Mission to Malachandra: Difference between revisions

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==Scribe Notes==
==Scribe Notes==
Blah blah blah
1st Fruit '98 WK
At last. Guild meeting time again. There were other missions that were of interest but the one I finally
selected was announced by Princess Annelsie from the mer-kingdom of Pasifika. Yes, she was a
mermaid but on this occasion she was in human-form. She was a tall, olive skinned woman with ;long,
dark hair and was currently wearing a blue-green gauzy long dress which fortunately hid more than it
revealed.
The bit that held my interest was the fact that this mission had to do with the Seven Cities of Pasifika,
which I had taken an interest in. Apparently they used to be inhabited by philosopher/mages and I
suspected that many secrets of Magecraft was still hidden there somewhere waiting to be discovered.
This mission involved the Central City, named Pasifika, which had sunk beneath the sea at about the
time of Penjarre. It, and the other cities, had a set of six trilithon portals which connected that city to
the others. At this time most of them had been deactivated.
Princess Annelsie told the assembled that the portal to the city known as Malachandra had been
reactivated just over three months ago and her father, King Kierl, wanted a party of adventurers to go
through and see what was on the other side. So far, nothing had come through but guards had been
posted at this end, just in case. From my researches I knew that Malachandra was located on the world
of Thunor, the fourth planet out from the sun (Alusia was the third) and that city was associated with
the element of fire. Thunor itself appears as a red, starlike, object in the sky and, astrologically, is also
associated with fire.
Payment for this mission was to be 2000sp, a Pearl of Waterbreathing, and salvage.
So I assembled in the meeting room with the other members of the party. These were:
Ghengis - 'I hit it'. He called himself a Holy Warrior, sworn to smite the forces of evil where-ever it is
found. He's also a beginning firemage. He's stooped and bucklegged from several years of horseriding
and had buck teeth which he was proud of.
Hargan - 'I don't do the swimming thing'. He's a non-mage but does have the Detect Aura talent. He
prefers using ranged weapons since he's Life Aspected and is also a good cook. In appearance he's
6' tall and a bit bulky and is dressed in sandy leather armour.
Grendel - The only one I had adventured with before. He's a Mind Mage, as well as a warrior/military
scientist and more mature than when we had first met. He's 5'9" with one emerald green eye and the
other being sapphire blue. Also his hair is red with white streaks. He was clad in hard leather armour
and carried a black orcish staff.
Vila - a rather well known E&E thief. Also has a low ranked Remove Curse and is a low ranked
Healer. He's 5'6", well dressed, and appeared to be in his early twenties.
Ishmael - A Dark Celestial mage and one who seems in need of redemption. Struck me as a rather
blood-thirsty type, especially when he said he was an assassin. Long curly hair and rather rough
clothing.
Finally I'm Phaeton. 5'4" sandy hair and tanned skin. I'm a Solar Celestial, and Master Healer as well
as being a mid-level alchemist, artist and philosopher specialising in magic. Because of my pact with the
Healer God, Diencecht, I'm not allowed to kill, which suits me just fine.
After some discussion, and a feeling that the scribe notes needed to be kept secure by encryption,
Hargan became the scribe while Grendel was the Military Scientist and Vila the party leader. Hargan
had suggested that I become the leader. Thanks but no thanks. That's one job I definitely don't want.
We then spoke about what we needed. The Princess's astrology reading indicated that the other side
of the portal was very dry so we decided to stock up on food and water. A small handcart was
obtained to help carry the supplies.
Afterwards I obtained a Rank 11 Greater from Vila which cost 2000sp then a Lesser from the Guild
Earth Mage for 600sp. Vila also had some 10pt Wiccan Restoratives which he distributed to the mages
- one each.
That night I tried Reading the Night Sky but the sky was too cloudy.
2nd Fruit
Spent most of the day in the library searching to see if anyone else had been to Thunor. Couldn't find
anything but did find a set about a trip to it's equivalent off-plane. Vila reckoned it could be helpful.
That night could see enough of the night sky around Thunor to do a reading on what we could find
there. What I got was:
"Thunor rides high and bright in the constellation of the Scales. It is a time of judgement for the red
planet. The scorpion's claws reach out, but grasp only emptiness. Death (the Scorpion) is separated
from life (the Maiden) by judgement (the scales)".
Extremely obvious as Thunor was currently in Libra which lay between the constellations of Virgo and
Scorpio. However it did imply that events on the planet could also be in the balance.
3rd Fruit.
Did two astrology readings. One was what we would find there and the second was what dangers
await. Curious though. After the second I started getting this strange tune in my head and had to find
someone to interpret it. Turned out to be a song about some sort of revolution. Hargan should be
happy.
The two readings were:
Astrology Reading One: 'What may we expect to find on the Red Planet?'
As Time and Space come bending back to shape this star-speckled scene,
The tranquil tears of tragic joy still spread their silver sheen;
Along the Grand Canal still soar the fragile Towers of Truth;
Their fairy grace defends this place of Beauty, calm and couth.
Bone-tired the race that raised the Towers, forgotten are their lores;
Long gone the gods who shed the tears that lap these crystal shores.
Slow beats the time-worn heart of Mars beneath this icy sky;
The thin air whispers voicelessly that all who live must die --
Yet still the lacy Spires of Truth sing Beauty's madrigal
And she herself will ever dwell along the Grand Canal.
Astrology Reading Two: 'What dangers await on the Red Planet?'
Do you hear the people sing?
Singing a song of angry men?
It is the music of a people
Who will not be slaves again!
When the beating of your heart
Echoes the beating of the drums
There is a life about to start
When tomorrow comes!
Will you join in our crusade?
Who will be strong and stand with me?
Beyond the city walls
Is there a world you long to see?
Then join in the fight
That will give you the right to be free!
Do you hear the people sing?
Singing a song of angry men?
It is the music of a people
Who will not be slaves again!
When the beating of your heart
Echoes the beating of the drums
There is a life about to start
When tomorrow comes!
Will you give all you can give
So that our banner may advance
Some will fall and some will live
Will you stand up and take your chance?
The blood of the martyrs
Will water the deserts of Mars!
4th Fruit
It was time to go so we met at the docks. Our conveyance turned out to be an extra large bivalve
half-shell which was being pulled by three large orca. Several mermen were working around the shell
while Princess Annelsie, her handmaiden, and her bodyguard/captain - a rather large and muscular man
- were supervising. Most of the shell was left open but a small area had been partitioned off. Several
boxes and crates were being loaded on board.
