Unicorn

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Natural Habitat
Plains, Woods
Frequency
Rare
Number
1-8 (2)
Description
Unicorns are white equines with a single, long horn coming out of their forehead. They have a single black, 2 foot long horn set in a deer's head, very thick feet, and the tail of a boar.
Comments
Unicorns are virtually untameable by ordinary men, but a virgin can occasionally tame a unicorn, as unicorns love purity and innocence.
Abilities
Unicorns are immune to poison, and a character that possesses one of their horns is also immune. They are also almost impossible to trap, as they are very intelligent and wary. They are unable to cast spells in the usual sense.
Movement Rates
Running: 600
PS: 55-60 MD: None AG: 16-19 MA: None EN: 25-30 FT: 50-60
WP: 20-25 PC: 25-30 PB: 18-20 TMR: 12 NA: Hide absorbs 4 DP
Weapons
Unicorns may either gore with their horn, bite or kick into their rear hex. Unicorns will willingly enter Close Combat and trample.
Horn: BC 60%, [D + 7], Melee, Rank 0.
Bite: BC 25%, [D + 2], Melee & Close, Rank 0.
Kick: BC 45%, [D + 7], Melee Rear, Rank 0.
Trample: BC 25%, [D + 8], Close, Rank 0.