A Plea for Help: Difference between revisions
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''The following scribe notes were | ''The following scribe notes were Extracted from Rhiain's Diary.'' | ||
Revision as of 11:06, 28 December 2018
Summary
Adventure: A Plea for Help
GM: Anne
Session: Summer 819
Night: Tuesdays
Location: Smiths
Level: Low-Med
Party
- Minerva - Human Celestial Played by Jacqui (Mil Sci)
- Angus - Human Namer Played by Keith
- Elderan - Elf Air Mage Played by Ian (Supervising GM & Party Leader)
- Sylvester - Elf Water Mage played by Justis
- Cipher - Dwarven Rune Mage played by Beth
- Looter (Luther Luthier) - Hobbit Thief & Kevin the pony (both non-mages), the former played by Michael P.
- Rhiain - Ice Mage human played by Chris R. (Scribe)
Employer: Guild and A. Slater
Mission: To investigate whatever A. Slater has hired you for
Pay: 10,000sp and whatever else is offered.
Scribe Notes
"Atop a Hill in the Valley of Sun" "Under a Flat Blue Sky" "Where Minstrels Sing and Children Laugh" "Is Where You'll Find your Path"
We have to go through a portal that is located under a child's bed. So, presumably, we're going to the plane where either dust bunnies or 'monsters under the bed' come from. The name of the plane is 'Children's Playground' - and we have to put the bed back after we go through. Maybe we're not taking horses with us. Coming back may also not be an option. We are given the address and shooed off by Guild Security.
Get Lessers from Basalic, who kindly doesn't charge us. Greaters from Aaron. (6000sp for 4 areas, rank 12). Rnk 6 Restorative Cookies from Grizelda.
The following scribe notes were Extracted from Rhiain's Diary.
After buying the two Crystal of Vision from Timmy (a high rank 9 year old merchant), he suggested we go see someone called Walter in a nearby tower, as he was the person who apparently made the crystal of vision’s we had just purchased. We took up on his devised and found the tower. Upon entering we found a boy of about 15 years old in appearance (and looks really cute). Turns out Walter is actually a member of the Seagate guild and permanently looks 15 as a result of be a long lived sentient. He’s very knowledgeable and explained to us that their are two groups of children, ones that come from other planes (mostly Allusian) and those that are born here from “stalks and cabbage patches,†like we were ‘told when we were kids.’
Kids from the other world are unable to return when they grow up and eventually forget about this world. Those that come from this world grow into what would be considered ‘heroes’ or ‘villains’ however apparently some of them just ‘disappear’ but remain on plane since they can be located by Walter E&E magic. Walter also informs us that his watchtower contains a way back into the guild into the back of the kitchens (although not sure how we are going to get Luther’s pony back.)
Minerva and I manage to convince Walter to come with us as we could use his knowledge of the world (and I can get to know him better). We discuss a battle plan for the orks that we've been hired to take out. Outside of a suggestion that our resident caledonian (who apparently speak a bit of orcish) should request to dance with them,and his apparent need to “get his sisters bagpipes†(who knows what that helps with), we decide we need more information on the orks and that we should assess their forces from the safety of Elderans Cloud. However to do this we require a Spy Glass. Walter indicates that in a harbour about two hours walk away there are some ships that might either have a spy glass we could acquire, or take us to some evil pirates that we could ‘massacre’ and loot their stuff which would hopefully include a spy glass.
Upon going to the docks we see essentially a navy of ships with white unicorn masts on. We approach the biggest ship and find a 14 year old boy who everyone aboard refers to as ‘the captain’. He sadly doesn't have a spyglass and refused to take us out of the harbour on any of his vessel as he couldn’t guarantee any of the ship crew would be able to swim back to shore so these ships never leave port. He did say we might some less reputable folk who ‘might’ take us out of the harbour near the harbour entrance. He also informed us about a town built 20 miles out to sea ‘on stilts’ and provides us a well drawn map made by her sister “Amelia.â€
We track along the peninsula to the harbour entrance and find a ship with black flags with skulls on it moored about 30m off the coastline. A lookout immediately spots us. We convince him to take us to the town in the sea (appropriately Named), “Seatin.†we are able to get some food from the chef aboard the vessel and establish our watch order.
We arrive at Seatin early the next morning, which is literally a city built out of wood, floating in the ocean on stilts. We found a market place with a number of shops where we purchased some souvenir sea shell necklaces and found a store willing to sell us some quiet fancy (and as it turned out, magical) spyglasses, Minerva decided to buy them all since she was able to negotiate them for a pretty cheap price.
