Romance in the South Seas: Difference between revisions

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==Scribe Notes==
==Scribe Notes==
Blah blah blah
31/12/92
Ever since I got back from that adventure in Glorantha, I've been a very busy girl. Not only did
I do HEAPS of training, including learning new spells, and skills, (and having to spend 600sp for
a curse removal as I was having nightmares about sharks) I've also been rather busy preparing for
a wedding - mine. Kryan and I decided to tie the knot properly. First, a Raphaelite wedding
tomorrow with most of the Guild to witness then a boat trip to my home islands to do it in
traditional fashion. Already some people reckon we're having a bureaucratic wedding - getting
married in triplicate.
I announced at the Guild meeting today, my intention of having a trip down south and would
anyone like to come for a holiday. Unfortunately there were quite a few adventures going out as
well so many of the people I would like to have come couldn't make it. Jhiselle for instance, or
Flamis. Or even the orcs.
I did get the following though. Kryan (of course), Gar, Valium and Grendel. For some reason
Guild Security insisted on the standard contract and clauses. Kryan became the party leader and
I became scribe (no-one else wanted to do it). I suggested Gar be the military scientist - just in
case.
That night I was dragged around the local 'entertainment' establishments by several of the Guild
women, including Flamis and Jhiselle. I lost count of the number of glasses of various alcoholic
beverages I consumed. I do have some recollection of jumping on the table and dancing with a
male courtesan who insisted on removing his clothing.
01/01/93
The next morning dawned overcast and very bright. About nine that morning there was a knock
on the door. It was Flamis. I told her to go away, punctuating it with a sock thrown in her general
direction (Gar later commented that, with other colleges, spells are more likely to be thrown.)
Finally she got me out of bed and helped me into my wedding dress, white with silvery blue trim,
topped off by a special pendant Kryan had given me which enhances physical beauty. Flamis wants
to borrow it for her wedding. She was wearing the red dress she got in Britannia.
We finally made it to the church in an open top carriage, about five minutes late. I was feeling
very nervous. Fortunately it was a quick service, hosted by a local Raphaelite monk. The church
was packed. I'm sure most of the Guild had turned up. Kryan was looking more handsome than
usual.
As we left the church I tossed the bouquet and managed to get it to land somewhere near Flamis.
We were supposed to take the carriage to the hall where the wedding feast was (catered by
Alphonses) but Kryan reckoned it wasn't safe. Knowing some Guild members, there was bound
to be a ward or two on it. I was still rather nervous about wards so I agreed. We decided to walk
instead.
After a short distance we discovered it was raining rice. Someone had levitated some rice and set
up a counterspelling ward which we triggered. Kryan reckoned we'd better avoid the bucket of
water someone had set up further down.
Once we got there, the party was in full swing. There were lots of wedding presents - the usual
items although, among the more unusual was a set of iron manacles from the orcs and a large
wooden coffin. Inside the coffin was a large spiked club. Kryan looked rather nervous about that,
especially when I pointed out that a club plays a large part in an orcish bonding ritual. I finally
decided to use it as a hat stand - which cheered him up. Did he really think I would hit him with
it? It turned out to be from Gar.
After a while we managed to slip out and off to a cottage where we could have a few hours alone.
Guild Security had been guarding the place making sure no one had done anything to it.
That night, some of Kryan's friends collected him for another party while I went out for a more
sedate party this time.
02/01/93
The next morning, I managed to drag myself out of bed and got things organised and packed for
the trip, then waited for Kryan.
Noon came and went, and still no Kryan. So I went looking for him. He wasn't at the Guild so I
went down to his old place. He wasn't there but I found Gar, Haarn, Grendel, Valium and Kree
all in a drunken heap on the floor - completely dead to the world. A pile of Kryan's stuff was in
the corner - but no Kryan.
I demanded to know where he was. First off, they didn't seem to recognise me, thinking I
belonged to Haarn. Then Gar muttered something about rescuing Kryan from the clutches of a
she-devil. That did it. I told Gar that if someone didn't come up with a sensible explanation in the
next few minutes I would throw a bucket of water over them. They didn't so I did. Gar copped
most of it.
So there was little ol' me staring down this huge muscly orc who towered over me. Finally he
backed down. I think swearing at him in orcish did the trick. He finally admitted they had packed
Kryan in a crate and put him on a ship north to Novadom. I sternly pointed out that Novadom
was south. Finally we all went up to the Guild to get a map. I finally proved my point, after
convincing Gar that he had the map upside down.
Fortunately the ship we were going on, the Wandering Star, was also dropping in on Novadom
on the way. I discovered that the ship Kryan was on was the Pride of Seagate, which had left
about 4 that morning. We weren't departing till nearly half three.
I left the others to get themselves sobered up and organised (with a stern warning to be on time)
and I went down to the ship. I saw the captain, Roderick Tarquin, stowed my gear and explained
the situation. He thought it was mildly amusing. By now I was beginning to see the humorous side
of it. I also suggested to him that he hoists full sail after we leave as I had a distinct impression
that we were going to get a favourable wind. He looked me up and down and wanted to know
if I was an Air, or Water Mage. I finally admitted it and promised not to alarm the crew with
blatant displays of magic. Then I supervised the loading aboard of my outrigger canoe.
By now the others had come on board. Gar reckoned my surfboard was an oddly shaped paddle.
Shortly we set off. True to my prediction, a wind did spring up from astern. The Captain pointed
out that it would be better if it was shifted 20 degrees to catch the sails at the best angle. I did so
and we nearly flew over the ocean. The captain also requested a Ship Strength which I obliged
him with.
The rest of the day went by uneventfully. We were served an excellent dinner by the ship's chef,
a hobbit by the name of Ezra Spindleshanks.
03/01/91
The next full day was cold, wet, windy and overcast. I decided not to use a Mage Wind that day.
Gar reckoned Grendel was down in the hold practising magic on the rats. I supposed he should
be safe enough but if matters got out of hand he could always borrow my manacles.
04/01/93
Today was better weather so I started another Mage Wind to help us along. Some of the sailors
were commenting about how lucky it was that they kept getting just the right wind. In fact by
midmorning, it had got warm enough for me to change into my two piece swimsuit and lie on the
top deck, using my cloak as a blanket. Lunch was served on deck. I think I spent the rest of the
day dozing. No sign of any dolphins though.
05/01/93
Early that morning, we found ourselves encased in a cold clammy fog. It was so thick and wet
that I decided to just wear my swimsuit, the Sash of Defence (just in case), boots, and a Resist
Cold (nothing worse than damp, soggy clothing) and went up to the bow to look ahead. Then I
used a Water Breathing (and tripled) so I could see better and enhanced my vision with the
ClearSight talent. Up ahead I could just make out the running lights of a ship. I notified the
captain.
.2.
Fairly soon we could all see it as we came closer. However it wasn't alone. Another ship was
nearby, showing no running lights. This did not look good. Suddenly we saw a flash of light leap
from one ship to the other. Also, we could hear the clash of sword against sword.
As we closed we could see other flashes of light. Soon we could see what we suspected. A
merchant ship was being attacked by a pirate ship. I raced downstairs and got my crossbow and
daggers. By the time I got back we could see the pirate captain, a tall redheaded woman (the red-
headed bint according to me). Next to her was a hunchback man who appeared to be a mage of
some sort.
We started our attacks. I let fly with the crossbow at the woman while Gar let fly with firebolts.
Suddenly we were both bathed in a blue electrifying aura - lightning. That guy must be an Air
Mage.
I decided to duck behind the railing as we continued to close. Meanwhile Grendel and Valium
were also preparing their attacks. Grendel was using a larger crossbow while Valium was
attempting to use spells.
By now we noticed that the pirate ship was listing towards us - as if it was taking on water. I
wanted to dive over the side, enlarge the hole and attack from the inside but Gar wouldn't let me.
Instead he wanted me to cast a Ship Strength on the pirate ship in an attempt to stop it sinking.
I didn't think it would do much good but I did so.
