For Those in Peril IN the Sea...
Summary
Adventure: For Those in Peril IN the Sea...
GM: Jacqui
Session: Autumn 813wk
Night: Thursday
Location Mangere Bridge
Level: Medium/High
Party:
- Aqualina played by Keith
- Ben played by Ian A.
- Veor played by Bernard
- Serra Angelus played by Big Mike
- Imelio de Juran played by Poul Bowdler
- Vanderhan played by Scott Raymond
Employer: The Gentlefolks Exploratory Society
Summary: The GES have sent a second and a third team into the former Sahuagin lair in an attempt to clear their names from the stigma of releasing the zombie plague in Pasifika. However, they have not returned or reported back. Astrology readings say the team members are being held in some way.
Scribe Notes
1st Fruit
Turns out there's a job down in Pasifika. The employer is from the Gentlefolk's Exploratory Society called Professor Robert Hillenberg (please call me Bob) – a water mage who specializes in the study of sponges. He told us that the Gentlefolks Society was being blamed for unleashing the zombie plague when they were poking around in the sahuagin's abandoned city. Plus some of their members who were exploring in the vicinity were missing. Astrology reading were telling them that they were alive, sort of. That could mean they were undead, paralysed, petrified, in a coma … or other stuff.
My fellow adventurers were:
- Veor – a 6ft tall Nordic looking woman – ice mage
- Ben Gaul – shapechanger tiger person
- VDH – a four armed individual, nearly seven foot high
- Imelio de Juran - an elven mindmage with a sentient sword called Harry. Imelio said Harry continually talks mentally to him.
- Serra Angelus - ?
- and me – Aqualina – 5ft 1 inch water mage.
VDH became the Military Scientist, I was the scribe and Veor got to be the party leader, namely cause the rest of us were trying to hide behind her. Professor Bob was taking a ship back to Pasifika although Veor was wondering how they were going to get past all the drow ships in Confederation Bay without being seen. Veor also said that we should get a move on as it wasn't sure how long the missing explorers were going to stay 'alive' so, after some long discussions on various topics, we went to get our greaters and lessers with the instructions to meet at the Lord of the Bat's tower before dawn the next morning.
2nd Fruit
I will admit I'm not a morning person but I did make it on time and we got our bat wings. I was looking at the sheer drop from the platform when Ben pushed me off … did I mention I don't like heights and I'm not a good flier? We flew our way towards the Beth Salem portal in the Sea of Grass and I made a splash landing in the large lake nearby. As I swam to the shore I felt something scrape my leg, probably a fish, but I was feeling rather tired as I made my way to the portal. That was when I remembered there had been reports of undead in that lake.
Through the portals and we walked to the trading post, about twenty miles distant around the coast. The landscape was rather greener than the last time I had been here. Coconut palms were growing between the path and the shore while grasses and flowers had established a foothold on the ground around us. It took us most of the day to get to the trading post.
When we got there, we were able to get a bunkroom for the night then settled back to enjoy a meal. Some of us also partook in their latest invention – something called 'umbrella drinks'. Basically they were alcoholic drinks flavoured with various fruit juices with a little umbrella on top. Not sure where they had got that idea from but VDH was looking a bit sheepish. I did a bit of troubadouring that night then, when we went upstairs Veor drew protective ruins on the floor.
Night was uneventful apart from Ben poking VDH every time he was snoring and VDH ending up sleeping on the floor because the beds were too short for him. I was quite comfortable thank you although I did miss having purring cats snuggling up.
5th Fruit
Veor wanted us to get up towards the last place that the missing explorers were. After some discussions on how to do it, we settled on waveriding around the western edge of Rangiwhero. Veor was also kind enough to make ice surfboards for the trip. It took three casts of Waveriding, and two days, to get up there and we had to avoid the coastal rocks and the large, natural waves that can form along the western beaches.
Veor wanted to visit the pixies that live in the forest that had sprung up near the northern tip in case the explorers had ended up there. So we entered what appeared to be a normal tropical forest and waited just past the boundary. I was sure we were being observed and it wasn't long before we were asked what we were doing here. Between my rudimentary pixie and Veor's elven, we got the message that we wanted to talk to someone. So they flew off to get a pixie who knew Common.
Another pixie, called Prilla, arrived along with her butterfly dragon friend. She told us that the missing explorers, led by a Professor Daniel Rutherford had been here but they had left to look at the sunken city of Atlantis and also the abandoned sahuagin city. The pixies had warned them about the 'scaly ones' but Prof Rutherford was sure they had gone. We shared some food with Prilla and the other pixies then left to scout out the area.
