Twenty Years After: Difference between revisions

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'''Season''': [[Winter]] 826 WK<br>
'''Season''': [[Winter]] 826 WK<br>
'''Night''': Wednesday<br>
'''Night''': Wednesday<br>
'''Level''': [[Experience#Quest_Level | Med/High]]<br>
'''Level''': [[Experience#Quest_Level | Medium Well Done]]<br>
; Party
; Party
*[[Silken]] - played by Fi
*[[Silken]] aka '''Lady Dark''' - Female Human E&E, and courtesan of ''considerable'' repute - played by Fi
*[[Axis]] -  played by Greg G
*[[Axis]] -  Male (formerly Human) Silver Dragon and E&E - played by Greg G
*[[Amber the Witch]] - played by Jo
*[[Amber the Witch]] - Female Elven broom-riding Witch - played by Jo
*[[Yvette]]? or [[Jade]]? - played by Avette
*[[Lysander]] - Female Elven OG "Namer with big sword" (and wings) - played by Avette
*[[Mary-M]] - played by Helen C
*[[Mary-M]] - Female Halfling Namer "the smallest Seraph" - played by Helen C
*[[Dramus]] - played by Mandos
*[[Dramus]] - Fey Prince and sometime Necromancer - played by Mandos
*[[Mario]] - Male Human Mind Mage Lothario - played by Dean
;Time on adventure
;Time on adventure
:tbc 826 WK to tbc 826 WK
:tbc 826 WK to tbc 826 WK
Line 28: Line 29:


==Scribe Notes==
==Scribe Notes==
Blah blah blah
These notes are written by different party members. Some of them may be an accurate of events but, on the whole, I (Lysander Treeborne, first scribe) suggest you take them with a grain of salt.
 
===Party (in alphabetical order)===
;Amber
: Witch and dealer of white-hot pain to up to 7 targets (hopefully not party members). She rides a broom and sometimes wears a pointy hat. She assures me she has no warts, but she does have a metallic hawk familiar.
;Axel Wagon Mage (Axis)
: Lizard wizard (and now actual lizard) – owner of a hoard and some very pungent scallions – and larks. As self-effacing and mildly shambolic as ever
;Dramus
: your guess is as good as mine, but he brings his own inn, pixies and skeletal hand – and is tragically tall. Somehow, he appears to be a necromancer ''and'' a mind mage (shudder). Oh, and appears more fae than elf.
;Mario
: ridiculously good-looking human mind mage and purveyor of fine wines and charcuterie (we are so doomed). Says he can use the rapier dangling artistically from his belt. We shall see.
;Lysander
: Namer, warrior and jaundiced Michaeline – big white wings and an array of large swords.
;Mary-M
: Namer, Samielite and overall adorable cherub (cute little white wings and everything). She has an equally adorable winged serpent pet(?). Also a Namer (because we need more of those).
;Silken aka lady Dark
: Party leader and self-appointed military scientist (we’re doomed). Being an E$E (sic) mage is the least of her many talents. She is as elegant and put together as ever (and as trustworthy I’m sure).
 
There are five healers, two of whom are rank 10, three people who have their own wings and one who not only has his own wings but can also carry people around on an exaltation of larks (yes really), one who has a chariot pulled by songbirds (again with the noisy birds) and one who can bring his own inn. How adventuring has changed. You hang out in the forest for five minutes (OK – 20 human years) and adventuring has turned into glamping!!!
 
We also have courtesans/courtiers, thieves, rangers, assassins, a philosopher/alchemist and
a warrior but no actual military scientist because that would be useful.
 
'''Our mission''' (which we apparently decided to accept)
 
The church had identified 4 possible areas of dark circle incursion. Investigations showed remnants of activity such as animal and human sacrifices but no signs of a dark circle. They want a party of adventurers to investigate the latest incursion, which they have identified through the reliable and accurate arts of astrology and divination, as they look less like paladins (aint that the truth) and more inconspicuous (not).
 
