A Plan may be forthcoming: Difference between revisions
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===Short Term=== | |||
{| class="buffs" | | |||
!class="mg" | Magic | |||
!class="rk" | Rk | |||
!class="ef" | Effects | |||
!class="du" | Dur | |||
!width="25" Title="1" | FR | |||
!width="25" Title="2" | Er | |||
!width="25" Title="3" | Te | |||
!width="25" Title="4" | La | |||
!width="25" Title="5" | Ch | |||
!width="25" Title="6" | Vy | |||
|- | |||
|class="mg" | Blessing (FR) | |||
|class="rk" | 10 | |||
|class="ef" | +10 SC, +10 vs Fear | |||
|class="du" | 110/210** mins | |||
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|- | |||
|class="mg" | Solar Protection (FR) | |||
|class="rk" | 6 | |||
|class="ef" | +14 vs Light/Solar magic, see through Rk 20 Light | |||
|class="du" | 70/130** mins | |||
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|- | |||
|class="mg" | Night Vision (FR) | |||
|class="rk" | 6 | |||
|class="ef" | 110 ft see in darkness | |||
|class="du" | 3.5/6.5** hrs | |||
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|- | |||
|class="mg" | Fast as the Wind (La) | |||
|class="rk"| 16 | |||
|class="ef" | +6 TMR up to a max of 16. | |||
|class="du" | 44 mins | |||
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|- | |||
|class="mg" | Wind Walking (La) | |||
|class="rk"| 18 | |||
|class="ef" | Travel (as air) at 140 mph (~13 miles range) | |||
|class="du" | 9.5/18.5** mins | |||
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|- | |||
|class="mg" | Enhance Enchantment (La) | |||
|class="rk"| 12 | |||
|class="ef" | up to +12 Ranks spell duration | |||
|class="du" | 70 secs | |||
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'''Military info for [[Father Rowan#On game military info|the Bishop]]''' | |||
Revision as of 05:24, 9 March 2014
Summary
Adventure: A Plan may be forthcoming
GM: William
Session: Autumn 814wk
Night: Wednesday
Location House DJ in Glen Eden
Level: High
Party:
- Bishop Velcanthus, Wicca - Jim Arona
- Caprice, Thaumaturge - Kelsie
- Lath Air Mage, Mil Sci - Jono Bean
- Sabrina
- Arwen Valenta Earth Mage - Simon White
- Ithilmor Star Celestial - Clare
Employer: The King of the Western Kingdom
Briefing
Summary:
The King of the Western Kingdom requests and requires the services of ten Hazard Class Mages of Sanctuary, Most Senior Postgraduates of Artzdorf, God-Botherers of the Seagate Adventurers Guild and Southhaven Academy for Girls Headmistresses. The lost human gods of prehistory have been located and need rescuing. Only total badasses should apply.
Goal: Liberate the old human gods of Hunting, Fighting and um, certain progenitive processes.
Difficulty factor: They are imprisoned in what everyone else has come to call Hell, the residence of 70 or so powerful entities known as the Demons. Hell is under attack by Elementals and other interested parties and so it's more of a free fire zone than normal.
Scribe Notes
Session one
Buffs
Long Term (assumed always on)
Short Term
Military info for the Bishop