For some strange reason Vila presented a bunch of flowers to the princess as we descended the
gangplank to the shell. Once our gear was secure we found places on the deck, out of the way.
Finally we sped off, travelling through the day and resting at night. Only the Princess knew Common
while both her and the Captain both knew Pasifikan. This gave Grendel the opportunity to practice his
Pasifikan and merfolk. Soon we were all having impromptu lessons in both languages.
13th Fruit
Finally we arrived above the sunken city. The spot was marked by a large raft, put there by the
Gentlefolks Society. Several small boats and some outrigger canoes were moored along side. A
building had been constructed on the raft and we could see various Alusian humans working around
it.
Upon arrival we were met by the current Society representative, a Dakota Brown. He told us that the
portal was about 50ft below. The raft was moored above the central pyramid.
Anyway we were invited to stay for lunch - Pasifikan style. As it turned out this took quite some time
to prepare but when we got it, about mid-afternoon, it was delicious. The roast pork was the best I had
ever tasted. While we were waiting we arranged to have our equipment waterproofed.
Afterwards we were shown examples of the local culture. It was 'interesting'.
14th Fruit
Finally we were ready to go. Before we left, waterbreathings were cast on us all and we were handed
the Pearls of Waterbreathing for the return trip. We slipped below the waves. Down below we could
see the sunken city stretched out below us. The central pyramid was the most distinctive feature. Four
large roads radiated out from each face. Four large buildings were placed equidistant around the
pyramid all surrounded by a circular road. Other buildings and more radial and more concentric roads
made up the town.
The west main road led to a large square. Arranged around the square, two to each non-road side were
the trilithon portals, 8ft high and 5ft wide. Around one of the northern trilithons was a collection of
merman guards. It was this one we were led towards.
.2.
The plane of exit of the portal was also Alusia. From somewhere, Ghengis produced a live pig, put a
rope around it and tossed it through the portal then pulled it back after a minute. The pig was still alive.
Last magic to impact - Translocation. Ghengis then broke the pig's neck and offered the corpse to
Hargan as dinner. Hargan refused as he's a cook, not a butcher. Meanwhile Grendel did a Limited
Precog and saw the party in a dark corridor with torchlight shining at the far end.
It was dark down here so Ishmael put witchsights on the rest of us. While the rest of us dithered,
Ghengis went through the portal and was back a few moments later with a young girl in his arms. She
looked Pasifikan and was dressed in a kilt, shawl, blouse and sandals. My empathy detected something
odd in her mind, as if something had broken. Bit out of my league unfortunately. The Generic True
Name of the animal that provided the wool was something called a 'Martian Merino'.
Ghengis told us what he had found. It was dark and cold, but dry, on the other side. A road led from
the trilithon square and went towards a walled city, inside which was a pyramid. He had seen her with
witchsight and decided to bring her back for questioning.
Just then she woke up and began to scream hysterically before babbling something in a language similar
to Pasifikan. One of the merfolk tried translating but all he could make out was that she had been sent
to watch if something came through and something about a prophecy.
It was finally decided to take her back in the hope that she would calm down in familiar surroundings.
So, once we had Resist Colds, all round we went through.
It was dark on the other side alright, mainly because it was night. My eyes quickly adapted and I was
able to recognise several familiar constellations, enough to tell me we were somewhere just north of the
equator. The city and the road was there, just as Flash said, but he failed to mention the fire burning on
top of the pyramid. The road led to a large gate in the city walls, about a mile away, and, around us,
we could make put other structures. Just then we saw a fast moving object rising in the west. It looked
like a small moon.
The girl (Generic True Name - Human) was gesturing frantically at us to follow her so we did. Just
before we left I quickly checked the other trilithons. No other portal keys were in.
The other structures around the portal square proved to be mausoleum and it was towards one of these
we were led into. She did something to a panel in the side of the crypt and a section of floor opened
up showing rough hewn steps leading down. After we entered the trapdoor, the girl closed it behind us
by using a lever on the tunnel wall.
It was dark down here and all we had were our witchsight. So I cast a Friendly Light on my crystal
dagger which only Grendel and myself could see. The steps went down 600ft before reaching a rough
hewn tunnel which we proceeded along.
As we walked we noticed that the air was thinner here than it was on Alusia but we weighed less, about
half of what we were on Alusia. The girl was looking very nervous, especially at the point where we
estimated we were passing under the city walls. After about a mile or so, the tunnel walls changed from
rough-hewn to brick and it was obvious, that we were in a sewer. Finally we reached a junction of
sewers which formed a large, circular room. A platform had been built over the ground, on which was
a large table. Two other exits led from here and, at each exit, including the one we came through, were
a couple of guards. Another couple were at the table talking. All were dressed similarly to the girl in
dark colours. When the girl saw them she became relieved, shouted something out which Grendel
interpreted as being 'They're here' and rushed up onto the platform. At this everyone, including the
guards, became excited.
Ghengis strode boldly up the steps to the platform and introduced himself as 'Hope of Mankind'. The
woman at the end of the table, who the girl was currently hugging, looked rather quizzical at that. She
then rubbed an amulet around her throat and, in perfect Common, introduced herself at Cassandra and
the young girl as Miri, her daughter.
Cassandra told us that they were what was left of the Mutiny against the Warlord who had been ruling
Malachandra for as long as could be remembered. All the citizens were geased by the Warlord and his
priests so that they couldn't leave the city. I DAed a couple of guards and discovered that the geas rank
was 10 and the MA of the caster was 23. The priests worshipped, and were pacted to, a god called
Ares and they sucked the blood of innocents by sacrifice when Terror and Fear rode high in the sky.
The Warlord was a combination fire/mind/necro mage and his priests are a mixture of mind and necro
mages. He resided deep in the middle of the pyramid and his priests/minions wore his symbol - a rams
head over flames. While she was explaining Ghengis was working his way through a check-list of evil.
It looked like he wanted to serve the Warlord with a citation or something.
She then told us that a blank tablet in her possession suddenly had writing appear on it. From it's
directions they had found the portal key then dug a tunnel to the portal square, inserted the portal key
in the appropriate trilithon, and waited for heros to come through to help remove the Warlord. The way
to do this was to find his death which was currently located under the Face of Mars, and return it to
him. I suspected that the Warlord was undead.
Once the information on how to destroy the Warlord had been placed on the tablet it had erased itself
as many of the original mutineers were wiped out in the subsequent battle. The information was
supposed to have reappeared in twenty years but, instead, it took 400 years. Someone forgot to carry
the two?