It didn't take too long before the battle was over. Many of the sailors from our ship had boarded
the pirate ship as had several from the merchant ship. Most of the pirates had surrendered but
there were still pockets of resistance. Gar and I, closely followed by Grendel clambered aboard.
There was no sign of the red headed bint or the mage.
Just then I saw a sight that gladdened my heart. It was Kryan. We raced towards each other in
a joyful reunion. Gar waited a minute or so while we kissed then interrupted us with the reminder
that the ship was still sinking. I spent a few minutes casting Water Breathing on them all then we
did a rapid search of the ship. All we found of interest was a small chest in the captain's cabin. A
larger chest contained some garish clothing. We managed to retrieve the chest, the clothing, the
ships sextant and chronometer as well as the charts and logbook.
Just then I spotted someone leaping over the side. I quickly told Gar then raced after him. I dived
over the side, but what with the fog and everything, visibility wasn't very good. I couldn't see him
at all. So I swam back to our ship and got hauled aboard.
The others had already got back on board by now. As I climbed over the railing, Kryan rushed
up and wrapped a blanket around me. Thanks Kryan but it wasn't that cold.
While we were otherwise occupied, Gar had attempted to open the chest and failed. Also the
merchant ship captain had given us a bolt of woollen cloth and a bolt of fine pale blue silk as a
reward. Meanwhile Valium had gone back to his cabin and noticed that the contents had been
disturbed. He reported it to the others. Grendel attempted an ESP to see just how many minds
were on board. He detected 31, but the captain said that there were only 29 on board. One of the
extras was my semi-sentient staff but the other turned out to be a half starved hobbit. As a treat,
Ezra was cooking doughnuts for all so Gar acquired one and went fishing for a hobbit.
The smell of doughnuts had also aroused us. By the time we emerged, Gar had caught a hobbit.
A female one. 4'6" wearing black clothing and carrying a backpack and rapier. She claimed her
name was Tussock and she recognised me. I hadn't seen this hobbit before in my life. We
conducted her to the Captain.
Well we soon sorted it out. Tussock was a fellow Guild member and had accidentally sneaked on
to the wrong ship while on a retrieval job. So I invited her to join us on our holiday. She was so
half-starved that she went through an entire plate of doughnuts in nothing flat as well as some of
my chocolate. I offered some more to the cook for doughnut toppings.
Later on Tussock attempted to open the small chest. Mindful of what happened when we
encountered the camouflaging chest (which Kryan now had) Kryan and I watched from behind
a shield. There was a click...
Next thing I knew I was being shaken awake. I was feeling very tired. It turned out that the act
of opening the chest had activated a magical ward. Kryan, Tussock, and myself had been knocked
out. It turned out that the chest contained the pirate captain's journals, some other miscellaneous
documents and a piece of wood. On closer examination the wood was found to have a map of an
island drawn on it with an X just off the coast. Could be a treasure map. The Captain reckoned
it was a place called Davy's Island and wasn't far from Novadom. We resolved to investigate.
Later on that afternoon, Grendel was telling the story of their trip to the moon that he and Gar
had been on. He said that the helm thing that had flown the ship had been found in a sunken city
called Pasifika. But I pointed out that was the name of the island grouping. He also said that
Haarn's golem spoke a strange language. Just on a hunch I said a few sentences in my native
language and asked him if it sounded something like that. He admitted that there was some
resemblance. He also remembered that the place on the moon was called S'Aviiki. Now that was
getting odd as our legends said something about our ancestors coming from a place called Avaiiki
which no one knew exactly where it was. Could there be a connection? I was getting all excited
over this and was telling Grendel some of our ancient legends. Grendel finally suggested that we
have a chat to California Smith once we arrive at Novadom.
06/01/93
We weren't due to reach Novadom until the afternoon so I spent some time starting to instruct
the others on the Pasifikan language. Also Tussock wanted some training on daggers. I agreed
if she could give me the basics on picking locks.
Once we reached Novadom Kryan and I followed Grendel and Gar onto a nearby ship called the
Eagle. Gar spoke to someone on board who told him that California would most likely be at the
Gentlefolk Adventurers Club. So we found our way there. Kryan kept a hand on my arm
protectively. I was glad of that. Novadom was so crowded and much bigger than Seagate.
Meanwhile Tussock and Valium went shopping for a bird. Tussock purchased an untrained blue
parrot for 50sp.
Once we arrived at the club we inquired of a servant, California's location and was told that he
was indeed in and would we please wait while he went to see if he was available. Soon we were
ushered into his presence. He was a tall, rather rugged looking individual wearing a leather jacket
and a felt hat.
After introductions and drinks we finally got down to discussing the lost city. California rolled out
a map and pointed out the location. To my delight it wasn't far from my home, about 100 miles
west. I pointed out the little dot on the map to Kryan which was my home island group of Atui.
I then indicated where I was going when I got caught in the storm. He seemed amazed that we
did long ocean voyages in small canoes as a matter of routine.
I was very interested in what had been found in the city and expressed a desire to visit it.
California showed us the library so I plowed through the books - mostly looking at the pictures.
After a while we bade California farewell and headed back to the ship.
.3.
There was still quite a bit of afternoon left so I asked Kryan whether or not we had time to visit
the armoury as I had decided I'd better get some leather armour. We were wondering where the
armoury was when this small boy came up and asked us if we needed a guide to the best
armourers in town. We decided to accept.
Our guide wanted to take us through an alleyway as a short cut but Gar decided against it. He
reckoned it was a trap. So our guide took us the long way round. On the way we had to press
against the wall as some black, muscly, men carrying a palanquin went by. According to our
guide, inside was the Lady Cassandra. All we saw of her was the occasional glimpse of an arm.
Finally we reached the armourers. While I was examining the armour, Gar and Kryan were
looking at the weapons. Kryan was especially interested in some of the swords, even though they
were too heavy for him to use effectively. Meanwhile Gar was examining some sort of three
bladed throwing thing. Finally I settled for some tan coloured soft leathers. They still needed
adjustments to fit my female form ('not much demand for armour for women') so I was taken out
the back to be measured up. They would be ready later that night so we arranged for them to be
delivered to the ship. That lot cost me 200sp.
Kryan was still having fun with a sabre, then a rapier while the armourer attempted to convince
him to stick to a shorter sword. I had to duck a couple of times. The armourer reckoned Kryan
needed more manual dexterity but Kryan disproved that by producing a flower out of thin air. I
put it in my hair.
Finally we left the armourers and headed back to the ship. I got into an argument with Gar and
Grendel over something or rather finally calling Gar a silly git in orcish.
Finally we got back. Kryan suggested we go for a stroll along the dock to kill time before dinner.
We got to the end of the dock and started heading back. Suddenly we heard a crash and a bucket
dropped to the ground in front of us, water pouring out of it. Kryan picked it up. Printed on it was
that name of our ship 'The Wandering Star'. Trouble is, we were over 800 metres from it
We picked it up then, arm in arm, we headed back. About halfway back another bucket crashed
to the ground. This one was close enough to splatter water all over us. I caught the brunt of it.
Again, upon investigation, it proved to be a bucket from our ship. After Kryan used dry cantrips
on our clothing, I cast Waterproofings. Then we headed back to the ship.
Once there we reported what had happened to the others. Gar was very suspicious of the catapult
but discovered it was still lashed in position. He then concluded that magic had to be involved and
started grilling the rest of us. Tussock and Valium had been down in the galley with Ezra which
basically left Grendel. He finally admitted doing it with the aid of a teleportation device and
claimed that I had called him a stupid git. I apologised, explained it was meant for Gar and I didn't
know that Grendel knew orcish. I think the hug convinced him.
My armour arrived just before dinner so I went below to change into it so I could wear it in. It
fit very snugly and didn't seem to hamper my movements at all. I even did a cartwheel across the
deck.
===07/01/93===
We got woken up by Tussock throwing a bucket (fortunately empty) into our room. However I
definitely want to know how she got past the lock. I was quite sure I locked the door securely last
night. Anyway she was under the impression that we were going shopping again and she wanted
to come too. I don't remember saying any such thing but hey, why not.
