Grizelda's Award

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Return to This Quintessence of Dust

Grizelda returns to the Guild on 23rd Thaw 811 WK and has earnt, after Guild Taxes, 21,833.33sp.

She spent 138 days away from the Guild, and has used 30 training days on the adventure.

She may
advance any Talent sixteen Ranks.
advance her Rank in Stealth by 1 at only 90% of the cost and no time.
advance her Rank in Climbing by 1 at only 90% of the cost and no time.
She has been immersed in these languages
Thari - 4 weeks (adjusted)
Lamethian - 3 weeks
Songla - 4 weeks (Ring Keep and Purity's Folly)
Elamite - 4 weeks

She may include the time associated with each language as part of her training time. Elamite is in the same Family as Lamethian, Thari and Songla bear intriguing similarities, but that is as far as it goes.

Grizelda
may advance her Rank in Philosopher by 1 Rank (to Rank 0 if Unranked) at half the normal cost and time.

Rune Sticks

Rune Stick of Sacrifice

This carved stick weighs 5 oz and has runes carved on it in reverse.
If blood is poured onto the stick (costing 2 FT) and the stick pressed against the forehead, then the Runes of Death will be imprinted there for 110 seconds. If, within this duration, they touch an opponent, they may release the spell.
If the victim fails to resist the Adept immediately drains all current Fatigue and Endurance from the victim. Up to Rank points each of this can be used to heal damage and restore fatigue respectively.
If the victim has zero or less current fatigue and Endurance nothing is gained.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Tanuel Formerly living Rune 3250 sp px50 Jim Arona 021 076 9376

Greater Heart Rune Stick

This carved stick weighs 5 oz and has runes carved on it in reverse.
If blood is poured onto the stick (costing 2 FT) and the stick pressed against the target's heart, then a Rune of Healing will be imprinted there. The rune will heal the target 8 Endurance, immediately, or when the target next takes endurance damage.
The rune can be washed of easily with water

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Tanuel Formerly living Rune 1500 sp px50 Jim Arona 021 076 9376

Brimstone

These pale brown, talc-like stones may be turned into the potion described by an Alchemist of Rank 6 or higher. Each potion will take seven days and cost 1,400sp to make. There is enough Brimstone to make 9 potions.

Brimstone Potion

This potion weighs 12 oz and takes a Pulse to prepare.
It is not drunk, but it is consumed as part of the Casting process to increase the Cast Chance of any magic that works by opening a rift between planes by 20. This will work with spells like Shadow Walking, the Ritual of Creating Rune Portal, the various Rituals of Summoning of the College of Summoning Magic, or similar summoning/teleportational effects. The DM may rule that this does not apply where they deem the magic not to create a rift or not to create a rift between planes.
In the case of the Ritual of Creating Rune Portals, the portal so created is

linked to another Rune Portal. You cannot create networks, only paired locations.
permanent, although only one entity may pass through at a time.
passage is effected simply by touching the Rune.
it always strips FT, which cannot be Healed back. Sufficient rest or Restoration will recover the loss, however.

A Rune Portal may be created that will connect with a proximate plane. In the case of most places like Alusia, the Astral Plane is the most commonly proximate plane, although others subtend from time to time. This reduces the Base Chance of the Ritual by 20 (20-20 = 0 bonus).
The portal will be irreparably destroyed if a Special Knowledge Counterspell of the College of Rune Magics is cast over at least one of the Portal runes or if one of the Runes are defaced.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Seventh Plane Magical Dimensional 3,000sp px50 Jim Arona 021 076 9376

Weapons

Giant Khopesh

This large, bronze weapon weighs 25 lbs.
It has a base Strike Chance of 74 and the base Damage Modifer is +10. It may not be thrown. It is treated as a Giant Axe for all other purposes. Non-giants cannot wield this weapon.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Summer 811 Nualis Magical Enhancement 8,000sp px50 Jim Arona 021 076 9376