To make things worse, the Warlord was planning a grand project, designed to help him invade the third
planet - ours. This consisted of a large magical cannon which was being built on the slopes of the nearby
Great Mountain.
The only beings who might know where the Face is are those that dwell along the canals. They are
called the Seroni and are tall, thin beings with pointed ears, probably this world's equivalent of elves.
Their skin is so pale to be almost white. A few canals ran through the city so we guessed it would be
a matter of following one until we found some.
Just then there was an alarm from the guards. Something was coming down all three passages. The
guards went down one, just as a Wall of Stone appeared over a second, courtesy of Cassandra, and
we could see some humanoids approaching down the third. At first I thought they were undead but they
proved to be some of the Warlord's minions. They were all dressed in grey. Cassandra later told us
they were Grey Guardians. They are Mind Adepts. There were also Red and Black Guardians which
are Fire and Necro Adepts respectively.
All of them were protected by Undetectabilities so we could only see one or two each. There proved
to be five. Three were charging down the front, a fourth was right behind while a fifth (with more rank
symbols than the others) lagged back preparing to cast spells. Since we knew them to be Mind Mages
Ghengis and Hargan went forward to meet them while Grendel dropped a Mind Special Counter on
the platform. Ishmael blasted the area with Blackfire then went in himself. Vila starting casting
Quicknesses.
Just then Ghengis fell over, the victim of a Mental Attack and there was nothing I could do about it.
Grendel went in to fill the gap by standing astride Ghengis's supine form.
 
There wasn't a lot I could do to directly affect the opposition so I dropped Coruscades on Grendel and
Ghengis (just before he fell over) while Ishmael put Shadowform on Hargan. Following that, I put a
Wall of Darkness behind the spellcaster in the corridor to block off their retreat.
Meanwhile the frontline fight was raging on. Two had already dropped, one courtesy of Vila's Sleep
spell. Both Grendel and Hargan were showing battle damage so I went behind Hargan to assist with
Healing spells. Grendel backed off to let Ishmael in. Hargan was badly stunned for a short while,
another effect I wasn't able to do much about, but he was lucky enough to recover quickly. Then
Hargan took a mighty blow which laid him low. At that moment I felt a Trollskin spell impact on him
but realised that a Healing potion was required quickly in order to give him a better chance of survival.
So one of my 20pters went down his throat.
By then it was all over. The remaining guardians were either dead or slept. Cassandra's guards had also
been victorious in their fight and returned. They wanted to immediately kill the ones we had slept - so
did Ishmael.
.3.
Fortunately we were able to talk them out of that. One of the guards were dead, another had a broken
arm, and a third had a nasty slash on the leg. While I was dealing to them, Genghis was eagerly
disposing of the bodies by stuffing them in something he called a 'Well of Worlds'. He was so eager that
I had to stop him from grabbing the dead guard as well.
Just then there was an alarm that there could be more coming so we all decided to bug out. We headed
off down the sewers, crossed a few ramps, before reaching an area where a crude settlement had been
built, deep under the city, way out of telepathy range.
The dead and injured were rapidly conveyed to their infirmary where their healers were waiting. Their
leader, a Rank 6 Healer, was rather surprised, and a bit annoyed at us for bringing in a dead body but
his expression changed after the resurrection worked. It was a pity I couldn't communicate with the
other Healers though otherwise I could have apologised for being pushy in his infirmary. Also, much
to Cassandra's surprise the guard's geas was gone. Could be useful. This led Hargan to suggest a
'sure-fire' method for removing everyone else's geas. A death and life mission he called it. Rather too
drastic for my tastes.
After dealing with that, I asked to examine the tablet that had been found. It proved to be a thin sheet
of metallic material closely inscribed with Pasifikan runes. The metal is a bronze alloy and was
preserved against corrosion. The runes themselves are similar to those found in the ruins at Pasifika and
Serendip. I couldn't detect any other magics on it.
Once we had the runes translated they gave directions to a trove of items useful in the plan to defeat
the Warlord and a letter from the past. The letter read:
'To Katelina, our child and our hope...
Our names are Sione and Akenese. We are your true parents, but by the time you are able to read
these words we will be twenty years dead, having given our lives for the eventual freedom of the people
of Malachandra.
The auguries tell us that this is the only way. We have concealed the last of the keys to the portals which
stand outside the city in the secret place. You should place the key in the gate in the hope and
expectation that others will find it. These others will be able to leave Malachandra and seek the
Warlord's death in the place where it is hidden, under the Face of Mars. We do not know where this
is, but believe those who dwell outside may know of it. It is not unguarded, this we do know, and we
can but hope that those who come to explore through the gate will be strong and will be willing. The
death must then be taken to the Warlord and touched to his cursed flesh. We have also placed a certain
amulet in the secret place that will allow you to speak with them if they know not our tongue. There are
other things there that may be useful, or may serve as reward for those who risk their lives for freedom.
Our hope and prayers go with you. May Tane Mahuta smile on you, our child
Sione
Akenese'
But because of the error in the original enchantment the tablet had been passed down from descendant
to descendant. Cassandra was that descendant.
We then checked out the treasure cache. Not many items there but there was one for each of us.
Curious though, it was as if whoever had put them there knew roughly who would be coming through.
Mine was a device that, when triggered, projected a view of the night sky as seen from that point in
time. Very useful for reading the night sky rituals. There was also a feature that would identify the
location of known astronomical objects.
We spent the night in a six bed bunkroom.
15 Fruit
Next day a young girl came in with breakfast. While the others went off to 'interview' the prisoners I
checked on the patients in the infirmary.
A while later Ghengis came rushing in. The first one that they had woken up had killed himself with a
hollow tooth containing a rather virulent poison. Vila wanted him resurrected so I did so. The other one,
a woman, also had a poisoned tooth so that was removed. Then the guy tried killing himself again, this
time with poison under the fingernails. Again I was able to neutralise it. However Vila wasn't able to
get any useful information out of either of them so we gave up in the end. Let Cassandra's people deal
with them.
There wasn't much more information we could gain here so we set off on our mission. Before we left
Vila had managed to convince Cassandra to pass over her throat translation amulet. Hope he
remembers to give it back.
It was night as we made our way through the City of the Dead and headed towards the south-west
canal. This was the only one that was still full of water and was the most probable one to lead us
towards a Sauran city. There was a good chance that someone there would know the location of the
Face of Mars.