So that was what we did. I reminded everyone that we were scheduled to leave on the 1pm tide
so everyone needed to be back by then. We had decided to head off to Little Davy's Island and
see just what was there. The Captain was agreeable to a slight detour.
So Tussock, Kryan and I found ourselves at a rather expensive seamstress. Tussock ordered a
complete new outfit, the finest money could buy. Kryan reckoned I should get something really
good too - for more formal occasions. However I told him I couldn't really afford it as the
wedding and the ship hire had drained most of my finances. So he offered to pay for it. So I finally
settled on an elaborate dress with matching shoes etc. Both outfits would take a while to make
but would be ready for us to pick up on the return trip.
By the time we got back to the ship, it was nearly time to go. However we discovered, to my
dismay, that Valium and Grendel were missing. Gar reckoned they had gone back to see
California Smith. Apparently Grendel was practising on seagulls that morning and reckoned he
had backfired. I was NOT pleased. Meanwhile Kryan went downstairs and asked not to be
disturbed for an hour. I assumed he was purifying.
After an hour, there was still no sign of Grendel and it was getting to the stage that if we didn't
leave soon, we'd lose the tide and have to wait another day. Just then a thick fog sprang up
around us. Most unusual.
It was finally decided to sail the ship out, but leave my outrigger in its place. It should be safe in
the fog. Kryan and I would stay behind to paddle it out to the ship once we found our missing
companions. I was a bit dubious about that idea as the outrigger is only really designed for one
person. I can squeeze three at a pinch. Four could be a bit too much. I hoped we didn't swamp
it. However it was the best idea anyone could come up with.
So we decided to go with it. The Captain was instructed to wait for the last possible moment in
case they returned before casting off. Kryan and I hurried through the fog (which had the
dockmaster really puzzled) and towards the Adventurer's Club. On the way we saw Valium on
the way back. He told us that Grendel was in a curse removal ritual and wouldn't be free for
another four hours. Great! Stupid idiot! So much for being nice to Grendel for a while. I told
Valium to head back to the ship and stay put.
So with four hours to kill, we windowshopped, then headed off to the Club. By the time we got
there, Grendel was just coming out of curse removal. Apparently he had insomnia. I reckoned that
one was not worth delaying the ship for and I was going to give him a piece of my mind.
By the time we came out Kryan grabbed him by one ear, I grabbed the other one and we rushed
him down to the dock. The fog had dissipated by now. We bundled Grendel into the canoe and
paddled off after the ship. We were certainly riding low in the water. Once clear of the dock area,
I raised the sail and summoned a mage wind to blow us along. Hopefully the ship had hove-to
outside the harbour, waiting for us.
.4.
The canoe was riding rather low in the water and some of it was sloshing in. I handed Grendel a
half coconut shell and told him to bail. Meanwhile Kryan was busy gesturing. Soon, another
outrigger appeared next to mine and Kryan clambered on board. I was amazed. I didn't think it
was possible to sit on an illusion.
Finally we reached the ship. Kryan dispelled his illusion and he and Grendel were hauled on board.
I secured lines to the outrigger then, after being helped onboard, helped get the outrigger on
board and secure. The Captain reckoned we were a couple of days away from Little Davy's Island
so I put up a Mage Wind, then went below to have a bath.
After an hour or so there was a knock on the door and a voice saying that afternoon tea was being
served in the Grand Cabin. So I dried and dressed then went to join them. When I got there I
discovered Grendel was being attacked by Tussock's parrot. It turned out that he had attempted
to mind-control the bird and failed. The bird took exception to this and pecked his nose. Tussock
had already stalked off to sulk.
Grendel managed to grab the parrot and prevent it from harming him further. He refused to hand
it over to Ezra, who had offered to return it to Tussock - even after Gar hit him a couple of times.
Finally we convinced him to give the bird to Ezra, then accompany Ezra to Tussock's cabin.
During the fight, Kryan had attempted to cast a flash of light spell but had backfired, turning his
skin bright blue. He decided to go up on deck. After a while he came back down saying that the
weather was turning nasty. I went up for a look. Sure enough it looked like a storm brewing.
By dinner time it had reached us. I just stayed put in my cabin, being terrified as the ship tossed
and the lightning flashed. I HATE storms!
08/01/93
The day dawned, bright, clear, and calm. I woke up bleary eyed, late that morning. The Captain
reckoned that was only a mild one. If that was mild I'd hate to be in a big one. However the storm
had blown us in the direction we were going and we should reach the island that afternoon.
Sure enough we spotted the island about mid afternoon. We came in slowly, looking for reef
outcroppings that could tear the bottom of the ship. As we rounded the point and approached the
area where the X was we spotted a group of natives on the beach. Suddenly they leaped into
canoes (5 of them) and began frantically paddling out. By the way they were chanting and waving
their weapons I did not think this was a welcoming committee. Their leader looked like a shaman,
and was decorated in bones and small skulls. I went below to prepare for combat, including the
possibility of having to fight them in the water.
I was just coming back on deck when the shaman made his first move. Suddenly we were all
struck with a feeling of fear. I felt wary but some of the sailors ran off in panic. We quickly came
to the conclusion that the shaman was a necromancer.
Those that were left quickly retaliated. Gar and Kryan fired firebolts while Grendel wound up his
crossbow. Meanwhile the ship's ballista was being brought to bear.
Just then I spotted a fin coursing through the water. I used my enhanced vision to get a better
look - and immediately wished I hadn't. It was a zombie shark. Suddenly I felt great fear and next
thing I knew I was quivering in the Great Cabin. My semi-sentient quarterstaff was most annoyed
about this as it wanted to kill something. I could feel its desire for blood hammering into my mind.
Finally it was enough to overcome the fear and I headed back up again.
I had missed the noxious vapours attack but the Wall of Bones was still bisecting the ship. Already
a couple of the canoes had been sunk and many of the sailors were still fighting on. Grendel
looked like he was fearful as well. Kryan had set up a pattern of illusionary spikes around the ship
to discourage any potential borders.
I was just getting ready to leap off the boat and attack the shark when the necromancer let loose
with another mass fear. I found myself in the Grand Cabin again. Gar was attempting to hide, but
Kryan had been driven into berserk rage and was throwing everything he had at them. Also
Grendel used his teleportation trick to drop a barrel over the necromancer, knocking him out.
Well done Grendel!
After ten minutes or so, it was all over. The necromancer was dead and the savages had been
either killed or scared off. One sailor had been killed by the shark before the necromancer's death
had de-animated it. There were quite a few wounded so I started creating Waters of Healing. I
had done one for Kryan and another for Gar and was creating a third one when my entire body
went limp. Kryan just caught me. When I realised that I had backfired and paralysed myself I was
NOT happy. Valium had to put me to sleep to stop the cursing. Gar also reckoned I needed more
practise with the orcish language as I was repeating myself only after a few minutes. Finally the
others put me to bed.
.5.
09/01/93
I woke up the next morning and still couldn't move. Kryan came down with breakfast - fresh
lobster. Ezra had been fishing early that morning. Kryan stayed a bit to keep me company. He
suggested I attempt to purify. He had to be kidding. The first hour was a complete waste of time.
Suddenly we were surrounded by fog. It was even in the cabin. Kryan suggested that I try again,
so I did. It must have been the fog that did the trick. A little later on I drifted off to sleep again.
When I woke up, about late that after noon, I stroked some hair from my eyes then suddenly
realised what I had done. I could move again! With a shriek of delight, I gave Kryan a hug, then
realised how stiff I was. Kryan gave me a back rub.
After a little while I started some agility exercises to loosen up my muscles. I was in the process
of attempting to turn myself into a pretzel when the door burst open and Gar, closely followed
by Grendel, came into the room demanding to know where the monster was as they had heard a
scream. Fortunately for Kryan's piece of mind, I was reasonably covered.
