Lost of Eyrth
Start Date: | Heat 22, 803 WK (22/02/803) | Finish Date: | Breeze 30, 803 WK (30/03/803) | Duration: | 39 days |
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Uzi Urksome | 11100 |
Sabastian | 11100 |
Tulip | 10100 |
Lost on Euyrf
Game Master | Ross Alexander |
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Party Leader | Sebastian (Terry Spencer) |
Party Scribe | Tulip (Tricia Hunt) |
Party Members | Uzi (Zane Hembest) |
Sabrina (Tulip's war wolf) |
Uzi and Tulip arrive in a dessert on Euyrf when caught in a magical sand storm on plane of Kalbaf, luckily we have all our travelling equipment and the camels. Sebastian arrives from a party on Alusia, he has only the clothes he is standing in.
Diary
Date: 22/02/803
Walk through the dessert toward some birds we can see in the distance, find a seashore, and along this a fortified port town. Get supplies and pay for passage to Suez.
Date: 23/02/803
On ship.
Date: 24/02/803
Arrive at Seuz in evening, find an inn, change money. Book passage with a merchant to Gaza should take about one week to get there. We are attacked in the night, but manage to beat them off or kill them.
Date: 25/02/803
Go to the slave market and by (the only) slave that speaks common and the local language. Feed and heal him. Return to the inn to collect our stuff and then transfer to Merchants camp the night.
Date: 26/02/803 - 02/03/803
Travel in Merchant train toward Gaza. While we are travelling, Sebastian reads the stars and Uzi uses his precognitive crystal to try and get an idea of how to get back to Alucia. We get a variety of pictures/ways to get home, one is of the "Dome of the Rock" in Jerusalem and the best way to get back is to be found in Florence. Arrive in Gaza on the evening we obtain supplies and begin our journey to Jerusalem.
Date: 03/03/803
Travelling together along well defined road from Gaza to Jerusalem. We are attacked by deserters from the Christian army in the night. It starts well but rapidly deteriorates as the low willpower party are all stunned. Tulip takes a grievous wound that we bind with the special bandages we just received on Kalbaf. We eventually win and chase off the few survivors, loot the bodies. We get poor quality plate, the leather armour and weapons as well as 103sp. Move camp and recover until morning.
Date: 04/03/803
Knights with a witch hunter emerge from Jerusalem in the morning and go to the site of the fight, we pack quickly taking the only magical item (a scimitar) and all the armour, the rest we abandon. The old man takes the loot, the camels and Sabrina in through the gate. Uzi and Sebastian climb over the wall, and Tulip doges in among the crowd "unseen". There are wards on top of the wall, which Uzi and Sebastian set off (a loud bell starts tolling). They escape "unseen". We regroup and hire a room in an inn for a week. We are still weak from the fight and hang around resting all the rest of the day.
Date: 05/03/803
Go into the city, find somewhere to sell armour and get some sculpting tools for Sebastian. We find a store, sell armour and get tools (stone and fine) as well as a Damascus steel dagger and 30gp for the armour. He needs time to get gold and so we need to wait for a couple of hours. Sebastian is unable to sell any of his rings, the quality is not good enough. While waiting we find a "Book" store, the old man inside seems to know something about magic. DA gives him as a Namer and his highest ranked skill as Philosophy, he is from this plane. The old man is able to put us in contact with someone who can send us back to Alusia, but requires we do a job for him first. He sells us a set of lock picks for 8gp. We are to come back tomorrow for the lock picks and to find out the mission.
Date: 06/03/803
Uzi takes one of Alyson’s potions, it gives him the use of Wizards eye for one month for only one point of fatigue. We return to the bookstore and send the eye in first, some places it cannot go and in other places, it seems to just give an image of what what "should" be there and not what actually is there. Somehow, we are not too surprised about this! We need to rescue the witch Genevieve from the Hospitilar knights, she is in their stronghold of Kracde Chevalier. He shows us where it is on a map. He also sells us a set of lock picks for 8gp. Sebastian spends the afternoon remaking some of the leather armour into a suit of Hobbit leather. That evening we go "unseen" and climb the wall (setting off the ward) and when out of the low mana zone of the city cast shadow wings. After 3 hours, we land and prepare for another set of shadow wings. Sebastian backfires and has muscle spasms, we have to return to Jerusalem. We find a door and bribe the guard to let us back in.
Date: 07/03/803 - 08/03/803
We find an Oriental healer, Sebastian asks for a Strength of Stone from Tulip who backfires and gets arthritis, the oriental healer, heals us both. We rest for the rest of today and tomorrow to regain lost endurance and fatigue. Pay for another week at the inn.
Date: 09/03/803
We rest during the day and then at night exit through the gate. Cast wings and fly 3hrs, recast wings and fly for 3hrs. We get a little lost and land about 15miles from the fortress. Sebastian makes a very bad landing. We sleep for the day.
Date: 10/03/803
We approach the fortress and do standard recognisance, send eye in, and then Sebastian goes in. Castle is warded (against unbelievers) all the way around, but he finds a small break in the ward on the top of one of the gate towers. Inside the keep is another tower. Sebastian manages to get in and find the witch. He uses up 5 charges of Tulips wind walking rings to get him and the witch out (He did almost die permanently). We all return to camp, cast wings and fly back to the same spot we stopped in on our way out. Rest for the rest of the night.
Date: 11/03/803
Rest during the day. Witch will arrange for someone to help us get back home, we must go to island of Cypress and wait. Wings back to Jerusalem, in through the gate in wall.
Date: 12/03/803 - 15/03/803
Sell the camels and get supplies. Fly to port and catch boat to Cypress. On boat for a couple of days.
Date: 15/03/803 - 29/03/803
Wait on Cypress for the witch or her representative.
Date: 30/03/803
Witch arrives with Father Alfonzo who has some gifts for us and a Magical Mace that returns us to Alusia. Sebastian chooses to stay. Some discussion with Alyson for loss of Camels.
Items
- Tulip
- Ring of mind magic related to domination. This gives the wielder an bonus of 10 to their Willpower for dominating others, however the wielder will penalty of 5 to their Willpower for saving against Domination themselves.
- Uzi
- Two bottles with potion that return him to his prime and extend his prime of life by 5 years.
- Sebastian
- Seal that disguises his aura. It can be used to duplicate another entity's aura (target gets magic resistance verses Namer Special). The copy is only good for six hours and cannot the aura strength of the wearer.
- Start
- 22/02/803 WK.
- Finish
- 30/03/803 WK.
- Time
- 38 days.
- Time Playing
- 18hrs.
Experience
Uzi | 11100 |
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Sabastian | 11100 |
Tulip | 10100 |
Loot
Looted items | |
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Magical scimitar (+%5BC, +1 DM) | 1310 sp |
Money | 103 sp |
Items purchased | |
Stone mason tools | 100 sp |
Fine tools | 400 sp |
Dagger (Rank 8 +2DM +3%BC) | 100 sp |
Lock Picks | 96 sp |
Camels | 1600 sp |
Expenses | |
Supplies (Port) | 2 sp |
Passage to Suez | 84 sp |
Inn in Suez | 24 sp |
Slave | 40 sp |
Merchant to Gaza | 21 sp |
Supplies (Gaza) | 2 sp |
Inn in Gaza | 160 sp |
Gate Bribes Gaza | 4 sp |
Healing | 24 sp |
Camels | 30 sp |
Items used up | |
Special Grenado (Tulip) | 1500 sp |
Wind Walking (Tulip) | 1750 sp |
Healing Potion (Tulip) | 1000 sp |
Healing Bandages(Tulip) | ???? sp |