Looking Glass Lost
Summary
Adventure: Looking Glass Lost
GM: Michael_P
Season: Summer 820wk
Night: Friday chez SMITH, Mangere Bridge [7pm start?]
Area: Off-plane, "Home", according to its locals (but Namers call it Lilac ) ... a single-continent planet approximately half the Size of Purple or Alusia
Level: Medium (ish)
The Party
Mages (if possible); and spies or courtiers definitely preferred to thugs/fighters.
NOTE: Must be non-human and "non-monster" — preferably Elven, Dwaven, Hobbit, or "Being",
maybe even a miniature giant if small, light, & very well behaved.
Definitely NOT Orcs, goblins, undead, lycanthropes (besides, Lilac has no moon)
- Aurora - f. Elf, Airmage (played by Keith)
- Pierre_the_Halfling - m. played by Ian A.
- Veor - played by Bernard
- non-draconic Starflower - f. elf played by Jacqui
- Lila - Formerly human Celestial played by Kelsie
- Thaeuss - Elven Binder played by Stephen
Mission overview
Mission: Hired to go off-plane (transport provided by Employer), to RECOVER the Employer's missing magic Looking-Glass and perhaps resolve related problems — especially any caused by the party. Do NOT introduce non-Ânative species without permission.
Employer: The Wiccan/Wicked Queen, resident in the "Elvish Territories" on the Plane named Lilac
via her Head Huntsman (and general trouble-slayer), who looks human, mostly, much less so under Witchsight (GTN, Being).
Pay: You will be granted 13 magical boons upfront, with a cash bonus if you complete the mission within 250 days or less. Actual value depends on how Discrete and effective you are.
What Happened in the Guild
Address to the Guild by the employer’s agent, who looks Human, but somehow, when he looks straight at you gives a definite vibe of NOT being so.
Toto is bout 6’4â€, with a LEAN & HUNGRY lookâ€, he moves with GRACE and implied menace.
And when he starts talking those of you with Witchsight definitely notice a “SURGE†in his face (now a somewhat furry face with large ears, big teeth, and big but very cold eyes) and a SURGE in his very big hands with very sharp claws)
I am Svatoplúk … (pauses for non-response) … but you can call me Toto.
I am Head Ranger of The Wiccan Queen (a.k.a. The Wicked Queen)
I am come to you off-plane Guild because out Trade allies on Purple say MOSTLY Good things about you.
Her Dread Majesty would like to lease 5 or 6 of your {airquotes} “Heroes†to DISCRETELY RECOVER her Magical Looking-glass.
And even more discretely deal with any IRREGULARITIES arising from the theft & its INSTIGATORS.
You will be paid upfront with 13 magical boons to be distributed amongst your party.
(as an aside) And, if I know H.W.M., how your political leader & military strategist distribute those boons ... THAT will also be a test.
You will also be paid a cash bonus if you succeed within 250 days. Actual amount according to your behaviour, intelligence, competence, and discretion.
And if you fail ??? — Perhaps have an unavoidable reason or else things may get ...unpleasant.
'***Party to do pre-adventure stuff (discuss in first session)***'
Possible Astrology reading?
I’ll be at charges for a Looking-Glass. (Rich.III, i, 3)
Too little payment for so great a debt (T. of Shr, v, 2)
I am right loth to go (Mer of Ven., ii, 5).
There’s warrant in that theft / Which steels itself (Macb., ii, 2)
NPCs by session
Session 1
You will encounter the Company of the vessel Move Along (fake name & appearance) a.k.a. the Funky Albatross.
All hobbits except for Higgs
- Captain Perdita Poppy.
- First officer Bartholemew Trickle.
- the Boatswain, Mr Higgs (a dwarf).
- the Medic/Cook, Coca Sal
- Hands: Flick & Flack (interchangeable twins), Hans, Merry, New Timmy, and Pineapple Pete.
Scribe Notes
Logistics
Usual days pattern?
Ft recovery
Herbalist Tea, rank 8, +5 Ft recovered * 3 / day.
Buffs & Mil Sci
For a 1 hour group ritual, each person can cast 1 buff on the whole group with a single cast. Preferably once a day in the 'morning' so as not to spend all day doing rituals.
