Hagan: Difference between revisions

From DQWiki
Jump to navigationJump to search
(→‎Hagan: updated ... will add PDFs (character sheet, spells)
mNo edit summary
 
(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
[[Category:Michael Parkinson]][[Category:Character]]
[[Category:Michael Parkinson]][[Category:Character]]
== Hagan ==  
== Hagan ==  
[[Image:Hagan1.jpg|right|thumb|200px|Hagan]]
Human <s>non-mage</s> '''FIRE mage''' a change of profession (thanks to Pele) but still as Hot as ever!


Human <s>non-mage</s> '''FIRE mage''' a change of profession (thanks to Pele) but still Hot!
Not a killer, but is pretty tough in a brawl (has 80-odd weapon ranks!) and tends to be a mobile wall behind which the mages may safely prepare. Salt-of-the-Earth ... well, salty & earthy anyway.


High-to-superhuman PS, AG, EN. Max rank Mechanician, Armourer, Weaponsmith &amp; Gigolo; Lots of artisan skills.
Has High-to-superhuman PS, AG, EN. '''Maximum rank Mechanician, Armourer, Weaponsmith''' &amp; Gigolo.<BR>
Also LOTS of artisan skills ... but, so far, with MASTERWORKS only for Blacksmith, Carpenter/Cabinetmaker, Cartwright/Wheelwright, Glassblower, Leatherworker, net/ropemaker, Sail/Tentmaker, & Tanner/Hideworker &mdash; with Dragonskin a speciality!


Not a killer, but is pretty tough in a brawl and tends to be a mobile wall behind which the mages may safely prepare. Salt-of-the-Earth ... well, salty & earthy anyway. <br>
Born in Innesburg (before it was crushed by Tyrants and monarchist apologists), Hagan now lives in Gracht &mdash; where he has built many marvels for the Baroness and local inhabitants, see [[Masterworks]]


In Gracht he now goes by the cunning(?) alias of "Haagan".<BR>
'''Haagan &amp; Company''' manufacture professional '''adventuring''' equipment: Weapons &amp; Armour, of course, but also specialist '''professional''' equipment ... Lockpicks, spyglasses, mirrors, Alchemical instruments, glass-houses, printing presses, glass arrowheads etc.


Player: Michael P.
===How Much?===
Their standard price for Seagate Adventurer guild members is:
 
'''cost of materials'''<BR>
plus, depending on the highest '''RANK''' of work for any part or aspect of crafting [as per DQ rules for the relevant skill(s)]:  &nbsp; &nbsp; +10%&nbsp;(Rank&nbsp;0-7); 15% (Rank&nbsp;8 or&nbsp;9) 25% (for Rank&nbsp;10)<BR>
... OK, OK, call it 5% less than that (i.e., '''+5% / +10% / +20%''') for halflings or members of the Pasifikan Order of the Wandering Warrior <BR>
 
AND, when the project requires '''''more ''''' than 10 hours' work total, a fixed per-diem cost:<BR>
10sp (if up to Rank 7);<BR>
15sp (if Rank 8 or 9);<BR>
30sp (if Rank 10);
 
Just contact Hagan [Mike Parkinson]
 
'''PS:''' Looking for <s>crowning</s> ''further'' Masterworks for Blacksmith, Carpenter, Leatherworker, Tanner/Hideworker ... so might even give a slightly higher discountif your project involves any of those. 
 
Player: Michael Parkinson.
 
