic (caster) | Rk | Effects | Duration | BB | Ca | Da | Gn | Ha | LA | So | Za |
---|---|---|---|---|---|---|---|---|---|---|---|
Strength of Stone (LA) | 10 | +10 EN | 11 hrs | Y | Y | Y | Y | Y | Y | Y | Y |
Shadow Form (Ca/Za) | 12 | +26% Def | 6½ hrs | - | |||||||
Coruscade (So/LA) | 15 | +32% Def | 8 hrs | - | Y | ||||||
Resist Cold (Ha) | 14 | +4 Temp Gauge, -5 Cold Dmg. | 8 hrs | Y | Y | Y | Y | - | Y | Y | Y |
Weapon of Cold (Ha) | 15 | +16 BC%, +6 Dam | 20 min ** | 4 | 1 | 1 | |||||
Witchsight (So,LA,Za) | 6 | See Invis | 3½ hrs | - | |||||||
Fire Armour(BB) | 13 | 56 Ablative | 14 hrs | Y | Y | Y | Y | Y | Y | Y | Y |
Fireproofing (BB) | 13 | Protection from fire | 14 hrs | Y | Y | Y | Y | Y | Y | Y | Y |
Magic (caster) | Rk | Effects | Dur | BB | Ca | Da | Gn | Ha | LA | So | Za |
---|---|---|---|---|---|---|---|---|---|---|---|
Shadow Wings (Ca) | 15 | 45 mph | 8 hrs | ||||||||
Wings of Light (So) | 8 | 38 mph | 4½ hrs | ||||||||
Water Wings (LA) | 3 | ? mph | 2½ hrs | ||||||||
Weapon of Light (So) | 10 | +11 BC%, +5 Dam vs Dark Aspected | 15 min | ||||||||
Weapon of Light (LA) | 8 | +11 BC%, +5 Dam vs Dark Aspected | 13 min | ||||||||
Ice Traversal (Ha) | 12 | 4 targets, +5 tmr over level ice/snow. | 4h 20m | A | A | A | A | B | B | B | B |
Inspirational Song (Da) | 6 | 3 targets, -2 dice modifier. | 90 secs | ||||||||
Weapon of Flames (BB) | 13 | 14Sc 7Dmg. | 18 mins | Y |
Magic | Rk | Effects | Dur | BB | Ca | Da | Gn | Ha | LA | So | Za |
---|---|---|---|---|---|---|---|---|---|---|---|
Ice Armour (Ha) | 15 | 26% 4 AP 1 SG 16 Fire | 9 hrs | - | - | - | - | Y | - | - | - |
Capability | Rk | Effects | Dur | BB | Ca | Da | Gn | Ha | LA | So | Za |
---|---|---|---|---|---|---|---|---|---|---|---|
Detect Ambush (%) | Ranger (-5/rank of opposition) | 50% | % | 106% | % | ||||||
See Invis (Rk) | Effective rank for seeing invisible | 6 | 6 | 6 | 6 | 12 | 10 | 6 | 6 | ||
Stealth (%) | Std / Ranger Outdoors | 86% | 99% | 110 % | 106% | 66 / 87% | 83% | 50% | 163% |
** Weapon of Cold Peace-Bound until needed.
- Greater Enchantment
- Rk 17 from Camdindel
- Mil Sci Raise Morale
- +1 WP
- Brewing
- Golden Ale nightcap - +1 FT per hour of sleep
- Stoneybrew, Dur 1 Hr - +7 WP
- Fighting Ale, Dur 1 Hr - +7 EN, +5 PS, +4 FT, No Stun.
- Porter Ale, Dur 1 Hr - +7 PC, Death Aspect, +15% MR vs Charm/Hypnosis, +10% MR vs Illusion, -15% MR vs Necro/Wicca, Fearless.
Watch Order
Hour: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Night 1 | Zardoz | Cassandra | Lady Arcadia | Solas | ||||||||
Haedric | Gnash | Boom Boom | Dart |
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Default
Solas Boomy Gnash |
Double File
Boomy Gnash |
Single File
Boomy |
Astrology
- Lucky Numbers
Boom Boom 24
Dart 13
Solas 70 & 91
Cassandra 63
Gnash -
Haedric 63
Lady Arcadia 75
Zardoz 24
Loot and Expenses
Calendar
Autumn 824 WK: Fruit (4) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Lugnasad | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | |||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
28 | 29 | 30 | 1 | 2 | 3 | 4 | ||||||||
Autumn 824 WK: Harvest (5) | ||||||||||||||
5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
12 | 13 | 14 | 15 | Equinox | 16 | 17 | 18 | |||||||
19 | Harvest Moon .. | 20 | 21 | 22 | 23 | 24 | 25 | |||||||
26 | 27 | 28 | 29 | 30 | 1 | 2 | ||||||||
Autumn 824 WK: Vintage (6) | ||||||||||||||
3 | 4 | 5 | 6 | 7 | 8 | 9 | ||||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | Blood Moon | 18 | 19 | 20 | 21 | 22 | 23 | |||||||
24 | 25 | 26 | 27 | 28 | 29 | 30 | Beerfest |