Karbi: Difference between revisions

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m (New page: Category:Bestiary Entries (Additional)Category:Beastmen <div>__NOTOC__</div> ; Natural Habitat : Jungle, Plains, Rural, Wetlands ; Frequency : Rare ; Number : 1-40 (15) ; Descripti...)
 
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; Weapons: Karbi may bite and scratch. They will always evade, or use their second action to defensively withdraw while in melee, giving an appearance of "dancing".
; Weapons: Karbi may bite and scratch. They will always evade, or use their second action to defensively withdraw while in melee, giving an appearance of "dancing".
:'''Bite''': BC 80%, [D – 6], Close, Rank 0.
:'''Bite''': BC 80%, [D - 6], Close, Rank 0.
:'''Claw''': BC 60%, [D – 4], Close, Rank 0-3.
:'''Claw''': BC 60%, [D - 4], Close, Rank 0-3.

Latest revision as of 19:51, 8 February 2024

Natural Habitat
Jungle, Plains, Rural, Wetlands
Frequency
Rare
Number
1-40 (15)
Description
Karbi are small humanoids with light grey fur, standing about two feet tall. They are arboreal, and have long, prehensile tails.
Comments
Karbi are usually despised by other Beastmen, and are marginalised, being forced to live as beggars, and outcastes. Karbi corpses are a common offering at many shrines and temples. Packs of Karbi are known to isolate and then terrorise people under cover of darkness.
Abilities
Karbi are consummate thieves and escape artists. They are only primitive tool users, and do not use magic, apart from cantrips. Rumours of Illusionist Karbi are unproven.
Movement Rates
Running: 400
PS: 4-6 MD: 26-32 AG: 26-32 MA: 24-28 EN: 4-6 FT: 7-10
WP: 18-20 PC: 20-24 PB: 10-12 TMR: 8 NA: None
Weapons
Karbi may bite and scratch. They will always evade, or use their second action to defensively withdraw while in melee, giving an appearance of "dancing".
Bite: BC 80%, [D - 6], Close, Rank 0.
Claw: BC 60%, [D - 4], Close, Rank 0-3.