Kryan managed to calm them down and explain that the shriek had been me. Gar just muttered
and lowered the axe he had been brandishing around.
Shortly I went up on deck. The fog was still floating around and there had been no sign of the
savages. Gar reckoned we had scared them off but they could still be lurking on the island. Fair
enough. I wasn't planning to go ashore anyway. The water was much more inviting - and I
desperately wanted to go for a swim. Plus there was that X on the map to check out. Also the
staff wanted blood - to make up for yesterday I suppose. So I suggested a fishing trip. Ezra
thought that was a great idea.
Finally Gar, Kryan, Grendel and myself were in the ship's boat while it was lowered over the side
(I wanted to use it as a diving platform). Unfortunately Tussock was feeling rather unwell and
Valium wasn't interested.
Once the boat hit the water, I cast WaterBreathing and Resist Cold on us all and Floatations on
those who needed it i.e. Grendel and Gar. Then I divested myself out of my outer garments
revealing the two piece and the sash, then unrolled a bundle I had been carrying. The others didn't
seem too perturbed as I pulled a mermaid's tail costume on over my legs. Guess they've seen
stranger sights on adventures. Then I rolled into the water. The others soon followed.
It was great to be in the water again. There were lots of little fish around the place and soon I was
amusing myself by chasing them. Meanwhile the others had found more lobsters and were
throwing them into the boat. I was on the lookout for shark but the only large fish around was
barracuda.
Grendel swam over a little later on and started waving his hands around. To my delight, I
discovered that he knew sign language (not many adventurers do). In fact he knew it better than
I did. His message was to start proceeding towards where the X was. So I swam off. Because of
the tail I was soon outdistancing them.
Soon I saw a dark shape on the bottom. I was about to get closer when I suddenly realised I was
about to swim into a cluster of jellyfish. Not a nice idea. So I turned around to warn the others.
Once we met up we all surfaced to plan. Kryan reckoned we should do something about dinner
first before continuing. So we cooked up this plan to catch barracuda by the other three heading
them towards me while I was using my Water Form as camouflage. So that was what we did. I
managed to spear one while the rest scattered. Gar managed to get another one. They were fair
sized too. Ezra will be pleased.
We headed back to the ship. Some of the sailors had already got the lobsters on board. Someone
remembered that Tussock's porthole was near the waterline so we went over to see if she was all
right. Ezra was intending to break into her cabin if necessary and check up on her (he was a
Healer). As we watched through the porthole Ezra did just that. It looked like she was asleep.
Also I noticed that her parrot was back in her cabin. It must have got back safely.
Ezra did whatever Healers did, and pronounced that she had been suffering from hypothermia and
some effects of the storm. We decided to wait to see if Tussock wanted to join us to investigate
the X.
Shortly she came on deck. It took a little bit of persuasion but soon we were helping her into the
boat. Anyway we got our catch on board the ship (Ezra was delighted), then decided to go and
investigate the X. Kryan and I started to row but one of the sailors reckoned we were doing it
wrong. Tussock's idea of a swimming costume was nothing at all - much to Kryan's annoyance
and my amusement. Kryan grabbed my cloak and wrapped Tussock in it. Tussock went to the rear
of the boat and dangled her feet in the water. I decided to do the same with my tail.
Soon we were over the spot and entered the water. Tussock stood up in the boat, held her nose
and jumped - nearly sending the boat over. Soon we were at the bottom - about fifty feet down.
No sign of jellyfish. What we did find was a sunken ship. It was covered with weeds and other
things. Kryan spotted something on the bottom so he went and had a look. It turned out to be the
figurine of a mermaid. I saw the place where it had been and decided to pose in that spot. Kryan
thought the sight was rather amusing.
It was then I noticed that Tussock was no longer with us. Instead she was on the bottom,
surrounded by little fish, and trying to strike at them with her rapier. Somehow she managed to
hit one then swam up to the surface with her 'prize'. I'm really beginning to wonder about that
hobbit.
I then joined Grendel and Gar who were exploring the decks. I decided to go looking for the
Captain's cabin but all I found was a moray eel. I cautioned Grendel to stay clear as they're
harmless unless provoked.
Soon we had searched one end of the ship and found nothing that even looked like treasure. What
we did find was a hole, leading to the lower sections. Unfortunately there was something in there -
something rather large. We decided to surface to discuss our next move.
It was finally decided that I should have a 'chat' to the moray. So I did. It was very friendly -
especially when I fed it and patted it. Anyway it reckoned the hold was inhabited by a very nasty
monster. Also there were some "shiny rocks" in there. I reported that to the others who
immediately jumped to the conclusion that they were rather large gems.
So we went down to persuade the 'monster' to allow us to retrieve them. Uh huh! No way! It
turned out to be a rather large squid or a small kraken who reckoned that the whole area was its
domain and no way were we going to get what it had. Suddenly I felt mana impact.
We headed back to the ship. Gar reckoned we didn't have much chance of fighting the creature
in the water so we had to get it out. Once we got back, we persuaded the captain to move the ship
over the wreak, then to use harpoons to attempt to break it up.
As the sailors attempted to do so, a tentacle grasped the side of the ship, quickly followed by a
second, then a third. Soon the kraken had crawled part-way up the side and was using its tentacles
to sweep the deck. A few sailors got knocked over.
We let fly with every missile weapon we had. Gar reckoned it was too dangerous to get too close.
He found out when one tentacle lashed out and sent him spinning over the deck. I used all my
Water Bolts from the staff, Gar was firing firebolts while Grendel was having a go with a
crossbow - Gar's I think considering the size. He scored some good hits too,
My staff wanted blood so I charged in nimbly evading a tentacle. Gar wasn't so lucky. He ended
up stunned on the deck. Meanwhile Kryan had put up a Wall of Bones using an invested item.
When the kraken touched it, it went crazy. I decided discretion was the better part of valour and
got out of the way.
Finally the kraken decided it had enough and began to retreat over the side. I didn't want to let
it get back to its lair so I charged it. As it hit the water, I leaped after it, and plunged the staff
deep into it. After thrashing around a bit, it was still. I felt very pleased with myself.
Just then the end of a rope began flicking nearby. It was Kryan. The way he was flicking it
indicated he wanted me back on board RIGHT NOW! So I grabbed it and was hauled out of the
water. Once on the ship I had to endure an earbashing from both Kryan and Gar about putting
myself at risk. Oh well. Sometimes a girl has to do what a girl has to do.
.6.
It was close to sunset by now but there was probably still enough light to have a quick look to see
if there is any treasure in the wreak. I gave Gar another Waters of Healing then he put a firelight
at the end of his spear. Tussock refused to come with us. Apparently she hates water with a
vengeance. Boy is she on the wrong holiday. Valium decided to come but rather reluctantly.
We swam down. I decided not to use the tail this time as I didn't want to get too far away. Instead
I stuck close to Gar - and the light. Soon we found the ship. Inside, Gar spotted the remains of
a skeleton draped over a brass bound chest. There was a ring on one of the finger bones.
Meanwhile Kryan found a cutlass lying around and tried to hide it - rather ineffectually.
The bottom part of the ship was full of bones drifting about and some manacles were attached to
the walls. Guess this was a slave ship. There was nothing of interest down here.
Gar didn't want to move the chest as he reckoned it was warded. Fair enough. I wasn't going to
touch it. Instead we decided to wait until Grendel had recovered enough fatigue to teleport it back
to the ship. So with just the ring - and an oddly shaped fire elemental Kryan had conjured up - we
went to the surface. I disbelieved the fire elemental, especially after what Flamis had said about
water and fire magic. I reckoned he had the sword in it. It was confirmed when the 'fire elemental'
clattered when he threw it in the bottom of the jolly boat.
