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Tharlin is a Dwarven Air Mage played by [[user:Conal|Conal]].
Tharlin is a Dwarven Air Mage played by [[user:Conal|Conal]]. His first adventure was Blood, Sweat and Beers in the Autumn of 818wk. As a young Dwarf, growing up in [[High Castle]], he never really felt that he belonged; that he was different from everybody else. Of course, the political unrest didn't help with any of that. Getting older, he realized he loved being outside far more than underground, being up in the mountains he felt so free and it was the first place ever for him that just felt right. All he wanted to do was get to the sky, touch the clouds, untethered to the ground. This was an uncommon view as most dwarves wouldn't dream of being anywhere but underground. Tharlin had heard about the Guild of adventurers and the magics they could display so he sought it out, hoping to one day touch the clouds. On his way, he discovered [[Bromli]] and [[Cronose]]'s Brewery and began working there for money and a place to live. While it didn't happen straight away, Tharlin became an Air Mage and set out on an adventure hoping to earn the experience and money to learn to fly. Then finally, after his second adventure, [[Novadom Road North]] he learned to fly, free to reach the sky. He now continues to work at the guild and [[Bromli]] and [[Cronose]]'s Brewery developing his college and skills so he can be the best Air Mage he can as it's the only thing that makes him feel free.
 
 
==Adventures==
 
Blood, Sweat and Beers - GM: [[user:NickM|Nick Martin]]<br>
[[Novadom Road North]] - GM: [[user:Stephen|Stephen Martin]]<br>
[[Covert Fox]] - GM: [[user:Stephen|Stephen Martin]]<br>
[[Newtonian Goblins]] - GM: [[user:Stephen|Stephen Martin]]<br>
[[If you can't be bad, be bad at it]] - GM: [[user:Dean Ellis|Dean]]<br>
[[Gnome Way Home]] - GM: [[User:Martin|Martin]]<br>
[[Uncertainty Principle]] - GM: [[User:Martin|Martin]]
 
 
==Un-bear-able==
Over the years Tharlin has been associated with bears more and more. It all started on his first adventure in Autumn 818wk: Blood, Sweat and Beers. Tharlin and his party made up of Hayden, [[Haedric]], [[Cob]], and [[Sprockett]] wandered upon the old forest spirit Ursok the bear in a very sacred grove. Ursok was a very magical bear who seemed to have an almost instant connection to Tharlin. Ursok later passed on along with his sacred grove, leaving a staff for Tharlin to keep and remember him by. This staff was a part of the big tree in the centre of Ursok's grove. It gives Tharlin and only Tharlin the strength and endurance of a mighty bear while the staff is in his hand/s. In a more recent adventure, Covert Fox (Autumn 822wk), part of the reward was a dose of Refined Chaos. This gives the consumer a special ability. Whether that is to receive a Machina Heart, the ability to shape change or a range of other options is up to the consumer. When Tharlin took a dose of this mixed with a special blend of essences it turned him into a shapeshifter bear. He could then choose to change into a bear or werebear at any time he chose.
 
 


== Info for GMs ==
== Info for GMs ==


'''Description'''
'''Description'''
Tharlin is a 4'9" 127lbs Dwarven male, a long brown beard braided at the ends that reaches just below his pecs, brown eyes with flecks of gold in them, bushy brown hair that goes down to his shoulders and vaguely scaly-looking flesh. He has average looks (PB 14) and seems to always be seen walking around with a long wooden staff
Tharlin is a 4'9" 127lbs Dwarven male, a long brown beard braided at the ends that reaches just below his pecs, brown eyes with flecks of gold in them, bushy brown hair that goes down to his shoulders and vaguely scaly-looking flesh. He has average looks (PB 14 naturally) and a shiny amulet around his neck (Greater Amulet of Nabas +2 PB) and seems to always be seen walking around with a long wooden staff




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'''Skills'''<br>
'''Skills'''<br>
4 Healer<br>
5 [[Healer]]<br>
4 Herbalist<br>
4 [[Herbalist]]<br>
4 Beastmaster<br>
4 [[Beastmaster]]<br>
3 Brewer<br>
3 [[Brewer]]<br>
3 Blacksmith<br>
3 [[Blacksmith]]<br>
0 Ranger<br>
3 [[Ranger]]<br>




