Uncertainty Principle: Difference between revisions
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Then says the mists of Borovia take people in but do not let them out and that it is most likely western kingdom time 300 | Then says the mists of Borovia take people in but do not let them out and that it is most likely western kingdom time 300 | ||
She then does a tarot reading for the reason we are here. | She then does a tarot reading for the reason we are here. She draws the 1 of Swords for the reason whoever brought us here meaning vengeance and justice. She says that the person who brought us here did it for assistance. The 8 of Swords is next reveling a dark prince on a throne, then The Don Jon, a prison lost in ages locked behind doors of amber. The charlatan, a card that lies but tells of a lonely windmill. Lastly a Raven showing a good outcome possibly. | ||
When questioned on this reading she revels information about an order of knights that were destroyed a few years ago by the vampire lord and an amber prison. | |||
Serina then leads us back out the camp and back towards the village of Borovia. When the group reach the bridge leading into the village Nick senses a deathly presence and soon a procession of ghosts move out of the village, over the bridge, and towards the castle. Serina says the procession contains outsiders who opposed the lord. The village of Borovia looks dilapidated but the 'Blood on the Vine' is present and we book in to stay the night. | |||
== Mil Sci == | == Mil Sci == |
Revision as of 05:36, 15 December 2024
Summary
Adventure Uncertainty Principle
GM Martin
Season Summer 825 WK
Night Weekends
Location The House of Ellis
Area Bowcourt and lands north
Level Medium
- Party
- D'Artagnan - Halfling Bard - Alex
- Roxanna - Human Mind Mistress - Paige
- Mattin - The Murder Hobbit - Kyan
- Tharlin - Dwarven Air Mage - Conal
- Firenya - Human Mind Mage - Mandos
- Nick Bone - Human Necromancer - Heather
- Fizz - Human Air Mage - Dean
- Employer
- Organized by ...
- Mission
- Requiring delicacy and discretion...
- Payment
- TBC
Scribe Notes
Duesday 1 Meadow
Started by meeting on training ground under a tree. The tree had moved positions and wasn't there previously and was also a cherry blossom tree blooming in summer. Underneath the tree we were met by 4 people 2 standing (most likely guards) and 2 sitting (our employers). The guards were introduced as Lazlo, a male who stayed lurking at the tree and Valentina, a woman who came to introduce us to our employers. Seated under the tree at a tea table was Lady Alexandra Anatasinova and Lord Yo. After introductions and pouring everyone individualized tea from the same tea set, Lady Alexandra gave some background on our job.
She was from the small county of Borovia, but Borovia had been invaded by the Drow and the people had fled as refugees and were now living in Superstition Mountains. They were going to reclaim Borovia but we weren't needed for that they had trained Borovian soldiers. Instead, our job as focused on the portal that used to operate between Borovia and the eastern lands of Kinlu that was now being used by the Drow as a portal to the Elven Isles. Lord Yo then stepped in to inform us of the actual Job. Apparently in 821 something happened to the portal and the outcome wasn't observed Lord Yo wanted us to time travel to before the invasion to modify the portal when it was being built. We would do this by picking up modified portal parts and swapping them out for the ones being used to build the Borovian portal. To Help with this job we were each given jade bracelets that would stabilize the time travel and allow for some communication between Lord Yo and our party, and a Ring to use to identify ourselves when picking up the portal parts. Then we finished all the paperwork for the guild and went our separate ways until the next day.
Lord Yo politely ending Fizz's interminable questioning: Tea time has ended All things pass in their season Cherry blossoms fall
We all made our ways from our dwellings to the De Rohan estate and were ushered past the rundown estate into the gardens by a rotund butler. In the gardens we made ourselves comfortable in an octagonal gazebo and within moments we were no longer in the slightly shabby gardens of the estate but were instead at the Mulberry estate surrounded by a well-kept red rose garden and met by Sir William de Mulberry. He offered us lunch and allowed us to pack some to take with us. He then took us further into the rose garden until we were surrounded by yellow roses and passed his brother Baron Henri tending to the gardens. Sir William was carrying a jade statue of a twisted serpent that he put down and stepped well away from. Our Jade bracelets heated up and vibrated and then we were no longer surrounded by roses but instead were standing in a stream surrounded by sheep. We decided to fly to Mittelmarkhauptstadt where we were to pick up the modified portal pieces from the university. When we got there we spent a night at a Inn outside the town before entering the next morning.