===Adventures===
 
791.1 Summer (i.e.,1/04/90 to 6/05/1990): [http://dq.sf.org.nz/library/snsp9102.pdf To Catch A Thief]
 
791.4 Spring: Ghost of Trevaris = Alusian 7 Arch. Recovery, RM
 
792.1 Fall:  [http://dq.sf.org.nz/library/snau9201.pdf Mystery at Maltain], GM: Struan Judd
 
793.1 Fall:  Al-Qadim, SW
 
793.4 Spring: Bloodmask, GM: Adam Tennant
 
795.4 Spring: [http://dq.sf.org.nz/library/snsp9503.pdf Delta Blues], RM
 
796.1 Fall:  FaerieQuest(TM) / Al Addion's Lamp, AW
 
796.4 Spring: [http://dq.sf.org.nz/library/snsp9603.pdf Chaining the Dark Lord]
 
798.1 Fall:  Malachandria (Myrtle the evil overlord), KS
 
798.4 Spring: A Universe is born, JPL
 
799.3 Winter:  [http://dq.sf.org.nz/library/snwi9902.pdf Dragon Horde], GM: Daryl Crosby Scribe:Hagan
 
800.1 Summer: [http://dq.sf.org.nz/library/snsu0001.pdf Study in Blue (Rescue II)], GM: Clare West Scribe: Douglas
 
800.1 Fall:  Icefall, JPL
 
800.4 Spring: [http://dq.sf.org.nz/library/snsp0003.pdf Christopher's Doom]
 
801.1 Fall:  Into a strange Land / Put Flugelheim on the Map, SJ
 
801.4 Spring: State of Mind (Hadarin / Arkansas Asylum), TM
 
802.3 Winter:  D'Arbres / Warning for Amelia, Mandos
 
803.4 Spring: ''Sheparding the Shorn'' aka Kidnappers 2 - Party 0, SW
 
804.4 Spring: Just Deal with it, SM
 
811.1 Fall:  [[Harvest Moon]], MD
 
814.1 Summer:  [[Those Dripping Bones]], BH

Latest revision as of 04:13, 3 March 2021

Hagan

Hagan

Human non-mage FIRE mage a change of profession (thanks to Pele) but still as Hot as ever!

Not a killer, but is pretty tough in a brawl (has 80-odd weapon ranks!) and tends to be a mobile wall behind which the mages may safely prepare. Salt-of-the-Earth ... well, salty & earthy anyway.

Has High-to-superhuman PS, AG, EN. Maximum rank Mechanician, Armourer, Weaponsmith & Gigolo.
Also LOTS of artisan skills ... but, so far, with MASTERWORKS only for Blacksmith, Carpenter/Cabinetmaker, Cartwright/Wheelwright, Glassblower, Leatherworker, net/ropemaker, Sail/Tentmaker, & Tanner/Hideworker — with Dragonskin a speciality!

Born in Innesburg (before it was crushed by Tyrants and monarchist apologists), Hagan now lives in Gracht — where he has built many marvels for the Baroness and local inhabitants, see Masterworks

In Gracht he now goes by the cunning(?) alias of "Haagan".
Haagan & Company manufacture professional adventuring equipment: Weapons & Armour, of course, but also specialist professional equipment ... Lockpicks, spyglasses, mirrors, Alchemical instruments, glass-houses, printing presses, glass arrowheads etc.

How Much?

Their standard price for Seagate Adventurer guild members is:

cost of materials
plus, depending on the highest RANK of work for any part or aspect of crafting [as per DQ rules for the relevant skill(s)]:     +10% (Rank 0-7); 15% (Rank 8 or 9) 25% (for Rank 10)
... OK, OK, call it 5% less than that (i.e., +5% / +10% / +20%) for halflings or members of the Pasifikan Order of the Wandering Warrior

AND, when the project requires more than 10 hours' work total, a fixed per-diem cost:
10sp (if up to Rank 7);
15sp (if Rank 8 or 9);
30sp (if Rank 10);

Just contact Hagan [Mike Parkinson]

PS: Looking for crowning further Masterworks for Blacksmith, Carpenter, Leatherworker, Tanner/Hideworker ... so might even give a slightly higher discountif your project involves any of those.

Player: Michael Parkinson.

Adventures

791.1 Summer (i.e.,1/04/90 to 6/05/1990): To Catch A Thief

791.4 Spring: Ghost of Trevaris = Alusian 7 Arch. Recovery, RM

792.1 Fall: Mystery at Maltain, GM: Struan Judd

793.1 Fall: Al-Qadim, SW

793.4 Spring: Bloodmask, GM: Adam Tennant

795.4 Spring: Delta Blues, RM

796.1 Fall: FaerieQuest(TM) / Al Addion's Lamp, AW

796.4 Spring: Chaining the Dark Lord

798.1 Fall: Malachandria (Myrtle the evil overlord), KS

798.4 Spring: A Universe is born, JPL

799.3 Winter: Dragon Horde, GM: Daryl Crosby Scribe:Hagan

800.1 Summer: Study in Blue (Rescue II), GM: Clare West Scribe: Douglas

800.1 Fall: Icefall, JPL

800.4 Spring: Christopher's Doom

801.1 Fall: Into a strange Land / Put Flugelheim on the Map, SJ

801.4 Spring: State of Mind (Hadarin / Arkansas Asylum), TM

802.3 Winter: D'Arbres / Warning for Amelia, Mandos

803.4 Spring: Sheparding the Shorn aka Kidnappers 2 - Party 0, SW

804.4 Spring: Just Deal with it, SM

811.1 Fall: Harvest Moon, MD

814.1 Summer: Those Dripping Bones, BH