Guild Security Report re Milloo

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Guild Security - Report: Candlemas, 800.
Returning party: Lady Clementine- leader.

Mission:

Travel to the plane of Milloo at the behest of house Keronacovich.

The Lady Clementine tells us that the people of this plane are, in some ways primitive
and in others quite advanced. The party employers live in a city-state called Gottersegnend. It is routine, for the trade folk and merchants alike to employ the
services of golems.


The people in the city have something like our binders-they called them animists.
The golems of this world have religious significance. It is said, that they are allowed to exist because God lets it happen.

The political state of the city is thus ...

Gottersegnend is a city-state in the empire of Sho'a Yah.
The racial mix is largely human with a curious representation of dwarfs and orcs.
Elves either never existed on this plane or are long forgotten.
The orcs are extremely civilised and pious. Although they still eat raw flesh, the
enlightened members of this race have the bottom canines extracted and their
top ones filed down. This is done so that they may speak the common language
their holy tongue understandably.
The dwarfs are a conquered and oppressed society.

Lady Clementine's party was employed

to accompany the principle (Erasmus) and his daughter (Aliyah), into the home
country of the dwarfs. Erasmus needed to find out why his latest batch of superior
golems had not arrived.
Note: The humans of the empire can create columns to a certain degree of
quality. The most advanced medium that they can use its granite.
It takes dwarven craftsmanship to produce a golem made from the magical
alloys produced in their mountain home of Zwergberg.


During the trade mission, the adventurers uncovered a plot of war - fuelled by
the dwarfs. Two member countries of the empire had commissioned golems of
war. (This is the first instance of such creations in the history of the empire)
Unfortunately, Clementine and Sardak set off a riot that resulted in the death of
many dignitaries. This left the dwarven merchants with two squads of golems
that they could not afford to sell or even admit their existence.

Property

We, the Guild of adventurers, now hold 12 battle golems.
Ten of these soldiers stand seven feet. The other two have crowns crafted on
their heads with an interesting reservoir system feeding through to their mouths.
They are ten foot in height. All of the golems wield zweihander swords.


Also brought back from Milloo - one artefact book called the book of creation.