Courser
From DQWiki
- Natural Habitat
- Any (Near Humanoids)
- Frequency
- Common
- Number
- 1-20
- Description
- A courser is any type of dog bred by humanoids for running used to hunt light fleet prey or carry messages. These breeds include: greyhounds, and whippets among many others. These dogs are long legged and long bodied than most dogs, with narrow deep chests, large eyes and long muzzles. They also have slightly different characteristics than other dogs (or dingoes). These dogs can be trained and sold without restriction.
- Talents, Skills, and Magic
- A courser has no special talents or skills and is not a tool or magic user.
- Movement Rates
- Running: 450
PS: | 8-10 | MD: | 18-20 | AG: | 19-21 | MA: | None | EN: | 10-12 | FT: | 14-16 |
---|---|---|---|---|---|---|---|---|---|---|---|
WP: | 12-16 | PC: | 20-25 | PB: | 7-10 | TMR: | 9 | NA: | Fur absorbs 2Â DP |
- Weapons
- Coursers can bite (BCÂ 65%, D10 damage) in Melee Combat. In Close Combat, they receive a +1 modifier to their bite damage rolls.
- Comments
- Coursers have an extremely difficult time resisting the temptation to chase any running creature. A Willpower roll must be made to resist this if the situation arises. They can be trained to hunt, and even track (if the Beast Master who trains them works with, or is, a Ranger of at least Rank 0). Well trained Dogs will sell for as much as 100 silver pennies in most cities. If the new master of a courser is not a Beast Master, he must spend one week with the dog and the trainer learning the proper commands for directing its actions, or two weeks if the old master is not available. He can still adventure during the time period, but there will be a chance, equal to the dog's WP?4, that the dog will not obey him if he issues it a command.