500,000 sp in silver ingots at the guild. 50% now and 50% on success.
Some allies have made transport available to allow people to added their Names to The Block of the Lunar Empire. Transport within 48 hours of guild meeting - will prevent enchantments being removed on death.
Three nicely worked ashwood chests containing -
40 small red bottles (one knot) of 10EN & 20Ft Gutbusters in raspberry flavour
60 small blue bottles (two knots) of D+18 Waters of healing
40 small green bottles (three knots) of D-2 +18 Waters of Strength potions
Some invested/scrolled Airmagics
6 rings of invested - Air Magic Feather Falling, Rank 3, BC 100% charges 3
6 scrolls of invested - Air Magic Flying, Rank 3, BC 110% charges 3
6 scrolls of invested - Air Magic Vapour Breathing, Rank 15, BC 110% charges 3
Scribe Notes
Night 1
Buffs & Mil Sci
Long Term (assumed always on)
Magic (caster)
Rk
Effects
Dur
Al
Bl
Br
Ke
Sa
So
Strength of Stone (Br)
20
+20 EN
21 hrs
Y
Y
Y
Y
Y
Y
Armour of Earth (Br)
21
+44 Def, 2 DR
12 hrs
Y
Y
Y
Rune Armour (Ke)
20
+25 Def, +5 AP, SG
10.5 hrs
Y
Y
Fire Armour (Br)
20
100 Ablative Mag. Fire
21 hrs
Y 42hours
Y
Y
Heat Shield (Br)
9
40 Ablative Mag. Cold
10 hrs
Y
Y
Fire Proofing (Br)
17
Prot. Normal Fire 6 less Dmg
18 hrs
Y
Y
Cold Resistance - Water (Br)
18
Prot -36°C 5 Less Damage
19 hrs
Y
Y
Y
Water Proofing (Br)
7
Dry, protection from Rainstorm
24 hrs
Y
Y
Y
Y
Y
Y
Water Breathing (Br)
6
Breathe and see in water
7 hrs
Y
Y
Y
Buoyancy (Br)
6
Up/down 17'/pulse, withstand pressure
3½ hrs
Y
Y
Y
Vapour Breathing (Br)
6
3½ hrs
Y
Y
Y
Witchsight (Br)
20
10½ hrs
Y
Y
Y
Willow Healing (Ke)
7
3 end per pulse
14 Hrs
Y
Greater Heart Rune (Ke)
18
heals 12 end
19 days
Y
Smite (Ke)
20
Resist or D+21, knocked prone, stunned
21 h
Y
Blessing F.(Br)
6
+50 vs Disease/Infection +30 Fertility
7 Mo
Y
Short Term - Cast as Needed
Magic (caster)
Rk
Effects
Dur
Al
Bl
Br
Ke
Sa
So
Feather Fall (Br)
6
Fall no more than 5'/pulse
3½ hrs
Star Wings (Br)
6
36 mph
3½ hrs
Y
Shadow wings (Bl)
9
39 mph
5 hrs
Y
Ambush/danger senses/skills/magic
Magic (caster)
Rk
Effects
Dur
Al
Bl
Br
Ke
Sa
So
Sense Danger %
91%
Ranger Detect Ambush %
Base %, -5*OppRk, SpecArea +6%
119%
203%
Thief/Assassin Sixth Sense %
BC 10+2xPC+5xRk
83%
Self Only
Magic (caster)
Rk
Effects
Dur
Al
Bl
Br
Ke
Sa
So
Fall Banding (Br)
6
Land on earth without damage
3½ hrs
Y
Elemental Transformation (Br)
15
+3 DR +3 U.dmg -2 AG -2 MD -1 TMR Move through earth
8 hrs
Y
Tracking (Br)
20
Tremor Sense 100'
21 Days
Y
Detect Traps & Snares (Br)
10
+20% to detect Traps/Ambushes within 70' in Nat. Env.
Sometimes (takes 30 mins per person per day): +50% resistance vs Charm (Demonic, Spells, Bardic Voice). -25% melee damage from attacks from behind. Enhance Duration of one 2+ hour spell until next dawn. Stealth +10% 20'r. Unaffected by Awe or Fear for 5 mins from first exposure.
Rarely (takes 1 hour per person per day) +3 AG (or +2 over racial max).
Anti-scrying (Rk 21 Spell)
Braegon + 3 hex radius while on the ground. Undetectable to scrying (including Wizards Eye); Blocks Rk 20 (or lower) Locate, Telepathy, ESP.