We climbed over the canal stopbanks a reached a path that ran alongside the canal. Soon we were
heading away from the city, upstream. Phobos was streaking overhead and I noticed that the night was
darker and there were more stars. Hargan was doing leaps and bounds as we progressed.
It took us two and a half hours to reach the edge of the farmed area around the city. We were all
Unseen so it wasn't too hard to evade the guards.
16 Fruit
Five hours later it was dawn. In the dawn's pink light I could see Freya and another bright 'star' which
I surmised to be Alusia. We could see a black figure in a boat up ahead who was fishing. At first glance
it looked like a humanoid seal completely covered in fur and with long whiskers. Ghengis commented
that here was a good market for razors. Vila, Ghengis, and I went to have a closer look.
.4.
The entity's name was Hyoi (GTN = Uross) and he told us that his village was several miles further
upcanal. At this close range he looked more like an otter than a seal. He offered us a few of the fish he
had caught. Generic Martian Trout they turned out to be. According to him they were good eating.
They were too when we had them for breakfast, along with some of the red moss growing nearby.
No he hadn't heard of the Face of Mars but the village priest might know. He worshipped Poseidon.
Hyoi went upriver in his boat while we walked. On the way there was a lot of banter between Ghengis
and Ishmael. Vila thought they were both mad. He's probably right.
A couple of hours later we reached the Uross village It was surrounded by a wooden stockade fence
and was built into the canal side of the embankment. Two guards wielding spears were at the entrance
but we had no difficulty in getting in.
Once inside we found the local priest. Yes the Seroni probably would know where the Face was but
we had missed their trading ship by four days. It would take us a month or so to walk to their city.
(Incidently he referred to Malachandra as The Dark City. No one went there).
I decided to cut to the heart of the matter and asked, through Vila, whether or not the priest knew the
location of the Face. He didn't but offered to do a Waters of Vision. We accepted so he removed the
cover off a font, which contained some oddly blue water, and incanted over it. The picture formed of
what appeared to be a humanoid face mask, made out of stone, looking straight up, resting on a sandy
red plain. There was no sign of anything green in the area. It looked very old and weathered but didn't
appear natural.
As far as the priest could tell it was a very long way off and he suggested that we should see the Seroni
first.
After a lunch of red bread and marinated fish we headed off again. Since it was going to take so long
to walk I decided to cast Wings on myself and do a test flight. The best I could get was 100ft above
the canal where the air was moist enough to provide lift. This was only 10 odd feet above the height of
the embankment. Away from the canal the air was thinner and I couldn't fly very high, about 20ft max.
We finally settled on 50ft above the water, just about the same height as the path. So I cast Wings on
the others and we all flew off.
Near the horizon, out in the desert, he spotted a dust cloud which didn't seem natural. He believed it
was a small horde (a hordette?) of Thark which were on their way to attack the Uross village we had
left.
From what we could see it was a good possibility that he was correct in his supposition so we U-turned
to tell a nearby Uross workcamp, who were making repairs to the embankment, then, as they left
rapidly to alert the village (one of them was a Water Mage with Mage Current) we flew off to intercept
the Thark.
As we did so the Thark horde swept into the arable area along the canal. We could see a small group
of seven riding eight legged lizard like creatures, later identified as thoats. The Thark themselves looked
like a cross between ogres and lizardmen.
We landed near a grove of trees that the Thark were passing and, while Ghengis challenged their
leader, Vila Quickened us while I put Coruscades on Ishmael and Hargan. Hargan had his bow out and
was shooting at the opposition as they charged at us.
The leader ignored Ghengis's call for single combat so he flew back to join us. Ishmael then wanted me
to put up a Wall of Starlight with the reasoning that since these looked like lizards they were Dark
aspected. I thought he was wrong since that didn't logically follow, especially since they were operating
during the day, and said so, but I did it anyway. Turned out that I was right. They were Light Aspected.
So much for that wall.
The fight was fast and furious - well fast for us anyway. Several of us had to dodge trample attacks
from the thoats, including the ones without riders. In fact the Thoats proved to be semi-sentient, more
so than the average warhorse and fiercely protective of it's rider. The Tharks were attacking with large
battleaxes which was causing Ghengis some difficulty.
It was magic that turned the tide, between Grendel's mental attacks, Vila's slowness and Ishmael's
Blackfire, that gave us the victory in the end but at the cost of the party extremely fatigued and some
members badly injured. The Tharks and Thoats gave no quarter and fought to the bitter end. We were
forced to kill them all, just to survive.
The Tharks didn't have much in the way of salvage either. Fortunately for us, a bunch of Uross showed
up, with the intention of aiding us in the battle but arrived too late, and one of them was able to create
Waters of Healing. Unfortunately none of them had any Restoratives.
.5.
Hargan examined the Thark hide and announced it would make very good leather so Ghengis and
Ishmael started putting in orders for boots, belts and other stuff. Vila objected to us carrying around
smelly hides with us. Finally Grendel zapped the hides back to the Guild for safekeeping until we got
back.
The next Uross village was 10 miles further up-canal so, after looting the bodies, we flew over there
and spent the night.
17 Fruit
Before leaving Hargan was presented with two Waters of Strength. We flew off and camped
somewhere along the canal.
18 Fruit
More flying. Passed the 500 mile point from Malachandra. Landed at another Uross village where
Ghengis nearly managed to insult the chief and probably got nearly got us fed to the Hanakra -
crocodile-like toothy creatures in the canal. Hargan paid for our stay by teaching the natives about
bows and arrows.
19 Fruit
More flying. Grendel was scanning the canal for a Hanakra as he wanted to catch one as their hide also
made good armour. Vila decided to fly behind Grendel so he could watch the spectacle of a Hanakra
leaping out of the water to gobble up the Mind Mage that ventured too close. I believed Grendel's
attempt was doomed to failure as the canal was nearly a mile wide, telepathy only ranges for a few
hundred feet and we were flying close to the edge. Hanakra are more likely to be in the middle.
Finally we landed somewhere along the canal.
20 Fruit.
Still more flying. Just before we landed we could see something glinting in the distance ahead. It was
probably the Seroni city so we flew an extra hop that night so we could walk in the next morning.