===10/01/93===

Revision as of 06:10, 24 March 2026

Scribe Notes

Summary

Adventure: Romance in the South Seas
GM: Jacqui
Season: Spring 793 WK

Party
  • Aqualina, Water Female Human (Scribe)
  • Kryan, Illusionist Male Human (Leader)
  • Gar, Fire Male (Orc Mil Sci)
  • Valium, E&E Male Human
  • Grendel, Mind Male Human
  • Tussock, Air Female Hobbit
Time on adventure
01/01/93 to 22/03/93
Employer
None
Mission
A holiday. Kryan & Aqualina's Pasifikan wedding and honeymoon
Places visited
Novadom
Little Davy's Island - near Novadom
Atui - Aqualina's home island group
Aumatangi - Aqualina's home village on the island of Takatea
Kalua Kona - nearby island sacred to Pele, goddess of fire
Mercity of Pasifika
Sunken human city of Pasifika
An unknown island at the other end of a portal
Major NPCs encountered
California Smith - Archeologist at the Gentlefolks Exploration Society at Novadom
Roderick Tarquin - Captain of the 'Wandering Star'
Ezra Spindleshanks - Hobbit chef on the 'Wandering Star'
Mariri Arika - Chief of Aumatangi
Hemi Kupe (John Cooper) - Aqualina's father
Aketaire - Aqualina's mother
Tuamuri, Kana - Aqualina's brothers
Inutoto - Aqualina's younger sister
Ona Kaikino - Shaman at Aumatangi
Itimanuka - The Sage of the Sea
King Kierl - Merfolk king at Pasifika
Princess Annelsie - Kierl's eldest daughter - an E&E mage
Original Scribe Notes
Media:Snsp9302.zip

Scribe Notes

31/12/92 Ever since I got back from that adventure in Glorantha, I've been a very busy girl. Not only did I do HEAPS of training, including learning new spells, and skills, (and having to spend 600sp for a curse removal as I was having nightmares about sharks) I've also been rather busy preparing for a wedding - mine. Kryan and I decided to tie the knot properly. First, a Raphaelite wedding tomorrow with most of the Guild to witness then a boat trip to my home islands to do it in traditional fashion. Already some people reckon we're having a bureaucratic wedding - getting married in triplicate. I announced at the Guild meeting today, my intention of having a trip down south and would anyone like to come for a holiday. Unfortunately there were quite a few adventures going out as well so many of the people I would like to have come couldn't make it. Jhiselle for instance, or Flamis. Or even the orcs. I did get the following though. Kryan (of course), Gar, Valium and Grendel. For some reason Guild Security insisted on the standard contract and clauses. Kryan became the party leader and I became scribe (no-one else wanted to do it). I suggested Gar be the military scientist - just in case. That night I was dragged around the local 'entertainment' establishments by several of the Guild women, including Flamis and Jhiselle. I lost count of the number of glasses of various alcoholic beverages I consumed. I do have some recollection of jumping on the table and dancing with a male courtesan who insisted on removing his clothing. 01/01/93 The next morning dawned overcast and very bright. About nine that morning there was a knock on the door. It was Flamis. I told her to go away, punctuating it with a sock thrown in her general direction (Gar later commented that, with other colleges, spells are more likely to be thrown.) Finally she got me out of bed and helped me into my wedding dress, white with silvery blue trim, topped off by a special pendant Kryan had given me which enhances physical beauty. Flamis wants to borrow it for her wedding. She was wearing the red dress she got in Britannia. We finally made it to the church in an open top carriage, about five minutes late. I was feeling very nervous. Fortunately it was a quick service, hosted by a local Raphaelite monk. The church was packed. I'm sure most of the Guild had turned up. Kryan was looking more handsome than usual. As we left the church I tossed the bouquet and managed to get it to land somewhere near Flamis. We were supposed to take the carriage to the hall where the wedding feast was (catered by Alphonses) but Kryan reckoned it wasn't safe. Knowing some Guild members, there was bound to be a ward or two on it. I was still rather nervous about wards so I agreed. We decided to walk instead. After a short distance we discovered it was raining rice. Someone had levitated some rice and set up a counterspelling ward which we triggered. Kryan reckoned we'd better avoid the bucket of water someone had set up further down. Once we got there, the party was in full swing. There were lots of wedding presents - the usual items although, among the more unusual was a set of iron manacles from the orcs and a large wooden coffin. Inside the coffin was a large spiked club. Kryan looked rather nervous about that, especially when I pointed out that a club plays a large part in an orcish bonding ritual. I finally decided to use it as a hat stand - which cheered him up. Did he really think I would hit him with it? It turned out to be from Gar. After a while we managed to slip out and off to a cottage where we could have a few hours alone. Guild Security had been guarding the place making sure no one had done anything to it. That night, some of Kryan's friends collected him for another party while I went out for a more sedate party this time. 02/01/93 The next morning, I managed to drag myself out of bed and got things organised and packed for the trip, then waited for Kryan. Noon came and went, and still no Kryan. So I went looking for him. He wasn't at the Guild so I went down to his old place. He wasn't there but I found Gar, Haarn, Grendel, Valium and Kree all in a drunken heap on the floor - completely dead to the world. A pile of Kryan's stuff was in the corner - but no Kryan. I demanded to know where he was. First off, they didn't seem to recognise me, thinking I belonged to Haarn. Then Gar muttered something about rescuing Kryan from the clutches of a she-devil. That did it. I told Gar that if someone didn't come up with a sensible explanation in the next few minutes I would throw a bucket of water over them. They didn't so I did. Gar copped most of it. So there was little ol' me staring down this huge muscly orc who towered over me. Finally he backed down. I think swearing at him in orcish did the trick. He finally admitted they had packed Kryan in a crate and put him on a ship north to Novadom. I sternly pointed out that Novadom was south. Finally we all went up to the Guild to get a map. I finally proved my point, after convincing Gar that he had the map upside down. Fortunately the ship we were going on, the Wandering Star, was also dropping in on Novadom on the way. I discovered that the ship Kryan was on was the Pride of Seagate, which had left about 4 that morning. We weren't departing till nearly half three. I left the others to get themselves sobered up and organised (with a stern warning to be on time) and I went down to the ship. I saw the captain, Roderick Tarquin, stowed my gear and explained the situation. He thought it was mildly amusing. By now I was beginning to see the humorous side of it. I also suggested to him that he hoists full sail after we leave as I had a distinct impression that we were going to get a favourable wind. He looked me up and down and wanted to know if I was an Air, or Water Mage. I finally admitted it and promised not to alarm the crew with blatant displays of magic. Then I supervised the loading aboard of my outrigger canoe. By now the others had come on board. Gar reckoned my surfboard was an oddly shaped paddle. Shortly we set off. True to my prediction, a wind did spring up from astern. The Captain pointed out that it would be better if it was shifted 20 degrees to catch the sails at the best angle. I did so and we nearly flew over the ocean. The captain also requested a Ship Strength which I obliged him with. The rest of the day went by uneventfully. We were served an excellent dinner by the ship's chef, a hobbit by the name of Ezra Spindleshanks. 03/01/91 The next full day was cold, wet, windy and overcast. I decided not to use a Mage Wind that day. Gar reckoned Grendel was down in the hold practising magic on the rats. I supposed he should be safe enough but if matters got out of hand he could always borrow my manacles. 04/01/93 Today was better weather so I started another Mage Wind to help us along. Some of the sailors were commenting about how lucky it was that they kept getting just the right wind. In fact by midmorning, it had got warm enough for me to change into my two piece swimsuit and lie on the top deck, using my cloak as a blanket. Lunch was served on deck. I think I spent the rest of the day dozing. No sign of any dolphins though. 