In their wisdom they have tasked Lady Dark (AKA the Lady Silken) to gather a group for this purpose. A little bit of divine interference has ensured that both Lysander and Mary-M are amongst the party. Others appear to have been available by mere happenstance (hmm, a likely story).
===1 Frost 826===
After brief introductions (and reintroductions) our motley crew hied ourselves to the Cathedral where we were briefed by Bishop Jocelyn (time has not been kind). The bishop has given us a thurible (incense burner) that helps detect the presence of evil by floating gently off towards it (very useful in the woods where there will be no natural breezes to blow it around).
 
The area is in the Greenwood which is about 150 miles south and east of Seagate. We did the usual preparation (divinations, enchantments, a three-course meal) and set off the following morning. We trekked all day – oh wait, no we didn’t, we flew on wings, larks, broomstick and chariot – and arrived in a clearing in the Greenwood about 4 hours later. How times have changed. Who knows what the next days will bring? I predict an equal mix of chaos and hedonism. Whatever it is, I doubt it will dull.
 
===2 Frost 826===
<div class=dramus style="background-color: #EEEEEE; font-family: Gothic, cursive; border: thin solid #333; ">
This being the true and accurate representation as dictated to me by my Master Lord [[Dramus]]. Where he has not supplied information I have sought information from other parties involved and included their dictations as presented. - Tobias Pendleton (Scribe)</P>
 
<P> Upon performing a Detection of Evil via the provided thurible the party did head off to the east in an exultation of larks.
 
Arriving at clearing the party spied a stone circle with 3 fallen stones. Some of the stones hae been covered in blood and there is a shallow grave nearby. </P>
 
<P> The standing stones are faintly magical but are not trapped warded or cursed.</P>
 
<P> There are three bodies, two whole and one bisected with the the top half remaining. The bisected entity is the remains of cervitaur (A centaur but more expensive [A little deerer])</P>
=====Speaking to the Fallen=====
<P> My master then tried to speak with the fallen but they did not wish to communicate. So the Wiccan Lady spoke via cards and determoned that they came from the [[Fastness of Girwyllan]] and were on their way back from [[The Cloisters]] when they were captured at night in the [[Greenwood]] and a couple of days later killed. They are part of a church to the dark powers and are working against another sect. </P>
=====Speaking to A pixie=====
<P>My Master then went of to speak to the fae hoping for a better response than recieved from the deceased meeting a friendly Pixie both Gnarled and Gnerled. Learning that centaurs and cervitaur have been more common since summer and do not belong here. Also lets us know about the evil Satyrs with Goatlike faces As well as a Boneyard, a large circle and a number of smaller Circles. </P>
 
====Dinner and Bed====
We then walk to [[Adjepbar]] via Dream for dinner and sleep. As they entered Dream they saw, in the distance to the north, a storm the group believe represents an incursiuon from [[Furfur]] The Earl of Storms and Lightning.
</div class=dramus style="background-color: #EEEEEE; font-family: Gothic, cursive; border: thin solid #333; ">
 
