LWG Trials
<-- Back to the Winter Games
A copy of the PDF booklet for the Trials of the Gladiators can be download here.
The teams that have qualified can be found here.
There are 3 "Trials of the Gladiator" fights in each of the 6 minor arenas each day. Morning, afternoon, and evening. Each team fights twice per day. There are also intermediary entertainments in the minor arenas, and various amusements in the main arena.
Trials
Day One
Morning:
Human's team vs Grut Orcs
Tehe's team vs The Wild Hunt
Sword Worlds Confederation vs [[Argon%92s_Watch|Death to Vermin]]
Players of Games vs Hammer of Victory
The Inquisition vs Southaven Academy for Girls
Tac Tornados vs The Tenth Legion
Afternoon:
Human's team vs Destiny's Fortune
Tehe's team vs Eressea Wild Flowers
Mordrin's team vs Mr Kurasawa Presents
Players of Games vs Black Hills Shire
The Rankene Delegation vs The Tenth Legion
The Inquisition vs Grut Orcs
Evening:
[[Argon%92s_Watch|Death to Vermin]] vs Eressea Wild Flowers
Sword Worlds Confederation vs The Wild Hunt
Mordrin's team vs The Rankene Delegation
Hammer of Victory vs Tac Tornados
Black Hills Shire vs Mr Kurasawa Presents
Destiny's Fortune vs Southaven Academy for Girls
Day Two
Gladiator Points
Excel Crib Sheet for Crowd Points
Points Earned | 1st | 2nd |
---|---|---|
Spec Grev damage bonus *2 | ||
Removing an arm | 4 | 2 |
Removing a leg | 4 | 2 |
Knocking someone unconscious | 10 | 5 |
Knock down | 5 | 3 |
Successful Trip Attack | 4 | 2 |
Per Enemy Hit with a Multi Hex Strike (6) | ||
Unarmed attack vs opponent with weapon | 5 | 3 |
Charge attack | 10 | 5 |
Shield Bash | 5 | 3 |
Closing even after being kept out | 15 | 8 |
Throwing away your weapon (2+ hexes) | 10 | 5 |
Per piece of armour being removed in a pulse | 5 | 3 |
-30 IV in the pulse | 8 | 4 |
Hamming it up, taunting the enemy | 5 | 3 |
Using your weapon below max rank and hitting | ||
Disarm | 5 | 3 |
Turning your back on a stunned opponent | 5 | 3 |
Turning your back on an opponent | 10 | 5 |
Posing with flashy weapon play | ||
Wave to the crowd | ||
For each point of PB above Armour + 15 | ||
For each point of PS above Armour + 20 | ||
Bets on your team worth 25,000sp | 20 | 10 |
Crowd Card 1 | ||
Crowd Card 2 | ||
Crowd Card 3 | ||
Crowd Card 4 | ||
Crowd Card 5 | ||
Crowd Card 6 | ||
Crowd Card 7 | ||
Points Spent - In the Arena | ||
Get to know all the teams in the arena points | 2 | |
Get to know all the people in the arena points | 4 | |
Throw another team member weapon | 10 | |
5 EN then FT healing | 10 | |
Food for one person for one day | 10 | |
Water for one person for one day | 5 | |
Armour 1pt | 20 | |
Armour 2pt | 30 | |
Armour 3pt | 40 | |
Standard Weapon (at -3 damage) | 20 | |
Standard Weapon (at -2 damage) | 30 | |
Standard Weapon (at normal damage) | 40 | |
+5 IV for the fight | 10 | |
Single use potion to fix a Spec Grev | 40 | |
Minor Winging of Hero | 7 | |
Minor Damage of Hero | 5 | |
Major Winging of Hero | 17 | |
Major Damage of Hero | 15 | |
Assassination of Hero | 75 | |
Protection from Archers | 30 | |
Points Spent - Out of the Arena | ||
Food for one person for one day | 15 | |
Water for one person for one day | 10 | |
Protection from archers in the arena | 20 | |
Transfer to another team (swap members) | 25 | |
Give another team member 20 pts | 30 | |
Raise a dead comrade | 50 | |
Single use potion to fix a Spec Grev | 30 | |
Penalties | ||
Killing Someone | 20 | |
Buying Emperor Points | 35 |
Placings after Round Five
- 5000 - Team lead by Human (SAG)
- 4960 - The Players of Games (Lunar Gladiators)
- 4280 - Death To Vermin (Drow)
- 4200 - Team led by Tehe (SAG)
- 4160 - Sword World Confederation (Calamar)
- 3560 - Southhaven Academy for Girls (Humans)
- 3460 - Team led by Mordren (SAG)
- 3400 - Destiny's Fortune (Destinian humans)
- 3240 - Grut Orcs (Orcs)
- 2860 - The Wild Hunt (Elves)
- 2800 - Black Hills Shire (Hobbits)
- 2700 - Eressea Wild Flowers (Elves)
- 2380 - Hammer of Victory (Ivinian Heros)
- 2160 - Mr Kurasara Presents (Kinlu)
- 2100 - Tenth Legion (Lunar Soldiers)
- 2100 - Rankene Delegation (Ranke Gladiators)
- 2000 - The Inquisition (Lunar)
- 1400 - Tac's Tornados (Tac Adventure's Guild)
Note that only the top six teams go through to the Fantastical Games
Shortly after, an administrative error in the count was discovered caused by a confusion about which giant in two of the SAG teams was which. Once this was corrected, the top six placings, at this stage, became:
- 4960 - The Players of Games (Lunar Gladiators)
- 4280 - Death To Vermin (Drow)
- 4260 - Team led by Mordren (SAG)
- 4200 - Team led by Tehe (SAG)
- 4180 - Team lead by Human (SAG)
- 4160 - Sword World Confederation (Calamar)
News then arrived that the Senator sponsoring the drow team was assassinated which, by the rules, forces their team out of the games. This will allow the team from Southhaven Academy of Girls to take the sixth spot.