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In Gracht he now goes by the cunning(?) alias of "Haagan". '''Haagan & Company''' manufacture professional '''adventuring''' equipment: Weapons & Armour, of course, but also specialist '''professional''' equipment ... Lockpicks, spyglasses, mirrors, Alchemical instruments, glass-houses, printing presses, glass arrowheads etc. | In Gracht he now goes by the cunning(?) alias of "Haagan". '''Haagan & Company''' manufacture professional '''adventuring''' equipment: Weapons & Armour, of course, but also specialist '''professional''' equipment ... Lockpicks, spyglasses, mirrors, Alchemical instruments, glass-houses, printing presses, glass arrowheads etc. | ||
Their standard price for | Their standard price for Guildmembers is cost plus 25% <BR> | ||
... OK, OK, only cost plus 20% for halflings or members of the Pasifikan Order of the Wandering Warrior <BR> | |||
PLUS a per-diem cost if the project requires more than 10 hours. | |||
Revision as of 22:04, 8 December 2020
Hagan
Human non-mage FIRE mage a change of profession (thanks to Pele) but still Hot!
High-to-superhuman PS, AG, EN. Max rank Mechanician, Armourer, Weaponsmith & Gigolo; Lots of artisan skills.
Not a killer, but is pretty tough in a brawl (has 80-odd weapon ranks!) and tends to be a mobile wall behind which the mages may safely prepare. Salt-of-the-Earth ... well, salty & earthy anyway.
Born in Innesburg (before it was crushed by Tyrants monarchist apologists), Hagan now lives in Gracht — where he has built many marvels for the Baroness and local inhabitants, see Masterworks
In Gracht he now goes by the cunning(?) alias of "Haagan". Haagan & Company manufacture professional adventuring equipment: Weapons & Armour, of course, but also specialist professional equipment ... Lockpicks, spyglasses, mirrors, Alchemical instruments, glass-houses, printing presses, glass arrowheads etc.
Their standard price for Guildmembers is cost plus 25%
... OK, OK, only cost plus 20% for halflings or members of the Pasifikan Order of the Wandering Warrior
PLUS a per-diem cost if the project requires more than 10 hours.
Player: Michael Parkinson.
Adventures
791.1 Summer (i.e.,1/04/90 to 6/05/1990): To Catch A Thief
791.4 Spring: Ghost of Trevaris = Alusian 7 Arch. Recovery, RM
792.1 Fall: Mystery at Maltain, GM: Struan Judd
793.1 Fall: Al-Qadim, SW
793.4 Spring: Bloodmask, GM: Adam Tennant
795.4 Spring: Delta Blues, RM
796.1 Fall: FaerieQuest(TM) / Al Addion's Lamp, AW
796.4 Spring: Chaining the Dark Lord
798.1 Fall: Malachandria (Myrtle the evil overlord), KS
798.4 Spring: A Universe is born, JPL
799.3 Winter: Dragon Horde, GM: Daryl Crosby Scribe:Hagan
800.1 Summer: Study in Blue (Rescue II), GM: Clare West Scribe: Douglas
800.1 Fall: Icefall, JPL
800.4 Spring: Christopher's Doom
801.1 Fall: Into a strange Land / Put Flugelheim on the Map, SJ
801.4 Spring: State of Mind (Hadarin / Arkansas Asylum), TM
802.3 Winter: D'Arbres / Warning for Amelia, Mandos
803.4 Spring: Sheparding the Shorn aka Kidnappers 2- Party 0, SW
804.4 Spring: Just Deal with it, SM
811.1 Fall: Harvest Moon, MD
814.1 Summer: Those Dripping Bones, BH