Down in the Deep Blue Sea: Difference between revisions

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| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim -->  
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|-
|class="mg" | Lesser Enchantment (Va)
|class="mg" | Lesser Enchantment (Va)
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| <!-- Sa -->  
| <!-- Sa -->  
| <!-- Ma -->[[Image:Red x.png|15px]]   
| <!-- Ma -->[[Image:Red x.png|15px]]   
| <!-- Lim -->
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|class="mg" | Shadowform(Sa)
|class="rk" | 9/15
|class="ef" | +20/32% defence meele/ranged and 10/15% in close
|class="du" | 5/8h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma --> [[Image:Red x.png|15px]]
| <!-- Lim --> Nighttime.
|-
|class="mg" | Coruscade(Lim)
|class="rk" | 12/18
|class="ef" | +26/38% defence melee/ranged and 13/19% in close
|class="du" | 6.5/9.5h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma --> [[Image:Red x.png|15px]]
| <!-- Lim --> Daytime.
|-
|class="mg" | Healing Shade
|class="rk" | 12
|class="ef" | 3 healing shadows, requires a Pass Action, heals 4 damage, acts as Rk 2 Healer
|class="du" | 6.5 hrs
| <!-- Aq -->
| <!-- Li -->
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa -->
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|class="mg" | Strength of Stone (Va)
|class="rk" | 8/14
|class="ef" | The target of this spell has their Physical Strength or Endurance (Adept’s choice) increased by 8/13 points
|class="du" | 9/15h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va --> EN
| <!-- Sa --> PS
| <!-- Ma --> EN
| <!-- Lim --> EN
|-
|class="mg" | Witchsight (Sa)
|class="rk" | 20
|class="ef" | see objects or entities which are invisible. see in the dark as a Human does on a cloudy day, with an effective range of vision of 150 feet under the open sky, and 75 feet elsewhere.
|class="du" | 10.5h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Red x.png|15px]]
|-
|}
|}
<br>
{| class="buffs" |
{| class="buffs" |
|+ '''Short Term/Situational'''
|+ '''Short Term/Situational'''
Line 104: Line 161:
!Title="Sabastian"      | Sa
!Title="Sabastian"      | Sa
!Title="Mayhem"    | Ma
!Title="Mayhem"    | Ma
|-
!Title="Lim"     | Lim
|class="mg" | Witchsight (Sa)
|class="rk" | 20
|class="ef" | see objects or entities which are invisible. see in the dark as a Human does on a cloudy day, with an effective range of vision of 150 feet under the open sky, and 75 feet elsewhere.
|class="du" | 10.5h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim -->
|-
|-
|class="mg" | Blending (Sa)
|class="mg" | Blending (Sa)
Line 127: Line 174:
| <!-- Lim -->
| <!-- Lim -->
|-
|-
|class="mg" | Wall Unseen(Sa)
|class="mg" | Walking Unseen(Sa)
|class="rk" | 6/12
|class="rk" | 6/12
|class="ef" | The target of this spell may move unnoticed, not invisible. Although the target is not invisible, it may be detected using any magical means for detecting invisible entities (e.g. witchsight). If the target of the spell, or the target’s possessions, are touched by another entity, or that entity’s possessions, then the spell is broken.
|class="ef" | The target of this spell may move unnoticed, not invisible. Although the target is not invisible, it may be detected using any magical means for detecting invisible entities (e.g. witchsight). If the target of the spell, or the target’s possessions, are touched by another entity, or that entity’s possessions, then the spell is broken.
Line 158: Line 205:
| <!-- Sa -->  
| <!-- Sa -->  
| <!-- Ma -->  
| <!-- Ma -->  
| <!-- Lim -->
|-
|class="mg" | Shadowform(Sa)
|class="rk" | 9/15
|class="ef" | +20/32% defence meele/ranged and 10/15% in close
|class="du" | 5/8h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma --> [[Image:Red x.png|15px]]
| <!-- Lim -->
|-
|class="mg" | Healing Shade
|class="rk" | 12
|class="ef" | 3 healing shadows, requires a Pass Action, heals 4 damage, acts as Rk 2 Healer
|class="du" | 6.5 hrs
| <!-- Aq -->
| <!-- Li -->
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa -->
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim -->
|-
|class="mg" | Strength of Stone (Va)
|class="rk" | 8/14
|class="ef" | The target of this spell has their Physical Strength or Endurance (Adept’s choice) increased by 8/13 points
|class="du" | 9/15h
| <!-- Aq -->
| <!-- Li -->
| <!-- Va --> EN
| <!-- Sa --> PS
| <!-- Ma --> EN
| <!-- Lim -->
| <!-- Lim -->
|-
|-
Line 229: Line 243:
!Title="Sabastian"      | Sa
!Title="Sabastian"      | Sa
!Title="Mayhem"    | Ma
!Title="Mayhem"    | Ma
!Title="Lim"    | Lim
|-
|-
|class="mg" | Charismatic Aura
|class="mg" | Charismatic Aura
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| <!-- Ma -->  
| <!-- Ma -->  
| <!-- Lim -->
| <!-- Lim -->
|-
|class="mg" | Heroism
|class="rk" | 15
|class="ef" | +15% to fear checks for friendlies in line of sight.
|class="du" | Permanent
| <!-- Aq -->
| <!-- Li -->
| <!-- Va -->
| <!-- Sa -->
| <!-- Ma -->
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|}
|}
 
