Common Avians (Additional)
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- Natural Habitat
- Rivers
- Frequency
- Common
- Number
- 1-4 (2)
- Description
- A large water bird with a long neck and a pouch under the beak.
- Talents, Skills, and Magic
- Cormorants possess no special skills or talents and are not tool or magic users.
- Movement Rates
- Flying: 950
| PS:
|
4-5
|
MD:
|
16-20
|
AG:
|
16-20
|
MA:
|
None
|
EN:
|
6-7
|
FT:
|
9-11
|
| WP:
|
8-I0
|
PC:
|
19-20
|
PB:
|
10-11
|
TMR:
|
19
|
NA:
|
Feathers absorb 1Â DP
|
- Weapons
- Cormorants can attack only in Close Combat with their beak (BCÂ 45%, D10-6 damage).
- Comments
- Cormorants can be trained to catch and retain fish. 10% of the cormorants encountered will be evil. These birds have weak acid for blood and if struck by a "B" class weapon will splash blood on its attacker doing D10-4 damage.
- Natural Habitat
- Rivers
- Frequency
- Uncommon
- Number
- 1-20 (10)
- Description
- Cranes are long-legged, long-billed wading birds.
- Talents, Skills, and Magic
- Cranes possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 475
| PS:
|
7-10
|
MD:
|
14-16
|
AG:
|
15-17
|
MA:
|
None
|
EN:
|
7-8
|
FT:
|
10-12
|
| WP:
|
7-9
|
PC:
|
18-21
|
PB:
|
9-11
|
TMR:
|
9
|
NA:
|
Feathers absorb 1Â DP
|
- Weapons
- Cranes can attack only in Close Combat with their long beak (BCÂ 40%, D10-3 damage).
- Comments
- There is a 1% chance [non-cumulative] that any single crane is a shape-changing woman.
- Natural Habitat
- All habitats except Ocean, Cavern or Crypt.
- Frequency
- Common
- Number
- 1-40 (20)
- Description
- Crows are 1-2 feet in length with dark black feathers.
- Talents, Skills, and Magic
- Crows possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 900
| PS:
|
3-4
|
MD:
|
16-19
|
AG:
|
18-20
|
MA:
|
None
|
EN:
|
4-5
|
FT:
|
7-9
|
| WP:
|
7-9
|
PC:
|
18-21
|
PB:
|
8-11
|
TMR:
|
18
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Crows can attack only in Close Combat with their beak (BCÂ 50%, D10-6 damage).
- Comments
- When in combat crows tend to go for the eyes, so the armour protection rating for the character defending against crows should be decreased by 3 or 4 points.
- Natural Habitat
- Woods
- Frequency
- Uncommon
- Number
- 1-2 (1)
- Description
- Cuckoos can be of several types, but in general are small birds with brown-stripped plumage.
- Talents, Skills, and Magic
- Cuckoos possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 375
| PS:
|
1-2
|
MD:
|
14-16
|
AG:
|
14-16
|
MA:
|
None
|
EN:
|
2-3
|
FT:
|
3-5
|
| WP:
|
6-8
|
PC:
|
19-21
|
PB:
|
11-13
|
TMR:
|
7
|
NA:
|
None
|
- Weapons
- Cuckoos can attack only in Close Combat with their beak (BCÂ 45%, D10-8 damage).
- Comments
- There is a 30% chance a cuckoo speaks the character's language and will willingly pass on any useful information it possesses. If it suspects there are evil members in the party all information provided will be false.
- Natural Habitat
- Marsh, Field
- Frequency
- Common
- Number
- 1-10 (3)
- Description
- Geese are large aggressive birds with long necks, short beaks and loud calls.
- Talents, Skills, and Magic
- Geese possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 800
| PS:
|
2-4
|
MD:
|
11-13
|
AG:
|
17-19
|
MA:
|
None
|
EN:
|
5-7
|
FT:
|
5-7
|
| WP:
|
7-9
|
PC:
|
20-21
|
PB:
|
8-10
|
TMR:
|
16
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Geese can attack only in Close Combat with their bite (BCÂ 55%, D10-7 damage).
