Kornerupine: Difference between revisions
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A goddess, originally from the time-looping plane of [[Icefall]], Kornerupine appears as a strong and attractive | A goddess, originally from the time-looping plane of [[Icefall]], Kornerupine appears as a strong and (potentially) attractive<sup>1</sup> human woman dressed in simple tunic and trousers, topped with a leather apron, equipped with the tools of a smith or mechanician, and bearing the scars and calluses associated with those professions. | ||
A fragment or remnant of the goddess was brought to Alusia by [[Mortimer|Mortimer Graves]] bound into the form of a small stone figurine that he was given by an inhabitant of Icefall named Chevron the Shaper. | A fragment or remnant of the goddess was brought to Alusia by [[Mortimer|Mortimer Graves]] bound into the form of a small stone figurine that he was given by an inhabitant of Icefall named Chevron the Shaper. | ||
On the dying plane of [[Klikeg]], this fragment was exposed to massive energies from the [[The_Engines_of_God|God Engines]], many of which she absorbed, restoring much that she had lost | On the dying plane of [[Klikeg]], this fragment was exposed to massive energies from the [[The_Engines_of_God|God Engines]], many of which she absorbed, restoring much that she had lost. | ||
She returned to Alusia as a nascent [[Gods and Powers|new god]] where she is adjusting and further building that power towards a stable divinity and considering the merits of various local pantheons while focusing on recruiting mortals inclined to her priesthood and worship. | |||
Before her phase of time on Icefall ended her followers were capable of wondrous shaping, amazing fusions of magic and complex mechanics. She thinks the mortals of Alusia have great potential and works to keep them alive long enough to achieve those wonders, possibly even within a millennium. | |||
* She inspires invention, design, and crafting. | |||
* She is generally benevolent but not necessarily kind | ===Summary=== | ||
* She inspires invention, design, and crafting, but at extremes this can spill over into obsession and neglecting other aspects of life. | |||
* She is generally benevolent but not necessarily kind. Kornerupine understands that Courtier is a specialist tool for use on sentients, but it's just not in her toolbox. | |||
* She has no time for braggarts and warmongers (divine or mortal). While she does appreciate how wars sometimes accelerate invention, shortcuts like that are rarely worth it in the long run. | * She has no time for braggarts and warmongers (divine or mortal). While she does appreciate how wars sometimes accelerate invention, shortcuts like that are rarely worth it in the long run. | ||
* | * Adventurers are sometimes useful but they are not her favourites. Focus and dedication to a craft is the surest way to win her favour. | ||
1. Her effective PB varies based on the abilities of the observer. PB: 10 + your rank in Mechanician + a portion of your ranks in Philosopher and Artisan skills. | |||
GMs: [[User:Jeff Leddra|Jeff]], [[User:Stephen|Stephen]] | GMs: [[User:Jeff Leddra|Jeff]], [[User:Stephen|Stephen]] | ||
[[Category: | [[Category:Powers]][[Category:Religion]][[Category:Mechanician]] | ||
Revision as of 21:42, 10 April 2026
A goddess, originally from the time-looping plane of Icefall, Kornerupine appears as a strong and (potentially) attractive1 human woman dressed in simple tunic and trousers, topped with a leather apron, equipped with the tools of a smith or mechanician, and bearing the scars and calluses associated with those professions.
A fragment or remnant of the goddess was brought to Alusia by Mortimer Graves bound into the form of a small stone figurine that he was given by an inhabitant of Icefall named Chevron the Shaper.
On the dying plane of Klikeg, this fragment was exposed to massive energies from the God Engines, many of which she absorbed, restoring much that she had lost.
She returned to Alusia as a nascent new god where she is adjusting and further building that power towards a stable divinity and considering the merits of various local pantheons while focusing on recruiting mortals inclined to her priesthood and worship.
Before her phase of time on Icefall ended her followers were capable of wondrous shaping, amazing fusions of magic and complex mechanics. She thinks the mortals of Alusia have great potential and works to keep them alive long enough to achieve those wonders, possibly even within a millennium.
Summary
- She inspires invention, design, and crafting, but at extremes this can spill over into obsession and neglecting other aspects of life.
- She is generally benevolent but not necessarily kind. Kornerupine understands that Courtier is a specialist tool for use on sentients, but it's just not in her toolbox.
- She has no time for braggarts and warmongers (divine or mortal). While she does appreciate how wars sometimes accelerate invention, shortcuts like that are rarely worth it in the long run.
- Adventurers are sometimes useful but they are not her favourites. Focus and dedication to a craft is the surest way to win her favour.
1. Her effective PB varies based on the abilities of the observer. PB: 10 + your rank in Mechanician + a portion of your ranks in Philosopher and Artisan skills.