05/01/93 Early that morning, we found ourselves encased in a cold clammy fog. It was so thick and wet that I decided to just wear my swimsuit, the Sash of Defence (just in case), boots, and a Resist Cold (nothing worse than damp, soggy clothing) and went up to the bow to look ahead. Then I used a Water Breathing (and tripled) so I could see better and enhanced my vision with the ClearSight talent. Up ahead I could just make out the running lights of a ship. I notified the captain. .2. Fairly soon we could all see it as we came closer. However it wasn't alone. Another ship was nearby, showing no running lights. This did not look good. Suddenly we saw a flash of light leap from one ship to the other. Also, we could hear the clash of sword against sword. As we closed we could see other flashes of light. Soon we could see what we suspected. A merchant ship was being attacked by a pirate ship. I raced downstairs and got my crossbow and daggers. By the time I got back we could see the pirate captain, a tall redheaded woman (the red- headed bint according to me). Next to her was a hunchback man who appeared to be a mage of some sort. We started our attacks. I let fly with the crossbow at the woman while Gar let fly with firebolts. Suddenly we were both bathed in a blue electrifying aura - lightning. That guy must be an Air Mage. I decided to duck behind the railing as we continued to close. Meanwhile Grendel and Valium were also preparing their attacks. Grendel was using a larger crossbow while Valium was attempting to use spells. By now we noticed that the pirate ship was listing towards us - as if it was taking on water. I wanted to dive over the side, enlarge the hole and attack from the inside but Gar wouldn't let me. Instead he wanted me to cast a Ship Strength on the pirate ship in an attempt to stop it sinking. I didn't think it would do much good but I did so. It didn't take too long before the battle was over. Many of the sailors from our ship had boarded the pirate ship as had several from the merchant ship. Most of the pirates had surrendered but there were still pockets of resistance. Gar and I, closely followed by Grendel clambered aboard. There was no sign of the red headed bint or the mage. Just then I saw a sight that gladdened my heart. It was Kryan. We raced towards each other in a joyful reunion. Gar waited a minute or so while we kissed then interrupted us with the reminder that the ship was still sinking. I spent a few minutes casting Water Breathing on them all then we did a rapid search of the ship. All we found of interest was a small chest in the captain's cabin. A larger chest contained some garish clothing. We managed to retrieve the chest, the clothing, the ships sextant and chronometer as well as the charts and logbook. Just then I spotted someone leaping over the side. I quickly told Gar then raced after him. I dived over the side, but what with the fog and everything, visibility wasn't very good. I couldn't see him at all. So I swam back to our ship and got hauled aboard. The others had already got back on board by now. As I climbed over the railing, Kryan rushed up and wrapped a blanket around me. Thanks Kryan but it wasn't that cold. While we were otherwise occupied, Gar had attempted to open the chest and failed. Also the merchant ship captain had given us a bolt of woollen cloth and a bolt of fine pale blue silk as a reward. Meanwhile Valium had gone back to his cabin and noticed that the contents had been disturbed. He reported it to the others. Grendel attempted an ESP to see just how many minds were on board. He detected 31, but the captain said that there were only 29 on board. One of the extras was my semi-sentient staff but the other turned out to be a half starved hobbit. As a treat, Ezra was cooking doughnuts for all so Gar acquired one and went fishing for a hobbit. The smell of doughnuts had also aroused us. By the time we emerged, Gar had caught a hobbit. A female one. 4'6" wearing black clothing and carrying a backpack and rapier. She claimed her name was Tussock and she recognised me. I hadn't seen this hobbit before in my life. We conducted her to the Captain. Well we soon sorted it out. Tussock was a fellow Guild member and had accidentally sneaked on to the wrong ship while on a retrieval job. So I invited her to join us on our holiday. She was so half-starved that she went through an entire plate of doughnuts in nothing flat as well as some of my chocolate. I offered some more to the cook for doughnut toppings. Later on Tussock attempted to open the small chest. Mindful of what happened when we encountered the camouflaging chest (which Kryan now had) Kryan and I watched from behind a shield. There was a click... Next thing I knew I was being shaken awake. I was feeling very tired. It turned out that the act of opening the chest had activated a magical ward. Kryan, Tussock, and myself had been knocked out. It turned out that the chest contained the pirate captain's journals, some other miscellaneous documents and a piece of wood. On closer examination the wood was found to have a map of an island drawn on it with an X just off the coast. Could be a treasure map. The Captain reckoned it was a place called Davy's Island and wasn't far from Novadom. We resolved to investigate. Later on that afternoon, Grendel was telling the story of their trip to the moon that he and Gar had been on. He said that the helm thing that had flown the ship had been found in a sunken city called Pasifika. But I pointed out that was the name of the island grouping. He also said that Haarn's golem spoke a strange language. Just on a hunch I said a few sentences in my native language and asked him if it sounded something like that. He admitted that there was some resemblance. He also remembered that the place on the moon was called S'Aviiki. Now that was getting odd as our legends said something about our ancestors coming from a place called Avaiiki which no one knew exactly where it was. Could there be a connection? I was getting all excited over this and was telling Grendel some of our ancient legends. Grendel finally suggested that we have a chat to California Smith once we arrive at Novadom. 06/01/93 We weren't due to reach Novadom until the afternoon so I spent some time starting to instruct the others on the Pasifikan language. Also Tussock wanted some training on daggers. I agreed if she could give me the basics on picking locks. Once we reached Novadom Kryan and I followed Grendel and Gar onto a nearby ship called the Eagle. Gar spoke to someone on board who told him that California would most likely be at the Gentlefolk Adventurers Club. So we found our way there. Kryan kept a hand on my arm protectively. I was glad of that. Novadom was so crowded and much bigger than Seagate. Meanwhile Tussock and Valium went shopping for a bird. Tussock purchased an untrained blue parrot for 50sp. Once we arrived at the club we inquired of a servant, California's location and was told that he was indeed in and would we please wait while he went to see if he was available. Soon we were ushered into his presence. He was a tall, rather rugged looking individual wearing a leather jacket and a felt hat. After introductions and drinks we finally got down to discussing the lost city. California rolled out a map and pointed out the location. To my delight it wasn't far from my home, about 100 miles west. I pointed out the little dot on the map to Kryan which was my home island group of Atui. I then indicated where I was going when I got caught in the storm. He seemed amazed that we did long ocean voyages in small canoes as a matter of routine. I was very interested in what had been found in the city and expressed a desire to visit it. California showed us the library so I plowed through the books - mostly looking at the pictures. After a while we bade California farewell and headed back to the ship. .3. There was still quite a bit of afternoon left so I asked Kryan whether or not we had time to visit the armoury as I had decided I'd better get some leather armour. We were wondering where the armoury was when this small boy came up and asked us if we needed a guide to the best armourers in town. We decided to accept. Our guide wanted to take us through an alleyway as a short cut but Gar decided against it. He reckoned it was a trap. So our guide took us the long way round. On the way we had to press against the wall as some black, muscly, men carrying a palanquin went by. According to our guide, inside was the Lady Cassandra. All we saw of her was the occasional glimpse of an arm. Finally we reached the armourers. While I was examining the armour, Gar and Kryan were looking at the weapons. Kryan was especially interested in some of the swords, even though they were too heavy for him to use effectively. Meanwhile Gar was examining some sort of three bladed throwing thing. Finally I settled for some tan coloured soft leathers. They still needed adjustments to fit my female form ('not much demand for armour for women') so I was taken out the back to be measured up. They would be ready later that night so we arranged for them to be delivered to the ship. That lot cost me 200sp. Kryan was still having fun with a sabre, then a rapier while the armourer attempted to convince him to stick to a shorter sword. I had to duck a couple of times. The armourer reckoned Kryan needed more manual dexterity but Kryan disproved that by producing a flower out of thin air. I put it in my hair. Finally we left the armourers and headed back to the ship. I got into an argument with Gar and Grendel over something or rather finally calling Gar a silly git in orcish. Finally we got back. Kryan suggested we go for a stroll along the dock to kill time before dinner. We got to the end of the dock and started heading back. Suddenly we heard a crash and a bucket dropped to the ground in front of us, water pouring out of it. Kryan picked it up. Printed on it was that name of our ship 'The Wandering Star'. Trouble is, we were over 800 metres from it We picked it up then, arm in arm, we headed back. About halfway back another bucket crashed to the ground. This one was close enough to splatter water all over us. I caught the brunt of it. Again, upon investigation, it proved to be a bucket from our ship. After Kryan used dry cantrips on our clothing, I cast Waterproofings. Then we headed back to the ship. Once there we reported what had happened to the others. Gar was very suspicious of the catapult but discovered it was still lashed in position. He then concluded that magic had to be involved and started grilling the rest of us. Tussock and Valium had been down in the galley with Ezra which basically left Grendel. He finally admitted doing it with the aid of a teleportation device and claimed that I had called him a stupid git. I apologised, explained it was meant for Gar and I didn't know that Grendel knew orcish. I think the hug convinced him. My armour arrived just before dinner so I went below to change into it so I could wear it in. It fit very snugly and didn't seem to hamper my movements at all. I even did a cartwheel across the deck.

