The Exodus Agenda - Nikola

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Nikola returns to the Guild with 39,724.11 Experience and has earnt, after Guild Taxes:

92,546sp

She has earnt 3,500 Devotion
and these Spots

4 5 6 9 10 12 12 12

She spent 72 days away from the Guild, and spent 14 days training.

She may
advance any Talent nine Ranks.
advance her Rank in Stealth by 1 Rank at only 90% of the cost and no time.
advance her Rank Flying either as if she had spent 42 days in training or by 1 Rank at only 90% of the cost and no time.
advance her Rank in Climbing by 1 at only 90% of the cost and no time.
advance her Rank in Thari as if she had been immersed in it for 2 weeks.
advance her Rank in the Infernal Language as if she had been immersed in it for 6 weeks.
She has earnt 10,000sp worth of Healing from the orc, Boris Corpse Toucher, for trading him the Bone Wand spell rack.
She has earnt three vials of Holy Water from the elf, Ithilmor Nightsinger, for trading her the compass, Pathfinder.

Rank 20 holy water: 4d10 damage to the Unholy. +20% bonus if used as part of a ritual ti dispel curses or cure/resist poisons/diseases. May be poured on weapons to give a 2d10 damage bonus vs. The Unholy, their servants or those acted to them for 1 day.

Holy Water of Varda
Inflicts 4 rollup D10 damage to the unholy when thrown on them
+20 when used as part of a ritual to Remove Curses, cure or resist poisons or diseases
+2D10 damage bonus vs the unholy, their servants or those pacted to them when applied to a weapon for 1 day
3 2 1
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Exodus Agenda Winter 815 Alusia Magical Night & Stars Quest px50 Jim Arona 021 076 9376

Consumables

Grenadoes

Potions

Race Potion

This elixir is contained in a heavy brass bottle and requires a Pulse to Prepare. It weighs 9 oz and does not break easily.
If this potion is drunk by a non-human, the imbiber increases some of their racial bonuses. Thus, a dwarf would gain +2 PS, +2 EN, +2 WP, and +1 PC unless this would increase a stat beyond race maximum, in which case they would only gain +1 to PS, EN & WP. Their Dark Vision extends to 75 feet under the open sky, 150 feet inside man-made structures and 225 feet in caverns and tunnels. Their tolerance for alcohol is 3 x that of a human and if they do not have this ability already, they acquire it:
They may subtract 10 from the die roll to dodge the trample attacks of any large humanoid creature, e.g. ogres, giants, trolls and the like.
Their movement rate or TMR is never penalised for moving over Rough terrain (i.e. ground that is broken or steep). If the terrain is so steep it has to be climbed, they gain no benefit.
They can smell metal and ore at a range of 50 feet (assuming still air) or gems up to 10 feet, by rolling under PC + 2 x Merchant Rank. If they roll 10% or less, they may even recognise currency.
A shapechanger would gain +1 PB, 1 extra change per day per quarter of the moon, in other words from 2 to 5 changes, dawn to dawn. The duration of the change during the day can be extended by an extra hour. They would also regenerate 1 point every 30 seconds, their Magic Resistance is increased by a further 5% and they reduce damage when shape-changed by 8 instead of 5.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Cocytus Magical Intensification 30,000sp px50 Jim Arona 021 076 9376


Potion of Greater Healing

This potion weighs 4 oz, and need not be Prepared before it can be used if it is attached to a convenient belt or strap.
Once taken, the potion heals 3 rollup D10 + 12 damage to EN and 8 to FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 Tanuel Formerly living Healing 5,000sp px50 Jim Arona 021 076 9376

Yellow Potion of Health

This potion weighs 4 oz and need not be Prepared before it can be used if it is attached to a convenient belt or strap. The potion will break if the DM decides that the owner may have unsuccessfully avoided a powerful blow, and a percentile roll to avoid destruction exceeds 70.
This potion can only be used once in a 5 second period of time, cures 2 rollup D10 points of damage, does not require a Pass Action, and in fact can only be taken during the Military Scientist Time Out phase. If there is no Military Scientist to provide a Time Out, the potion does nothing.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 New Terra Magical Mind 4,000sp px50 Jim Arona 021 076 9376

Pot of Flesh

This pot contains a pinkish, oozing mass and weighs 4 oz. When it's contents are applied to a wounded entity, up to 3 Specific Grievous Injuries will be cured. If there is only one such injury, it will be cured at the end of the next Pulse. If there are three, then none of them will be cured until the end of the third Pulse after the mass has been applied.
No particular Skill is required to place the mass, it will slither around the target's body and infiltrate the wounds.
In addition, D+5 EN damage is cured.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Perfidious Albion Formerly living Regeneration 5,000sp px50 Jim Arona 021 076 9376

