A Cold Sun

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Scribe Notes

Summary

GM: Bernard
Season: Autumn 821 WK
Night: Tuesday
Location: Massey
Level: Medium

Party
  • Seraph – Human Namer played by Connor
  • Uthgard – Hill Giant Mind played by Anne
  • Eugene – Human Necromancer played by Sam
  • Elderan – Elf Air played by Ian A
  • Sno – Elf Ice/Fire played by Annuskha
  • Vixen – Elf Fire played by Kita


Employer

Lord Martin Danlaw; Chamberlain of Castle Chilton

Mission

The Forest of Arlynn is beset by early cold weather and thick fogs, smothering the Ruby Waters outpost. From deep inside the forest pillars of smoke can be seen, and many of the larger animals seem to be leaving the forest with packs of starving wolves ranging into the plains near Hope and crossing the Sweet Riding into the Filgiso Forest causing trouble for travellers.
It is believed that there is some trouble afoot that may threaten the outpost, and a guild party is desired to investigate the problem and protect the outpost.

Pay

10,000sp each.
An ongoing invitation to the Dukes seasonal Balls.
Reasonable loot rights.

Scribe Notes

Session 1

Day 1 - The Adventrue Begins

The group was confronted by a Duke runner who was late to the Guild meeting. He explained that there was some trouble happening at Ruby Waters. We then moved into a meeting room and signed the necessary documents. The party consists of: - Vixen the Elf Fire Mage - Uthgard the Hill Giant Mind Mage - Eugene the Human Necromancer - Sno the Elf Fire/Ice Mage - Seraph the Human Namer - Elderan the Elf Air Mage.

It was determined that Sno will be party leader, Vixen is the scribe, Eugene is the primary Mil/Si and Uthgard is our secondary Mil/Si.

We were told by party members not to mention the Demon named ___ as well as to not kill Cloud.

We moved on and walked to Seagate where there was a long line due to the Market day. We made our way through the noble manors to the Duke's Castle, to find out more details about our job. We were taken to the main keep by Lord Martin, where we entered a no-magic zone. We were then taken to a room with a large table full of sand, a man in multicolored robes cast a spell to animate the sand to show a map of the area. We are told that the forest of Arlynn has been covered in fog for the last two weeks which isn't normal for this time of the year. The scouts had sent an initial message but the second message is yet to be received. It has been noted that large predators have been leaving the forest (wolves, bear tracks also sighted). We were informed that there is a Circle of Death in the forest which was caused by the destruction of some death barrels 20-30 years ago during the Dark Circle Campaign. Our job is to find out more information and help out if possible. We will be paid 10,000 silver, and be given a medal from the Duke as well as invitations to future Balls.

On the way back from the Castle, we go through town where the Autumn festival is being celebrated. Vixen speaks the name Lord Amon (Marquis of Fire) and is engulfed by a Bonfire and transported to the Plane of Fire. She interacts with a small fire elemental, who led her to a Molton fire river and makes a Golden Rose for Vixen, and then leaves. Vixen is then met by the rest of the team. A dog comes and talks to the group about the animosity between the Demons - Amon and Aim. And how Murmur the Duke of Thrones (Necrotic demon they pissed off last season) is involved. Vixen and Sno both gain the ability to speak to fire creatures.

They all then leave and return to the plane they came from, against the wishes of Sno and Vixen.

Activity 2

Mil-Sci

Primary - Eugene

Secondary - Uthgard

Daily pattern

‘’How much time does the party spend sleeping, eating, traveling, doing rituals, etc each day’’

Travel Magics

‘’What travel magic options does the party have, how far per cast/or per day if duration is longer than usual travel time.’’ ‘’Can the party eat/sleep/etc on the mode of transport.’’

Watch Order

Day Watch. ‘’Used when stationary, or on a larger transport such as a ship’’
First - ??
Second - ??
Third - ??

Night watch
First - ??
Second - ??
Third - ??

Marching Order

Skirmish Formations (Front)
Double File Single File

Buffs

General Buff Notes

Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also


Long duration buffs

Magic Rank Effects Duration Seraph Uthgard Eugene Elderan Sno Vixen
Greater Enchantment (Guild) 13 +14% to all areas 3 months or till death Y Y Y Y Y Y
Lesser Enchantment (Guild) 11 -1 on most percentile rolls 3 months or till death Y Y Y Y Y Y
Ice Armour (Sno) 8 7 AP +/- based on temperature 4.5 Hours N N ? ? Y ?
Fire Armour (??) ## ???? # Hours ? ? ? ? ? ?
Mind Shield (Uth) 3 +16MR vs Mental 7 Hours ? ? ? ? ? ?
Name (??) ## ???? # Hours ? ? ? ? ? ?
Name (??) ## ???? # Hours ? ? ? ? ? ?
Name (??) ## ???? ? Hours ? ? ? ? ? ?

Short duration buffs

Magic Rank Effects Duration Seraph Uthgard Eugene Elderan Sno Vixen
Name Arrowflight (Eld) 10 +11SC +3DM Ranged/Thrown weapons 15 Mins ? ? ? ? ? ?
Weapon of Cold (Sno) 6 +7% SC, +3 DM +9 DM vs Fire 11 Mins ? ? ? ? ? ?
Weapon of Flames (Vixen) ## +#% SC, +# DM +# DM vs Cold/Undead ## Mins ? ? ? ? ? ?
Mind Speech (Uth) 6 7 targets + Principal Target 70 Mins Sit Sit Sit Sit Sit Sit
Name ??? ?? ???? ? Mins ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ?
Name ??? ?? ???? ? Mins ? ? ? ? ? ?

Personal Abilities & Detection magics

Magic Rank Effects Duration Seraph Uthgard Eugene Elderan Sno Vixen
Detect Aura ?? ???? ? Mins ? ? ? R1 ? ?
Detect Fumes ?? ???? ? Mins ? ? ? R16 ? ?
Find Traps ?? ???? ? Mins ? ? ? ? ? ?
Detect Ambush ?? ???? ? Mins ? ? ? 70% ? ?
Tracking ?? ???? ? Mins ? ? ? 40% ? ?
Name ?? ???? ? Mins ? ? ? ? ? ?
Name ?? ???? ? Mins ? ? ? ? ? ?
Name ?? ???? ? Mins ? ? ? ? ? ?
Name ?? ???? ? Mins ? ? ? ? ? ?
Name ?? ???? ? Mins ? ? ? ? ? ?

Loot and Expenses

SP & other cash value loot

  • 10,000sp each - Payment

Significant Items

Gifts

Purchases

Minor Items

Calendar

‘’Insert correct month here’’

Autumn

  Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Lugnasad
Fruit (4)
  1 Guild Meeting 2   3   4   5   6  
7   8   9   10   11   12   13  
14   15   16   17   18   19   20  
21 Full Moon 22   23   24   25   26   27  
28   29   30    
Harvest (5)
  1   2   3   4  
5   6   7   8   9   10   11  
12   13   14   15 Equinox 16   17 Seagate Autumn Fair 18 Seagate Autumn Fair
19 Harvest Moon 20   21   22   23   24   25  
26   27   28   29 Michaelmas 30    
Vintage(6)
  1   2  
3   4   5   6   7   8   9  
10   11   12   13   14   15   16  
17 Blood Moon 18   19   20   21 22   23  
24   25   26   27   28   29   30 Beerfest