== Buffs & Mil Sci ==
== Buffs & Mil Sci ==
<css>
<css>
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</css>
</css>
=== Buffs ===
=== Buffs ===
====Long Term (assumed always on)====
{| class="buffs" |
{| class="buffs" |
|+ '''Long Term (assumed always on)'''
|-
|-
!class="mg" | Magic (caster)
!class="mg" | Magic (caster)
Line 55: Line 108:
!Title="Axis"      | Ax
!Title="Axis"      | Ax
!Title="Amber"    | Am
!Title="Amber"    | Am
!Title="???"      | ??
!Title="Lysander"      | Ly
!Title="Mary-M" | MM
!Title="Mary-M" | MM
!Title="Dramus" | Dr
!Title="Dramus" | Dr
!Title="Mario" | Ma
|-
|-
|class="mg" | Greater Ench. (Rn)
|class="mg" | Fireproofing (Dr)
|class="rk" | 20
|class="rk" | 10
|class="ef" | +21% to Res, Mag, Com, and S&S.
|class="ef" | Protection from non-magical heat and fire
|class="du" | 5 days
|class="du" | 11 hrs
| <!-- Si--> A
| <!-- Si-->  
| <!-- Ax--> A
| <!-- Ax -->  
| <!-- Am --> A
| <!-- Am -->  
| <!-- ?? --> A
| <!-- Ly-->  
| <!-- MM --> A
| <!-- MM -->  
| <!-- Dr --> A
|-
|class="mg" | Witchsight (Rn)
|class="rk" | 22
|class="ef" | See Invis
|class="du" | 12.5 hrs
| <!-- Si--> Y
| <!-- Ax --> Y
| <!-- Am --> Y
| <!-- ?? --> Y
| <!-- MM --> Y
| <!-- Dr --> Y
|-
|class="mg" | Strength of Stone (Ta)
|class="rk" | 20?
|class="ef" | +21 EN
|class="du" | 21 hrs
| <!-- Si--> Y
| <!-- Ax --> Y
| <!-- Am --> Y
| <!-- ?? --> Y
| <!-- MM --> Y
| <!-- Dr --> Y
|-
|class="mg" | Armour of Earth (Ta)
|class="rk" | 20?
|class="ef" | +42% Def +1 DR
|class="du" | 10.5 hrs
| <!-- Si--> Y
| <!-- Ax --> Y
| <!-- Am --> Y
| <!-- ?? --> Y
| <!-- MM --> Y
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|-
|-
|class="mg" | Ench Armour (Rn)
|class="mg" | Fire Armour (Dr)
|class="rk" | 22
|class="rk" | 10
|class="ef" | +46% Def +1 AP 14 DR vs Phnt/Nmare.
|class="ef" | +44 ablative armour against magical fire
|class="du" | 11.5 hrs
|class="du" | 11 hrs
| <!-- Si--> Y
| <!-- Si-->  
| <!-- Ax --> Y
| <!-- Ax -->  
| <!-- Am --> Y
| <!-- Am -->  
| <!-- ?? --> Y
| <!-- Ly-->  
| <!-- MM --> Y
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|-
|-
|class="mg" | Ench Armour (Zo)
|class="mg" | Dark Vision (Dr)
|class="rk" | 23
|class="rk" | 7
|class="ef" | +48% Def +1 AP +23 Spell Armour
|class="ef" | Cat Vision
|class="du" | 12 hrs
|class="du" | 8 hrs
| <!-- Si--> Y
| <!-- Si-->  
| <!-- Ax --> Y
| <!-- Ax -->  
| <!-- Am --> Y
| <!-- Am -->  
| <!-- ?? --> Y
| <!-- Ly-->  
| <!-- MM --> Y
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|}
|}


====Self Only====
{| class="buffs" |
{| class="buffs" |
|+ '''Self Only'''
|-
|-
!class="mg" | Magic (caster)
!class="mg" | Magic (caster)
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!Title="Axis"      | Ax
!Title="Axis"      | Ax
!Title="Amber"    | Am
!Title="Amber"    | Am
!Title="???"      | ??
!Title="Lysander"      | Ly
!Title="Mary-M" | MM
!Title="Mary-M" | MM
!Title="Dramus" | Dr
!Title="Dramus" | Dr
!Title="Mario" | Ma
|-
|-
|class="mg" | Mind Shield
|class="mg" | Mind Shield
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| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 6
| <!-- Dr --> 6
| <!-- Ma-->
|-
|-
|class="mg" | Wrathcloak
|class="mg" | Wrathcloak
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| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 20
| <!-- Dr --> 20
| <!-- Ma-->
|-
|class="mg" | Holy Armour
|class="rk" | Rk
|class="ef" | +37%, 17 retributive -17 Stealth
|class="du" | 8.5 hrs
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM --> 16
| <!-- Dr -->
| <!-- Ma-->
|}
|}