07/01/93

We got woken up by Tussock throwing a bucket (fortunately empty) into our room. However I definitely want to know how she got past the lock. I was quite sure I locked the door securely last night. Anyway she was under the impression that we were going shopping again and she wanted to come too. I don't remember saying any such thing but hey, why not. So that was what we did. I reminded everyone that we were scheduled to leave on the 1pm tide so everyone needed to be back by then. We had decided to head off to Little Davy's Island and see just what was there. The Captain was agreeable to a slight detour. So Tussock, Kryan and I found ourselves at a rather expensive seamstress. Tussock ordered a complete new outfit, the finest money could buy. Kryan reckoned I should get something really good too - for more formal occasions. However I told him I couldn't really afford it as the wedding and the ship hire had drained most of my finances. So he offered to pay for it. So I finally settled on an elaborate dress with matching shoes etc. Both outfits would take a while to make but would be ready for us to pick up on the return trip. By the time we got back to the ship, it was nearly time to go. However we discovered, to my dismay, that Valium and Grendel were missing. Gar reckoned they had gone back to see California Smith. Apparently Grendel was practising on seagulls that morning and reckoned he had backfired. I was NOT pleased. Meanwhile Kryan went downstairs and asked not to be disturbed for an hour. I assumed he was purifying. After an hour, there was still no sign of Grendel and it was getting to the stage that if we didn't leave soon, we'd lose the tide and have to wait another day. Just then a thick fog sprang up around us. Most unusual. It was finally decided to sail the ship out, but leave my outrigger in its place. It should be safe in the fog. Kryan and I would stay behind to paddle it out to the ship once we found our missing companions. I was a bit dubious about that idea as the outrigger is only really designed for one person. I can squeeze three at a pinch. Four could be a bit too much. I hoped we didn't swamp it. However it was the best idea anyone could come up with. So we decided to go with it. The Captain was instructed to wait for the last possible moment in case they returned before casting off. Kryan and I hurried through the fog (which had the dockmaster really puzzled) and towards the Adventurer's Club. On the way we saw Valium on the way back. He told us that Grendel was in a curse removal ritual and wouldn't be free for another four hours. Great! Stupid idiot! So much for being nice to Grendel for a while. I told Valium to head back to the ship and stay put. So with four hours to kill, we windowshopped, then headed off to the Club. By the time we got there, Grendel was just coming out of curse removal. Apparently he had insomnia. I reckoned that one was not worth delaying the ship for and I was going to give him a piece of my mind. By the time we came out Kryan grabbed him by one ear, I grabbed the other one and we rushed him down to the dock. The fog had dissipated by now. We bundled Grendel into the canoe and paddled off after the ship. We were certainly riding low in the water. Once clear of the dock area, I raised the sail and summoned a mage wind to blow us along. Hopefully the ship had hove-to outside the harbour, waiting for us. .4. The canoe was riding rather low in the water and some of it was sloshing in. I handed Grendel a half coconut shell and told him to bail. Meanwhile Kryan was busy gesturing. Soon, another outrigger appeared next to mine and Kryan clambered on board. I was amazed. I didn't think it was possible to sit on an illusion. Finally we reached the ship. Kryan dispelled his illusion and he and Grendel were hauled on board. I secured lines to the outrigger then, after being helped onboard, helped get the outrigger on board and secure. The Captain reckoned we were a couple of days away from Little Davy's Island so I put up a Mage Wind, then went below to have a bath. After an hour or so there was a knock on the door and a voice saying that afternoon tea was being served in the Grand Cabin. So I dried and dressed then went to join them. When I got there I discovered Grendel was being attacked by Tussock's parrot. It turned out that he had attempted to mind-control the bird and failed. The bird took exception to this and pecked his nose. Tussock had already stalked off to sulk. Grendel managed to grab the parrot and prevent it from harming him further. He refused to hand it over to Ezra, who had offered to return it to Tussock - even after Gar hit him a couple of times. Finally we convinced him to give the bird to Ezra, then accompany Ezra to Tussock's cabin. During the fight, Kryan had attempted to cast a flash of light spell but had backfired, turning his skin bright blue. He decided to go up on deck. After a while he came back down saying that the weather was turning nasty. I went up for a look. Sure enough it looked like a storm brewing. By dinner time it had reached us. I just stayed put in my cabin, being terrified as the ship tossed and the lightning flashed. I HATE storms! 08/01/93 The day dawned, bright, clear, and calm. I woke up bleary eyed, late that morning. The Captain reckoned that was only a mild one. If that was mild I'd hate to be in a big one. However the storm had blown us in the direction we were going and we should reach the island that afternoon. Sure enough we spotted the island about mid afternoon. We came in slowly, looking for reef outcroppings that could tear the bottom of the ship. As we rounded the point and approached the area where the X was we spotted a group of natives on the beach. Suddenly they leaped into canoes (5 of them) and began frantically paddling out. By the way they were chanting and waving their weapons I did not think this was a welcoming committee. Their leader looked like a shaman, and was decorated in bones and small skulls. I went below to prepare for combat, including the possibility of having to fight them in the water. I was just coming back on deck when the shaman made his first move. Suddenly we were all struck with a feeling of fear. I felt wary but some of the sailors ran off in panic. We quickly came to the conclusion that the shaman was a necromancer. Those that were left quickly retaliated. Gar and Kryan fired firebolts while Grendel wound up his crossbow. Meanwhile the ship's ballista was being brought to bear. Just then I spotted a fin coursing through the water. I used my enhanced vision to get a better look - and immediately wished I hadn't. It was a zombie shark. Suddenly I felt great fear and next thing I knew I was quivering in the Great Cabin. My semi-sentient quarterstaff was most annoyed about this as it wanted to kill something. I could feel its desire for blood hammering into my mind. Finally it was enough to overcome the fear and I headed back up again. I had missed the noxious vapours attack but the Wall of Bones was still bisecting the ship. Already a couple of the canoes had been sunk and many of the sailors were still fighting on. Grendel looked like he was fearful as well. Kryan had set up a pattern of illusionary spikes around the ship to discourage any potential borders. I was just getting ready to leap off the boat and attack the shark when the necromancer let loose with another mass fear. I found myself in the Grand Cabin again. Gar was attempting to hide, but Kryan had been driven into berserk rage and was throwing everything he had at them. Also Grendel used his teleportation trick to drop a barrel over the necromancer, knocking him out. Well done Grendel! After ten minutes or so, it was all over. The necromancer was dead and the savages had been either killed or scared off. One sailor had been killed by the shark before the necromancer's death had de-animated it. There were quite a few wounded so I started creating Waters of Healing. I had done one for Kryan and another for Gar and was creating a third one when my entire body went limp. Kryan just caught me. When I realised that I had backfired and paralysed myself I was NOT happy. Valium had to put me to sleep to stop the cursing. Gar also reckoned I needed more practise with the orcish language as I was repeating myself only after a few minutes. Finally the others put me to bed. .5. 