Lord Azzur's Black Fleet
Summary

Adventure: Calder Nights
GM: Julia
Season: Winter 818 wk
Night: Wednesdays in New Windsor
Level: High+
- Dramatis Personae
- Aryan - Human - Legendary Hero - Primary Mil Sci
- Serendipity - Elf - Celestial
- Kilroy - Human - Rune/Wicca
- Captain Blood - Human - Water
- Silverfoam - Elf - Namer
- Vychan - Giant - Earth
- Employer
- Baron Silverfoam
- Mission
- Find and recover Sabastian with Syrene's help.
- Deal with the Karisi - Lady of Dark Dreams.
- Sort out issue in Calder town & Lord Azzur & the Black Fleet.
- Payment up front
- 500,000 sp in silver ingots at the guild. 50% now and 50% on success.
- Some allies have made transpot available to allow people to add Names to The Block of the Lunar Empire. Transport within 48 hours of guild meeting - will prevent enchantments being removed on death.
- Three nicely worked ashwood chests containing -
- 40 small red bottles (one knot) of 10EN & 20Ft Gutbusters in raspberries flavour
- 60 small blue bottles (two knots) of D+18 Waters of healing
- 40 small green bottles (three knots) of D-2 +18 Waters of Strength potions
- Some invested/scrolled Air magics
- 6 rings of invested - Air Magic Feather Falling, Rank 3, BC 100% charges 3
- 6 scrolls of invested - Air Magic Flying, Rank 3, BC 110% charges 3
- 6 scrolls of invested - Air Magic Vapour Breathing, Rank 15, BC 110% charges 3
Scribe Notes
Night 0 : preplanning
THE BIG PLAN OF THE FORCES OF EVIL [FoE] is to sacrifice Kree to resurrect Strahd von Zarovich in a midwinter/Dark Skies Ritual on the 30th anniversary of his slaughter by Kree & Anasatsia
FoE include:
- Supreme Commander (Lady Dokkalfer, see Elvish Isles box), a Sitri pactee appointed by the War Party (in TerraNova), and ally of Ruby Scourge.
- Her MILITARY SUBODINATES: including Morequendi (in CP of Borovia box)
- Her current minion DARK SKIES a Drow person/Thing of Power
- Her minion Ld AZZUR (see Calder box)
- The INFECTED PRINCE --- giant wolfman / giant magma creature / giant elf creature (he can flux between those states)
- and (currently) the Giants he controlls
FOUR(?) demons involved: Vassago, Phenix, Sitri, Forneus, [and … ?]
CONSEQUENCES:
- A vindictive, resurrected Arch-Vampire is dangerous for us & our friends/relatives/employers on this side of the Continent.
- The Drow Military controlling much of Alusia not good either.
- Also, Karisi (from Asan) an ex of Cain's wants to use Darkskies after the ritual so that she can kill Cain … which might be bad
UNITED KEY AIMS & TASKS:
- To Weaken the Drow
- To free Lord Azzur from external evil influences/control of Karisi (Lady Of Dark Dreams, Lady Darksong)
- A pre-emptive Ashan Azuria regalia acquisition/raid to avoid misuse of items for FoE ritual
- To persuade Drow to retreat (Can the diverted portal, formerly to KinLu, be liberated or safely disabled after such a retreat?)
POSSIBLE TACTICS:
- Some Janx are supposedly fetching the important regalia — disrupt!
- The Caleenline walkers are obliged to return home if the Callen ruins are threatened [Prudence mission?]
- Rumours of ITEM/person who can change the location of a portal (only a few hundred miles).; remember Portals are currently controlled/perverted by the snake priests who are controlled by Kirisi
- Cultivate/Liberate potential allies … namely:
POTENTIAL ALLIES & possible critical/pressure points of the Enemy's structure
- Karisi's associate, Noor-un-nisa Inayat Khan, is a Princess of Azuria
- The giants currently under the Infected Prince's Control (Fire & Ice Gts)
N/A: M&R are in Hells, training.
ANCILIARY THREATS
- Sasha has identified Sangarius [Vampire & Zombie Lord] & 19 minions is lurking in Sewers beneath Sanctuary
- FAKE PEOPLE: There is also a Kree at the Guild … some partymembers were almost clowned …sorry cloned. KatG may be only a Klone.
SASHA's group
- going to Azuria … to investigate, but esp. to “relocate†the formerly Ashan Sceptre of Terminus.
ARYAN'S group:
- Infiltrate Morgor's Lair, this time doing it the easy way [NB: inside the front door of Morgor's Lair (on the right?) there's an Antechamber that has the amulets for the service-staff] in order to:
- Use the Kraken Heartstone to break control over…?? [drop it into ___ pool?? in Mgr's lair, aka the Dark Terror]
- Then raid the armoury … see shopping list:
- HORNS --- can use on the Ruby Scurge if you have troubadour rank & horn ranked
QUESTIONS
- from Sabrina — How many Krees are there?
