Trouble in the Spine

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Scribe Notes

Summary

Adventure: Trouble in the Spine
GM: Chris
Season: Summer 819 wk
Night: Someday
Level: Low - Medium

Party
Employer
The Baron of Bryshande
Mission
There's trouble and strange goings on in the Dragonspine Mountains and things are going awry at this commercially valuable time of year. A party is needed to augment what few troops remain (the rest have been called up for service in the warmer south with the king) and keep the peace in the region and sort some things out.
Pay
Lands, Titles, Prestige et al.

Scribe Notes

This is the truth, the whole truth and nothing but the truth. No matter what anyone else may say.

We meet a man named Gerald at the guild and he tells us we need to go sort some funky weather out in the Dragonspine Mountains, there is also mention of Giant bandits or perhaps it was Giants and Bandits or perhaps it was Bandit Giants? Anyway, we hear the mission and Gerald gives us some time to vote on Party leader and whatnot. Much discussion ensues. A man named Tarahell Alatáriël introduces himself and then tells us of his step-daughter. He says Celeste is a bit feral we assure him we can handle her and all will be fine.

Mavric is elected party leader (only because she has the most experience). Haedric is our MilSci and I am left as the scribe (Lucky you)

Celeste is introduced to us. She is huge, has pointy teeth and sniffs everyone (Except Mayhem). After some extensive discussion Mavric decides we need some party rules. Party Rules: 1. Speak Common 2. Don't kill each other (Mavric thought this needed to be stated clearly, for the benefit of Haedric) 3. Listen to Mavric 4. Listen to Headric in combat

We have passage on the good ship Molly under captain Francis, on the next morning tide. After collecting some supplies we take go drinking and Mavric takes us to see a play. (with much drinking, fighting and fornicating, to the delight of Celeste) The ships navigator is a fool so I correct his mistakes and Magewind us to speed our passage along. The Sea is a little rough for this party of land lubbers (myself excluded of course) so they get nice and drunk.

We arrive in the port town of Gerbestadt and depart our ship. Conveniently within minutes of us arriving a large and violent storm appears out of nowhere (The Sudden Wind-Storm)so I promptly summon a cloud and we make a quick departure. On the cloud Mavric entertains the party with a saucy tale, the party (excluding yours truly) drink and enjoy the ride.