- Natural Habitat
- Ocean
- Frequency
- Rare
- Number
- 1-12 (6)
- Description
- Halcyons are birds that resemble kingfishers in size and shape. They have bright blue wings and bright orange breasts.
- Talents, Skills, and Magic
- Halcyons possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 825
| PS:
|
2-3
|
MD:
|
21-23
|
AG:
|
19-21
|
MA:
|
None
|
EN:
|
3-4
|
FT:
|
5-6
|
| WP:
|
8-11
|
PC:
|
19-21
|
PB:
|
9-11
|
TMR:
|
16
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- A Halcyon can attack only in Close Combat with their beak (BCÂ 60%, D10-8 damage), or two claws (BC: 55%, D10-9 damage).
- Comments
- Halcyons are protected by the god of the sea and the god of love. Both will punish killers of Halcyons or reward their helpers.
- Natural Habitat
- Marsh
- Frequency
- Rare
- Number
- 1-20 (10)
- Description
- Ibis can be of several types, but in general they are 2-2.5 feet in length. Plumage is usually white and black.
- Talents, Skills, and Magic
- Ibis possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 750
| PS:
|
3-5
|
MD:
|
15-17
|
AG:
|
14-16
|
MA:
|
None
|
EN:
|
6-7
|
FT:
|
9-10
|
| WP:
|
8-10
|
PC:
|
18-21
|
PB:
|
9-11
|
TMR:
|
15
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- An ibis can attack only in Close Combat with their beak (BC 45%, D10-6 damage).
- Comments
- The ibis is considered sacred by some religious groups.
- Natural Habitat
- Woods, Plains
- Frequency
- Very Rare
- Number
- 1-2 (1)
- Description
- A meadow lark is a small yellow breasted songbird the size of a thrush.
- Talents, Skills, and Magic
- Meadow larks possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 900
| PS:
|
2-3
|
MD:
|
14-16
|
AG:
|
14-16
|
MA:
|
None
|
EN:
|
2-3
|
FT:
|
4-6
|
| WP:
|
7-9
|
PC:
|
16-18
|
PB:
|
12-14
|
TMR:
|
18
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- A meadow lark can attack only in Close Combat with its beak (BCÂ 40%, D10-8 damage).
- Comments
- Some meadow larks speak common and will warn characters of danger.
- Natural Habitat
- Woods, Plains
- Frequency
- Very Rare
- Number
- 1-2 (1)
- Description
- A nightjar (or nighthawk) is a medium-sized greyish-brown nocturnal or crepuscular bird with long wings, short legs and a very short bill.
- Talents, Skills, and Magic
- Nightjars possess no special skills or talents, and are not tool or magic users. They can catch insects on the wing after dark, as they have excellent nightvision and manvoeurability in the air.
- Movement Rates
- Flying: 800
| PS:
|
2-3
|
MD:
|
18-20
|
AG:
|
22-26
|
MA:
|
None
|
EN:
|
2-3
|
FT:
|
4-6
|
| WP:
|
6-8
|
PC:
|
20-22
|
PB:
|
8-10
|
TMR:
|
16
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- A Nightjar can attack only in Close Combat with its beak (BC 60%, D10-8 damage). A Satanic Eared Nightjar will inflict a Specific Grievous Injury #13 on any succesful attack from surprise, and may attack twice in a surprise pulse.
- Comments
- The Nightjar is a near-soundless flyer, although not as quiet as an owl. The Satanic Eared Nightjar likes to tear out the eyes of sleeping people and animals, and is often first detected by the "wet" plopping sound, repeated twice, that may be heard in the night-time in its habitat.
- Natural Habitat
- Plains
- Frequency
- Common
- Number
- 1-20 (10)
- Description
- An ostrich is a large, black and white flightless bird standing up to 8 feet tall.