Stab-Curing Potion x 2

This potion will cure 1 A Class Specific Grievous Injury. In addition, it will restore 3 D10, healing EN deficit first, then FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 City of 7 Walls Formerly living Regeneration 1,500sp px50 Jim Arona 021 076 9376

Bash-Curing Potion x 2

This potion will cure 1 C Class Specific Grievous Injury. In addition, it will restore 3 D10, healing EN deficit first, then FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 City of 7 Walls Formerly living Regeneration 2,000sp px50 Jim Arona 021 076 9376

Slash-Curing Potion

This potion will cure 1 B Class Specific Grievous Injury. In addition, it will restore 3 D10, healing EN deficit first, then FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 City of 7 Walls Formerly living Regeneration 3,000sp px50 Jim Arona 021 076 9376


Rose Wine x 12

This small bottle of wine is 8 inches high and weighs 8 oz. Drinking this wine provides a delicate and socially fulfilling degree of relaxation but does not inebriate. It counts as a meal and restores 7 points of FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Sparlainth Formerly living Restoration 3,600sp px50 Jim Arona 021 076 9376

Rose Brandy x 12

This small hip flask of brandy is 6 inches high and weighs 4 oz. Drinking this brandy will not inebriate, although if it is poured into a bulbous glass and the heady fragrance sniffed, then it will quickly overpower the sensibilities of all but a giant or dwarf.
Otherwise, when it is drunk, it inflicts 6 EN and restores 24 FT.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Sparlainth Formerly living Restoration 4,800sp px50 Jim Arona 021 076 9376

Invested Gems

Amber Cabochon

value: 9,250sp

Once this gem has been used, it may be made into a Greater Amulet of Amber, which will alert the wearer if they have crossed the path of an unnatural creature by making a 1 x Perception check (+ Rank in the Tracking spell).
Unnatural creatures are those that are unholy and/or come from a different realm, like elementals. Other entities may also apply at the DM's discretion.

Earth Transformation
Chance: 55%
Effects: This spell transforms 32 contiguous hexes of stone into mud to a depth of 10 ft or 32 contiguous hexes of mud into stone, similarly, to a depth of 10 ft. Mud reduces the movement rate of a humanoid biped by 150 yards per minute or their TMR by 3. If movement is reduced to zero or less, they may crawl at 50 yards per minute. Similarly, if their TMR is reduced to 0 or less, they may crawl at 1 TMR.
This change is instantaneous and permanent.
In addition, it may be cast at 16 Ranks of Earth elemental, which must Resist to avoid having it's body torn apart. To resolve damage, roll 3 D10 and square each one, applying this as damage against the elemental. If desired, the wielder may, instead, heal the elemental of a similar amount of damage.

Gem Creation
Chance: 55%
Effects: This spell creates 16 gems, each of a value of around 160gs. They last for 17 days.

Trollskin - Cannibalise
Effects: This incantation of the Trollskin spell can only be cast on the Adept. It will immediately inflict 1 Damage Point directly to EN (which cannot be avoided) and restore 2 FT until the spell ends.
Since the Adept is already under the effects of Trollskin, they cannot benefit from another casting of the spell (even a normal one), nor may the incantation be made into a potion.
Cost: 500 Experience.
Constraints: Unracks the spell, reduces FT value by 2.
This incantation cannot be taught.

Other

Green Dragon Bits

Green Dragon Grenadoes x 3

These green scales are 5 inches across and weigh 14 oz each. They may be forged to resemble tiny maces and thrown as if they were grenadoes. This require the arts of a Rank 7 Weaponsmith, and each require 600sp of Flowers of Sulphur. It will take 3 days to make 10 grenadoes.
If a grenado hits a wooden object, it will release a noxious fluid that will convert a hex of it (about 300 lbs) to a black slime. If the wood is part or all of an entity that can move, they may attempt to dodge out of the way by rolling under their AG. Multi-hex creatures made of wood will likely lose one of their hexes.
If a grenado impacts the ground, then it will convert it to a boggy swamp with a diameter of 10 hexes. Movement across the swampy area is by turns slippery (requiring a 2 x AG check for each hex passed through) or fall prone and grasping (requiring a PS check to escape if prone).