09/01/93 I woke up the next morning and still couldn't move. Kryan came down with breakfast - fresh lobster. Ezra had been fishing early that morning. Kryan stayed a bit to keep me company. He suggested I attempt to purify. He had to be kidding. The first hour was a complete waste of time. Suddenly we were surrounded by fog. It was even in the cabin. Kryan suggested that I try again, so I did. It must have been the fog that did the trick. A little later on I drifted off to sleep again. When I woke up, about late that after noon, I stroked some hair from my eyes then suddenly realised what I had done. I could move again! With a shriek of delight, I gave Kryan a hug, then realised how stiff I was. Kryan gave me a back rub. After a little while I started some agility exercises to loosen up my muscles. I was in the process of attempting to turn myself into a pretzel when the door burst open and Gar, closely followed by Grendel, came into the room demanding to know where the monster was as they had heard a scream. Fortunately for Kryan's piece of mind, I was reasonably covered. Kryan managed to calm them down and explain that the shriek had been me. Gar just muttered and lowered the axe he had been brandishing around. Shortly I went up on deck. The fog was still floating around and there had been no sign of the savages. Gar reckoned we had scared them off but they could still be lurking on the island. Fair enough. I wasn't planning to go ashore anyway. The water was much more inviting - and I desperately wanted to go for a swim. Plus there was that X on the map to check out. Also the staff wanted blood - to make up for yesterday I suppose. So I suggested a fishing trip. Ezra thought that was a great idea. Finally Gar, Kryan, Grendel and myself were in the ship's boat while it was lowered over the side (I wanted to use it as a diving platform). Unfortunately Tussock was feeling rather unwell and Valium wasn't interested. Once the boat hit the water, I cast WaterBreathing and Resist Cold on us all and Floatations on those who needed it i.e. Grendel and Gar. Then I divested myself out of my outer garments revealing the two piece and the sash, then unrolled a bundle I had been carrying. The others didn't seem too perturbed as I pulled a mermaid's tail costume on over my legs. Guess they've seen stranger sights on adventures. Then I rolled into the water. The others soon followed. It was great to be in the water again. There were lots of little fish around the place and soon I was amusing myself by chasing them. Meanwhile the others had found more lobsters and were throwing them into the boat. I was on the lookout for shark but the only large fish around was barracuda. Grendel swam over a little later on and started waving his hands around. To my delight, I discovered that he knew sign language (not many adventurers do). In fact he knew it better than I did. His message was to start proceeding towards where the X was. So I swam off. Because of the tail I was soon outdistancing them. Soon I saw a dark shape on the bottom. I was about to get closer when I suddenly realised I was about to swim into a cluster of jellyfish. Not a nice idea. So I turned around to warn the others. Once we met up we all surfaced to plan. Kryan reckoned we should do something about dinner first before continuing. So we cooked up this plan to catch barracuda by the other three heading them towards me while I was using my Water Form as camouflage. So that was what we did. I managed to spear one while the rest scattered. Gar managed to get another one. They were fair sized too. Ezra will be pleased. We headed back to the ship. Some of the sailors had already got the lobsters on board. Someone remembered that Tussock's porthole was near the waterline so we went over to see if she was all right. Ezra was intending to break into her cabin if necessary and check up on her (he was a Healer). As we watched through the porthole Ezra did just that. It looked like she was asleep. Also I noticed that her parrot was back in her cabin. It must have got back safely. Ezra did whatever Healers did, and pronounced that she had been suffering from hypothermia and some effects of the storm. We decided to wait to see if Tussock wanted to join us to investigate the X. Shortly she came on deck. It took a little bit of persuasion but soon we were helping her into the boat. Anyway we got our catch on board the ship (Ezra was delighted), then decided to go and investigate the X. Kryan and I started to row but one of the sailors reckoned we were doing it wrong. Tussock's idea of a swimming costume was nothing at all - much to Kryan's annoyance and my amusement. Kryan grabbed my cloak and wrapped Tussock in it. Tussock went to the rear of the boat and dangled her feet in the water. I decided to do the same with my tail. Soon we were over the spot and entered the water. Tussock stood up in the boat, held her nose and jumped - nearly sending the boat over. Soon we were at the bottom - about fifty feet down. No sign of jellyfish. What we did find was a sunken ship. It was covered with weeds and other things. Kryan spotted something on the bottom so he went and had a look. It turned out to be the figurine of a mermaid. I saw the place where it had been and decided to pose in that spot. Kryan thought the sight was rather amusing. It was then I noticed that Tussock was no longer with us. Instead she was on the bottom, surrounded by little fish, and trying to strike at them with her rapier. Somehow she managed to hit one then swam up to the surface with her 'prize'. I'm really beginning to wonder about that hobbit. I then joined Grendel and Gar who were exploring the decks. I decided to go looking for the Captain's cabin but all I found was a moray eel. I cautioned Grendel to stay clear as they're harmless unless provoked. Soon we had searched one end of the ship and found nothing that even looked like treasure. What we did find was a hole, leading to the lower sections. Unfortunately there was something in there - something rather large. We decided to surface to discuss our next move. It was finally decided that I should have a 'chat' to the moray. So I did. It was very friendly - especially when I fed it and patted it. Anyway it reckoned the hold was inhabited by a very nasty monster. Also there were some "shiny rocks" in there. I reported that to the others who immediately jumped to the conclusion that they were rather large gems. So we went down to persuade the 'monster' to allow us to retrieve them. Uh huh! No way! It turned out to be a rather large squid or a small kraken who reckoned that the whole area was its domain and no way were we going to get what it had. Suddenly I felt mana impact. We headed back to the ship. Gar reckoned we didn't have much chance of fighting the creature in the water so we had to get it out. Once we got back, we persuaded the captain to move the ship over the wreak, then to use harpoons to attempt to break it up. As the sailors attempted to do so, a tentacle grasped the side of the ship, quickly followed by a second, then a third. Soon the kraken had crawled part-way up the side and was using its tentacles to sweep the deck. A few sailors got knocked over. We let fly with every missile weapon we had. Gar reckoned it was too dangerous to get too close. He found out when one tentacle lashed out and sent him spinning over the deck. I used all my Water Bolts from the staff, Gar was firing firebolts while Grendel was having a go with a crossbow - Gar's I think considering the size. He scored some good hits too, My staff wanted blood so I charged in nimbly evading a tentacle. Gar wasn't so lucky. He ended up stunned on the deck. Meanwhile Kryan had put up a Wall of Bones using an invested item. When the kraken touched it, it went crazy. I decided discretion was the better part of valour and got out of the way. Finally the kraken decided it had enough and began to retreat over the side. I didn't want to let it get back to its lair so I charged it. As it hit the water, I leaped after it, and plunged the staff deep into it. After thrashing around a bit, it was still. I felt very pleased with myself. Just then the end of a rope began flicking nearby. It was Kryan. The way he was flicking it indicated he wanted me back on board RIGHT NOW! So I grabbed it and was hauled out of the water. Once on the ship I had to endure an earbashing from both Kryan and Gar about putting myself at risk. Oh well. Sometimes a girl has to do what a girl has to do. .6. It was close to sunset by now but there was probably still enough light to have a quick look to see if there is any treasure in the wreak. I gave Gar another Waters of Healing then he put a firelight at the end of his spear. Tussock refused to come with us. Apparently she hates water with a vengeance. Boy is she on the wrong holiday. Valium decided to come but rather reluctantly. We swam down. I decided not to use the tail this time as I didn't want to get too far away. Instead I stuck close to Gar - and the light. Soon we found the ship. Inside, Gar spotted the remains of a skeleton draped over a brass bound chest. There was a ring on one of the finger bones. Meanwhile Kryan found a cutlass lying around and tried to hide it - rather ineffectually. The bottom part of the ship was full of bones drifting about and some manacles were attached to the walls. Guess this was a slave ship. There was nothing of interest down here. Gar didn't want to move the chest as he reckoned it was warded. Fair enough. I wasn't going to touch it. Instead we decided to wait until Grendel had recovered enough fatigue to teleport it back to the ship. So with just the ring - and an oddly shaped fire elemental Kryan had conjured up - we went to the surface. I disbelieved the fire elemental, especially after what Flamis had said about water and fire magic. I reckoned he had the sword in it. It was confirmed when the 'fire elemental' clattered when he threw it in the bottom of the jolly boat.

10/01/93