===21 Fruit===

Revision as of 02:55, 28 March 2026

Scribe Notes

Summary

Adventure: Mission to Malachandra
GM: Jacqui
Season: Autumn 798 WK

Party
Time on adventure
1 Fruit '98 - 27 Vintage (Duration 87 days)
Employer
Princess Annelsie from the mer-kingom of Pasifika
Mission
To explore beyond the recently reactivated portal to Malachandra
Places Visited
The planet Thunor
Malachandra
Karsoon - Seroni city dedicated to Athena
Biblis-Fons - Seroni city dedicated to Zeus
Tharsis - Seroni city dedicated to Hera
Ascaraus Lacus - Seroni city dedicated to Aphrodite
Candor - Seroni city dedicated to Hermes
Lunae Lacus - Seroni city dedicated to Artemis
Idaeus - Seroni city dedicated to Demeter
Niliacus - Seroni city dedicated to Demeter
Oxia - Seroni city dedicated to Apollo
Dinsoor - Seroni city dedicated to Dyonisis
Cydon - Seroni city dedicated to Dyonisis
The Face of Mars
Major NPCs encountered
Dakota Brown - representative from Gentlefolks Society
Miri - young Malachandrian girl
Cassandra - her mother and leader of the Mutiny
Warlord of Malachandra - Tuku
Hyoi - Uross fisherman
Captain Cassandra - Guard captain at Karsoon
Augray - Seroni Bardic mage at Keroon
Theadorn - Priestess of Athena at Keroon
Ares - God of War
Original Scribe Notes
Media:Snau9802.zip

Scribe Notes

1st Fruit '98 WK At last. Guild meeting time again. There were other missions that were of interest but the one I finally selected was announced by Princess Annelsie from the mer-kingdom of Pasifika. Yes, she was a mermaid but on this occasion she was in human-form. She was a tall, olive skinned woman with ;long, dark hair and was currently wearing a blue-green gauzy long dress which fortunately hid more than it revealed. The bit that held my interest was the fact that this mission had to do with the Seven Cities of Pasifika, which I had taken an interest in. Apparently they used to be inhabited by philosopher/mages and I suspected that many secrets of Magecraft was still hidden there somewhere waiting to be discovered. This mission involved the Central City, named Pasifika, which had sunk beneath the sea at about the time of Penjarre. It, and the other cities, had a set of six trilithon portals which connected that city to the others. At this time most of them had been deactivated. Princess Annelsie told the assembled that the portal to the city known as Malachandra had been reactivated just over three months ago and her father, King Kierl, wanted a party of adventurers to go through and see what was on the other side. So far, nothing had come through but guards had been posted at this end, just in case. From my researches I knew that Malachandra was located on the world of Thunor, the fourth planet out from the sun (Alusia was the third) and that city was associated with the element of fire. Thunor itself appears as a red, starlike, object in the sky and, astrologically, is also associated with fire. Payment for this mission was to be 2000sp, a Pearl of Waterbreathing, and salvage. So I assembled in the meeting room with the other members of the party. These were: Ghengis - 'I hit it'. He called himself a Holy Warrior, sworn to smite the forces of evil where-ever it is found. He's also a beginning firemage. He's stooped and bucklegged from several years of horseriding and had buck teeth which he was proud of. Hargan - 'I don't do the swimming thing'. He's a non-mage but does have the Detect Aura talent. He prefers using ranged weapons since he's Life Aspected and is also a good cook. In appearance he's 6' tall and a bit bulky and is dressed in sandy leather armour. Grendel - The only one I had adventured with before. He's a Mind Mage, as well as a warrior/military scientist and more mature than when we had first met. He's 5'9" with one emerald green eye and the other being sapphire blue. Also his hair is red with white streaks. He was clad in hard leather armour and carried a black orcish staff. Vila - a rather well known E&E thief. Also has a low ranked Remove Curse and is a low ranked Healer. He's 5'6", well dressed, and appeared to be in his early twenties. Ishmael - A Dark Celestial mage and one who seems in need of redemption. Struck me as a rather blood-thirsty type, especially when he said he was an assassin. Long curly hair and rather rough clothing. Finally I'm Phaeton. 5'4" sandy hair and tanned skin. I'm a Solar Celestial, and Master Healer as well as being a mid-level alchemist, artist and philosopher specialising in magic. Because of my pact with the Healer God, Diencecht, I'm not allowed to kill, which suits me just fine. After some discussion, and a feeling that the scribe notes needed to be kept secure by encryption, Hargan became the scribe while Grendel was the Military Scientist and Vila the party leader. Hargan had suggested that I become the leader. Thanks but no thanks. That's one job I definitely don't want. We then spoke about what we needed. The Princess's astrology reading indicated that the other side of the portal was very dry so we decided to stock up on food and water. A small handcart was obtained to help carry the supplies. Afterwards I obtained a Rank 11 Greater from Vila which cost 2000sp then a Lesser from the Guild Earth Mage for 600sp. Vila also had some 10pt Wiccan Restoratives which he distributed to the mages - one each. That night I tried Reading the Night Sky but the sky was too cloudy. 2nd Fruit Spent most of the day in the library searching to see if anyone else had been to Thunor. Couldn't find anything but did find a set about a trip to it's equivalent off-plane. Vila reckoned it could be helpful. That night could see enough of the night sky around Thunor to do a reading on what we could find there. What I got was: "Thunor rides high and bright in the constellation of the Scales. It is a time of judgement for the red planet. The scorpion's claws reach out, but grasp only emptiness. Death (the Scorpion) is separated from life (the Maiden) by judgement (the scales)". Extremely obvious as Thunor was currently in Libra which lay between the constellations of Virgo and Scorpio. However it did imply that events on the planet could also be in the balance. 3rd Fruit. Did two astrology readings. One was what we would find there and the second was what dangers await. Curious though. After the second I started getting this strange tune in my head and had to find someone to interpret it. Turned out to be a song about some sort of revolution. Hargan should be happy. The two readings were: Astrology Reading One: 'What may we expect to find on the Red Planet?' As Time and Space come bending back to shape this star-speckled scene, The tranquil tears of tragic joy still spread their silver sheen; Along the Grand Canal still soar the fragile Towers of Truth; Their fairy grace defends this place of Beauty, calm and couth. Bone-tired the race that raised the Towers, forgotten are their lores; Long gone the gods who shed the tears that lap these crystal shores. Slow beats the time-worn heart of Mars beneath this icy sky; The thin air whispers voicelessly that all who live must die -- Yet still the lacy Spires of Truth sing Beauty's madrigal And she herself will ever dwell along the Grand Canal. Astrology Reading Two: 'What dangers await on the Red Planet?' Do you hear the people sing? Singing a song of angry men? It is the music of a people Who will not be slaves again! When the beating of your heart Echoes the beating of the drums There is a life about to start When tomorrow comes! Will you join in our crusade? Who will be strong and stand with me? Beyond the city walls Is there a world you long to see? Then join in the fight That will give you the right to be free! Do you hear the people sing? Singing a song of angry men? It is the music of a people Who will not be slaves again! When the beating of your heart Echoes the beating of the drums There is a life about to start When tomorrow comes! Will you give all you can give So that our banner may advance Some will fall and some will live Will you stand up and take your chance? The blood of the martyrs Will water the deserts of Mars! 4th Fruit It was time to go so we met at the docks. Our conveyance turned out to be an extra large bivalve half-shell which was being pulled by three large orca. Several mermen were working around the shell while Princess Annelsie, her handmaiden, and her bodyguard/captain - a rather large and muscular man - were supervising. Most of the shell was left open but a small area had been partitioned off. Several boxes and crates were being loaded on board. For some strange reason Vila presented a bunch of flowers to the princess as we descended the gangplank to the shell. Once our gear was secure we found places on the deck, out of the way. Finally we sped off, travelling through the day and resting at night. Only the Princess knew Common while both her and the Captain both knew Pasifikan. This gave Grendel the opportunity to practice his Pasifikan and merfolk. Soon we were all having impromptu lessons in both languages. 