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Cocytus Formerly living Green Corruption 650sp px50 Jim Arona 021 076 9376

Green Dragon's Teeth x 8

Each of these teeth weigh an oz. They may be sown on a battlefield, whereupon each will grow into a warrior with the following stats:

PS: 20 MD: 18 AG: 15 MA: 10 EN: 24 FT: 23
WP: 20 PC: 18 PB: 12 TMR: 6 NA: 5
Attack IV SC DM Class Use Rk
Spear 38 96% +5 A class M 5
Large Round Shield 37 68% +2 C class M 4

Their Defence is 35 and their Magic Resistance is 40%.
The warriors will fight loyally under the command of whoever sowed them, always succeeding when forced to make a morale check but will last no longer than a minute.
It takes a Pass action to sow the dragon's teeth, and as many as (Military Scientist Rank - 2) may be sown on any given day. The teeth may be sown in one action or one at a time.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Cocytus Formerly living Calling 500sp px50 Jim Arona 021 076 9376

Green Dragon's Eye

This eye must be Enchanted by the Ritual of Creating Crystal of Vision of the College of Ensorcelments & Enchantments. Range and Duration are calculated as normal, however this eye allows the viewer to cast the following spells through it:

Blessing/Curse on Crops
Blessing/Curse on Livestock
Converse with Plants
Converse with Animals
Enchanting Plants
Herbal Lore
Control Animals
Binding Animals
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Cocytus Formerly living Forests 15,000sp px50 Jim Arona 021 076 9376

Hellfire Wyrm Bits

Hellfire Wyrm's Teeth x 5

Each of these teeth weigh an oz. They may be sown on a battlefield, whereupon each will grow into a warrior with the following stats:

PS: 20 MD: 20 AG: 15 MA: 10 EN: 24 FT: 23
WP: 20 PC: 18 PB: 12 TMR: 6 NA: 5
Attack IV SC DM Class Use Rk
Glaive 38 105% +7 B class M 5

Their Defence is 20 and their Magic Resistance is 40%.
The warriors will fight loyally under the command of whoever sowed them, always succeeding when forced to make a morale check but will last no longer than a minute.
It takes a Pass action to sow the dragon's teeth, and as many as (Military Scientist Rank - 2) may be sown on any given day. The teeth may be sown in one action or one at a time.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Exodus Agenda Winter 815 City of 7 Walls Formerly Living Calling 500sp each px50 Jim Arona 021 076 9376


Weapons

Prime Darts x 3

These darts weigh 6 oz each. Their base Strike Chance is 40%, however they ignore penalties for range and their target's Defence, except for their base AG. It requires 1,000 Experience to bond with each dart. If the dart hits, a D10 is rolled and the following table is consulted to calculate damage:

Die Roll 1 2 3 4 5 6 7 8 9 0
Damage 2 3 5 7 11 13 17 19 23 29

Bonus damage from Skill or Magic may only be applied if this would result in a prime value.
Once thrown, the darts will return to the wielder at midnight.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 Cocytus Magical Chaos 1,650sp px50 Jim Arona 021 076 9376

Mace of Light

This delicate and extremely well-balanced orichalcum mace is capped with a large clear crystal. It encumbers as if it weighed 1 lb, has a base Strike Chance of 75% and the base Damage is 1 rollup D10 + 9. If it is wielded against unholy creatures, the base damage becomes 3 rollup D10 + 9.
It may not be wielded by an unholy creature nor those Pacted to an unholy creature.
Weapon spells may be cast upon it, however should a Diamond Weapon be cast upon it:

  • then the spell will last for 3 minutes after it has first struck a target and the damage modifier is +1 (+ 1 per 4 Ranks).
  • it will shed as much light as if it had had Firelight cast upon it. This may be covered to conceal it.
  • once a Pulse for every Rank in Mace above 0, the wielder may take a Fire Action to deliver a searing ray of light that inflicts 1 rollup D10 + 5 (+1 per 4 Ranks in Diamond Weapon) on a target up to 5 hexes away, or 3 rollup D10 + 5 (+1 per 4 Ranks in Diamond Weapon) if they are unholy.
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 Firmament Magical Light 16,750sp px50 Jim Arona 021 076 9376


Pale Dwarf Pike x 2

This weapon can be a pike, spear, javelin or dart at the will of the wielder, requiring a PS of 18 and an MD of 16 to wield. Extra damage from excess PS will not break the weapon if it is 60 or less. Base Strike Chance is 55% and base Damage is D10 + 6, and may be further enhanced with Weapon spells.
A Free Act is required to change the size of the weapon.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 Sparlainth Animate Will Quest px50 Jim Arona 021 076 9376


Armour

Jewellery

Crystal Finger

This crystal and wire replica of a finger bone may be used as a prosthetic replacement by the arts of a Rank 6 Healer who has the appropriate Mechancian skills. It will always be present whatever shape is taken. In the case of birds, one of the talons will appear to be crystalline, in the case of creatures without claws, i.e. snakes, fish, etc, it will appear as a crystalline fang.

