Burning of Nihlus: Difference between revisions
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Revision as of 04:14, 16 June 2024
Summary
GM: Sam
Season: Winter 824 WK
Night: Wednesday
Location: Massey
Level: High + More
- Party
- Employer
Neloth, God of Nihlus
- Mission
To save the Nihlus vault from destruction / theft. Saving Nihlus itself is a bonus.
Scribe Notes
Session 1
Met up in the meeting room having decided to go on an adventure because Rowan was going even though I still had things to work on. Had already picked up a Greater for that very purpose. There, along with Rowan, was Ben Gaul, Sooty, Jaycey aka Gerald, and Flamis. Military Scientist - Flamis, Party Leader - Ben. Scribe - me.
Jaycey - 'The Party leader has a dignity stat'
Guild Security - 'Now the appointment of the obligatory scribe' Phaeton, while sighing - 'Where's my pen?'
We met up with Jakos, who most of us had met before. He was here to provide transport and told us that 'horrible horrible things were going to happen to a city in the Empire and our job was to save it' - and it could happen at any moment. The city in question was in the midst of the Empire, it had a population of 20-30 million people in it, and occupied an area of roughly 250 square miles. Our employer was an entity called Neloth and we would be leaving immediately. That caused a mad rush as some of us had things that needed to take care of first but it wasn't long before all of us were ready. Jakos opened a portal gate and we went through.
The Gate popped us out about ten to fifteen miles from the edge of the city - scale was difficult to ascertain but, from what we could see, most of the buildings were three floors tall and were well cared for. Some areas, including the central area were walled off. That turned out would be our destination as fast horses were provided and we rode into that area. As we went, we noticed that many of the buildings were built from blue marble rock with gold coloured streaks in it. Probably not real gold, it just looked like it.
The central area was terraced and ascended up in concentric tiers with a castle like basilica at the very top. It was that which was our ultimate destination. We were led inside and encountered an eight and a half foot tall being, wearing full plate, and working his way through a veritable mountain of paperwork. While we waited, I DAed the floor and discovered that, this room at least, was under a consecration to a deity called Neloth.
It turned out this was the actual deity, not an Avatar. He had built (created?) this city and it was also called Neloth. A month or so ago, he had done a future reading and had seen the city being consumed in flame with the result of complete destruction. He wasn't sure what had caused it but a siege was suspected caused by entities unknown. This led to a side discussion of determinacy and free will and we concluded that there was an extremely high probability of this event occurring in every alternate timeline. Our task was to defend a vault or strong room that should not be opened and ensure that the contents did not fall into the wrong hands. He claimed it could not be opened. Of course Jaycey wanted to test that and I started wondering if it could be penetrated by going through alternate higher dimensions or through planes such as the Ethereal, Shadow, or Astral.
From the last time I was here, this time last year, there had been no stars in the sky owing to some sort of insubstantial dimensional barrier around the plane. The plane itself consisted a sphere that was 43.5 thousand miles in radius, had a day of 24 hours, and accompanied by two moons and a sun. Now, something was causing the barrier to have holes in it. Whether these 'holes' corresponded to a star, or was revealing a star field, was not known at this stage but lots of observations had been done. With the aid of my planetarium I was able to later establish that these 'stars' rotated around at the same rate as the planet so it was like they were geostationary - which seemed rather unusual. The time that the barrier went up was equivalent to our War of Tears and some magical events had occurred as these 'stars' appeared. Whether or not there was a connection or just a coincidence was unknown at this stage.
Basically we could do what we liked as long as if it was relevant to our primary purpose. There were other groups, doing other things which were also relevant to the survival of the city. He suspected that it could be a force from the Old Empire that we could be dealing with. He also offered to make us immortal. In Flamis's case, her soul could move from vessel to vessel.
Jaycey - 'Ooooh. She could become a water mage'
Once dismissed from Neloth's presence, we were sent to see Landon, our commander. He led us downwards into a large room that was full with documents. On the way down, we discovered that the blue marble rock was magical with a Nature of 'Complicated'. Apparently there used to be a mountain of the rock here before the Sealing.
Basically the chain of command was: Neloth, him then us. And his job was to provide what we needed, tell us what needed to be done, and provide us with information. He certainly did the last one - and it was a LOT of information pertaining to the city and what resources we had available i.e. four Kastrian Forges, three coven groves, and ten mercenary groups. This was going to take a lot of time to assimilate so I requested a pianoforte and a supply of tea. But, before we started that, we went to get our Greaters and Lessers from the nearest coven as well as our requested equipment, such as an Amulet of Diamonds etc.
Activity 1
Activity 2
Mil-Sci
Daily pattern
‘’How much time does the party spend sleeping, eating, travelling, doing rituals, etc. each day’’\
- Morning and Evening one hour ritual time each.
Travel Magics
‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’
- Wings: 45 mph, 300+ miles range.
- Wildfires: 50 mph, 350+ miles range.
- Install Flight: 60 mph, 600+ range Duration 10.5 hrs.
