Seraphim
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- Natural Habitat
- Other Planes
- Frequency
- Very Rare
- Number
- 1-6
- Description
- Seraphim usually appear as tall and handsome elven and human men and women, although some are of other races. All have large feathered wings, radiate an inner light and well being, and glow faintly in dim lighting. They wear robes or plate armour in the colour of their Archangel and are armed with sword and shield.
- Comments
- Seraphim are minor minions of the Elohim. There are many more Seraphim than any other type of Elohim. Some believe that they are the manifestations of the individual souls of the original Noldanor, who died many aeons ago, or perhaps the souls of the many Agents of the Powers of Light who have fought for their cause throughout the later ages of the world. Others contend that they are the embodiments of Order or an aspect of it.
- Abilities
- Many seraphim are Thaumaturges, although some are Elementalists. Seraphim of the Entities Colleges are very rare, but not unknown. They will have Ranks 6-12 with most magics of their College. Most have at least 1 skill at Rank 7; this skill varies depending on their calling. Non-mage seraphim may also have the Warrior skill, usually at Rank 8.
- Movement Rates
- Run: 350; Fly: 500
PS: | 18-26 | MD: | 18-25 | AG: | 22-27 | MA: | 5-27 | EN: | 20-26 | FT: | 22-24 |
---|---|---|---|---|---|---|---|---|---|---|---|
WP: | 22-27 | PC: | 15-25 | PB: | 18-25 | TMR: | 7/10 | NA: | 1 DP aura +8 Plate |
- Weapons
- Seraphim usually have 1 sword and 1 shield at maximum ranks, and Warrior seraphim will know a large number of other weapons. They may choose to appear in well-crafted plate armour of some lightweight material, and carrying weapons of their choice. When seraphim enter combat they become surrounded by a Rank 12 Coruscate.