  • The finger is a legal target for a weapon spell
  • A magical ring on this finger will be present across all of the bearer's shape changes.
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 City of 7 Walls Magical Binding & Animating 14,250 sp px50 Jim Arona 021 076 9376


Miscellaneous

The Sheath of the Full Moon

This sheath is made to hold a claidh mor or a bastard sword, weighs 3 lbs and is made from ebony and black bronze. A circular moonstone as wide across as both thumbs of a man is set into sheath near the bronze embouchure at the top. Once a bonding cost of 1,000 Experience is paid, and the sheath is borne in vigil for 3 days, the following benefits apply:

  • any sword carried in this sheath weighs only 1 lb.
  • whatever the light level or astrological conditions, the wearer and the megahex they are standing in always count as if it is a night of the full moon. Light level or time of day are not affected by this, although abilities that are affected by the phase of the moon may well be.
Note
This means that abilities that are reset at a specific point in the day, i.e. dawn, dusk, noon or midnight, can never be satisfied until the sheath has been set aside. If it is set aside, it must be borne in vigil for another three days before its magical abilities manifest again.
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.?? GM
Exodus Agenda Winter 815 City of 7 Walls Formerly living Malebolge 14,250sp px50 Jim Arona 021 076 9376

Cloak of Night

This cloak is the colour of midnight, and weighs 10 oz. It is cowled and on a human will reach all the way to the floor. When the hood is raised, the wearer may not be DAed, although the cloak can be, unless the attempt is made by staring directly into their face.
The wearer subtracts 5 from the die roll when the make Magic Resistance checks, and increases their Defense by 5.
The cloak has 7 pockets, each of which will hold up to 3 lbs of objects, so long as they are no bigger than 7 inches in any single dimension. These will not count against the wearer's ENC at all.
At night, the cloak protects the wearer from the first 12 points of damage per Pulse.
The cloak holds night terrors so the wearer will only gain half the FT they would expect to recover for each hour of sleep, and in fact will not recover any FT at all until they have been asleep for 2 hours.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed? GM
Exodus Agenda Winter 815 Cocytus Formerly Living Night 19,750sp px50 Jim Arona 021 076 9376

Spell Racks

Spell Rack - Bracelet of Beads

This bracelet of beads encumbers as if it weighed 2 lbs and is a Spell Rack,
The bracelet holds 3 amber beads, which Nikola can pass to her friends. These beads are legal targets of Nikola's Lesser Enchantment spell, and stack with it. This version increases their bearer's chance to resist Fear from any source and their Strike Chances by the Rank of the spell (minimum 1). This enchantment lasts until the next dusk or dawn, whichever comes first.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Exodus Agenda Winter 815 Nualis Magical Meta-magic 4,000sp px50 Jim Arona 021 076 9376

Allies

Lore

Books

Copper Scroll: Of Discipline & Mental Fortitude

4 hours after this scroll is opened, it will crumble to a greenish dust. Whoever reads from this scroll for 4 hours must permanently sacrifice 3 EN (which may be bought back in the usual way). From then on, they may advance their FT by 1 per Adventure or Season, whichever is less.
There is no upper limit to which their FT value can ascend.

Adventure Season Plane of Origin GM
Exodus Agenda Winter 815 City of 7 Walls px50 Jim Arona 021 076 9376


Special Abilities

Incantations

Herbal Lore - Fairy Blossom

Range: Touch
Duration: 1 hour (+ 1 hour per Rank)
Resist: None
Target: Flower
Effects: This incantation of the Herbal Lore spell gives whimsical life to a flower that the Adept touches as a part of the Spell Casting process. A small, delicate fairy-like creature which shares something of the flower's likeness will appear and flit around, traveling, perhaps, as much as 15 feet away, and will chatter to anyone who comes near it. Aside from its ability to prattle on endlessly, it is harmless.
It can reveal something of the nature of the plants that are within in 15 feet of its flower (15% chance) and it may know a substantial amount about its own plant (35% chance).
It will willingly watch over the Adept while they sleep and wake them if danger threatens. If the spell is greater than Rank 10, the Adept will recover 1 extra FT point per hour of rest or sleep. If Rank 20, the Adept is considered to have received an extra hour of sleep once per night.
Cost: 500
Constraints: Unracks the spell.
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Cursed etc.? GM
Exodus Agenda Winter 815 City of Brass Earth px50 Jim Arona 021 076 9376

