Visions Of Loot
Summary
GM: Sam
Season: Summer 823 WK
Night: Wednesday
Location: Birdlands
Level: Medium
- Party
- Uthgard – Played by Anne - Supervising GM
- Kerry – Played by Helen
- Lim – Played by Bernard
- Elderan – Played by Ian
- Vixen – Played by Kita
- Basalic – Played by Keith
- Employer
Guild Astrologers
- Mission
To fulfil a prophecy of loot
- Pay
7,500sp each, you may keep the loot
Scribe Notes
Session 1
The First Leg of the Journey
After meeting the rest of the party, we meet our employer who was the guild astrologers. Apparently they had been looking into the future again and witnessed a group of adventurers going through a portal and then coming back to Alusia through another portal carrying lots of loot and now they that have witnessed said vision they want to make sure it comes true. Given what we had learned about other party members the way this vision was seen we concluded Lim must travel through these two portals last.
The guild was providing us with a stone tablet to activate the gate which was located in Sith Revenge and had arranged for a ship to take us there. Payment was discussed. With this all sorted we started organising to ‘gear up’ before leaving the guild. We get our Greaters from Herkim, Lim and Kerry went herb shopping.
In the morning we headed down to the docks to board the awaiting vessel, The Salty Tooth Captained by Bubo, which had a 20ft tablet strapped to its deck, a minor detail the guild left out. We are told not to get in the way of a crew mate known a Fudge before setting sail 2 days to our location.
Upon arrival at a swamp Lim bound an extremely large area of water and used it once we reached the Masa inside the swamp, to scale the ship up the side in something he referred to as reverse waterfalling. Once up and we had all made our way off the ship in various means, Basalic and Lim worked together to find out where we needed to be going on top of the mesa, learning of a Deep pool of mana about a mile into the mesa.
Once we made our way to the mana pool the large stone tablet was stood up in the space and a ritual was preformed by the crew mates who had joined us out there. Large cracks started to form in the tablet and a gateway opened up, leading the party through we arrived the other side in a mostly circular 13ft wide tunnel. Deciding to follow the tunnel up to where a breeze was coming from before whatever large entity who made the tunnel came back we walked for a while before Basalic, who was up ahead because he had decided to sing and no one else wanted that beacon of death, started to hear people speaking. Basalic started to make hand gestured before he was reminded we had a Mind Speech running. Lim Crystal of Visioned out to the mouth of the tunnel which was 200ft out from him, and saw a Military Outpost but counted get much more detail.
We agreed sending Vixen our best Courtier out to talk to them was a good idea, I went with to ensure she wasn’t alone. A few arrows flew over my head as we were confronted by a force armed with bows. We learned that they were guarding the tunnels so that something they called “Death†didn’t come out and that we were outside someplace called the Peaks of Sheer. Bringing the rest of the party out they DAed a large humanoid beast and learned that we were on the Plane of Uldur and that it was something called a Siege Beast.
Daily Activities and Travel
Daily pattern
‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’
Travel Magics
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’
Watch Order
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
Matches night watch?
Night watch
First - Kerry, Vixen
Second - Uthgard, Lim
Third - Elderan, Basalic
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Double File | Single File |
Combats
Unengaged Iniatitive.
Skirmish Mil Sci's.
- Basalic: D+33
- Uthgard: D+24
Primary in-Combat Actions.
- Uthgard: Glaive, Axe
- Kerry: Sword, Blackfire
- Lim: Rainstorm, Grenadoe
- Elderan: Lightning Bolt, Grenadoe
- Vixen: Sword, Grenadoe
- Basalic: Trollskin, Sword/Glave
Desperation actions.
- Uthgard: ??, ??, ??
- Kerry: ??, ??, ??
- Lim: Flash Flood, ??, ??
- Elderan: ??, ??, ??
- Vixen: Fire Arc, ??, ??
- Basalic: ??, ??, ??
Buffs.
General Buff Notes.
Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also
Daily pain tolerance training.
- Restorative after breakfast & dinner to bring everyone to full fatigue, Healing to sooth the stomach burns afterwards.
Herbalist meals.
?? Fatigue per meal. (????)
Greaters: Hirkam rank 15 (+16%). 4 Areas. Everyone.
Long duration buffs.
Magic | Rk | Effects | Dur | Uthgard | Kerry | Lim | Elderan | Vixen | Basalic | Pets? |
---|---|---|---|---|---|---|---|---|---|---|
Strength of Stone (Ba) | 20 | + 20 En | 21 Hours. | Y | Y | Y | Y | Y | Y | Y |
Armour of Earth (Ba) | 20 | +42 Defence, +1 DR. | 10.5 Hours | Y | Y | Y | Y | Y | Y | Y |
Water Proofing (Li) | 10 | Protected from Rainstorm, general waterproofing. | 33 Hours | Y | Y | Y | Y | Y | Y | Y |
Water Breathing (Li) | 15 | Breath underwater. | 16 Hours | Y | Y | Y | Y | Y | Y | Y |
Witchsight (Ke) | 11 | See in dark, 150'/75' underground. See Invisible, rank based. | 6 Hours | Y | Y | N | N | N | N | Y |
Vapour Breathing (El) | 8 | Ignore bad gas. (Including Farts) | 4.5 Hours | Y | Y | Y | Y | Y | Y | Y |
Fire Proofing (Vi) | 6 | Resist non-magical fire up to Bonfire size, Smoke. | 7 Hours | Y | Y | Y | Y | Y | Y | Y |
Fire Armour (Vi) | 6 | Ablative protection against magic fire. | 7 Hours | Y | Y | Y | Y | Y | N | Y |
Feather Falling (EL) | 7 | Feather | 4 Hours | ? | Sit | Sit | Sit | ? | Sit | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Short duration buffs.
