Talk:Elemental as Anything

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No game this week, GM working late. 17th and 24th are fine. 31 am working late. 7th is fine.

I will be away for 2 weeks starting the 27th of May. Luckily that means I only miss the 7th of June session --Dean Ellis 03:49, 9 May 2011 (UTC)

Loots

Up for Grabs

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 3 Enchanted Weapon (+4 hit / +2 Damage) Elemantal Planes: Rk 6 Enchanted Weapon (+7 hit / +3 damage) Lordly Planes: Rk 9 Enchanted Weapon (+10 hit / +4 damage) Interstitial Planes: Rank 12 Enchanted Weapon (+13 hit / +5 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 7,500 sp GM William Dymock-Johnson

Superior Planar Sword

This runed bastard sword has a different magical charge depending on where it is.

Material Planes: Rk 5 Enchanted Weapon (+6 hit / +3 Damage) Elemantal Planes: Rk 10 Enchanted Weapon (+11 hit / +5 damage) Lordly Planes: Rk 15 Enchanted Weapon (+16 hit / +6 damage) Interstitial Planes: Rank 20 Enchanted Weapon (+21 hit / +7 Damage)

Hand1/2 Sword wt 6 SC60 D+5 Cl B (May not be enchanted further)

Value: 12,000 sp GM William Dymock-Johnson


Boat of all Elements

This small boat is about 20 ft long and is fitted with oars and a single sail. It will float gently in anything, water, earth, lava, rock and sail though it as if the material were water. The boat is made from the wood of the World Tree and is still in some ways a living part of it.

Wt 500 lbs Vale 15,000 sp GM William Dymock-Johnson

Net of Enchanted Cold

This Net has been invested with Weapon of Cold Rk 6, BC 65%

Charges 1 2 3 4 Value 1,500 sp


Net of Enchanted Cold

This Net has been invested with Weapon of Cold Rk 6, BC 65%

Charges 1 2 3 4 Value 1,500 sp

Net of Enchanted Cold

This Net has been invested with Weapon of Cold Rk 6, BC 65%

Charges 1 2 3 4 Value 1,500 sp

Net of Enchanted Cold

This Net has been invested with Weapon of Cold Rk 6, BC 65%

Charges 1 2 3 4 Value 1,500 sp


Enchanting Bow

This Composite bow is enchanted to make any arrow it fires count as a magical weapon. It may be enchanted with a weapon spell and if so the enchant effects carry over to the missile when fired.

Value 2000 sp


Individual Gifts

1 x Flying Disk Ritual each

Ritual of Summoning and Controlling Flying Disks (Arandor)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell

Ritual of Summoning and Controlling Flying Disks (Eltan)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell

Ritual of Summoning and Controlling Flying Disks (Tanis)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell

Ritual of Summoning and Controlling Flying Disks (Mario)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell


Ritual of Summoning and Controlling Flying Disks (MDK?)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell


Ritual of Summoning and Controlling Flying Disks (Ben?)

EM 250 BC MA+WP+3/Rank Duration 1 week / Rk Cast time 2 hours

This ritual conjures a flying disk sized for the caster. As the name implies the disk can fly at AG+WP+Rank miles per hour when clear of the earth (about 500 ft up). Below this it travels at up to AG or WP + Rank TMR with a minimum safe speed of ½ that. Attempt to go slower and the disk will attempt to land. The disk carries one person who can carry what they want but the disk itself wont carry anything else. There is some magic attaching the feet to the disk (which may only be flown standing up) but anything that would knock them over could knock them off. Disks can be banished as per the namer spell using a Rune Special Counterspell

1 x Elementium item each (Only 6 listed, so missing one and need confirmation of names)

Elementium Shield (Eltan?)

This small round shield allows the user to add the shield's defence bonus to their MR against magical attacks the user can see and concievable block with the shield (ie from the front). Against damaging attacks it reduces that damage by 3+rank in Shield. An elementium weapon is always warm to the touch and is considered magical.

Value 3000 sp

Elementium Rapier (Mario)

This weapon adds 10 to IV and ignores 5 AP (except against constructs / elementals) An elementium weapon is always warm to the touch and is considered magical.

Value 3000 sp

Elementium dagger (Ben?)

This dagger allows the user to add his rank to the AG breaks for extra attacks. It ignores 3 AP (except against contructs or elementals). An elementium weapon is always warm to the touch and is considered magical.