Giant Rod

This giant mace weighs 10 lbs.
It has a base Strike Chance of 66 when wielded in the left hand, otherwise 50. The base Damage Modifier is 8 and it may only be wielded by a giant.
If the giant is right-handed, and uses this weapon left-handed, then their modified Strike Chance would 46 + MD + 4 * Rank with Giant Mace, etc. If dual-wielding, then the modified Strike Chance would be 36 + MD + 4 * Rank with Giant Mace, etc.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Nualis Formerly living Enhancement 8,000sp px50 Jim Arona 021 076 9376

Armour

Shield of Primes

This shield weighs 3 lbs. It provides 4 points of Defence per Rank and penalises MD by 1.
In addition, any damage that attacks the wielder through their front hex is ignored if that damage amounts to a prime value, i.e. 2, 3, 5, 7, 11, 13, 17 and so on. This includes magical damage of any kind, but not from magic that attacks an area or volume.
Blows directly to EN or Specific Grievious Injuries may not be avoided by means of the shield, although it may be cloven to reduce any damage being done to the wielder's armour.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Abyss Formerly living Chaos 25,000sp px50 Jim Arona 021 076 9376

Jewellery

Phylactery of Lifesurge

This scroll has had the power word Lifesurge inscribed upon it in ink made from the liquor of a Great Emerald. The language it is written in bears a striking similarity to Volksprach. It has been itemised and remembles an iridescently green pin, weighing 4oz. Whoever wears it openly above their heart knows this Power Word.

  1. Break 100: percentiles + 3 x Adept's WP + Rank in Healer. Record the amount and use it to restore EN and FT lost to damage. Next Pulse, and each Pulse thereafter, reduce the amount of thereafter,subtract 10 from the result until the healing is gone.
  2. Break 100: percentiles + 2 x Adept's WP + Rank in Healer. Record the amount and use it to restore EN and FT lost to damage. Next Pulse, and each Pulse thereafter, reduce the amount of thereafter,subtract 10 from the result until the healing is gone.
  3. Break 100: percentiles + Adept's WP + Rank in Healer. Record the amount and use it to restore EN and FT lost to damage. Next Pulse, and each Pulse thereafter, reduce the amount of thereafter,subtract 10 from the result until the healing is gone.
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Feralie Magical Power Word 15,000sp px50 Jim Arona 021 076 9376

Miscellaneous

Grizelda's Fetish Bag

This fetish bag weighs 8 oz, and must be worn openly to have an effect.
While it is so worn, Grizelda is somewhat luckier in certain areas. Whenever she must make a roll which is purely a stat roll, she may subtract 5 from the result of the percentile check.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Tanuel Formerly living Spirit 8,000sp px50 Jim Arona 021 076 9376

Sundancer Veils

These light, silken veils weigh 12 oz, and may be worn over just about any clothing.
The wearer will be less subject to privations caused by the Sun. The wearer is considered to have the Talent Resist Temperature of the College of Sorceries of the Mind at Rank 0. However, this only applies where the terrain is hot, sunny and desert-like.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Nualis Formerly living Sundancer 4,750sp px50 Jim Arona 021 076 9376

Wand of Darkness

This wand is made of ebony and nightsilver, and weighs 8oz. It may be used in conjunction with the Investment Ritual to store Darkness spells. The Ritual may be performed upon the wand, even if it still contains charges, so long as the investment process does not take their number beyond 20. Investing the wand takes no more than 1 day per charge, unless it would otherwise take less, regardless of the Rank of the spell or the ritual.
Regardless of the way the spell is defined, when cast from the wand, Darkness manifests as a curtain:

Range: 10ft (+10ft per Rank)
Duration: 15 minutes x Rank (minimum 1)
Target: Area
Effects: Darkness is a curtain 20 feet high by 30 feet long. This area can be increased by 300 square feet and does not have to be uniform, nor does it need to be attached to a surface.
20 19 18 17 16 15 14 13 12 11
10 9 8 7 6 5 4 3 2 1
Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Feralie Formerly living Darkness 5,500sp px50 Jim Arona 021 076 9376