When entering we were pulled aside by the gate sergeant and told to wrap our weapons and to take care to follow the laws. The sergeant helped us find a urchin to guide us to the university. At the university we were met by a large statuesque woman named Janna who acted as deputy for the chancellor who we were to get our package from. She was the bearer of bad news as the package had been impounded by customs due to portals not being allowed in the town. She was able to recommend the employ of the Worshipful Guild of Legalists or the paying of direct fines to the customs officers (bribes). However, we almost immediately started plans on how to gain possession of the package without the delay of time or spending money and as such spent the rest of the day using mind speak while having our guide show us the warehouse district to plan a stealthy way to nick the package. Our Guide caught on to our possible plans and offered to take us to meet 'Bill' who was able to inform us about the guards and protection the customs warehouse employs. Our final act of the day was to return to the University to get enhanced magic, skills and stats and book into the Scholars' Inn rooms for the night.
Th'rsday 3 Meadow
After checking in to the Scholars, we left at around 11pm. Walking around a mostly empty town towards the warehouse district. When we got to the customs warehouse everyone went around the back. Firenya and Roxanna used ESP and Telepathy to identify the beings within the warehouse (4 dogs and 4 guards). Nick Warped a doorway into a back room. Matten entered first in werejackal form, Roxanna followed in were panther form, Climbing over a barrel to get into what seemed to be a cold storage. After verifying that the package was not in the cold storage. The group went through the alleys around the building to get to the outside of a side room, and once again checked the status of the living beings inside the building and then warping an entrance. This entrance alerts one of the guard dogs and Roxanna controls its mind to prevent being made. The package is easily identified and grabbed, Matten gets distracted by a Sarcophagus held in the same space and 3 other packages unaffiliated with the group get liberated from the space in the time it takes for everyone to get out. We then get back to the Scholars.The package we were meant to pick up is a hefty, decorated box with a silk cushion holding 5 quartz rods with characters embedded on each.
Flashback
We are given maps for Borovia created in 810 just before the invasion and Lady Alexandra Anatasinova informs us that Count Kree built a pass to elfhiam and didn't inform the elves so around the time we are being sent to.
Frysday 4 Meadow
The next day we leave MMHS and by midday we reach a boarder crossing. One of the Guards Falcon informs us that the previous owner of these lands as a vampire and Borovia was a hell hole for hundreds of years. He recommends the 'Blood on the Vine' as a place to stay. As we walk further into Borovia the buildings and roads look recently upgraded. The village of Borovia didn't have walls and continued the theme of recent upgrades with dilapidation peaking through. We go to the 'Blood on the Vine' and get a place to stay. A local provides information that there are currently elven ambassadors visiting the castle. Other locals aren't as friendly.
Reapsday 5 Meadow
Fizz talks to portal guard and gets a basic timeline of how long the workers will continue to work on the portal. We then travel to the castle to see if we can gain a cover story for being in the region by taking a job. A severe early 30's women in nice cloths of red and gold meets us on the stairs of the castle. She introduces herself as Alexandra the Castellan of the castle and a very dangerous witch. She says the count and countess were not present at the moment and that she does not have any jobs for us. Firenya tries to cast mind speak and it backfires so she speaks to her unborn self until the counter is cast. We go to explore some ruins for a bit and while casting detect undead Nick's spell backfires and he gets cursed resulting in mood ring eyes, no undead are found. When returning to the village Fizz talks to an elven engineer about the portal and finds out where the portal bits are stored and that they would be used the next day so a plan is quickly put into place to switch the parts the next morning.