- Talents, Skills, and Magic
- Ostriches possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Running: 500
| PS:
|
20-24
|
MD:
|
14-16
|
AG:
|
18-22
|
MA:
|
None
|
EN:
|
14-16
|
FT:
|
17-19
|
| WP:
|
8-10
|
PC:
|
17-21
|
PB:
|
9-11
|
TMR:
|
10
|
NA:
|
Feathers absorb 2 DP
|
- Weapons
- Ostriches can peck in Close and Melee Combat (BC: 45%, D10-4 damage). They can also kick in Melee Combat (BC: 55%, D10+3 damage, Rank 1-5).
- Comments
- If kicked by an ostrich a character must roll 3 x AG or less or fall. This also applies to mounted riders as ostriches can kick exceedingly high.
- Natural Habitat
- Woods, Seas
- Frequency
- Uncommon
- Number
- 1-40 (10)
- Description
- Parrots can be of several different types, but most have hooked bills and are between 12-18 inches long.
- Talents, Skills, and Magic
- Parrots can mimic human speech. They possess no other special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 600
| PS:
|
3-4
|
MD:
|
18-20
|
AG:
|
22-24
|
MA:
|
None
|
EN:
|
2-4
|
FT:
|
4-7
|
| WP:
|
7-8
|
PC:
|
15-18
|
PB:
|
7-10
|
TMR:
|
12
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Parrots can attack in Close Combat only with one bite (BCÂ 45%, D10-6 damage).
- Comments
- A parrot will bring 10-20 silver pennies when sold. Other types of mimics [such as the jackdaw and mynah] have the same stats and will bring the same amount.
- Natural Habitat
- Woods, preferably Deep Forest
- Frequency
- Rare
- Number
- 1-2 (1)
- Description
- Quetzals [and other birds such as the Bird of Paradise] are small birds with multicoloured plumage and long tail feathers.
- Talents, Skills, and Magic
- Quetzals possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 600
| PS:
|
2-3
|
MD:
|
18-20
|
AG:
|
16-18
|
MA:
|
None
|
EN:
|
2-3
|
FT:
|
4-6
|
| WP:
|
9-11
|
PC:
|
20-21
|
PB:
|
12-14
|
TMR:
|
12
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Quetzals can attack in Close Combat only with one bite (BCÂ 40%, D10-8 damage).
- Comments
- Quetzals are considered sacred to some cults. A quetzal's feathers are worth 100-200 silver pennies per handful.
- Natural Habitat
- Fields [only around people]
- Frequency
- Common
- Number
- 1-2 (1)
- Description
- Roosters are common barnyard fowls.
- Talents, Skills, and Magic
- Roosters possess no special skills or talents, and are not tool or magic users.
- Movement Rates
- Running: 250; Flying: 300
| PS:
|
2-3
|
MD:
|
None
|
AG:
|
18-21
|
MA:
|
None
|
EN:
|
1-2
|
FT:
|
2-3
|
| WP:
|
8-11
|
PC:
|
15-17
|
PB:
|
8-11
|
TMR:
|
5/6
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Roosters can attack in Close Combat only with one peck (BCÂ 35%, D10-7 damage).
- Comments
- Roosters can only fly a limited distance [usually only a few yards]. A rooster will normally be found with 10-20 hens and chicks.
- Natural Habitat
- Marsh, especially Lakes.
- Frequency
- Uncommon
- Number
- 1-16 (8)
- Description
- Swans are large aquatic birds with white or black plumage.
- Talents, Skills, and Magic
- Swans possess no other special skills or talents, and are not tool or magic users.
- Movement Rates
- Flying: 800
| PS:
|
7-10
|
MD:
|
12-15
|
AG:
|
16-18
|
MA:
|
None
|
EN:
|
5-7
|
FT:
|
8-10
|
| WP:
|
7-9
|
PC:
|
20-21
|
PB:
|
11-13
|
TMR:
|
16
|
NA:
|
Feathers absorb 1 DP
|
- Weapons
- Swans can bite in Close Combat (BC: 45%, D10-4 damage) and strike with both wings (BC: 35%, D10-7 damage) in the same Pulse.