Horror Readings

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<-- Back to The War on Horror Scribe Notes

SPLAT Analysis

This was shown to us by the Destinians, and has been memorised by some of the party. The reliability of the information is rated as very high.

Source of Problem From Physical/Actual to Magical/Conceptual

  • Unique Necromancer
  • Fake Civilisation
  • Peerless Atrocious Vampires
  • Moon-breaker, Shades of Purple
  • Point of View
  • False Celestial
  • Unrestrained Illusionism

Locus

  • Mendacious, brothelsome Virgin
  • Lecherous, self-deceived coucher ambassador
  • Perfidious, rapacious, avetrol Governor
  • Catastrophe & Affiction

Threat (to Destiny)
feeble, feckless, ridiculous
royalist, deluded dissidents


Assistance

Most probable

  • Seaside Sodality of hirelings
  • Counterinsurgents (eventually)

possible

  • Dwarvish non-dwarves
  • Loyalists, Separatists, Scum, & other ist-ists
  • Semi-insane touchy-feely low dwarves

Most improbable

  • Sesqui-insane high dwarves


Astrology Results

Q. Is the perfidious, rapacious, avetrol Governor contributing to the problem maliciously or by accident?

A.

I'm giving you the news
Your domination's through
You gave the best you've got
Now I'm out on top
If you're in any doubt, Listen to me!


Q. Is the lecherous, self-deceived coucher ambassador contributing to the problem maliciously or by accident?

A.

Try to resist, then we touch. Hallucinate and Tranquilize.
Our private life is subject to investigation; no time to waste.
People say they heard about our deviation, but you never looked so good.
Wear the fake fur, and fake pearls for me,
And put on your mystery.
That way I feel, you know.


Q. Is there a widget involved?

A.

You may pronounce us guilty ... but
the Goddess of th'eternal court
of history will smile and ... It's
enough to make you wonder some-
times if you're on the right planette ...
Switch off your shield; switch off and feel ...


Q. What about the "dwarves"?

A.

My mind is blazing and we're escaping the real world (swing and sway).
Hear me talking to the moons (swing and sway).
When the wind rushes in to herald the King, just stay ...
Forvever more in the sun.
Strong on the winds of tomorrow rise up in millions dispelling the demons in the valley of danger.
We all work together, sculptors in sorrow.
Don't give up and don't give in, ...
Strength to win, strength to save the wor(l)d from losing
There's nothing to fear (though the laughter of "angels" resounding from heaven), keep fighting the favours of the charlatan saviours
Be free, be free.

Q. What so special about the HIGH Dwarves (makes them high &/or insane)?

A.

This wasted land is gone ...
The colours {CULLERS?} of the shredded sky hear the children sing
Kill the pain {PAYNIM?}
Let your spirit fly;
Sing ... the legend of this dying land:
The earth is scorched by devil's hand,
This place we love ...
We rise up and sing ... (Once we've rearranged the nature of the game)


Q. What is unique about the necromancer?

A.

I shed my skin when the party was about to begin
I'm light years away
But I'm walking back.

Tonight (of all nights when I should be feeling just right)
— don't want to be in public.
Breaking open doors I sealed up before.


Q. Where are the peerless atrocious vampires?

A.

Null Answer