Sunday 6 Meadow
At 12am Roxanna uses Precognition to see if the plan works and gets a vision of the group running out of town but the feeling of success. So D'Artagnan casts a spell to create 80 rats that lie in wait under a tarp covering the wood to be used tomorrow. Then the next morning Roxanna, Matten and Nick wait behind the back of the building that hold the portal parts for the workers to leave to get the site ready. Roxanna uses Esp and when the building is mostly empty Nick warps a entrance and almost immediately the box we need to swap out is spotted and switched and then they are out of there and moving back around the house. The bracelets start buzzing like they did when we traveled through time so the group runs for it.
??? ? ????
We tumble into a winter landscape in the afternoon so very much not in the right time. A woman is spotted in the woods across from us in colorful scarves and a beaded outfit. she Says that Madam Eva has been expecting us and introduces herself as Serina. She leads us to a campsite with similarly dressed people and then to a secluded spot where Madam Eva meets us.
She starts by doing a tarot reading for each member
D'Artagnan - One of Coins - Swashbuckler
Roxanna - Master of Stars - Ambition
Mattin - Horsemen - Death and Disaster
Tharlin - Six of Swords - Berserker and Beastial
Firenya - The Beggar - Change in fortune
Nick - Eight of Stars - Necromancer and Unhealthy obsessions
Fizz - One of Stars - Transmuter
Then says the mists of Borovia take people in but do not let them out and that it is most likely western kingdom time 300 She then does a tarot reading for the reason we are here. She draws the 1 of Swords for the reason whoever brought us here meaning vengeance and justice. She says that the person who brought us here did it for assistance. The 8 of Swords is next reveling a dark prince on a throne, then The Don Jon, a prison lost in ages locked behind doors of amber. The charlatan, a card that lies but tells of a lonely windmill. Lastly a Raven showing a good outcome possibly. When questioned on this reading she revels information about an order of knights that were destroyed a few years ago by the vampire lord and an amber prison.
Serina then leads us back out the camp and back towards the village of Borovia. When the group reach the bridge leading into the village Nick senses a deathly presence and soon a procession of ghosts move out of the village, over the bridge, and towards the castle. Serina says the procession contains outsiders who opposed the lord. The village of Borovia looks dilapidated but the 'Blood on the Vine' is present and we book in to stay the night.
Mil Sci
Buffs
Magic (caster) | Rk | Effects | Dur | Dt | Ro | Mt | Th | Fy | Nb |
---|---|---|---|---|---|---|---|---|---|
Darksword (Mt) | 7 | +8 BC%, +3 Dam. +7 vs Creature of Light | 12 min | ||||||
Shadowform (Mt) | 17 | 36% defense | 9 hours | ||||||
Vapour Breathing (Th) | 11 | ||||||||
Inspirational Song (Dt) | 6 |
Watch Order
1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 |
---|---|---|---|---|---|---|---|---|---|---|---|
??? | Tharlin | Dart | |||||||||
Rox | Mattin | ??? |
Calendar
Summer: Meadow 825 WK | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
Beltane Full Moon | 1 | Guild Meeting | 2 | 3 | 4 | 5 | White Lotus | 6 | ||||||
7 | 8 | 9 | 10 | 11 | 12 | 13 | ||||||||
14 | 15 | 16 | 17 | 18 | 19 | 20 | ||||||||
21 | 22 | 23 | 24 | 25 | 26 | 27 | ||||||||
28 | Full Moon | 29 | 30 | 1 | 2 | 3 | 4 | |||||||
Summer: Heat 825 WK | ||||||||||||||
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
5 | 6 | 7 | 8 | 9 | 10 | 11 | ||||||||
12 | 13 | 14 | 15 | 16 | 17 | 18 | ||||||||
19 | 20 | 21 | 22 | 23 | 24 | 25 | ||||||||
26 | Full Moon | 27 | 28 | 29 | 30 | 1 | 2 | |||||||
Summer: Breeze 825 WK | ||||||||||||||
Moonday | Duesday | W'ansday | Th'rsday | Frysday | Reapsday | Sunday | ||||||||
3 | Day of Death | 4 | 5 | 6 | 7 | 8 | 9 | |||||||
10 | 11 | 12 | 13 | 14 | 15 | 16 | ||||||||
17 | 18 | 19 | 20 | 21 | 22 | 23 | ||||||||
24 | Full Moon | 25 | 26 | 27 | 28 | 29 | 30 |