Blood & Ice: Difference between revisions

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| <!-- An --> Y
| <!-- An --> Y
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| <!-- Si --> -
| <!-- Ch --> Y
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| <!-- Rn --> Y
| <!-- Rn --> Y
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|class="mg" | Resist Cold (An)
|class="mg" | Resist Cold (An)
|class="rk" | 12
|class="rk" | 12
|class="ef" | 4 Gauges
|class="ef" | 4 Gauges, -4 Cold Dmg.
|class="du" | 13 hrs
|class="du" | 13 hrs
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|class="mg" | Ice Cubes (An)
|class="mg" | Ice Cubes (An)
|class="rk" | 20
|class="rk" | 20
|class="ef" | Heal up to 40
|class="ef" | Heal 1/2 dmg up to 40
|class="du" | Weeks
|class="du" | Weeks
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|class="mg" | Water Breathing (Si)
|class="rk" | 20
|class="ef" | Breathe in water
|class="du" | 41 Hrs
| <!-- Rg --> Y
| <!-- An --> Y
| <!-- Je --> Y
| <!-- Si --> Y
| <!-- Ch --> Y
| <!-- Rn --> Y
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|class="mg" | Wind & Water Proofing (Si)
|class="rk" | 20
|class="ef" |
|class="du" | 63 Hrs
| <!-- Rg --> Y
| <!-- An --> Y
| <!-- Je --> Y
| <!-- Si --> Y
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!colspan="4" | Self Only
!colspan="4" | Self Only
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|class="mg" | Navigation
|class="rk" |
|class="ef" | Extra Navigator ranks as listed and safer travel
|class="du" | 1+rk Hrs
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Revision as of 22:21, 14 December 2020

Scribe Notes

Summary

Adventure: Blood & Ice
GM: Jono
Season: Summer 821 WK
Night: Starting Monday the 14th of Dec 2020 in Albany
Area: Ivinia & north
Level: High
Info: Information from players for Jono
Playtest
Please note - Lowered specialisation to 1 per rank (from 3). See change log on last page of each doc.

Adventures related to this adventure are A Cold return, Northern Summers, Okla is missing and Half a crisp spring.

Dramatis Personae
  1. Silverfoam Elven(m) Namer - Michael. Mil Sci & Scribe
  2. Ragnfríðr Yngvarrsdóttir Human(f) Priestess - Kelsie. PL
  3. Anooke Hobbit(m) Ice Mage - Michael
  4. Lady Cher, Saurime Binder - Sean
  5. Rahne Human(f) Warrior/E&E/Dreamer - Stephen
  6. Jessica Human(f) Mind Mage - Rhys

Employer

Two friends of the Elemental Lords - known as the Elemental twins (Duncan & Charm) wish some assistance of protection.
Mission
  • See some Giants in the ruins of the village Lip, west of Seagate.
  • Head to the northern lands to the area where the Fire Salamanders roam to hunt some Salamanders Tears.
  • Head to the dangerous mountain of Qwal-Macca in the Elemental Plane of Earth to replenish some items and to stop some bad folks from doing the same.
    • Minions of a Titan (Matt Tumbledown?)
    • Drow thieves - a follower of Loki reports they have an un-crossable river and plan to charge a toll to access the Mt.
    • Giants and others - maybe, unsubstantiated rumour from Giant in Tycho.
Payment
They can sneak us to the Block in Lunar to inscribe our names.
Thanks of the twins, resulting in training of special skills, by them and their allies.
Gems to the value of 10,000 sp each.
The shaping of an item each (given things to work with) - combining the properties of two items into one. OR An Amulet (Jasper & Gold), Ring (Protection) and Bracer (East Wind).

Scribe Notes

Chapter 1

. . .


Loot and Costs

Buffs & Mil Sci

Long Term (assumed always on)

Magic (caster) Rk Effects Duration Rg An Je Si Ch Rn Tw
Greater Ench. (Rn) 20 +21% to Res, Mag, Com, and S&S. 6 days Y Y Y - Y Y
Witchsight (Rn) 21 12 hrs Y Y Y Y Y Y Y
Ench Armour (Rn) 16 +34% Def +1 AP 14 DR vs Phnt/Nmare. 8.5 hrs Y - Y Y - Y 2
Wraith Cloak (Rg) +14% -2 Damage hrs
Str of Stone (Tw) 10 +10 EN 11 hrs Y Y Y Y - - 2
Resist Cold (An) 12 4 Gauges, -4 Cold Dmg. 13 hrs Y Y Y - - Y
Ice Cubes (An) 20 Heal 1/2 dmg up to 40 Weeks Y Y Y Y Y Y
Mind Special Counter (Si) 20 +90% MR Y Y Y Y Y Y Y
Water Breathing (Si) 20 Breathe in water 41 Hrs Y Y Y Y Y Y ?
Wind & Water Proofing (Si) 20 63 Hrs Y Y Y Y Y Y ?
Self Only  
Ice Armour 16 24% 4 AP, SG, Fire Armour 8.5 hrs Y
Mind Shield +10+2/rk% vs M.Att. 1+2/rk hrs ? 11 8
Sense Danger ? 66%
Navigation Extra Navigator ranks as listed and safer travel 1+rk Hrs ? 3

Enhance Enchantment (Ra) rank 11: 70 seconds

Healer Buffs

Ability(healer) Rk Effects Duration Rg An Je Si Ch Rn Tw
Soothe Pain () 10 additional resistance to pain or agony type magical effects 10 Hrs Y Y Y Y Y Y
Dampen Pain () 10 +20 to amount needed to stun 12 hrs Y Y Y Y Y Y
Fortify Other (Si) 10? Y
Cher Morning Dance
1 MR% re-roll (or stun recovery) per day.

Short Term

Magic (caster) Rk Effects Dur Rg An Je Si Ch Rn Tw
Weapon of Ice (An) 18 +19% +7 dmg 23 min Y Y Y
Enchant Weapon (Ra) 12 +13 BC%, +5 Dam. +7 vs Phn/Nm 18 min Y

Watch Order

1 2 3 4 5 6 7 8 9 10 11 12
Jessica Silverfoam
Anooke Cher Ragna
Rahne

Marching Order

Skirmish Formations (Front)
Default

Anooke Rahne
Ragna Jessica Silverfoam
Cher

Double File

Anooke Rahne
Ragna Silverfoam
Jessica Cher

Single File

Anooke
Rahne
Silverfoam
Ragna
Jessica
Cher

Astrology

Lucky Numbers (Rahne)
Ragna Anooke Jessica Silverfoam Cher Rahne
82 45 -- 51 & 57 91 00

Calendar

Summer: Meadow 820WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Beltane Full Moon 1 Guild Meeting 2 3 4 5 White Lotus 6 Seagate Light Festival
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 Full Moon 29 30 1 2 3 4
Summer: Heat 821WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
5 6 7 8 9 10 11
12 13 14 Midsummer Eve (Faerie Day) 15 Solstice 16 17 18
19 20 21 22 23 24 25
26 Full Moon 27 28 29 30 1 2
Summer: Breeze 821WK
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
3 Day of Death 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 Full Moon 25 26 27 28 29 30