Winter Skep

This skep has been woven from time-bent withes of winter and weighs 10 lbs whether it holds bees or not, and it can hold 1,000 bees.
Any bees inside it are always considered out of range of magic, and so may not be harmed by Fireballs, neither may they be Summoned, etc.
If it is held in any magic that reduces weight while leaving the volume untouched, the withes will immediately unravel. This applies to bags of holding, portable holes, Deep Pockets spells, or any similar magic. It does not apply where it or it's bearer have been reduced in size or transformed into something smaller.
The skep may be rebuilt by the arts of a Rank 6 Artisan Strawcrafter, which will take three full days.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Nualis Formerly living Winter 4,750sp px50 Jim Arona 021 076 9376

Allies

Meg

Meg is a very powerful female creature who is not human. She is either extremly long-lived or immortal, and can manifest effects which are most like an Elder version of the Wiccan College.
She is, herself, an Agent of a great Power of Primal Darkness, and it is believed that she can hear the plight of those who act on her behalf when this great Power deems it appropriate.

She has
great power over the elements, night and darkness
middling power over plants, stones, Herbalism and Healing
minor power over spirits, Alchemy and poisoning

Her strength is enormous, rivalling that of Titans. She can see in any degree of light or darkness and may cast magic while in contact with iron. She knows all C Class weapons to 1 greater than maximum Rank and many other weapons to their maximum Rank. She does not advance Missile weapons, aside from Sling, which is Rank 9.
While she will never acknowledge it publicly, she has great affection for rogues, and will often leave out troves of scrolls, potions and draughts for anyone cunning enough to avoid her traps.

Call Meg

Racial Talent
Exp. Mult.: 300
Base Chance: 20%
Effects: Grizeldea may, attempt to call her plight to Meg's attention and gain help, guidance or communication. The exact nature of the help rendered is at the GM's discretion, and may range from nothing, the casting of a benefiical spell, through to a full manifestation. The ability takes at least one Pulse to enact, and Grizelda may not engage in any other activity that requires verbalisation. For example, Grizelda could Call Meg whilst engaged in combat, but not while spellcasting.
The chance to Call increases by 10 if Grizelda is in an area of 60% Darkness or greater, caused by any source.

In the past, Meg has
Empowered healing magic to ressurrect the fallen.
Called a lightning strike to inflict extremely high damage.


If Meg does not respond, Grizelda may try again the next Pulse. The Talent doesn't backfire directly but if the Call Check is in the range of a backfire, then Meg has become irritated with Grizelda and may choose not to respond at all or to respond with some display of that irritation.
If Grizelda has not Called Meg that season, Meg may, depending on the aid requested, require service or some token in exchange for her aid. She will consider the urgency and severity of Grizelda's needs, against how closely they align with the requirements of her great Power's aims, as she understands them.
The next time in that season that Meg responds to Grizelda's Call, then in addition to the costs outlined above, Grizelda will lose 1 point of EN permanently. This may be bought back in the usual way.
Note: This does not apply for each attempted Call, but for each Response from Meg.

Adventure Season Plane of Origin GM
Horns of the North Winter 811 Alusia Michael Young

Lore

Copper Scroll: Plans for a House of Life

These plans show how to make a building containing resurrection chambers. All building must be completed within six months of the start as the scroll crumbles progressively, revealing the next step in construction until it is entirely reduced to dust.
Although those who are Death-aspected can build a resurrection chamber, they may never return to life by means of one, their spirit being drawn off to the Valley of Death.
The House itself is octagonal in shape, and must have a diameter equal to 10 feet per chamber and cost 500sp per ft of radius. It will take two weeks per chamber to construct. The time to build the House is reduced by one week per Rank of the most advanced Artisan: Mason and one week per Rank of the most advanced Artisan: Carpenter. The minimum time may be no less than a month.

