Down in the Deep Blue Sea: Difference between revisions
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|class="ef" | The target of this spell has their Physical Strength or Endurance (Adept’s choice) increased by 8/13 points | |class="ef" | The target of this spell has their Physical Strength or Endurance (Adept’s choice) increased by 8/13 points | ||
|class="du" | 9/15h | |class="du" | 9/15h | ||
| <!-- Aq --> | | <!-- Aq --> EN | ||
| <!-- Li --> | | <!-- Li --> | ||
| <!-- Va --> EN | | <!-- Va --> EN |
Revision as of 09:00, 24 September 2024
Summary
GM: Jacqui
Season: Spring 824 WK
Night: Tuesday
Location: Online
Level: Highish
- Party
- Employer
- Pay
Scribe Notes
Prologue
Following a meeting at the Guild, Aqualina returned to her home in Pasifika, where she was immediately approached by worried locals. Known for her reputation as a skilled adventurer, they requested her help in investigating the mysterious disappearances of several villagers.
Adventurers Assemble
Returning to Seagate, Aqualina had the Guild put out a call for assistance, and a group of talented and skilled adventurers quickly assembled to aid her on this urgent mission. With limited information about the abductions, the party needed to travel to Pasifika to gather more details from a local contact, Bob.
Before setting off, the party filled out the necessary Guild paperwork. During this time, the group unanimously agreed that no one else possessed the unique blend of brilliance, charisma, and vision quite like Sabastian. His unparalleled ability to lead and navigate complexities, which would baffle the average mind, made him the obvious choice. Initially, Sabastian modestly declined the position, but after much pleading from the group, he graciously accepted, which was met with spontaneous applause. As true Renaissance hobbit, he humbly took on the additional roles of military strategist and scribe.
Discussion then turned to how to best reach Pasifika. Mayhem suggested using his shadow points for travel, but none were conveniently located near Pasifika. It was agreed that the party would travel via the portal situated in the Sea of Grass, near a creepy, undead-infested lake. Aqualina generously offered to fund Greater Enchantments for the journey, and fortunately, Aaron was available at the Guild to provide them. The party then dispersed to finalize their preparations, agreeing to reconvene at dawn the following day.
Getting there
At dawn, the party set off and spent most of the day flying to the Sea of Grass, arriving just before sunset. Once there, Mayhem established a new shadow point, and the group passed through the portal to Pasifika. Although it was still daylight upon arrival, the next leg of the journey would take most of a day. Opting for a night's rest, the party stayed at the Trading Post. Sabastian and Mayhem, ever the responsible ones, retired early, while others stayed up late, enjoying fancy drinks. Lim boasted that he could make similar drinks, though they often lacked the characteristic fruit chunks and umbrellas. Aqualina chose to stay with her family for the night.
The following morning, after a refreshing breakfast, the party cast their protective spells and began a long, cautious flight over the island, prepared for whatever lay ahead.
People and Places
Buffs & Mil Sci
Vision
- Aqualina
- Lizette
- Vargr
- Sabastian; R18 Nightvision (230ft), Hobbit infravision 100ft, Witchsight R6/R20
- Mayhem
Buffs and Abilities
Magic (caster) | Rk | Effects | Duration | Aq | Li | Va | Sa | Ma | Lim |
---|---|---|---|---|---|---|---|---|---|
Infravision | 10 | - | |||||||
See Invis (Rk) | Effective rank for seeing invisible | 20 | |||||||
Nightvision | 15 | 290ft | 110ft | ||||||
Stealth (%) | 0 | Std / Ranger Outdoors | 210% | 205% | |||||
Danger Sense / Sixth Sense | Chance of getting alerted before danger/ambush/stepping on trap/discovery. Penalties may apply. | 116% | |||||||
Tracking | Tracking chances. | 76% |
- Other
Wand(Sa) - can increase all aspects of a spell/talent, except BC, by 6 ranks. Prevents doubles, triples. Only for the colleges; Earth, Water, Celestial (star, light, dark), Solar, Air, Life (i.e., wiccan), Rune, Fire. Fiddly to use
- Greater Enchantment
- +18% all areas. Provided by Aaron.
- Mil Sci Raise Morale
- +1 WP
Watch Order
Hour: | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Std Watch | Sabastian | Lim | Vargr | |||||||||
Std Watch | Lizette | Aqualina | MAyhem |
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Default
xxx xxx |
Double File
xxx xxx |
Single File
xxx |
Calendar
Spring: Thaw 824 (10) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Candlemansa | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | |||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
28 | 29 | 30 | 1 | 2 | 3 | 4 | ||||||||
Spring: Seedtime 824 (11) | ||||||||||||||
5 | 6 | 7 | 8 | Rites of Thunor | 9 | 10 | 11 | |||||||
12 | 13 | 14 | 15 | Equinox | 16 | 17 | Eostre | 18 | ||||||
19 | 20 | 21 | 22 | 23 | 24 | 25 | ||||||||
26 | 27 | 28 | 29 | 30 | 1 | 2 | ||||||||
Spring: Blossom 824 (12) | ||||||||||||||
3 | 4 | 5 | 6 | 7 | 8 | 9 | ||||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | 18 | 19 | 20 | 21 | Floralia | 22 | 23 | |||||||
24 | 25 | 26 | 27 | 28 | 29 | 30 | Walpurgisnacht |