Points of Interest
- Anyone, regardless of age that is employed or works a profession is reasonably adept at it.
- Magic items appear to purchasable for lower than market values. Whether this is because a lack of understanding of there value, great availability of magic items and/or the resources to make them or a strong buying power per silver piece is not yet known.
Items Acquired
- 2x rank 10 Crystal of Vision. ~ purchased by Minerva for 800sp ea
- 3x good magical spy glasses, atleast one has 5x magnification and 4 Variable magnification levels. ~ purchased by Minerva for 500sp ea
- several pretty shell necklaces.
Quotes
- Angus - "If you want your scribe notes to be legible, don't pick me"
- Minerva - "What a waste ... a triple effect on the pony"
- Elderan - "Stop thinking. Be a Caledonian."
- Minerva - "I'm the closest you've got to a princess." Emily - "Ooh, is she going to get carried off by a dragon?"
- Angus - "we are not just stranger in a strange town." Minerva - "We are strangers in a strange land." Angus - "Dammit, you said what I was going to say."
- Angus - "I don't want to deal with Flamis if we lose 'her'!"
- Minerva - "Damn another triple i didn't need to do" ~ Target: the barmaid
- Minerva - "Just because I have the loudest mouth, doesn’t make me party leader. Im just the mil SCI."
Mil Sci
Daily Pattern
- Sleep/Camp
- Travel
- Meals
- Rituals
Hours of sleep for Ft recovery + Hot meal Ft recovery.
Travel Magics
Summon and Bind Cloud - College of Air Magics - Elderan
Watch Order
First Watch
Second Watch
Third Watch
Fourth Watch
- Minerva - Celestial (solar) - Human
- Bionre - ??
- 'The supply pony'
Marching Order
Main body front:
Main body rear:
Tail Guard:
Formations
Single file:
Open area:
Buffs
Buffs listed in the table don't need to be detailed, other buffs not on the table must be mentioned at the time they are cast.
Y means always on, N/- means never on, 'Sit.' means when the party has time for buffs before a fight.
Weapon Spells which weapon/s it is going on normally should be noted also.
General notes.
-
-
Long Duration Buffs
| Magic | Rk | Effects | Dur | Ft / Day | -- | -- | -- | -- | -- | -- | -- |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | ## | Does Stuff | ?? days | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does stuff | ?? hrs | ? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does stuff | ?? hrs | ? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does Stuff | ?? weeks | ? Ft | -- | -- | -- | -- | -- | -- | -- |
| Names | ## | Does stuff | ?? hrs | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does stuff | ?? hrs | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
Short Duration Buffs
| Magic | Rk | Effects | Dur | Ft / Cast | -- | -- | -- | -- | -- | -- | -- |
|---|---|---|---|---|---|---|---|---|---|---|---|
| Name | ## | Does stuff | ?? hours | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does Stuff | ?? Mins | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does stuff | ?? mins | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
| Name | ## | Does stuff | ?? hrs | ?? Ft | -- | -- | -- | -- | -- | -- | -- |
Loot
Calendar
Summer | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
| Beltane | ||||||||||||||
| Meadow (1) | ||||||||||||||
| 1 | Guild Meeting | 2 | 3 | 4 | 5 | White Lotus | 6 | Seagate Light Festival | ||||||
| 7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
| 14 | 15 | 16 | 17 | 18 | 19 | The Castellan Borderers Ball | 20 | |||||||
| 21 | 22 | 23 | 24 | 25 | 26 | Seagate Crafters Ball | 27 | |||||||
| 28 | 29 | 30 | ||||||||||||
| Heat (2) | ||||||||||||||
| 1 | 2 | 3 | 4 | Seagate Guildmasters Ball | ||||||||||
| 5 | 6 | 7 | 8 | 9 | 10 | Seagate Races | 11 | The Duke of Carzala's Summer Ball | ||||||
| 12 | 13 | 14 | Midsummers Eve (Faerie Day) |
15 | Solstice | 16 | 17 | Seagate Summer Fair Day | 18 | Seagate Summer Fair Day | ||||
| 19 | 20 | 21 | 22 | 23 | 24 | The Castellan of Brastor's Summer Ball | 25 | |||||||
| 26 | 27 | 28 | 29 | 30 | ||||||||||
| Breeze (3) | ||||||||||||||
| 1 | 2 | |||||||||||||
| 3 | Day of Death | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
| 10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
| 17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
| 24 | 25 | 26 | 27 | 28 | 29 | 30 | ||||||||