13th Fruit Finally we arrived above the sunken city. The spot was marked by a large raft, put there by the Gentlefolks Society. Several small boats and some outrigger canoes were moored along side. A building had been constructed on the raft and we could see various Alusian humans working around it. Upon arrival we were met by the current Society representative, a Dakota Brown. He told us that the portal was about 50ft below. The raft was moored above the central pyramid. Anyway we were invited to stay for lunch - Pasifikan style. As it turned out this took quite some time to prepare but when we got it, about mid-afternoon, it was delicious. The roast pork was the best I had ever tasted. While we were waiting we arranged to have our equipment waterproofed. Afterwards we were shown examples of the local culture. It was 'interesting'. 14th Fruit Finally we were ready to go. Before we left, waterbreathings were cast on us all and we were handed the Pearls of Waterbreathing for the return trip. We slipped below the waves. Down below we could see the sunken city stretched out below us. The central pyramid was the most distinctive feature. Four large roads radiated out from each face. Four large buildings were placed equidistant around the pyramid all surrounded by a circular road. Other buildings and more radial and more concentric roads made up the town. The west main road led to a large square. Arranged around the square, two to each non-road side were the trilithon portals, 8ft high and 5ft wide. Around one of the northern trilithons was a collection of merman guards. It was this one we were led towards. .2. The plane of exit of the portal was also Alusia. From somewhere, Ghengis produced a live pig, put a rope around it and tossed it through the portal then pulled it back after a minute. The pig was still alive. Last magic to impact - Translocation. Ghengis then broke the pig's neck and offered the corpse to Hargan as dinner. Hargan refused as he's a cook, not a butcher. Meanwhile Grendel did a Limited Precog and saw the party in a dark corridor with torchlight shining at the far end. It was dark down here so Ishmael put witchsights on the rest of us. While the rest of us dithered, Ghengis went through the portal and was back a few moments later with a young girl in his arms. She looked Pasifikan and was dressed in a kilt, shawl, blouse and sandals. My empathy detected something odd in her mind, as if something had broken. Bit out of my league unfortunately. The Generic True Name of the animal that provided the wool was something called a 'Martian Merino'. Ghengis told us what he had found. It was dark and cold, but dry, on the other side. A road led from the trilithon square and went towards a walled city, inside which was a pyramid. He had seen her with witchsight and decided to bring her back for questioning. Just then she woke up and began to scream hysterically before babbling something in a language similar to Pasifikan. One of the merfolk tried translating but all he could make out was that she had been sent to watch if something came through and something about a prophecy. It was finally decided to take her back in the hope that she would calm down in familiar surroundings. So, once we had Resist Colds, all round we went through. It was dark on the other side alright, mainly because it was night. My eyes quickly adapted and I was able to recognise several familiar constellations, enough to tell me we were somewhere just north of the equator. The city and the road was there, just as Flash said, but he failed to mention the fire burning on top of the pyramid. The road led to a large gate in the city walls, about a mile away, and, around us, we could make put other structures. Just then we saw a fast moving object rising in the west. It looked like a small moon. The girl (Generic True Name - Human) was gesturing frantically at us to follow her so we did. Just before we left I quickly checked the other trilithons. No other portal keys were in. The other structures around the portal square proved to be mausoleum and it was towards one of these we were led into. She did something to a panel in the side of the crypt and a section of floor opened up showing rough hewn steps leading down. After we entered the trapdoor, the girl closed it behind us by using a lever on the tunnel wall. It was dark down here and all we had were our witchsight. So I cast a Friendly Light on my crystal dagger which only Grendel and myself could see. The steps went down 600ft before reaching a rough hewn tunnel which we proceeded along. As we walked we noticed that the air was thinner here than it was on Alusia but we weighed less, about half of what we were on Alusia. The girl was looking very nervous, especially at the point where we estimated we were passing under the city walls. After about a mile or so, the tunnel walls changed from rough-hewn to brick and it was obvious, that we were in a sewer. Finally we reached a junction of sewers which formed a large, circular room. A platform had been built over the ground, on which was a large table. Two other exits led from here and, at each exit, including the one we came through, were a couple of guards. Another couple were at the table talking. All were dressed similarly to the girl in dark colours. When the girl saw them she became relieved, shouted something out which Grendel interpreted as being 'They're here' and rushed up onto the platform. At this everyone, including the guards, became excited. Ghengis strode boldly up the steps to the platform and introduced himself as 'Hope of Mankind'. The woman at the end of the table, who the girl was currently hugging, looked rather quizzical at that. She then rubbed an amulet around her throat and, in perfect Common, introduced herself at Cassandra and the young girl as Miri, her daughter. Cassandra told us that they were what was left of the Mutiny against the Warlord who had been ruling Malachandra for as long as could be remembered. All the citizens were geased by the Warlord and his priests so that they couldn't leave the city. I DAed a couple of guards and discovered that the geas rank was 10 and the MA of the caster was 23. The priests worshipped, and were pacted to, a god called Ares and they sucked the blood of innocents by sacrifice when Terror and Fear rode high in the sky. The Warlord was a combination fire/mind/necro mage and his priests are a mixture of mind and necro mages. He resided deep in the middle of the pyramid and his priests/minions wore his symbol - a rams head over flames. While she was explaining Ghengis was working his way through a check-list of evil. It looked like he wanted to serve the Warlord with a citation or something. She then told