Magic | Rk | Effects | Dur | Uthgard | Kerry | Lim | Elderan | Vixen | Basalic | Pets? |
---|---|---|---|---|---|---|---|---|---|---|
Weapon of Flames (Vi) | 12 | 7DM or 13DM against Undead + 13SC | 17 Minutes | N | axe | ? | Y | Y | ? | ? |
Sword of Dark/Light (Ke) | 7 | 8% +4 Dam | 12 Mins | N | Rapier | Hand & 1/2 | ? | ? | ? | ? |
Arrow Flight (El) | 13 | +4 DMG +14 Sc | 18 Mins | Axe(Only if extra targets) | ? | Bow, Gren*? | Bow, Gren | ? | ? | ? |
Diamond Weapon (Ba) | 12 | +12 SC | 17 min | N | ? | ? | ? | ? | Y | ? |
Mind Speech (Ut) | 6 | 7 Target + Principal Target may communicate mentally | 70 mins | Y | Y | Y | Y | Y | ? | ? |
Walk on Water (Li) | 7 | Walk on water, waves cause agility checks. | 40 mins. | Y | ? | Y | Y | ? | ? | ? |
Waters of Strength (Li) | 20 | [D-2]+20 to Physical Strength. | 105 mins. | Y | Y | Y | Y | Y | ? | ? |
Trollskin (Ba) | 20 | Regenerate 1EN/pulse for duration except acid/fire. | 2min 10sec | Y | Y | Y | Y | Y | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Personnel effects and other buffs that the GM needs to know.
Magic | Rk | Effects | Dur | Uthgard | Kerry | Lim | Elderan | Vixen | Basalic | Pets? |
---|---|---|---|---|---|---|---|---|---|---|
Sense Danger (talent) | 10 | Sense the presence of a Hazard to the Adepts life/Wellbeing. +22 to detecting Ambush | Always | 22% | ? | ? | ? | ? | ? | ? |
Sixth Sense | N/A | Chance to pause before a ward or being detected. | N/A | ? | ? | 109% | ? | ? | ? | ? |
Detect Ambush (Ranger) | N/A | Chance to detect ambush/trap in natural settings. -5% * Enemy Ranger rank. | ? Mins | ? | 76% (+10% coastal) | 103% (+10% woods) | ? | ? | ? | ? |
Amulet of Chalcedony/Jade | N/A | Keep most undead 10' / 30' away. | N/A | 30' | ? | 10' / 30' | ? | ? | ? | ? |
Amulet of Iron / Jet | N/A | Keep most daemonic creatures 10' / 50' away. | N/A | 10' | ? | 10' / 50' | ? | ? | ? | ? |
Immolation (Retaliation) | 10 | ?? | 5.5 Hours | N | N | N | N | Y | N | N |
Salamander | 7 | ???? | ? | N | N | N | Y | N | N | |
Amulet of Diamonds | N/A | +2 to SC | While worn | ? | Y | ? | ? | ? | Y | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? |
Loot and Expenses
SP & other cash value loot
Significant Items
Gifts
Purchases
Minor Items
Calendar
Summer | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Beltane | ||||||||||||||
Meadow (1) | ||||||||||||||
1 | Guild Meeting | 2 | 3 | 4 | 5 | White Lotus | 6 | Seagate Light Festival | ||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | The Castellan Borderers Ball | 20 | |||||||
21 | 22 | 23 | 24 | 25 | 26 | Seagate Crafters Ball | 27 | |||||||
28 | 29 | 30 | ||||||||||||
Heat (2) | ||||||||||||||
1 | 2 | 3 | 4 | Seagate Guildmasters Ball | ||||||||||
5 | 6 | 7 | 8 | 9 | 10 | Seagate Races | 11 | The Duke of Carzala's Summer Ball | ||||||
12 | 13 | 14 | Midsummers Eve (Faerie Day) |
15 | Solstice | 16 | 17 | Seagate Summer Fair Day | 18 | Seagate Summer Fair Day | ||||
19 | 20 | 21 | 22 | 23 | 24 | The Castellan of Brastor's Summer Ball | 25 | |||||||
26 | 27 | 28 | 29 | 30 | ||||||||||
Breeze (3) | ||||||||||||||
1 | 2 | |||||||||||||
3 | Day of Death | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
24 | 25 | 26 | 27 | 28 | 29 | 30 |