<br>
 
 
 
{| class="buffs" |
{| class="buffs" |
|+ '''Senses and other stuff'''
|+ '''Senses and other stuff'''
Line 257: Line 280:
!Title="Sabastian"      | Sa  
!Title="Sabastian"      | Sa  
!Title="Mayhem"    | Ma
!Title="Mayhem"    | Ma
!Title="Lim"    | Lim
|-
|-
|class="mg" | Infravision
|class="mg" | Infravision
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| <!-- Ma -->  
| <!-- Ma -->  
| <!-- Lim --> 116%
| <!-- Lim --> 116%
|}
<br>
{| class="buffs" |
|+ '''Magic for going underwater'''
|-
!class="mg" | Magic (caster)
!class="rk" | Rk
!class="ef" | Effects
!class="du" | Duration
!Title="Aqulina"    | Aq 
!Title="LIzette"  | Li
!Title="Vargr"  | Va
!Title="Sabastian"      | Sa
!Title="Mayhem"    | Ma
!Title="Lim"    | Lim
|-
|class="mg" | Water Breathing (Aqualina / Lim)
|class="rk" | 20
|class="ef" | Gills
|class="du" | Lots
| <!-- Aq --> [[Image:Green-tick.gif|20px]]
| <!-- Li --> [[Image:Green-tick.gif|20px]]
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|class="mg" | Buoyancy (Aqualina / Lim)
|class="rk" | ??
|class="ef" | 5+2*Rank up/down.
|class="du" | Some hours.
| <!-- Aq --> [[Image:Green-tick.gif|20px]]
| <!-- Li --> [[Image:Green-tick.gif|20px]]
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|class="mg" | Water Proofing (Aqualina / Lim)
|class="rk" | ??
|class="ef" | Ignore harmful effects of water.
|class="du" | Lots of hours.
| <!-- Aq --> [[Image:Green-tick.gif|20px]]
| <!-- Li --> [[Image:Green-tick.gif|20px]]
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|class="mg" | Cold Resistance (Aqualina / Lim)
|class="rk" | ??
|class="ef" | Handle cold temperatures and reduce all cold damage by X. (X = 1 + 1/5 ranks)
|class="du" | Lots of hours.
| <!-- Aq --> [[Image:Green-tick.gif|20px]]
| <!-- Li --> [[Image:Green-tick.gif|20px]]
| <!-- Va --> [[Image:Green-tick.gif|20px]]
| <!-- Sa --> [[Image:Green-tick.gif|20px]]
| <!-- Ma --> [[Image:Green-tick.gif|20px]]
| <!-- Lim --> [[Image:Green-tick.gif|20px]]
|-
|}
|}
;Other
;Other

Revision as of 11:55, 17 September 2024

Scribe Notes

Summary

GM: Jacqui
Season: Spring 824 WK
Night: Tuesday
Location: Online
Level: Highish

Party
  1. Aqualina
  2. Lizette
  3. Vargr
  4. Sabastian
  5. Mayhem
  6. Lim - Probably, TBC.
Employer

Aqualina

Pay

Scribe Notes

People and Places

Buffs & Mil Sci

Vision

  • Aqualina
  • Lizette
  • Vargr
  • Sabastian; R18 Nightvision (230ft), Hobbit infravision 100ft, Witchsight R6/R20
  • Mayhem


