Send Lawyers, Knives and Money
High Lady Mourne Desolate-Sky of the City of Dylath in Terranova is in a spot of bother. It is so troublesome she has asked the merchants of Parties Interested in Riches And Trade Everywhere if they could acquire any slaves able to help her out. PIRATE assures the Guild that any such slavery will be of limited duration.
This adventure would be ideal for those looking for masterworks in Spy, Thief, Courtier and Troubadour. Warning - in this game you probably won't be taking any of your own gear.
- Party.
- Alandis played by Fabio
- Pierre the Halfling played by Ian A
- Villa played by Michael Young Party Leader/person to blame
- Boabdil played by Antonio
- Human the Fool played by Michael Scott Party Mil Sci
- Prudence played by Julia McSpadden Party Scribe
- Eltan aka Stupid Stupid Rat Creature Earth Mage and fighter with speed. played by Joe Parker
The job
- contact must be confidential. Must not share that we are from Seagate
- guild would like any information on our employer
- why did the Drow go to war
- how prepared for war are the Drow
- Drow have been taking slaves and are good at looking for magic items
- employer lady mourn desolate sky
rep from Pirate
- Carlos
Will drop us off with real slavers, Pirate has a man on in inside called Miguel.
- what do the Drow trade in?
Dinner and drinking. Then we travel to new terra. It is hot and there are wild animals. We are chained and put to work on a galley. The galley is controlled by skirt wearing hobits We row for a week.
The prophecy
When the six stars fall from the sky, And the son of one of the most high is released, Then the four shall walk abroad once more,
- the son is Michaels son. Michael son should not trust the willing one.
Into the Drow citadel
We come to a Drow citadel on an island. There's distinian vessel. There's vessels from Azure
We see a team of guards inspecting the galley. We get hosed down and cavity searched.
There's lots of hobbits slaves, humans, a few elves, half dwarf/giants called mul. The cave is made of bound stone.
- the elf is from the blessed Isles. The Drow have conquered them.
- we meet Sir Jackson from aladar
- erlan the chatelean for lady mourn, we are given amulets which need to be coloured
- courtier blue
- orange is a cook
- red fighter
- purple mage
Outside there are strange insect creatures. Many slaves . We are marched off through the city. The city is clean and tidy and doesn't smell
The sewers
We are sent to the sewers to clear a blockage. We meet Lord smoking ash, a vampire. He is owed a debt by Lord smoking ash junior, a deciple of bune.
As a reward we are given a day off. Meet at the plaza at dusk.
The the theives guild
The temple of the gods
The parade
The meeting
Audwin of hartmoor.
The patient
- Haldir. Comes from the woods. Eldar.
- Wizard seems to have all branches of magic
- Ascension war
- astronia betrayed us all. Sier. Newly ascended gods had a plan to steel the human gods realms
The underground
- The forum, the administration buildings on the island.
- the commerce exchange is in the yellow quarter. The tower of sorcery is in the yellow quarter
- the tower of bones is in the mage quarter
- the historic records are in libraries , one is near the Senate and
Observations
Human the Fool
Portal to Drow Territory Via the plain of Salla'm'karr several seagoing vessels from the plain also in evidence.
Sea elves are among the captured slaves their lands having fallen within the last season or so.
Given that power in Terranova is viewed in terms of number of slaves, should advise any nobles dealing with the Drow to copy the amulets and have all their retainers wear them so the Drow understand they are persons of rank/note.
Alandis
The city is patrolled by groups of groups 15 guards. Each group includes 2 Muls, 2 giant insects, 2 magic users, and warriors up to rank 5. All groups are headed by a Drow.
A second type of guards group patrol the city and is composed by 3 Drow.
All Guards look well practiced and experienced, however the look more interested on what does happen inside the city walls, and not worried about what does happen outside of it.
Buffs 'n' Stuff
Magic (caster) | Rk | Effects | Dur | Al | Pi | Vl | Bo | Hu | Pr | El |
---|---|---|---|---|---|---|---|---|---|---|
Greater | 20 | +21 | Season | Y | Y | Y | Y | |||
Armour of Earth | 20 | +42 Defense +1 prot | 10.5 hours | Y | Y | Y | Y | |||
Strength of Stone | 17 | +18 Str / end | 18 hours | Y | Y | Y | Y | |||
Waters of Strength | 8 | +11 Str | Y | Y | N | Y | ||||
Waters of MD | 10 | +13 MD | Y | Y | N |
Healer Rank 13. 124 base chance, time reduced by 26 mins for 1 hour procedures.
Troubadour Rank 19. 116 + Base stat(GM Choice).
Thief Rank 28. Lots of formula using between 5 x rank and 11 x rank. so bonus is 141-289 + Perception or MD.
Spy Rank 29. Same as thief basically, but if spy is a higher value, can use instead. 3 x rank to 7 x rank usually. 85 + MD being lowest 224 + MD being highest.
Ranger Rank 22. 91 + rank chance for most things, some are 5 x rank + Perception. So 113, or 111+ perception.
Warrior Rank 11. +22 defense, +11 Iniative, +2 damage
Assassin Rank 11. rear hex + 11 damage 16% chance to spec. Surprise 27% front hex 8%
Stealth Rank 33! 3 x Characters Ag + 194
Mil Sci Rank 5. 31 + Perception. Perceive tactics 56 + Perception
Merchant Rank 6. 30% discount on common items or 9% markup on selling common items.
Courtier Rank 7. 56 + 3 x Agi or 3 x PB, whatever is more appropiate. .
Loot
- A point in endurance, strength, or will power
- one slave amulet,2 green, yellow
- dagger
- poison dagger
- wand
- coins
- mail shirt
- a potion
- soul catchers * 40 and a lizard
- 60 soul coins
- a magical spyglass
- a bird coin for getting in touch with the resistance
- seven protection from good amulets
- small case of vibrating quills
- 299 soul coins (50 offered to Sier's temple)
- 50 soul coins
information
- Ash alliance- runs Terranova
- Ashen dawn family
- Lord Arl, infinite hatred. Neighbours
- Lady hastos of the blood moon family
- Lord falin inferno , is odd
- there are fake amulets.
- families, Ashen dawn, blood moon, desolate sky, ravaged visage, infinite hatred, staking menace.
- smoking ash mostly died out.
- basalt high priest of the temple gods. Prime target. For thieves
- interval Ashen dawn is conspiring to get himself declared legally female. He started the war. To curry favour.
- Sier and Aim are at odds
- bune has cocatrice poison
- the Drow are running out of slaves, and soon won't be able to feed the city
- the priests of allocies want a war and sent assassins
- there are slave camps outside the city
- jssin infinite hatred support services the war
- holicast against the war
- galathar tempest made lots of slaves.
- large demand for slaves.
- the Drow control the pass to korath
- 40 years smoking magma.
- Recently 6 stars have fallen just outside the city walls.
- 500 slaves traded per day.
- korath will use up slaves in 20 years
- the city is well defended, some rank 5 warrior's.
- the previous queen ascended and this is why the queen might be getting slaves
- the leader of the slave resistance is called Takor One-eye
- Istoo is the temple in the middle the city
- slave 100 is hiding and from kithan
- 4 emperors. Leviathan Araman appolian and Istoo. Sons of Bale the first immortal