Mirage
Background
Mirage's family was originally Erelheine, from a minor but respected Kinlu clan, but some <redacted> events led to fleeing to elvish friends in Western Aulsia. Still militaristic in nature, the clan would hire out as mercenaries and ronin, so Mirage joining the Guild seemed like a good fit.
General information
When not adventuring Mirage (phonetic: Mi Rah gee) wanders the kingdoms, just enjoying the sights and observing the various peoples, traveling as a tinker and troubadour to pay his way. Whilst following a vague honour code, arguably falling into pedantry, Mirage's outlook is quite realistic typically considers ends to justify means.
Appearance
Mirage is a tall lanky elf, 6'4" and 110lbs. He eschews armour, and wears silks, preferring to travel light and fast. He exudes a slightly exotic eastern vibe.
Abilities
Mirage falls into the (26) agility side of fighting, using javelin and main gauche, preferring to skirmish rather than getting stuck in. Ideally attacking from behind. He is a decent Healer, Ranger, Troubadour, Courtier, as well as more investigatory/acquisition type skills. His magical abilities are somewhat limited, but can cast Flash of Light without needing to prepare, and is accomplished at Project Image whilst able to swap places with it. Disliked people seem to have Nightmares.
Comments
An Illusionist played by Zane