Buffs and Abilities

Long Term (assumed always on)
Magic (caster) Rk Effects Duration Aq Li Va Sa Ma Lim
Linking Lifeforce (Sa) 4 This ritual allows the Adept to bind an object to the life-force of an entity. The object will reflect the entity’s physical condition if they are within 500m Permanent
Lesser Enchantment (Va) 6/12 2w/3m
Shadowform(Sa) 9/15 +20/32% defence meele/ranged and 10/15% in close 5/8h Nighttime.
Coruscade(Lim) 12/18 +26/38% defence melee/ranged and 13/19% in close 6.5/9.5h Daytime.
Healing Shade 12 3 healing shadows, requires a Pass Action, heals 4 damage, acts as Rk 2 Healer 6.5 hrs
Strength of Stone (Va) 8/14 The target of this spell has their Physical Strength or Endurance (Adept’s choice) increased by 8/13 points 9/15h EN PS EN EN
Witchsight (Sa) 20 see objects or entities which are invisible. see in the dark as a Human does on a cloudy day, with an effective range of vision of 150 feet under the open sky, and 75 feet elsewhere. 10.5h


Short Term/Situational
Magic (caster) Rk Effects Duration Aq Li Va Sa Ma Lim
Blending (Sa) 10/16 While remaining still the target is not able to be seen by non-magical means (i.e. as for invisibility). 11/17h
Walking Unseen(Sa) 6/12 The target of this spell may move unnoticed, not invisible. Although the target is not invisible, it may be detected using any magical means for detecting invisible entities (e.g. witchsight). If the target of the spell, or the target’s possessions, are touched by another entity, or that entity’s possessions, then the spell is broken. 7/13h
Shadow Wings(Sa) 14/20 Travel between 16-44mph/10-60mph. Can change speed as magical action 7.5/10.5h
Strength of Darkness(Sa) 13/19 +8/11PS 140/200m
Creating Rune Weapon (Va) 9 The Adept may create a magically poisoned weapon by inscribing a Rune of Acid on a weapon. If at least one point of effective damage is inflicted on a target, they will take [D - 5] +3 damage per pulse for D10 pulses. 14m


Self Only Buffs
Magic (caster) Rk Effects Duration Aq Li Va Sa Ma Lim
Charismatic Aura 20 +25% to reaction rolls (conditional) 105m
Heroism 15 +15% to fear checks for friendlies in line of sight. Permanent


Senses and other stuff
Magic (caster) Rk Effects Duration Aq Li Va Sa Ma Lim
Infravision 10 -
See Invis (Rk) Effective rank for seeing invisible 20
Nightvision 15 290ft 110ft
Stealth (%) 0 Std / Ranger Outdoors 210% 205%
Danger Sense / Sixth Sense Chance of getting alerted before danger/ambush/stepping on trap/discovery. Penalties may apply. 116%


Magic for going underwater
Magic (caster) Rk Effects Duration Aq Li Va Sa Ma Lim
Water Breathing (Aqualina / Lim) 20 Gills Lots
Buoyancy (Aqualina / Lim) ?? 5+2*Rank up/down. Some hours.
Water Proofing (Aqualina / Lim) ?? Ignore harmful effects of water. Lots of hours.
Cold Resistance (Aqualina / Lim) ?? Handle cold temperatures and reduce all cold damage by X. (X = 1 + 1/5 ranks) Lots of hours.
Other

Wand(Sa) - can increase all aspects of a spell/talent, except BC, by 6 ranks. Prevents doubles, triples. Only for the colleges; Earth, Water, Celestial (star, light, dark), Solar, Air, Life (i.e., wiccan), Rune, Fire. Fiddly to use

Greater Enchantment
+18% all areas. Provided by Aaron.
Mil Sci Raise Morale
+1 WP

Watch Order

Hour: 1 2 3 4 5 6 7 8 9 10 11 12
Std Watch xxx xxx xxx
xxx xxx xxx xxx

Marching Order

Skirmish Formations (Front)
Default

xxx xxx
xxx xxx
xxx xxx

Double File

xxx xxx
xxx xxx
xxx xxx

Single File

xxx
xxx
xxx
xxx
xxx
xxx

Calendar

Spring: Thaw 824 (10)
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Candlemansa 1 Guild Meeting 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 20
21 22 23 24 25 26 27
28 29 30 1 2 3 4
Spring: Seedtime 824 (11)
5 6 7 8 Rites of Thunor 9 10 11
12 13 14 15 Equinox 16 17 Eostre 18
19 20 21 22 23 24 25
26 27 28 29 30 1 2
Spring: Blossom 824 (12)
3 4 5 6 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 Floralia 22 23
24 25 26 27 28 29 30 Walpurgisnacht