Much Ado About Nothing
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Summary
Adventure: Parlour Games
GM: Andrew W
Session: Autumn 813 wk
Night: Thursday
Level: social
The Party:
Teeanna, A Fae Princess and Mind Mage played by Hannah
- Haann Uberreich - Mind Mage played by Ben Taberner
- Icarone - Human Solar Celestial played by Manu Erwin
Dramus (GM Info), A Fae Prince and Necromancer played by Mandos
- Haahn - Mind Mage played by Ben Taberner
- Icarone Too - Human Solar Celestial played by Manu Erwin
- Madeira - A Fae Princess and Mind Mage played by Hannah
- Unnamed Friend, A Fae Prince and Necromancer played by Mandos
Adventure Full.
Employer:
- None yet.
Mission:
- None yet.
Pay:
- Piece of Mind.
Summary
'Twas the night of Dramus and Teeanna's (delayed) sixth wedding anniversary party, and then Dramus just snapped...
Details
Being a recollection of events detailed from individual reports and overheard discussions compiled by Tobias Pendleton Scribe to the D'Asheth Family.
It appears the events in question began on the night of the wedding anniversary which had been a significant focus for some days. Things were going well when it transpired that my Master was accosted by Master Haann who was claiming my Lord had turned to evil. He was soon joined in this by Mr Icarone who I not has often simply joined in events for amusements sake and such was the assumption on this occasion. However it transpired that the two were indeed serious in their allegations and the Lady Teeanna called for some assistance for her Lord. A number of people leapt in to restrain the pair and while Lord Dramus retired to a suitable distance Lady Teeanna sorted matters out.
Lord Dramus - As Dictated
They appeared to me as a pair of giant Spiders with tendrils into Teaana's head. Given the persons concerned I doubted there was any serious danger and thought I had been poisoned with a hallucinogenic initially. However the sudden attack by Haann came as a surprise and the difficulty of extracting oneself without harming my attackers was a concern.
It was later related to me that Masters Haann and Icarone had brought with them some guests from their recent expedition that had reacted poorly to an ability of my Lord to instil fear in creatures of an eight legged variety.
The contretemps continued for some time with much discussion, spell casting and philosophy of both a conversational and experimental nature before all parties were friends once more and headed off to seek a resolution to various questions raised. It is a sign of the disturbed mental state of all concerned that the party was simply abandoned by the hosts, however I can report that a good time was had by all who remained.
Lois, Kaylessa, Tamara and I ensured that bags were packed, armour was readied and other items and equipment were readied for the following morning and after breakfast and some preparation all concerned headed up to the Guild to begin their next expedition.
After a few hours the group returned to the Tower and headed to NewCourt to enter the Fae Mists.
Within the mists the group were accosted by a number of unpleasant pixies apparently exiled from their former homes, presumably due to poor manners and an unwillingness to learn. Despite a number of attempts to let them survive the encounter a small number were killed and the rest driven off allowing everyone to rest before continuing on.
After more walking through the mists the events as related by each person diverged. I will note where possible other perceptions noted with the name of the perceiver.
Lord Dramus - As Dictated
The mists cleared and I found myself on a large rocky area. A somewhat confusing conversation ensued centred around the fact that to travel to our destinations we needed to change our minds somehow, this was centred around a core goal of being worried about nothing, different I should note from not being worried about anything, which apparently wouldn't get us anywhere.
After noting Icarone dropping pebbles onto rocks I approached him and found a thin crack in the ground and Icarone trying to drop pebbles into it and claiming that it was miles across and incredibly deep. I confirmed it was indeed just a thin crack and after mentioning this confirmation to Icarone he proceeded to prove it's depth by leaping down into it. I am still not sure how but I forced my way into the crack to rescue him and found him injured on the floor of a small ravine maybe 40ft deep at most. After securing him we flew up only to find the ravine now had a roof, but with some pushing we managed to slide this aside and return to the others.
Information
New Abilities
The party members have gained some new temporary abilities due to their roles as exosymbionts. These include Mind Speech with their endosymbionts, Seeing The-Thing-In-Itself, Sense Danger (to symbiont), and several as yet undiscovered abilities.
More specific abilities include:
- Haann can climb any rockface or stone wall as if walking on a steep slope, as long as he is unshod. In addition to his caprine cloven hooves and Fae nimbleness, his hooves can extrude a magical web-like fluid that allows them to stick to even oil-slick stone or brick. He can climb just past the vertical (~100°), but severe overhangs and ceilings are impossible to walk on. This does leave a very faint trail of 'hoofprints in the butter' that skilled Rangers or other observant folk may notice.
- Icarone can choose to cast his Web of Light spell as a substantial, sticky web of starlight. This web entangles objects and non-Light-aspected entities (except Spiders) as per the standard spell, but is not damaging. However, Light-aspected entities, Spiders, and Spider-kin can treat the web as a solid, springy, non-sticky net which they can stand on, leap over, hide under, or (if they are determined) tangle themselves in. This web does NOT require concentration to maintain, and requires 100 points of fire damage to destroy rather than a mere 5 points of B-class damage. Icarone can also choose to cast Web of Light normally.
- Teeanna can target Amnesia through Mind Speech (hers or anyone else's), if the target is within range of the Amnesia. If the target has a Mind Shield, Mind Cloak, or similar defence, the spell may rebound on Teeanna (GM whim); her Mind Shield and Fae-ness will not protect her, although she may resist the Amnesia's effects normally.
- Teeanna has vague and fragmentary memories of having been many different sentients, animals, and plants over many millennia, and thus may occasionally have useful insight into unusual aspects of the behaviour or abilities of things that she meets. For example, she can understand most bee dances.
- All party members have techniques for countering Possession, Mind Worms, Memetic Assault, Personality Division, Phantasm, Spectral Warrior, Nightmare, Uncanniness, Anxiety (not Fear), Heideggerian Metaphysics, and similar effects. They have no bonus to initial resistance checks, but are highly likely to overthrow the effects after a short period of time, even when this is usually impossible. For example, when targeted by a Phantasm or Spectral Warrior, they may make a 1x Willpower check each pulse (after the first) to dissipate the spell (in addition to their usual actions). Similarly, they may (choose to) resist a Nightmare every pulse until they succeed.
Addendum
Spells and Enchantments
| Magic | Rk | Effects | Dur | Dramus | Teeanna | Haann | Icarone |
|---|---|---|---|---|---|---|---|
| Faerie Luck | 6 | 4% Stackable Greater to one Category. | Lunar | Y | ? | ? | ? |
| Enchant Mortal | 6 | Ability to see mana/illusions. | 2 hrs | N | N | N | ? |
| Dark Vision | 7 | Cat Vision. | 8 hrs | N | N | ? | ? |
Style Data
Dramus
Lady Teeanna
Master Haann
Master Icarone