Each chamber must be built by the hand of the intended user, and no particular Skill is required, the process happening magically to some degree (although still requiring the time and hard work of the user). It will take a month to build the chamber itself and cost 10,000sp in materials. Counter-intuitively, the more money spent on the appointments of the chamber, the faster it will be built. If an extra 1,000sp is spent on decorating it, the chamber will be completed in one less day. The time taken, however, can never be less than a week, although, of course, it can be made ever more beautiful.
Once completed, then the user may prepare the chamber to receive their spirit and regenerate their form should they be so unfortunate as to require it. The following conditions apply:

  • The user must sacrifice 3 EN to the chamber. Once sacrificed, the EN are converted to points of their Aspect (the most unusual part, otherwise it will be the Element part).
  • Subsequently, if they die, then their spirit will travel back to the House of Life, resurrecting uninjured a year and a day later unless they are resurrected earlier by other means.
  • Obviously, the resurrectee's itemry will be lost unless other means supervene.
  • In the event that the resurrectee has succumbed to a Dark Sphere (not a Light Sphere), then a number between 1 and 10 is nominated by the player, and a D10 is rolled. If the number is equal to a 1, 2, 3 or the one nominated, then they will be resurrected. Otherwise not.
  • The place of death must be proximate to a plane that is proximate to a plane that is proximate to the location of the House of Life for the spirit to be able to find its way to the resurrection chamber.
For example
if the resurrectee dies on Tanuel, which is adjacent to the Astral, which is adjacent to the Abyss, which is adjacent to Alusia, then they are close enough to resurrect.

If this special resurrection is used, the House of Life and the chamber itself remains. However, until another 3 EN is sacrificed it is simply magical architecture.

Adventure Season Plane of Origin Aura Nature of Magic Value Cursed etc.? GM
Quintessence of Dust Spring 811 Tanuel Magical Resurrection Quest px50 Jim Arona 021 076 9376

Glyph of Fire

This glyph takes 2 days to learn and costs 1,000 Experience. From then on, the Adept may reduce their Cast Chance with Ritual of Warding with Runes by 20 and introduce the property of fire into the ward, so that those who fail to resist it take Rank fire damage.

Adventure Season Value GM
Quintessence of Dust Spring 811 Quest px50 Jim Arona 021 076 9376

Abilities

Mental and Physical Fortitude

This character may advance their FT by 1 per Adventure or Season, whichever is less.
There is no upper limit to which their FT value can ascend.
This costs 3 EN which may be bought back in the usual way.

Adventure Season Nature of Magic Value GM
Quintessence of Dust Spring 811 Spider Lore Quest px50 Jim Arona 021 076 9376

Silence

Grizelda, may, at the cost of 1 Silence from her Heartblood, execute a spell or ritual that normally requires an Uttered component. Alternatively, she may use the Silence to subtract 20 from the result the DM rolls for her Stealth Check.
Whenever Grizelda's player refrains from saying something that might be distracting or unnecessary, then the DM may allow her to recover 1 Silence to the maximum of her heartblood's capacity. This depends greatly on the DM's generosity, who should not feel compelled to allow the recovery.
Should she be gathered by those learned in the arts of Alchemy, her heart blood may be harvested for 3 Silence. This capacity may be increased by 1 sacrificing 1 EN, which may be bought back in the usual way.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Lands of Chaos Silence Quest px50 Jim Arona 021 076 9376

Pyrogenesis-Burning Figurine

Name: Burning Figurine
Spell: Pyrogenesis, Igniting Flammables
Effects: This incantation is cast upon a specially prepared animal figurine made of straw. A burning creature of the same kind as the figurine will grow to normal size or up to a mass of Rank x Rank lbs, whichever is less. If the Rank of the spell is insufficient for a normal creature of its type, then it will fail. It is able to understand the instructions of the Adept, and will willingly obey them, lasting for 4 + Rank Pulses before the fires finally consume it.
The Adept must devise the stats of the creature. They are the minimum for the creature chosen, + 1 for every 4 Ranks of the spell, even if this would take them over the maximum for the creature.
The Adept must create their own straw figurines, by means of the Artisan Skill-Strawcrafting. Only one 'special' figurine per Rank of the Skill may be created per season (0 at Rank 0, 10 at Rank 10). No animal may be repeated, each must be of a different, mundane, non-sentient creature.
Cost: 750 Experience.
Constraints: Unracks the spell, reduces FT by 1
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Lands of Chaos Meta-magic Quest px50 Jim Arona 021 076 9376