us that a blank tablet in her possession suddenly had writing appear on it. From it's directions they had found the portal key then dug a tunnel to the portal square, inserted the portal key in the appropriate trilithon, and waited for heros to come through to help remove the Warlord. The way to do this was to find his death which was currently located under the Face of Mars, and return it to him. I suspected that the Warlord was undead. Once the information on how to destroy the Warlord had been placed on the tablet it had erased itself as many of the original mutineers were wiped out in the subsequent battle. The information was supposed to have reappeared in twenty years but, instead, it took 400 years. Someone forgot to carry the two? To make things worse, the Warlord was planning a grand project, designed to help him invade the third planet - ours. This consisted of a large magical cannon which was being built on the slopes of the nearby Great Mountain. The only beings who might know where the Face is are those that dwell along the canals. They are called the Seroni and are tall, thin beings with pointed ears, probably this world's equivalent of elves. Their skin is so pale to be almost white. A few canals ran through the city so we guessed it would be a matter of following one until we found some. Just then there was an alarm from the guards. Something was coming down all three passages. The guards went down one, just as a Wall of Stone appeared over a second, courtesy of Cassandra, and we could see some humanoids approaching down the third. At first I thought they were undead but they proved to be some of the Warlord's minions. They were all dressed in grey. Cassandra later told us they were Grey Guardians. They are Mind Adepts. There were also Red and Black Guardians which are Fire and Necro Adepts respectively. All of them were protected by Undetectabilities so we could only see one or two each. There proved to be five. Three were charging down the front, a fourth was right behind while a fifth (with more rank symbols than the others) lagged back preparing to cast spells. Since we knew them to be Mind Mages Ghengis and Hargan went forward to meet them while Grendel dropped a Mind Special Counter on the platform. Ishmael blasted the area with Blackfire then went in himself. Vila starting casting Quicknesses. Just then Ghengis fell over, the victim of a Mental Attack and there was nothing I could do about it. Grendel went in to fill the gap by standing astride Ghengis's supine form.

There wasn't a lot I could do to directly affect the opposition so I dropped Coruscades on Grendel and Ghengis (just before he fell over) while Ishmael put Shadowform on Hargan. Following that, I put a Wall of Darkness behind the spellcaster in the corridor to block off their retreat. Meanwhile the frontline fight was raging on. Two had already dropped, one courtesy of Vila's Sleep spell. Both Grendel and Hargan were showing battle damage so I went behind Hargan to assist with Healing spells. Grendel backed off to let Ishmael in. Hargan was badly stunned for a short while, another effect I wasn't able to do much about, but he was lucky enough to recover quickly. Then Hargan took a mighty blow which laid him low. At that moment I felt a Trollskin spell impact on him but realised that a Healing potion was required quickly in order to give him a better chance of survival. So one of my 20pters went down his throat. By then it was all over. The remaining guardians were either dead or slept. Cassandra's guards had also been victorious in their fight and returned. They wanted to immediately kill the ones we had slept - so did Ishmael. .3. Fortunately we were able to talk them out of that. One of the guards were dead, another had a broken arm, and a third had a nasty slash on the leg. While I was dealing to them, Genghis was eagerly disposing of the bodies by stuffing them in something he called a 'Well of Worlds'. He was so eager that I had to stop him from grabbing the dead guard as well. Just then there was an alarm that there could be more coming so we all decided to bug out. We headed off down the sewers, crossed a few ramps, before reaching an area where a crude settlement had been built, deep under the city, way out of telepathy range. The dead and injured were rapidly conveyed to their infirmary where their healers were waiting. Their leader, a Rank 6 Healer, was rather surprised, and a bit annoyed at us for bringing in a dead body but his expression changed after the resurrection worked. It was a pity I couldn't communicate with the other Healers though otherwise I could have apologised for being pushy in his infirmary. Also, much to Cassandra's surprise the guard's geas was gone. Could be useful. This led Hargan to suggest a 'sure-fire' method for removing everyone else's geas. A death and life mission he called it. Rather too drastic for my tastes. After dealing with that, I asked to examine the tablet that had been found. It proved to be a thin sheet of metallic material closely inscribed with Pasifikan runes. The metal is a bronze alloy and was preserved against corrosion. The runes themselves are similar to those found in the ruins at Pasifika and Serendip. I couldn't detect any other magics on it. Once we had the runes translated they gave directions to a trove of items useful in the plan to defeat the Warlord and a letter from the past. The letter read: 'To Katelina, our child and our hope... Our names are Sione and Akenese. We are your true parents, but by the time you are able to read these words we will be twenty years dead, having given our lives for the eventual freedom of the people of Malachandra. The auguries tell us that this is the only way. We have concealed the last of the keys to the portals which stand outside the city in the secret place. You should place the key in the gate in the hope and expectation that others will find it. These others will be able to leave Malachandra and seek the Warlord's death in the place where it is hidden, under the Face of Mars. We do not know where this is, but believe those who dwell outside may know of it. It is not unguarded, this we do know, and we can but hope that those who come to explore through the gate will be strong and will be willing. The death must then be taken to the Warlord and touched to his cursed flesh. We have also placed a certain amulet in the secret place that will allow you to speak with them if they know not our tongue. There are other things there that may be useful, or may serve as reward for those who risk their lives for freedom. Our hope and prayers go with you. May Tane Mahuta smile on you, our child Sione Akenese' But because of the error in the original enchantment the tablet had been passed down from descendant to descendant. Cassandra was that descendant. We then checked out the treasure cache. Not many items there but there was one for each of us. Curious though, it was as if whoever had put them there knew roughly who would be coming through. Mine was a device that, when triggered, projected a view of the night sky as seen from that point in time. Very useful for reading the night sky rituals. There was also a feature that would identify the location of known astronomical objects. We spent the night in a six bed bunkroom. 