====Short Term (cast when needed)====
{| class="buffs" |
{| class="buffs" |
|+ '''Short Term (cast when needed)'''
|-
|-
!class="mg" | Magic (caster)
!class="mg" | Magic (caster)
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!Title="Axis"      | Ax
!Title="Axis"      | Ax
!Title="Amber"    | Am
!Title="Amber"    | Am
!Title="???"      | ??
!Title="Lysander"      | Ly
!Title="Mary-M" | MM
!Title="Mary-M" | MM
!Title="Dramus" | Dr
!Title="Dramus" | Dr
!Title="Mario" | Ma
|-
|-
|class="mg" | Enchant Weapon (Ax)
|class="mg" | Enchant Weapon (Ax)
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| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|-
|-
|class="mg" | Spectral Weapon (Dr)
|class="mg" | Spectral Weapon (Dr)
Line 195: Line 236:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|-
|-
|class="mg" | Mind Speech (Dr)
|class="mg" | Mind Speech (Dr)
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| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|}
====Cast by minions and retainers====
{| class="buffs" |
|-
!class="mg" | Magic (caster)
!class="rk" | Rk
!class="ef" | Effects
!class="du" | Dur
!class="lo" | Location
!Title="Silken"        | Si
!Title="Axis"      | Ax
!Title="Amber"    | Am
!Title="Lysander"      | Ly
!Title="Mary-M" | MM
!Title="Dramus" | Dr
!Title="Mario" | Ma
|-
|class="mg" | Strength of Stone (Ent)
|class="rk" | 20
|class="ef" | +20 either ST or END
|class="du" | 21 hours
!class="lo" | Asheth
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM -->
| <!-- Dr -->
| <!-- Ma-->
|-
|class="mg" | Armour of Earth (Ent)
|class="rk" | 20
|class="ef" | +42% Def 1pt Armour
|class="du" | 21 hours
!class="lo" | Asheth
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM -->
| <!-- Dr -->
| <!-- Ma-->
|-
|class="mg" | Water Breathing (Splosh)
|class="rk" | 16
|class="ef" | Can breathe Underwater
|class="du" | 17 hours
!class="lo" | Tower
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly--> 
| <!-- MM -->
| <!-- Dr -->
| <!-- Ma-->
|-
|class="mg" | Water Proofing (Splosh)
|class="rk" | 10
|class="ef" | Water proof objects for 55 days, or entities for 33 hours
|class="du" | Variable
!class="lo" | Tower
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM -->
| <!-- Dr -->
| <!-- Ma-->
|-
|class="mg" | Waters of Healing (Splosh)
|class="rk" | 14
|class="ef" | Heals for D-5+14. Cost 200sp for Perm
|class="du" | 17 hours
!class="lo" | Tower
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM -->
| <!-- Dr -->
| <!-- Ma-->
|}
|}


====Senses and other stuff====
{| class="buffs" |
{| class="buffs" |
|+ '''Senses and other stuff'''
|-
|-
!class="mg" | Capability
!class="mg" | Capability
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!Title="Axis"      | Ax
!Title="Axis"      | Ax
!Title="Amber"    | Am
!Title="Amber"    | Am
!Title="???"      | ??
!Title="Lysander"      | Ly
!Title="Mary-M" | MM
!Title="Mary-M" | MM
!Title="Dramus" | Dr
!Title="Dramus" | Dr
!Title="Mario" | Ma
|-
|-
|class="mg" | Sense Danger (%)
|class="mg" | Sense Danger (%)
Line 232: Line 357:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 63%
| <!-- Dr --> 63%
| <!-- Ma-->
|-
|-
|class="mg" | Detect Ambush (%)
|class="mg" | Detect Ambush (%)
Line 243: Line 369:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 138%/118%
| <!-- Dr --> 138%/118%
| <!-- Ma-->
|-
|-
|class="mg" | Enhanced Vision
|class="mg" | Enhanced Vision
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| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr -->  
| <!-- Ma-->
|-
|-
|class="mg" | See Invis (Rk)
|class="mg" | See Invis (Rk)
Line 265: Line 393:
| <!-- Ax --> 20
| <!-- Ax --> 20
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr -->  
| <!-- Dr --> 20
| <!-- Ma-->  
|-
|-
|class="mg" | Stealth (%)
|class="mg" | Stealth (%)
Line 276: Line 405:
| <!-- Ax --> 20
| <!-- Ax --> 20
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM --> 97%
| <!-- Dr --> 63%
| <!-- Dr --> 84%/96%
| <!-- Ma-->
|-
|-
|class="mg" | Sense Mana (Rk)
|class="mg" | Sense Mana (Rk)
Line 287: Line 417:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 15
| <!-- Dr --> 15
| <!-- Ma-->
|-
|-
|class="mg" | Fae Sight
|class="mg" | Fae Sight
Line 298: Line 429:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> < Rk 9
| <!-- Dr --> < Rk 9
| <!-- Ma-->
|-
|-
|class="mg" | Dimensional Sight
|class="mg" | Dimensional Sight
Line 309: Line 441:
| <!-- Ax -->  
| <!-- Ax -->  
| <!-- Am -->  
| <!-- Am -->  
| <!-- ?? -->  
| <!-- Ly-->  
| <!-- MM -->  
| <!-- MM -->  
| <!-- Dr --> 15ft
| <!-- Dr --> 15ft
| <!-- Ma-->
|-
|class="mg" | Sense Death
|class="rk" |
|class="ef" | Can Detect Deaths
|class="du" |
| <!-- Si-->
| <!-- Ax -->
| <!-- Am -->
| <!-- Ly-->
| <!-- MM -->
| <!-- Dr --> 130ft
| <!-- Ma-->
|}
|}


