Jeff Church

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Hi, I played ye olde DnD for about 30 years, and made the move to DQ in Autumn 807.

It's been a blast :)

Characters played

  • Dwork the Orc - Bodyguard, male prostitute and wielder of a massive flaming glaive. Over-powered, over-sexed and over-here, started adventuring in Autumn 807
  • Skafloc valGalen - Seventh child of an unusually fertile elf family, started adventuring in Winter 808
  • Mîm the Pilgrim - Dark Celestial elf, wandering the world seeking more. started adventuring in Spring 811

Games GMed

My games are set in The Lands of the Minzu - a country beset by many old, new and developing challanges.

I'm a 'layers of story guy' with an emphasis on the detective player - with lots of combat appropriate to the character level thrown in along the way. Players generally have the memory of a stick of celery so every story point has to be hammered home - with combat of course!

Keep it open ended, keep 'em guessing.

Games Scribed

  • Fire and Ice Winter 807: seems some blue dudes are appearing in some caves some where and killing people in very chilling ways (Dwork)
  • The Long Way Home Autumn 808: Spent a lot of time as 'special diplomatic agents' for a bunch of Hobbits. Wierd. Killed a lot of Groiki (diplomatic immunity is great!) (Dwork)
  • Dark Dangerous Secrets Spring 810 WK: Went to a strange place - a huge and tall, magic and steam powered city (don’t ask me how that works). Did some crime investigation. Found the bad guys. Blew up the bad guys. (Dwork)
  • Squid Row Summer 813: Simple track and kill mission. A kalimar is kidnapping merchant kids in the Free Trade City and Lady Arial and other kalimar don't like that (Dwork)
  • Darkness Falls Spring 813: Return to Korinia - a loose end to tidy up - a powerful drow lich necromancer named Eeallice (Dwork)