Diamond Weapon - Magic Fang

Range: Self
Duration: Special
Resist: None
Effects: This incantation of the Diamond Weapon seppl affects one (only) natural weapon of the Adept, increasing Strike Chance by 5( + 1 per Rank) and Damage by 1 (+1/ 4 full Ranks). This natural weapon is considered magical for the purposes of determining what it can hit, and the duration is 3 minutes after the first attack has been made, or the next dusk, dawn, noon or midnight, whichever comes first.
Cost: 500
Constraints: Unracks the spell, reduces FT value by 1.
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Cursed etc.? GM
Exodus Agenda Winter 815 Land of Nod Beasts px50 Jim Arona 021 076 9376

Enhanced Shapechange

Nikola's racial ability to shapechange has been enhanced so that there is no chance of her losing her identity if she should change during the day. Additionally, she may assume her hybrid lupine form as a natural ability. Itemry she is wearing in one form is not accessible in other forms, although they are available when the form is re-assumed later.
She has, however, permanently lost the ring finger of her left hand. This will be reflected in all of her forms where possible, and no amount of healing or regeneration will restore it.
In addition, she has acquired the following form:

Large Satanic Nightjar

Description
A large satanic nightjar (or nighthawk) is a greyish-brown nocturnal or crepuscular bird with long wings that span 9 feet, short legs and a very short bill.
Talents, Skills, and Magic
Nightjars possess no special skills or talents, and are not tool or magic users. They can catch small birds on the wing after dark, as they have Rank 10 Night Vision and excellent manoeuvrability in the air.
Movement Rates
Flying: 800
PS: 9 MD: 18 AG: 22 MA: Nikola's EN: 10 FT: Nikola's
WP: Nikola's PC: Nikola's PB: 7 TMR: 16 NA: Feathers absorb 3 DP
Weapons
A Nightjar can attack only in Close Combat with its beak
Beak BC 60%, [D10], Close, A Class, Rank 0-6.

A Satanic Eared Nightjar will inflict a Specific Grievous Injury #13 on any successful attack from surprise, and may attack twice in a surprise pulse.

Comments
The Nightjar is a near-soundless flyer, although not as quiet as an owl. The Satanic Eared Nightjar likes to tear out the eyes of sleeping people and animals, and is often first detected by the "wet" plopping sound, repeated twice, that may be heard in the night-time in its habitat.

Nikola may advance PS, MD, AG and EN once per Adventure or season, whichever is less, and no more than 5 higher than where they started.
She may apply all of the usual bonuses that her race entitles her to with this form.

Adventure Season Plane of Origin Cursed etc.? GM
Exodus Agenda Winter 815 Land of Nod px50 Jim Arona 021 076 9376

Greater Invocation of Raphael

Nikola has been given a Great Name of Raphael, which she may use to attract His attention, the better to work in His service. When she feels ready, she may use this invocation to make the First Pact with Him. This will make her a Servant of Raphael, a roaming worker of succour for the weak, the poor and the vulnerable. It is her office to seek out those who need aid and provide it.
This activity earns her Devotion, independent of any Experience award, and this is untrammelled by Racial Tax. Ultimtately, it is for the DM to decide, but an act in the service of Raphael on an adventure would earn Nikola somewhere between 50 - 500 Devotion. This is treated as Experience but may only be spent on those holy abilities He decides to grant her.
In addition, she is a celebrant, and may perform the marriage, christening and last rites.

Adventure Season Plane of Origin Cursed etc.? GM
Exodus Agenda Winter 815 Land of Nod px50 Jim Arona 021 076 9376

Sacrifice

Nikola may touch a living Entity and force them to Resist or suffer the effects of the Sacrifice spell. Once this ability is used, it will not reset until the next Equinox or Solstice, whichever comes first. In any case, she must spend an amount of Experience equal to the Rank it is to be used at multiplied by 600.
If she uses it on the Lord of Similarities, his resistance is halved then the result of the Magic Resistance Check is raised by the "Rank" of the Sacrifice, making it harder to resist, and the ability is lost thereafter.

Adventure Season Plane of Origin Cursed etc.? GM
Exodus Agenda Winter 815 Mount Seir px50 Jim Arona 021 076 9376