=== Misc ===
=== Misc ===
; Greater Enchantment
: (Ax) rank 20: +21 all areas for the season
: (Myrrh courtesy of the bishop)
; Enhance Enchantment
; Enhance Enchantment
: (Ax) rank 11-13: 65-80 seconds
: (Ax) rank 11-13: 65-80 seconds
Line 320: Line 469:
; Remove Curse
; Remove Curse
: (Dr) MA 32 (62 if urgent)
: (Dr) MA 32 (62 if urgent)
; Heroic Aura (Mario)
: +6% SC, +2 Damage, +6% Defence, +2 Damage Reduction, +11% vs Fear checks.


; Herbalist Lunch/Broth
; Herbalist Lunch/Broth
Line 519: Line 671:
We have recently detected a new manifestation in the Greenwood, that forested area north of Brastor, hard against the Ildrisholm Hills and not far distant from the site of the great victory of Light at Carson's Switch.
We have recently detected a new manifestation in the Greenwood, that forested area north of Brastor, hard against the Ildrisholm Hills and not far distant from the site of the great victory of Light at Carson's Switch.


For this reason, and by authority granted me by Tomás Xerxes, High Prelate of the Unified Western Church, I hereby call upon the oath you swore before the Inquisition at Seagate in that Year of Tribulations 800 WK.
For this reason, and by authority granted me by Tomás Xerxes, Archbishop of the Unified Western Church, I hereby call upon the oath you swore before the Inquisition in Seagate in that Year of Tribulations 800 WK.


You swore your obedience, modesty, and chastity until the Dark Circle was banished forever. Therefore, you are requested, and, by your vow, required to take up this onerous charge once more.
You swore your obedience, modesty, and chastity until the Dark Circle was banished forever. Therefore, you are requested, and, by your vow required, to take up this onerous charge once more.




Gather such companions as you deem trustworthy. Travel where these signs of corruption lead you. Investigate this area. Discover whether Rashak’s evil survives in hidden form, or whether some deeper darkness now moves beneath its name.
Gather such companions as you deem trustworthy. Travel where these signs of corruption lead you. Investigate this area. Discover whether Rashak’s evil survives in hidden form, or whether some deeper darkness now moves beneath its name.


You shall have the support of the Unified Church within reasonable measure: letters of passage, access to our archives, sanctuary where it may be found, and such bounty as our treasuries can responsibly provide.  
Attend on me in Seagate before your departure. You shall have the support of the Unified Church within reasonable measure: letters of passage, access to our archives, sanctuary where it may be found, and such bounty as our treasuries can responsibly provide.  


As additional inducement should this matter be resolved to the satisfaction of the Inquisition, your oath shall be considered fulfilled in full and without reservation; you shall be released from all further obligations to the Church and to the office and burden of Lady Dark.
As additional inducement should this matter be resolved to the satisfaction of the Inquisition, your oath shall be considered fulfilled in full and without reservation; you shall be released from all further obligations to the Church and from the office and burden of Lady Dark.