- Who has the item to dismantle the Infected Prince??
SHOPPING LIST
- IMPORTANT provisions: including Jasper amulets
- request something useful from the Armory.
Night 1
Buffs & Mil Sci
| Magic (caster) | Rk | Effects | Dur | Ar | Ki | Se | Si | Vy | Zo |
|---|---|---|---|---|---|---|---|---|---|
| Strength of Stone (Vy) | 20 | +20 EN | 21 hrs | Y | Y | Y | Y | Y | Y |
| Armour of Earth (Vy) | 20? | +42 Def, 1 DR | 10.5 hrs | ||||||
| Rune Armour (Ki) | 20 | +25 Def, +5 AP, 2 SG | 10.5 hrs | Y | |||||
| Armour of Light (Zo) | Acts as physical Armour for party | 15pts vs FT, EN and incoming magic. 1pt vs SG's. +12 IV for Mil Sci | perm | ||||||
| Smite (Ki) | 20 | Resist or D+21, knocked prone, stunned | 21 h | Y | Y | ||||
| Fire Armour (Vy) | 20 | 100 Ablative Mag. Fire | 21 hrs | Y | Y | Y | Y | Y | Y |
| Witchsight (Se) | 14 | 7½ hrs | Y | ||||||
| Strength of Darkness (Se) | 19 | +11 PS | 7 h | Y | Y | ||||
| Water Breathing (Zo) | 10 | Breath Water | 10 hrs | Y | Y | ||||
| Cold Resistance (Zo) | 10 | -2 Cold Dmg, + 2 Gauge | 8 hrs | Y | Y | ||||
| Quickness (Zo) | 20 | ||||||||
| Invisibility (Zo) | 16 | x | x | ||||||
| Enchant Armour (Zo) | 23 | +48% Def, +1AP, +23 spell armour | 23.5hrs | Y | |||||
| x | x | x | x | ||||||
| x | x | x | x | ||||||
| x | x | x | x |
| Magic (caster) | Rk | Effects | Dur | Ar | Ki | Se | Si | Vy | Zo |
|---|---|---|---|---|---|---|---|---|---|
| Dark Wings (Se) | 10 | 40 mph | 5½ hrs | ||||||
| Enchance Enchant (Zo) | 20 | x | x | ||||||
| x | x | x | x | ||||||
| x | x | x | x | ||||||
| x | x | x | x |
| Magic (caster) | Rk | Effects | Dur | Ar | Ki | Se | Si | Vy | Zo |
|---|---|---|---|---|---|---|---|---|---|
| Sense Danger % | |||||||||
| Mind Shield: rk | +10 +2/rk MR vs Mental Att. | 7 | |||||||
| Herbal Lore | +10 +2/rk to find herbs | 7 | |||||||
| Tracking | +10 +2/rk Tracking | 7 |
- Aryan Mil Sci
- Melee Only: +15% Def, +15% SC, +15 IV, +1 End of Pulse Pass Action in melee
- Raise Morale +8 WP
- -18 dice mod on Fear Checks; -36 on Fright Table
- Aryan's Callisthenics
- +1 AG
- Herbalist Meals/Broth
- 4FT for meal or 4FT for broth/tea
- Kilroy's Tea
- +2 FT, +2 WP, +1 Spell Rank, +1 Mana Level, +10 SC & IV for 20 hours
Watch Order
| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Aryan | Kilroy | Serendipity | Aryan | ||||||||
| Silverfoam | Vychan | Zohar | |||||||||
Marching Order
| Skirmish Formations (Front) | ||
|---|---|---|
| Default
Aryan Vychan Kilroy |
Double File
Aryan Vychan |
Single File
Aryan |
Calendar
| Winter: Frost 818 (7) | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| Samhain | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | |||||||
| 7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
| 14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
| 21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
| 28 | 29 | 30 | 1 | 2 | 3 | 4 | ||||||||
| Winter: Snow 818 (8) | ||||||||||||||
| 5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
| 12 | 13 | 14 | 15 | Solstice | 16 | 17 | The Duke of Carzala's Winter Ball | 18 | Yuletide | |||||
| 19 | Days of Chaos | 20 | DoC2 | 21 | DoC3 | 22 | DoC4 | 23 | DoC5 | 24 | DoC6 | 25 | DoC7 | |
| 26 | DoC8 | 27 | DoC9 | 28 | DoC10 | 29 | DoC11 | 30 | Twelfth Night | 1 | 2 | |||
| Winter: Ice 818 (9) | ||||||||||||||
| 3 | 4 | 5 | 6 | First Plough | 7 | 8 | 9 | |||||||
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
| 17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
| 24 | 25 | 26 | 27 | 28 | 29 | 30 | ||||||||