Fish (Additional)
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- Natural Habitat
- Ocean
- Frequency
- Very Rare
- Number
- 1 2 (1)
- Description
- An Aboleth is similar to a cross between a whale and a large fish. It is a 14 hex monster.
- Talents, Skills, and Magic
- After circling for 5 Pulses an Aboleth can create a whirlpool 60 feet in width. Ships will be dragged down at the rate of 10 feet/Pulse unless appropriate saving rolls are made based on the Navigator skill.
- Movement Rates
- Swimming: 725
PS:
|
45-50
|
MD:
|
None
|
AG:
|
12-15
|
MA:
|
None
|
EN:
|
45-50
|
FT:
|
80-90
|
WP:
|
10-11
|
PC:
|
12-14
|
PB:
|
8-10
|
TMR:
|
14
|
NA:
|
NA: Skin absorbs 5 DP
|
- Weapons
- Aboleth attack with their bite (BC: 45%, D+9 Damage) or by striking with their flippers (BC: 55%, D+6 damage) in Close or Melee Combat.
- Natural Habitat
- Marsh (especially lakes and rivers)
- Frequency
- Rare
- Number
- 1 4 (2)
- Description
- Bichir are long, thick bodied fish with white-fanged jaws, flat heads, broad tails and brown and cream colouration.
- Talents, Skills, and Magic
- Bichir have no talents, skills or magic.
- Movement Rates
- Swimming: 350; Crawling: 125
PS:
|
25-37
|
MD:
|
None
|
AG:
|
6-8
|
MA:
|
None
|
EN:
|
18-22
|
FT:
|
30-37
|
WP:
|
11-13
|
PC:
|
11-14
|
PB:
|
9-11
|
TMR:
|
7/2
|
NA:
|
Skin absorbs 4 DP
|
- Weapons
- Bichir attack with a bite (BC: 40%, D+3 damage) in Melee and Close Combat.
- Natural Habitat
- Marsh
- Frequency
- Uncommon
- Number
- 1 2 (1)
- Description
- Catfish are predatory fish about 3 foot long.
- Talents, Skills, and Magic
- Catfish have no talents, skills or magic and are not tool users.
- Movement Rates
- Swimming: 450
PS:
|
2-3
|
MD:
|
None
|
AG:
|
12-16
|
MA:
|
None
|
EN:
|
5-10
|
FT:
|
10-14
|
WP:
|
5-7
|
PC:
|
14-16
|
PB:
|
5-7
|
TMR:
|
9
|
NA:
|
Skin absorbs 1 DP
|
- Weapons
- Catfish can emit 350 volts of electricity doing (D+7 damage) and automatically stunning anyone in contact with them. They can do this twice a day.
- Natural Habitat
- Ocean
- Frequency
- Uncommon
- Number
- 1 8 (4)
- Description
- A gladius reaches 10-12 feet in length and are similar in appearance to sharks with long flat snouts with rows of teeth on each side.
- Talents, Skills, and Magic
- A gladius has no talents, skills or magic.
- Movement Rates
- Swimming: 500
PS:
|
21-25
|
MD:
|
None
|
AG:
|
16-20
|
MA:
|
None
|
EN:
|
10-14
|
FT:
|
17-21
|
WP:
|
8-10
|
PC:
|
13-15
|
PB:
|
5-7
|
TMR:
|
10
|
NA:
|
Skin absorbs 4 DP
|
- Weapons
- Gladius can slash with their sword-like snouts (BC: 55%, D+5 damage) in Melee Combat.
- Natural Habitat
- Ocean
- Frequency
- Rare
- Number
- 1 2 (1)
- Description
- Groupers are predatory fish which grow up to 13 feet long.
- Talents, Skills, and Magic
- Groupers have no talents, skills or magic.
- Movement Rates
- Swimming: 450
PS:
|
18 20
|
MD:
|
None
|
AG:
|
7-11
|
MA:
|
None
|
EN:
|
11-14
|
FT:
|
19-24
|
WP:
|
9-11
|
PC:
|
12-16
|
PB:
|
11-14
|
TMR:
|
9
|
NA:
|
Skin absorbs 4 DP
|
- Weapons
- A grouper attacks with its bite (BC: 50% D+2 damage) in Close Combat only.
- Natural Habitat
- Ocean
- Frequency
- Very Rare
- Number
- 1 2 (1)
- Description
- Vurgen have the appearance of a fish with a large head and a thin body. They are generally olive in colour and can reach up to 40 feet in length.
- Talents, Skills, and Magic
- Vurgen have no talents, skills or magic.
- Movement Rates
- Swimming: 400
PS:
|
35-45
|
MD:
|
None
|
AG:
|
13-17
|
MA:
|
None
|
EN:
|
20-25
|
FT:
|
30-40
|
WP:
|
7-9
|
PC:
|
8-11
|
PB:
|
5-7
|
TMR:
|
8
|
NA:
|
Skin absorbs 7 DP
|
- Weapons
- Vurgen attack via their bite (BC: 45%, D+8 damage) after which they will swallow the victim if he is below 6 feet in length. If this occurs the victim is presumed dead.