Latest revision as of 20:09, 10 June 2026

Scribe Notes

Summary

Adventure: Twenty Years After

  • aka: Dark Memories & Silken Threads

GM: Martin
Season: Winter 826 WK
Night: Wednesday
Level: Medium Well Done

Party
  • Silken aka Lady Dark - Female Human E&E, and courtesan of considerable repute - played by Fi
  • Axis - Male (formerly Human) Silver Dragon and E&E - played by Greg G
  • Amber the Witch - Female Elven broom-riding Witch - played by Jo
  • Lysander - Female Elven OG "Namer with big sword" (and wings) - played by Avette
  • Mary-M - Female Halfling Namer "the smallest Seraph" - played by Helen C
  • Dramus - Fey Prince and sometime Necromancer - played by Mandos
  • Mario - Male Human Mind Mage Lothario - played by Dean
Time on adventure
tbc 826 WK to tbc 826 WK
Employer
Jocelyn, Urielite Bishop of Seagate.
Potential for additional employers
Mission
tbd
Pay
Probably

Scribe Notes

These notes are written by different party members. Some of them may be an accurate of events but, on the whole, I (Lysander Treeborne, first scribe) suggest you take them with a grain of salt.

Party (in alphabetical order)

Amber
Witch and dealer of white-hot pain to up to 7 targets (hopefully not party members). She rides a broom and sometimes wears a pointy hat. She assures me she has no warts, but she does have a metallic hawk familiar.
Axel Wagon Mage (Axis)
Lizard wizard (and now actual lizard) – owner of a hoard and some very pungent scallions – and larks. As self-effacing and mildly shambolic as ever
Dramus
your guess is as good as mine, but he brings his own inn, pixies and skeletal hand – and is tragically tall. Somehow, he appears to be a necromancer and a mind mage (shudder). Oh, and appears more fae than elf.
Mario
ridiculously good-looking human mind mage and purveyor of fine wines and charcuterie (we are so doomed). Says he can use the rapier dangling artistically from his belt. We shall see.
Lysander
Namer, warrior and jaundiced Michaeline – big white wings and an array of large swords.
Mary-M
Namer, Samielite and overall adorable cherub (cute little white wings and everything). She has an equally adorable winged serpent pet(?). Also a Namer (because we need more of those).
Silken aka lady Dark
Party leader and self-appointed military scientist (we’re doomed). Being an E$E (sic) mage is the least of her many talents. She is as elegant and put together as ever (and as trustworthy I’m sure).

There are five healers, two of whom are rank 10, three people who have their own wings and one who not only has his own wings but can also carry people around on an exaltation of larks (yes really), one who has a chariot pulled by songbirds (again with the noisy birds) and one who can bring his own inn. How adventuring has changed. You hang out in the forest for five minutes (OK – 20 human years) and adventuring has turned into glamping!!!

We also have courtesans/courtiers, thieves, rangers, assassins, a philosopher/alchemist and a warrior but no actual military scientist because that would be useful.

Our mission (which we apparently decided to accept)

The church had identified 4 possible areas of dark circle incursion. Investigations showed remnants of activity such as animal and human sacrifices but no signs of a dark circle. They want a party of adventurers to investigate the latest incursion, which they have identified through the reliable and accurate arts of astrology and divination, as they look less like paladins (aint that the truth) and more inconspicuous (not).

In their wisdom they have tasked Lady Dark (AKA the Lady Silken) to gather a group for this purpose. A little bit of divine interference has ensured that both Lysander and Mary-M are amongst the party. Others appear to have been available by mere happenstance (hmm, a likely story).

1 Frost 826

After brief introductions (and reintroductions) our motley crew hied ourselves to the Cathedral where we were briefed by Bishop Jocelyn (time has not been kind). The bishop has given us a thurible (incense burner) that helps detect the presence of evil by floating gently off towards it (very useful in the woods where there will be no natural breezes to blow it around).

The area is in the Greenwood which is about 150 miles south and east of Seagate. We did the usual preparation (divinations, enchantments, a three-course meal) and set off the following morning. We trekked all day – oh wait, no we didn’t, we flew on wings, larks, broomstick and chariot – and arrived in a clearing in the Greenwood about 4 hours later. How times have changed. Who knows what the next days will bring? I predict an equal mix of chaos and hedonism. Whatever it is, I doubt it will dull.

