Runeation: Difference between revisions
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==Scribe Notes== | ==Scribe Notes== | ||
===Information=== | ===Information=== | ||
<U>Fossergrim</U><BR> | <U>Fossergrim</U><BR> | ||
So there are these ice-blocks (2” x 2” x some) with runes on them. They have been coming through this portal | So there are these ice-blocks (2” x 2” x some) with runes on them. They have been coming through this portal | ||
| Line 50: | Line 49: | ||
Armed with this information – we set off to Ildrisholm via the portal, with Fang in tow. | Armed with this information – we set off to Ildrisholm via the portal, with Fang in tow. | ||
===Through the tree and back=== | |||
Styx showed us the tree that is the rune portal to Ildrisholm. He instructed us to touch it in quick succession on | |||
the same spot – so that our travelling time will be the same(ish). | |||
We arrived on a beautiful hill by a lovely tree in Ildrisholm. In our immediate attention were hoards of dark | |||
armies. Ogres, Goblins, walking Skeletons, Wolves carrying Skeletons, Skeletal Goats and who knows what | |||
else, surrounding our hill. | |||
It was a very quick visit. We definitely needed to think about this some more – so we took the nearest portal | |||
back to Seagate. | |||
Someone had the sense to ask what day it was. It turned out to be the 4th Fruit – two days since we stepped | |||
through the portal ten minutes ago. | |||
We did some philosophising about the nature of rune portals and Ms Hillborne went back over her divine | |||
discoveries. It came to light that Fang had, in one incarnation or another, been through another portal. This | |||
raised more questions about the nature and whereabouts of rune portals. Styx was of some little assistance | |||
there. | |||
===A time to Sail=== | |||
A decision was reached that we would sail to the mouths of the various rivers within 200 miles of our hill in | |||
Ildrisholm. At each point we would let Fang taste the water and tell us if that was the way to his home. | |||
Sven wisely alerted us to the dangers of taking a fossergrim with us – inasmuch as Fang would be tempted to | |||
charm, drown and eat us (in that order). Hammer provides us with a solution in the form of a compelling spell | |||
that he paints onto the fey in blood. Now, for a day at a time, one of the water mages can command him and he | |||
will obey to the letter. | |||
We sailed to Dolphin Bay on the Unicorn river, Snake river, Mirimar river, into the Five Sisters, on towards the | |||
Luna Empire into the Isles of Adventure. | |||
One night we were talking about the fact that the next rune block was about to expire when it did. Now we had | |||
two fossergrims on board. Sven got more agitated and Ms Hillborne found a friend – Cutie is her name. After | |||
some too’ing and fro’ing over the fate of Cutie we let Hammer work his magic again. | |||
Cutie has been ordered to swim home and we are following closely behind. And so we sail into the Isles of Adventure and the 14th of Fruit. | |||
Revision as of 09:12, 6 February 2026
Summary
Adventure: Runeation
GM: Jon McSpadden
Season: Autumn 826 WK
- Party
- Nendil Water Mage Leader
- Ms Hillborne Namer Military Scientist
- Loxi (Me) Earth Mage Scribe
- Aurora Air Mage
- Sven Water Mage
- Hammer Rune Mage (Fully – Hammer of the gods)
- Bedevier An extremely talented dog.
- Employer
- Styx, Rune Mage
- Payment
- We have each been blessed with rank 20 Greater Enchantments.
- The guild says that we can keep ay myrrh that we find after the first sixty pounds.
- I am, as per usual, a little confused by this arrangement but I’m sure it is all above board – so to speak.
- Mission
- There are these weird runes coming through the portal tree linked to Ildrisholm. We want you to investigate.”
Scribe Notes
Information
Fossergrim
So there are these ice-blocks (2” x 2” x some) with runes on them. They have been coming through this portal
at intermittent times. Five of them have been found so far. << I wonder how many were not found … >>
It turns out that these ice-blocks are transformed fossergrim via a special ice college spell.
Ms Hillborne dissipated that spell and hey presto – we had a fossergrim to talk to. Our water mages quizzed it and found out a few things.
He (Fang the fossergrim) was mucking about in his river by his waterfall when a tasty looking ‘big’ wondered by. Then he ‘woke up’ here, in an iron cage. He described the big as tall, looking somewhat like Sven but with the colour of Ms Hillborne and my type of hair – that is to say really tall (Over 6’), fair skinned with long platinum blonde hair.
Fang can tell, by taste I think, if a body of water is close to his home. This becomes very important.
Rune Cubes
Some divination had been done by guild staff members. We now know that they were created a week apart to
the minute (Duesday 6:53). Most importantly – we know that the spell of transformation only lasts for three
months.
Armed with this information – we set off to Ildrisholm via the portal, with Fang in tow.
Through the tree and back
Styx showed us the tree that is the rune portal to Ildrisholm. He instructed us to touch it in quick succession on the same spot – so that our travelling time will be the same(ish).
We arrived on a beautiful hill by a lovely tree in Ildrisholm. In our immediate attention were hoards of dark armies. Ogres, Goblins, walking Skeletons, Wolves carrying Skeletons, Skeletal Goats and who knows what else, surrounding our hill.
It was a very quick visit. We definitely needed to think about this some more – so we took the nearest portal back to Seagate.
Someone had the sense to ask what day it was. It turned out to be the 4th Fruit – two days since we stepped through the portal ten minutes ago.
We did some philosophising about the nature of rune portals and Ms Hillborne went back over her divine discoveries. It came to light that Fang had, in one incarnation or another, been through another portal. This raised more questions about the nature and whereabouts of rune portals. Styx was of some little assistance there.
A time to Sail
A decision was reached that we would sail to the mouths of the various rivers within 200 miles of our hill in Ildrisholm. At each point we would let Fang taste the water and tell us if that was the way to his home.
Sven wisely alerted us to the dangers of taking a fossergrim with us – inasmuch as Fang would be tempted to charm, drown and eat us (in that order). Hammer provides us with a solution in the form of a compelling spell that he paints onto the fey in blood. Now, for a day at a time, one of the water mages can command him and he will obey to the letter.
We sailed to Dolphin Bay on the Unicorn river, Snake river, Mirimar river, into the Five Sisters, on towards the Luna Empire into the Isles of Adventure.
One night we were talking about the fact that the next rune block was about to expire when it did. Now we had two fossergrims on board. Sven got more agitated and Ms Hillborne found a friend – Cutie is her name. After some too’ing and fro’ing over the fate of Cutie we let Hammer work his magic again.
Cutie has been ordered to swim home and we are following closely behind. And so we sail into the Isles of Adventure and the 14th of Fruit.