'''Adventuring skills'''<br>
'''Adventuring skills'''<br>
7 Flying<br>
7 [[Flying]]<br>
4 Climbing<br>
5 [[Climbing]]<br>
4 Swimming<br>
5 [[Swimming]]<br>
2 Horsemanship<br>
2 [[Horsemanship]]<br>
2 Wagon Driving<br>
2 [[Wagon Driving]]<br>
2 Stealth<br>
2 [[Stealth]]<br>
 
 
'''Weapons'''<br>
Rk 9 in Staff of Ursok (quarterstaff)<br>
Rk 7 in (Soul-fired Steel) Battle axe<br>
Rk 4 in (Rk 7 Silvered) Dagger<br>
Rk 5 in Unarmed<br>

Latest revision as of 05:47, 22 December 2024

Tharlin is a Dwarven Air Mage played by Conal. His first adventure was Blood, Sweat and Beers in the Autumn of 818wk. As a young Dwarf, growing up in High Castle, he never really felt that he belonged; that he was different from everybody else. Of course, the political unrest didn't help with any of that. Getting older, he realized he loved being outside far more than underground, being up in the mountains he felt so free and it was the first place ever for him that just felt right. All he wanted to do was get to the sky, touch the clouds, untethered to the ground. This was an uncommon view as most dwarves wouldn't dream of being anywhere but underground. Tharlin had heard about the Guild of adventurers and the magics they could display so he sought it out, hoping to one day touch the clouds. On his way, he discovered Bromli and Cronose's Brewery and began working there for money and a place to live. While it didn't happen straight away, Tharlin became an Air Mage and set out on an adventure hoping to earn the experience and money to learn to fly. Then finally, after his second adventure, Novadom Road North he learned to fly, free to reach the sky. He now continues to work at the guild and Bromli and Cronose's Brewery developing his college and skills so he can be the best Air Mage he can as it's the only thing that makes him feel free.


Adventures

Blood, Sweat and Beers - GM: Nick Martin
Novadom Road North - GM: Stephen Martin
Covert Fox - GM: Stephen Martin
Newtonian Goblins - GM: Stephen Martin
If you can't be bad, be bad at it - GM: Dean
Gnome Way Home - GM: Martin
Uncertainty Principle - GM: Martin


Un-bear-able

Over the years Tharlin has been associated with bears more and more. It all started on his first adventure in Autumn 818wk: Blood, Sweat and Beers. Tharlin and his party made up of Hayden, Haedric, Cob, and Sprockett wandered upon the old forest spirit Ursok the bear in a very sacred grove. Ursok was a very magical bear who seemed to have an almost instant connection to Tharlin. Ursok later passed on along with his sacred grove, leaving a staff for Tharlin to keep and remember him by. This staff was a part of the big tree in the centre of Ursok's grove. It gives Tharlin and only Tharlin the strength and endurance of a mighty bear while the staff is in his hand/s. In a more recent adventure, Covert Fox (Autumn 822wk), part of the reward was a dose of Refined Chaos. This gives the consumer a special ability. Whether that is to receive a Machina Heart, the ability to shape change or a range of other options is up to the consumer. When Tharlin took a dose of this mixed with a special blend of essences it turned him into a shapeshifter bear. He could then choose to change into a bear or werebear at any time he chose.


Info for GMs

Description Tharlin is a 4'9" 127lbs Dwarven male, a long brown beard braided at the ends that reaches just below his pecs, brown eyes with flecks of gold in them, bushy brown hair that goes down to his shoulders and vaguely scaly-looking flesh. He has average looks (PB 14 naturally) and a shiny amulet around his neck (Greater Amulet of Nabas +2 PB) and seems to always be seen walking around with a long wooden staff


Party roles
Heavy hitter. Uses the Staff Of Ursok to whack his enemies over the head. He also tends to enjoy using soul-fire bolts focused through his battle-axe and lightning bolts. Is able to run around and heal the party.


Friends and Allies
Bromli
Cronose
Sgt. Cob
Luminox the Old Red Dragon


Languages
Common 8, Dwarvish 7, Elvish 4, Lalange 3, Saurime 2, Orcish 2, Halfling 1, Gnomish 1, Goblin 1


Skills
5 Healer
4 Herbalist
4 Beastmaster
3 Brewer
3 Blacksmith
3 Ranger


Adventuring skills
7 Flying
5 Climbing
5 Swimming
2 Horsemanship
2 Wagon Driving
2 Stealth


Weapons
Rk 9 in Staff of Ursok (quarterstaff)
Rk 7 in (Soul-fired Steel) Battle axe
Rk 4 in (Rk 7 Silvered) Dagger
Rk 5 in Unarmed