Since there was no idea what we were going to find on the seafloor, I decided to plate up in my eog armour which resulted in a bit of ogling from the male members of the party. The discussion on whether to take a mage created boat or an iceberg out to sea also resulted in one of the strangest conversations I had ever heard.
Veor – “And when I've finished with my iceberg, I let it go to mate with other ones†Aqualina - “I've heard of icebergs carving but that's ridiculous†Veor - “Well yeah, where do you think the calves come from?†Imelio - “And there's a lot of bumping and grinding as wellâ€
The iceberg was decided on and, once we were roughly ten miles out, we bailed off it, descending quickly to the bottom – some more quickly than others. Ben plummeted to the bottom while I made a more controlled descent. Upon reaching the bottom we proceeded to walk, Veor insisting that swimming might make us more a target.
We soon encountered a broken stretch of coral. The coral heads had broken and, when I stealthed around the area I discovered broken bits of bone, the remains of a skeleton, a spear with Pasifikan markings and a skull. Veor detected a spirit in the area which was tied to the scroll. So she picked up the skull and put it in a bag. I was wondering if this was the remains of one of the warriors I had lost during the attack on the sahuagin city a while back. We also found a haversack with the initials D.R.
Just then we spotted incoming sharks and sahuagin. I was setting up to control the sharks and turn them against the sahuagin when it was realised that both the sahuagin and sharks were undead. So I started waterbolting them. Before they closed on us, I had taken out two sharks and VDH was engaging a sahuagin, Two more sharks and two other sahuagin closed on me and I received a rather nasty spear wound, right through a chink in the armour, that rendered me unconscious.
When I woke up, I was inside an ice construction which sort of resembled a cage, presumably for my protection, and the fight was still going on. Imelio was using healing magic to keep everyone going while Harry, his sword, was off smacking our foes. I got back to sending out water bolts while the others continued hacking at the undead, Fortunately we managed to prevail although it was rather close.
We decided to retreat back to the beach to heal up surrounded by wards.
SGT Snippets & Gossip
Buffs and Mil Sci
Magic | Rk | Effects | Dur | Aqualina | Ben | Vanderhan | Veor | Imelio | Serra |
---|---|---|---|---|---|---|---|---|---|
Waterbreathing | 20 | Waterbreathing, See in Watermage fog | 21 hrs | Y | Y | Y | Y | Y | Y |
Water-Proofing | 8 | Waterproofs Entity | 27 hrs | Y | Y | Y | S | Y | Y |
Buoyancy | 7 | Move up down at 19'/s | 4 hrs | Y | Y | Y | Y | Y | Y |
Smite | 6 | D+7 Damage to one melee strike | 7 hrs | N | Y*2 | Y | N | N | Y |
Armour of Earth | 14 | 32% Defence, 1 DR | ?? hrs | Y | Y | Y | Y | Y | Y |
Strength of Stone (End) | 14 | +14 End | 15 hrs | Y | Y | Y | Y | Y | Y |
Watch Order
Marching Order
Places
People
Loot
Calendar
Autumn 813wk: Fruit (4) | ||||||||||||||
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Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
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Lugnasad | 1 | Guild Meeting | 2 | 3 | 4 | 5 | 6 | ||||||
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7 | 8 | 9 | 10 | 11 | 12 | 13 | |||||||
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14 | 15 | 16 | 17 | 18 | 19 | 20 | |||||||
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21 | 22 | 23 | 24 | 25 | 26 | 27 | |||||||
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28 | 29 | 30 | 1 | 2 | 3 | 4 | |||||||
Autumn 813wk: Harvest (5) | ||||||||||||||
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5 | 6 | 7 | 8 | 9 | 10 | 11 | |||||||
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12 | 13 | 14 | 15 | Equinox | 16 | 17 | 18 | ||||||
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19 | Harvest Moon | 20 | 21 | 22 | 23 | 24 | 25 | ||||||
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26 | 27 | 28 | 29 | 30 | 1 | 2 | |||||||
Autumn 813wk: Vintage (6) | ||||||||||||||
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3 | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
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10 | 11 | 12 | 13 | 14 | 15 | 16 | |||||||
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17 | Blood Moon | 18 | 19 | 20 | 21 | 22 | 23 | ||||||
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24 | 25 | 26 | 27 | 28 | 29 | 30 | Beerfest |