2 Frost 826

This being the true and accurate representation as dictated to me by my Master Lord Dramus. Where he has not supplied information I have sought information from other parties involved and included their dictations as presented. - Tobias Pendleton (Scribe)

Upon performing a Detection of Evil via the provided thurible the party did head off to the east in an exultation of larks. Arriving at clearing the party spied a stone circle with 3 fallen stones. Some of the stones hae been covered in blood and there is a shallow grave nearby.

The standing stones are faintly magical but are not trapped warded or cursed.

There are three bodies, two whole and one bisected with the the top half remaining. The bisected entity is the remains of cervitaur (A centaur but more expensive [A little deerer])

Speaking to the Fallen

My master then tried to speak with the fallen but they did not wish to communicate. So the Wiccan Lady spoke via cards and determoned that they came from the Fastness of Girwyllan and were on their way back from The Cloisters when they were captured at night in the Greenwood and a couple of days later killed. They are part of a church to the dark powers and are working against another sect.

Speaking to A pixie

My Master then went of to speak to the fae hoping for a better response than recieved from the deceased meeting a friendly Pixie both Gnarled and Gnerled. Learning that centaurs and cervitaur have been more common since summer and do not belong here. Also lets us know about the evil Satyrs with Goatlike faces As well as a Boneyard, a large circle and a number of smaller Circles.

Dinner and Bed

We then walk to Adjepbar via Dream for dinner and sleep. As they entered Dream they saw, in the distance to the north, a storm the group believe represents an incursiuon from Furfur The Earl of Storms and Lightning.

Buffs & Mil Sci

Buffs

Long Term (assumed always on)

Magic (caster) Rk Effects Duration Si Ax Am Ly MM Dr Ma
Fireproofing (Dr) 10 Protection from non-magical heat and fire 11 hrs
Fire Armour (Dr) 10 +44 ablative armour against magical fire 11 hrs
Dark Vision (Dr) 7 Cat Vision 8 hrs

Self Only

Magic (caster) Rk Effects Duration Si Ax Am Ly MM Dr Ma
Mind Shield Rk +10+2/rk% vs M.Att. 1+2/rk hrs 6
Wrathcloak Rk +32% Def +6 AP +21 Stealth 10.5 hrs 20
Holy Armour Rk +37%, 17 retributive -17 Stealth 8.5 hrs 16

Short Term (cast when needed)

Magic (caster) Rk Effects Dur Si Ax Am Ly MM Dr Ma
Enchant Weapon (Ax) 17 +18 BC%, +6 Dam. +7 vs Phn/Nm 22 min
Spectral Weapon (Dr) 16 +17 BC%, +6 Dam. Can hit Insubstantial 21 min
Mind Speech (Dr) 6 7 people communicate Telepathically 70 min

Cast by minions and retainers

Magic (caster) Rk Effects Dur Location Si Ax Am Ly MM Dr Ma
Strength of Stone (Ent) 20 +20 either ST or END 21 hours Asheth
Armour of Earth (Ent) 20 +42% Def 1pt Armour 21 hours Asheth
Water Breathing (Splosh) 16 Can breathe Underwater 17 hours Tower
Water Proofing (Splosh) 10 Water proof objects for 55 days, or entities for 33 hours Variable Tower
Waters of Healing (Splosh) 14 Heals for D-5+14. Cost 200sp for Perm 17 hours Tower

Senses and other stuff

Capability Rk Effects Dur Si Ax Am Ly MM Dr Ma
Sense Danger (%) Mind Talent (or equivalent) 63%
Detect Ambush (%) Ranger (-5/rank of opposition) 138%/118%
Enhanced Vision Pierce fog/obscurement
See Invis (Rk) Effective rank for seeing invisible 20 20
Stealth (%) Standard / Ranger Outdoors 20 97% 84%/96%
Sense Mana (Rk) Can see Mana Flows 15
Fae Sight Can See Through Illusions < Rk 9
Dimensional Sight Can See Adjacent Dimentions 15ft
Sense Death Can Detect Deaths 130ft