Long Term (assumed always on)
Magic (caster) | Rk | Effects | Duration | Au | Pi | Ve | St | Li | Th |
---|---|---|---|---|---|---|---|---|---|
Force Shield (St) | 17 | +23% defense | 230 mins | ||||||
Shadow Form(Li) | 15 | def +32 melee & ranged, +16 in close | 8 hrs | ||||||
Wings of the Phoenix (St) | 6 | flight 36 mph | 210 mins | ||||||
Air Flight (Au) | ? | ? mph | ?½ hrs | ||||||
Shadow Wings (Li) | 6 | 36 mph, 126 miles range | 3.5 hrs | ||||||
Instil Flight (Th) | 10 | 40 mph, 650 lbs limit | 5½ hrs | ||||||
Feather Fall (Au/Li) | ?/6 | ?/5.5 hours | |||||||
Vapour Breathing (Au) | ? | +? | ? hours | ||||||
Resist Cold (Au/Ve) | ? | +? | ? hours | ||||||
Witchsight (Li) | 7 | 4 hours | |||||||
Mind Shield (St) | 8 | +26% vs M.Att. | 17 hrs | Y | Y | Y | Y | Y | Y |
Mind Speech (St) | 12 | communication (on-plane) | 3 hrs | Y | Y | Y | Y | Y | Y |
Disguise (Pi) | 16 | 17 hrs | |||||||
Modify Aura (Th) | 6 | +/- 3 Levels | 7 hrs | ||||||
Linking Lifeforce (Th) | 19 | Reflect health within 2000 miles | Perm | ||||||
Linked R&S Golems (Th) | 12 | May hold your spirit on death | ... | ||||||
Greater Heart Rune (Ve) | 10 | Heals 8 En on taking En damage | 1-17 days. | ||||||
Rune of Willow Healing (Ve) | 6 | 3 En healed for 8 pulses, free action trigger. | 20 hrs | ||||||
Ritual of Rune Creation (Ve) | 16 | 4 Tattoo's per entity (Healing, Protection, Shield, Weapon usually) | 17 Days | ||||||
Fire Armour (L+) | 10 | 44 ablative fire protection | 11 Hrs | ||||||
Fireproofing (L+) | 10 | Fireproofing | 11 Hrs | ||||||
Sense Danger | 83% | - | 48%* |
Mil Sci (St) +9 Defence and Initiative when engaged.
Pass without Trace (St)
Short Term
Magic (caster) | Rk | Effects | Duration | Au | Pi | Ve | St | Li | Th |
---|---|---|---|---|---|---|---|---|---|
Strength of Darkness (Li) | 12 | +7 PS | 130mins | ||||||
Lightning Strike (Li) | 5 | [D-4]+7, save for 1/2 | 5hrs | ||||||
Barrier of Wind (Li) | 4 | 20 def vs missiles, 15 in melee or close | 150mins | ||||||
Walking Unseen(Li) | 6 | 7 hrs |
Watch Order
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|
1 | 2 | 3 | 1 | ||||||||
4 | 5 | 6 |
Marching Order:
Skirmish Formations (Front) | ||
---|---|---|
Default
Starflower 2 |
Double File
Starflower 2 |
Single File
Starflower |
Loot and Expenses
Calendar
Winter: Frost 820 (7) | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
![]() |
Samhain | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | ||||||
![]() |
7 | 8 | 9 | 10 | 11 | 12 | 13 | |||||||
![]() |
14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||||
![]() |
21 | 22 | 23 | 24 | 25 | 26 | 27 | |||||||
![]() |
28 | 29 | 30 | 1 | 2 | 3 | 4 | |||||||
Winter: Snow 820 (8) | ||||||||||||||
![]() |
5 | 6 | 7 | 8 | 9 | 10 | 11 | |||||||
![]() |
12 | 13 | 14 | 15 | Solstice | 16 | 17 | The Duke of Carzala's Winter Ball | 18 | Yuletide | ||||
![]() |
19 | Days of Chaos | 20 | DoC2 | 21 | DoC3 | 22 | DoC4 | 23 | DoC5 | 24 | DoC6 | 25 | DoC7 |
![]() |
26 | DoC8 | 27 | DoC9 | 28 | DoC10 | 29 | DoC11 | 30 | Twelfth Night | 1 | 2 | ||
Winter: Ice 820 (9) | ||||||||||||||
![]() |
3 | 4 | 5 | 6 | First Plough | 7 | 8 | 9 | ||||||
![]() |
10 | 11 | 12 | 13 | 14 | 15 | 16 | |||||||
![]() |
17 | 18 | 19 | 20 | 21 | 22 | 23 | |||||||
![]() |
24 | 25 | 26 | 27 | 28 | 29 | 30 |