Value 3000 sp

Elementium Heart (Tanis)

This heart beats with elemental fire. Creepy. It counts again for Hearts of fire.

Value 3000 sp

Elementium Arrowheads (40) (Arandor?)

These ignore bow rank in Protection points and do double damage vs undead, things of cold.

Value 4000 sp

1 x Gift from LRI each (missing Arandor one, but I think that is a "Warm Hands" ability)

Create Portal to the Plane of Fire - Ritual (Eltan)

EM 500 BC MA+WP+3/rank Cast Time: 1 hour Duration 1 hr/ rank

This ritual opens up a planar gate to the Elemental Plane of Fire. If the ritual backfires it opens to somewhere else...


Gammon Form - Racial Talent EM 200 (Ben)

Ben may now change into a gammon, a Hell-hound like creature from the plane of Fire. PS 16 MD 21 AG 22 MA U WP U EN 21 FT 22 PR 6+1/3 ranks (15 PR at R20) TMR +3 Any stat increases Ben has bought may be applied to these stats.

Bite BC 70 D+6+1/2 ranks (+6 in close)

May use these spells while in Gammon Form (must be ranked separately) Dragon Flames, Fire Arc, Flame Running and Immolation. No spell may be ranked higher than the rank of the Shapechanging talent.


Heart of Fire - Talent EM 300 (Tanis)

The binder knows how to make a heart of fire for his greater golems. The heart of fire allows the binder to add the rank bonuses of the golem stats again to the limit of either the ritual rank or the talent rank. A Heart costs 500 sp per rank to make.

Mario

Mario may learn Weapon of Flames as a Special Mind Spell. Is currently Rk 0. Mario knows the first of the Seven Secret Words that will make anyone fall in love. This adds 10 to any attempt to seduce someone.

MDK MDK may learn Witchsight as a racial talent. His eyes glow red.

Lootification

96,000 in items 120000 in loot / payment

216,000 total

32,400 sp after tax.


EPness

Mario 19,770 MDK 17,840 Arandor 15,525 SSRC 17,250 Ben 16,900 Tanis 11,000

Talk

Joe here (Eltan) As this stage I have no interest in the swords as I can't use them or the boat due to Mario expressing significant interest plus have taken my Elementium (Ignitium) Shield and two ritual write ups. Is or has anyone else specifically taken or not taken anything? Also missing are the 2-3 Protection from fire amulets we secured from the Drow. I'm also really keen on the Elementium (Ignitium) dagger and Rapier, but I believe they were specialty made items for people.

I am keen on the boat but not presuming it is mine just yet, there are earlier picks before myself. The rapier was Marios request for an Elementium item. Your shield, Tanis heart, Arandors Arrows are also listed. I presume MDK or Ben requested a dagger, hence the listing. --Dean Ellis 03:37, 13 June 2011 (UTC)

I am keen on the Greater planar sword. And I'll buy any Elementium items off people for 5k if they're willing to sell them.Dylan

I had thought that Ben was getting an Elementium Rapier as well. The Bow is high up in my list and maybe a planer sword

My first pick would be the bow (can some one who remembers record the rolls perhaps). Wasn't there a specific Ignitium Item for each player? Michael 02:45, 15 June 2011 (UTC)

Unless the bow is an Ignitium/elementium weapon then we seem to be missing one if it is we are missing the sucubus' bow.Michael 03:15, 20 June 2011 (UTC)

I think the Bow shown is the Succubus bow, and one Elementium item is missing, unless someone chose the same thing. I have split out the Indivdual gifts vs the Loot Split stuff, and named those individula gifts as best I can. Need everyone to check and confirm/edit as needed. Someone noted the loot split rolls at the time. I remember mine was bad, but others were worse, and I think I was 3rd. My best guess would be an order of: MDK, Ben, Mario, Eltan, Tanis, Arandor. Most people should at least recollect where they were in the order, so we can update this list and then do the split. --Dean Ellis 03:47, 20 June 2011 (UTC)


11 Ben 13 MDK 67 Tanis 85 Mario 91 eltan 98 Arandor

If the bow is the Succubus Bow and not from LRI then my first choice for Ben is the Bow --Ian Anderson 23:39, 25 June 2011 (UTC)

Any updates on this lot would be appreciated? Would like to know about the amulets that helped us resist the fire / heat effect from being on the elemental plane of fire, espeically if I can now portal back to there.