15 Fruit Next day a young girl came in with breakfast. While the others went off to 'interview' the prisoners I checked on the patients in the infirmary. A while later Ghengis came rushing in. The first one that they had woken up had killed himself with a hollow tooth containing a rather virulent poison. Vila wanted him resurrected so I did so. The other one, a woman, also had a poisoned tooth so that was removed. Then the guy tried killing himself again, this time with poison under the fingernails. Again I was able to neutralise it. However Vila wasn't able to get any useful information out of either of them so we gave up in the end. Let Cassandra's people deal with them. There wasn't much more information we could gain here so we set off on our mission. Before we left Vila had managed to convince Cassandra to pass over her throat translation amulet. Hope he remembers to give it back. It was night as we made our way through the City of the Dead and headed towards the south-west canal. This was the only one that was still full of water and was the most probable one to lead us towards a Sauran city. There was a good chance that someone there would know the location of the Face of Mars. We climbed over the canal stopbanks a reached a path that ran alongside the canal. Soon we were heading away from the city, upstream. Phobos was streaking overhead and I noticed that the night was darker and there were more stars. Hargan was doing leaps and bounds as we progressed. It took us two and a half hours to reach the edge of the farmed area around the city. We were all Unseen so it wasn't too hard to evade the guards. 16 Fruit Five hours later it was dawn. In the dawn's pink light I could see Freya and another bright 'star' which I surmised to be Alusia. We could see a black figure in a boat up ahead who was fishing. At first glance it looked like a humanoid seal completely covered in fur and with long whiskers. Ghengis commented that here was a good market for razors. Vila, Ghengis, and I went to have a closer look. .4. The entity's name was Hyoi (GTN = Uross) and he told us that his village was several miles further upcanal. At this close range he looked more like an otter than a seal. He offered us a few of the fish he had caught. Generic Martian Trout they turned out to be. According to him they were good eating. They were too when we had them for breakfast, along with some of the red moss growing nearby. No he hadn't heard of the Face of Mars but the village priest might know. He worshipped Poseidon. Hyoi went upriver in his boat while we walked. On the way there was a lot of banter between Ghengis and Ishmael. Vila thought they were both mad. He's probably right. A couple of hours later we reached the Uross village It was surrounded by a wooden stockade fence and was built into the canal side of the embankment. Two guards wielding spears were at the entrance but we had no difficulty in getting in. Once inside we found the local priest. Yes the Seroni probably would know where the Face was but we had missed their trading ship by four days. It would take us a month or so to walk to their city. (Incidently he referred to Malachandra as The Dark City. No one went there). I decided to cut to the heart of the matter and asked, through Vila, whether or not the priest knew the location of the Face. He didn't but offered to do a Waters of Vision. We accepted so he removed the cover off a font, which contained some oddly blue water, and incanted over it. The picture formed of what appeared to be a humanoid face mask, made out of stone, looking straight up, resting on a sandy red plain. There was no sign of anything green in the area. It looked very old and weathered but didn't appear natural. As far as the priest could tell it was a very long way off and he suggested that we should see the Seroni first. After a lunch of red bread and marinated fish we headed off again. Since it was going to take so long to walk I decided to cast Wings on myself and do a test flight. The best I could get was 100ft above the canal where the air was moist enough to provide lift. This was only 10 odd feet above the height of the embankment. Away from the canal the air was thinner and I couldn't fly very high, about 20ft max. We finally settled on 50ft above the water, just about the same height as the path. So I cast Wings on the others and we all flew off. Near the horizon, out in the desert, he spotted a dust cloud which didn't seem natural. He believed it was a small horde (a hordette?) of Thark which were on their way to attack the Uross village we had left. From what we could see it was a good possibility that he was correct in his supposition so we U-turned to tell a nearby Uross workcamp, who were making repairs to the embankment, then, as they left rapidly to alert the village (one of them was a Water Mage with Mage Current) we flew off to intercept the Thark. As we did so the Thark horde swept into the arable area along the canal. We could see a small group of seven riding eight legged lizard like creatures, later identified as thoats. The Thark themselves looked like a cross between ogres and lizardmen. We landed near a grove of trees that the Thark were passing and, while Ghengis challenged their leader, Vila Quickened us while I put Coruscades on Ishmael and Hargan. Hargan had his bow out and was shooting at the opposition as they charged at us. The leader ignored Ghengis's call for single combat so he flew back to join us. Ishmael then wanted me to put up a Wall of Starlight with the reasoning that since these looked like lizards they were Dark aspected. I thought he was wrong since that didn't logically follow, especially since they were operating during the day, and said so, but I did it anyway. Turned out that I was right. They were Light Aspected. So much for that wall. The fight was fast and furious - well fast for us anyway. Several of us had to dodge trample attacks from the thoats, including the ones without riders. In fact the Thoats proved to be semi-sentient, more so than the average warhorse and fiercely protective of it's rider. The Tharks were attacking with large battleaxes which was causing Ghengis some difficulty. It was magic that turned the tide, between Grendel's mental attacks, Vila's slowness and Ishmael's Blackfire, that gave us the victory in the end but at the cost of the party extremely fatigued and some members badly injured. The Tharks and Thoats gave no quarter and fought to the bitter end. We were forced to kill them all, just to survive. The Tharks didn't have much in the way of salvage either. Fortunately for us, a bunch of Uross showed up, with the intention of aiding us in the battle but arrived too late, and one of them was able to create Waters of Healing. Unfortunately none of them had any Restoratives. .5. Hargan examined the Thark hide and announced it would make very good leather so Ghengis and Ishmael started putting in orders for boots, belts and other stuff. Vila objected to us carrying around smelly hides with us. Finally Grendel zapped the hides back to the Guild for safekeeping until we got back. The next Uross village was 10 miles further up-canal so, after looting the bodies, we flew over there and spent the night. 17 Fruit Before leaving Hargan was presented with two Waters of Strength. We flew off and camped somewhere along the canal. 18 Fruit More flying. Passed the 500 mile point from Malachandra. Landed at another Uross village where Ghengis nearly managed to insult the chief and probably got nearly got us fed to the Hanakra - crocodile-like toothy creatures in the canal. Hargan paid for our stay by teaching the natives about bows and arrows. 19 Fruit More flying. Grendel was scanning the canal for a Hanakra as he wanted to catch one as their hide also made good armour. Vila decided to fly behind Grendel so he could watch the spectacle of a Hanakra leaping out of the water to gobble up the Mind Mage that ventured too close. I believed Grendel's attempt was doomed to failure as the canal was nearly a mile wide, telepathy only ranges for a few hundred feet and we were flying close to the edge. Hanakra are more likely to be in the middle. Finally we landed somewhere along the canal. 20 Fruit. Still more flying. Just before we landed we could see something glinting in the distance ahead. It was probably the Seroni city so we flew an extra hop that night so we could walk in the next morning.

21 Fruit