Misc

Greater Enchantment
(Ax) rank 20: +21 all areas for the season
(Myrrh courtesy of the bishop)
Enhance Enchantment
(Ax) rank 11-13: 65-80 seconds
Remove Curse
(Dr) MA 32 (62 if urgent)
Heroic Aura (Mario)
+6% SC, +2 Damage, +6% Defence, +2 Damage Reduction, +11% vs Fear checks.
Herbalist Lunch/Broth
?? rk ?, Meal 4 FT or Broth 4 FT

Watch Order

1 2 3 4 5 6 7 8 9 10 11 12
1 2 3 4 5 6

Marching Order

Skirmish Formations (Front)
Default


Double File


Single File

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Calendar

Winter: Frost 825 (7)
Moonday Duesday W'ansday Th'rsday Frysday Reapsday Sunday
Samhain 1 Guild Meeting Seagate 2 3 4 5 6
7 8 9 10 11 12 13
14 15 16 17 18 19 10
21 22 23 24 25 26 27
28 29 30 1 2 3 4
Winter: Snow 825 (8)
5 6 7 8 9 10 11
12 13 14 15 Solstice 16 17 18 Yuletide
19 Days of Chaos 20 DoC2 21 DoC3 22 DoC4 23 DoC5 24 DoC6 25 DoC7
26 DoC8 27 DoC9 28 DoC10 29 DoC11 30 Twelfth Night 1 2
Winter: Ice 825 (9)
3 4 5 6 First Plough 7 8 9
10 11 12 13 14 15 16
17 18 19 20 21 22 23
24 25 26 27 28 29 30

Appendices

Astrology Readings

tbd

Letter to Silken

Lady Dark,
Sworn Servant of the Powers of Light,
It is with considerable reluctance that I write to you now.


Twenty years have passed since Rashak the Destroyer, Mistress of Masada was cast down and the great manifestation of the Dark Circle broken beneath fire and sanctified steel. All hoped that her evil had been wholly extinguished, yet time has proven otherwise.

You will no doubt know of the northern outbreak, wherein Rashak’s surviving acolytes bore fragments of the Circle into the cold provinces of Jurgenmark and sought to seed it anew. By the courage of adventurers of your guild and the sacrifice of loyal Western Kingdom forces, that horror was contained and burned away.

Elsewhere there have been lesser recurrences: hidden crypts, blighted fields, circles found carved beneath ruined chapels and abandoned villages. Each, by grace and vigilance, destroyed by our martial brothers and sisters before it could take root.


But now a more concerning pattern has emerged.

In recent months, our diviners and wardens have marked several manifestations of the Circle in widely separated regions. Yet when our knights and clergy arrive to investigate, they find nothing. No taint. No corruption. No lingering necromancy. Only signs that something had been there and was gone before we could reach it.

The Circle appears. The Circle vanishes. This troubles us greatly.

If this remained a purely martial issue we would send our loyal Church brethren, but as the enemy shows a new deviousness and cunning, our mind turned to your unique talents.


We have recently detected a new manifestation in the Greenwood, that forested area north of Brastor, hard against the Ildrisholm Hills and not far distant from the site of the great victory of Light at Carson's Switch.

For this reason, and by authority granted me by Tomás Xerxes, Archbishop of the Unified Western Church, I hereby call upon the oath you swore before the Inquisition in Seagate in that Year of Tribulations 800 WK.

You swore your obedience, modesty, and chastity until the Dark Circle was banished forever. Therefore, you are requested, and, by your vow required, to take up this onerous charge once more.


Gather such companions as you deem trustworthy. Travel where these signs of corruption lead you. Investigate this area. Discover whether Rashak’s evil survives in hidden form, or whether some deeper darkness now moves beneath its name.

Attend on me in Seagate before your departure. You shall have the support of the Unified Church within reasonable measure: letters of passage, access to our archives, sanctuary where it may be found, and such bounty as our treasuries can responsibly provide.

As additional inducement should this matter be resolved to the satisfaction of the Inquisition, your oath shall be considered fulfilled in full and without reservation; you shall be released from all further obligations to the Church and from the office and burden of Lady Dark.


May the Light yet guide your path and reveal what hides in shadow.

Bishop Jocelyn,
Cathedral of the Dawn
Seagate