Brastor goblin hunting
Return to Scribe notes
Summary
Adventure: Brastor goblin hunting On Plane
GM: Bernard
Session: Autumn 817
Night: Tuesdays
Location: Birdlands, Massey.
Level: Medium/Low-medium
Party:
Employer:
Duchy of Carzala
Mission:
A goblin tribe has been raiding farms along the south of Brastor for food & other supplies working from the Falgiso forest. They have proven too hard for the local guardsmen to catch as the Goblins have wolves that are specially trained to hit & run, and the local church knights are occupied in clearing the fields of ghouls that grew over winter so that the spring plantings can go ahead.
Rather than mobilise the army who are busy along the Dark wall the Duke has authorized a release of funds from the Purse, and the hiring of a guild party to deal with the matter.
The guild will be paying a lump sum in silver, along with some items recently acquired from the southern Alusia trade they suspect most guild members will find useful.
Silvered weapons are considered a minimum for the Brastor region in case of undead left over from the Dark circle, as that is a common occurrence, and silvered B or C class weapons are highly recommended.
Pay:
5,000sp each in coins.
Potion, Scroll & Pipe each from southern alusia regions. Effects may vary based on target.
Diary
Scribe will receive an EP bonus if the notes are up to date more than 24h before the next session, and the in game dates are correct.
Initial Brief
Chapter One
Chapter Two
Chapter Three
Epilogue
People
Mil Sci
Mil Sci will receive an EP bonus for ensuring Combats run smoothly and quickly
Daily Pattern
- Sleep/Camp ? Hours
- Travel ? Hours
- Meals ? Hours
- Rituals ? Hours
Travel Magics
Caster & Spell
- Total speed:
- Duration:
- Ft cost per duration:
- Effective travel distance:
Watch Order
Marching Order
Main body front:
Main body rear:
Tail Guard:
Formations
Single file:
Open area:
Buffs
Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also.
General notes.
-
-
Long Duration Buffs
| Magic | Rk | Effects | Dur | A | B | C | D | E | F |
|---|---|---|---|---|---|---|---|---|---|
| Name | ## | Does stuff | ?? hrs | Y | Y | Y | Y | Y | Y |
| Name | ## | Does stuff | ?? hrs | Y | Y | Y | Y | Y | Y |
Short Duration Buffs
| Magic | Rk | Effects | Dur | A | B | C | D | E | F |
|---|---|---|---|---|---|---|---|---|---|
| Name | ## | Does stuff | ?? hrs | Y | Y | Y | Y | Y | Y |
| Name | ## | Does stuff | ?? hrs | Y | Y | Y | Y | Y | Y |