Watch Order
Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
First - ??
Second - ??
Third - ??
Night watch
First - ??
Second - ??
Third - ??
Marching Order
Skirmish Formations (Front) | ||
---|---|---|
Double File | Single File |
Buffs
General Buff Notes
Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also
Long duration buffs
Magic | Rk | Effects | Dur | Flamis | Phaeton | Ben | Rowan | Jaycey | Sooty | Rowan's Golems | Jaycey's nightmare | ? |
---|---|---|---|---|---|---|---|---|---|---|---|---|
Disguise Illusion | 15 | Ht +/- 15%, Wt +/- 30%, Voice and Clothing, Gender or Race. PB +5 | 16 Hrs / 12 Days (Perm) | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Iron Shield (So) | 20 | +42% Defence if using a shield, +21% Defence if not. Extra counterspells | 10.5 / 18 Hours | ? | ? | ? | ? | ? | Spc | ? | ? | ? |
Thermal Control (So) | 18 | 5 towards gauge 7, reduce fire/cold by 5. | 19 / 34 Hours | ? | ? | ? | ? | ? | Tal | ? | ? | ? |
Primordial Armour (So) | 20 | 125 Magical ablative. | 21 / 36 Hours | ? | ? | ? | ? | ? | Y | ? | ? | ? |
Armour of Ithan (Ro) | 15 | 160pts ablative | 16 Hours | ? | ? | ? | ? | ? | ? | Y | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Name (??) | ## | ???? | ? Hours | ? | ? | ? | ? | ? | ? | ? | ? | ? |
Short duration buffs
Magic | Rk | Effects | Dur | Flamis | Phaeton | Ben | Rowan | Jaycey | Sooty | ? |
---|---|---|---|---|---|---|---|---|---|---|
Enhance Enchant | 15 | 15 Ranks to Duration, Damage, Range, Area | 17 Pulses | - | - | - | - | - | - | ? |
Heroism (JC) | 15 | +16% Def 16 Die modifier to Fear Checks, +16% to reaction rolls | 150 Mins | ? | ? | ? | ? | Y | ? | ? |
Weapon of Steel | 12 | Can hit incorporeal, ignore 4 protection, +13% strike chance. | ? Mins | ? | ? | ? | ? | ? | Sit | ? |
Durability | 15 | +3ft +2en | 160 Mins | ? | ? | ? | ? | ? | ? | ? |
Name ??? | ?? | ???? | ? Mins | ? | ? | ? | ? | ? | ? | ? |
Permanent Effects the GM needs to know
Magic | Rk | Effects | Dur | Flamis | Phaeton | Ben | Rowan | Jaycey | Sooty | ? |
---|---|---|---|---|---|---|---|---|---|---|
Rank of See Invis | ?? | ???? | ? Mins | ? | ? | ? | 20 | 20 | 20 | ? |
Ranger Detect Ambush | ?? | -5% per opposing Ranger rank. | ? Mins | ? | ? | ? | 93 | ? | 143% | ? |
Sixth Sense | ?? | ???? | ? Mins | ? | ? | ? | 107% | 110% | 131% | ? |
Counter-Shadowing | ?? | -5% per opposing Spy rank. | ? Mins | ? | ? | ? | /75% | ~95%/71% | 126% | ? |
Name? | ?? | ???? | ? Mins | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Mins | ? | ? | ? | ? | ? | ? | ? |
Buffs for the Mercenaries
Magic | Rk | Effects | Dur | Golem Handlers | The Once Dead Legion | Lady Zavarins' Tested | Scorch Marked Battalion | Heavy Earth | Bargus and Jargus Demolition | Clockmakers of Darus | Xaviers' Titan Slayers | Hidden March | Bob and Bob | Jill and Jill | TBC | TBC |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Name? | ?? | ???? | ? Hours | ? | ? | ? | ? | ? | 20 | ? | ? | ? | ? | ? | ? | ? |
Loot and Expenses
SP & other cash value loot
Significant Items
Gifts
Purchases
Minor Items
Calendar
Winter | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Samhain | ||||||||||||||
Frost (7) | ||||||||||||||
1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | ||||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
28 | 29 | 30 | ||||||||||||
Snow (8) | ||||||||||||||
1 | 2 | 3 | 4 | |||||||||||
5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
12 | 13 | 14 | 15 | Solstice | 16 | 17 | The Duke of Carzala's Winter Ball | 18 | Yuletide | |||||
19 | Days of Chaos | 20 | DoC 2 | 21 | DoC 3 | 22 | DoC 4 | 23 | DoC 5 | 24 | DoC 6 | 25 | DoC 7 | |
26 | DoC 8 | 27 | DoC 9 | 28 | DoC 10 | 29 | DoC 11 | 30 | Twelfth Night | |||||
Ice (9) | ||||||||||||||
1 | 2 | |||||||||||||
3 | 4 | 5 | 6 | First Plough | 7 | 8 | 9 | |||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
24 | 25 | 26 | 27 | 28 | 29 | 30 |