Pyrogenesis-Burning Figurine

Name: Burning Figurine
Spell: Pyrogenesis, Igniting Flammables
Effects: This incantation is cast upon a specially prepared animal figurine made of straw. A burning creature of the same kind as the figurine will grow to normal size or up to a mass of Rank x Rank lbs, whichever is less. If the Rank of the spell is insufficient for a normal creature of its type, then it will fail. It is able to understand the instructions of the Adept, and will willingly obey them, lasting for 4 + Rank Pulses before the fires finally consume it.
The Adept must devise the stats of the creature. They are the minimum for the creature chosen, + 1 for every 4 Ranks of the spell, even if this would take them over the maximum for the creature.
The Adept must create their own straw figurines, by means of the Artisan Skill-Strawcrafting. Only one 'special' figurine per Rank of the Skill may be created per season (0 at Rank 0, 10 at Rank 10). No animal may be repeated, each must be of a different, mundane, non-sentient creature.
Cost: 750 Experience.
Constraints: Unracks the spell, reduces FT by 1
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Lands of Chaos Meta-magic Quest px50 Jim Arona 021 076 9376

Pyrogenesis-Burning Figurine

Name: Burning Figurine
Spell: Pyrogenesis, Igniting Flammables
Effects: This incantation is cast upon a specially prepared animal figurine made of straw. A burning creature of the same kind as the figurine will grow to normal size or up to a mass of Rank x Rank lbs, whichever is less. If the Rank of the spell is insufficient for a normal creature of its type, then it will fail. It is able to understand the instructions of the Adept, and will willingly obey them, lasting for 4 + Rank Pulses before the fires finally consume it.
The Adept must devise the stats of the creature. They are the minimum for the creature chosen, + 1 for every 4 Ranks of the spell, even if this would take them over the maximum for the creature.
The Adept must create their own straw figurines, by means of the Artisan Skill-Strawcrafting. Only one 'special' figurine per Rank of the Skill may be created per season (0 at Rank 0, 10 at Rank 10). No animal may be repeated, each must be of a different, mundane, non-sentient creature.
Cost: 750 Experience.
Constraints: Unracks the spell, reduces FT by 1
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Lands of Chaos Meta-magic Quest px50 Jim Arona 021 076 9376

Pyrogenesis-Burning Figurine

Name: Burning Figurine
Spell: Pyrogenesis, Igniting Flammables
Effects: This incantation is cast upon a specially prepared animal figurine made of straw. A burning creature of the same kind as the figurine will grow to normal size or up to a mass of Rank x Rank lbs, whichever is less. If the Rank of the spell is insufficient for a normal creature of its type, then it will fail. It is able to understand the instructions of the Adept, and will willingly obey them, lasting for 4 + Rank Pulses before the fires finally consume it.
The Adept must devise the stats of the creature. They are the minimum for the creature chosen, + 1 for every 4 Ranks of the spell, even if this would take them over the maximum for the creature.
The Adept must create their own straw figurines, by means of the Artisan Skill-Strawcrafting. Only one 'special' figurine per Rank of the Skill may be created per season (0 at Rank 0, 10 at Rank 10). No animal may be repeated, each must be of a different, mundane, non-sentient creature.
Cost: 750 Experience.
Constraints: Unracks the spell, reduces FT by 1
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Lands of Chaos Meta-magic Quest px50 Jim Arona 021 076 9376

Rune Wall - Rune Bridge

Name: Rune Bridge
Spell: Rune Wall
Effects: This incantation of Rune Wall allows the Adept to create a surface which will support entities and objects up to a weight of 1,000 lbs (+ 500/Rank). The dimensions of the bridge are a square 10' by 10'. This may be increased at a rate of 3'/Rank, applied wholly or partially to either dimension. Dimensions which occupy less than a yard require 3 feet of measurement.
It is not a wall spell, and may not be used like one.
The bridge must be anchored at each end, otherwise it will dissipate.
Cost: 500 Experience.
Constraints: Unracks the spell, reduces FT value by 1.
This incantation is not teachable.

Adventure Season Plane of Origin Nature of Magic Value GM
Quintessence of Dust Spring 811 Feralie Meta magic Quest px50 Jim Arona 021 076 9376