City of Seven Walls

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City of Seven Walls A city in Hell, controlled by Dantalion, Palmon, and Raum.

Four walls surrounding three hills, each hill is surrounded by another wall with a tower at the top. The outer wall looks like Sandstone with bronze flecks.

First Ring Within the first wall is accommodation focussed, Inns, Taverns, Ostlers, Stables, etc.

Second Ring Within the second wall are the artisans, permanent buildings selling a huge range of crafted goods.

Third Ring Within the third wall is the Silken Bazaar, there are no permanent buildings. Silk tents, walls, even walkways (but only for those comfortably under 400lbs weight and reasonably agile). Almost anything else can be bought or sold here.

Riddle Tower Concealed and defended by a plane-shifting Maze, 150 feet from the gatehouse in the first wall is a tower within a Middlemarch. This is a bolt hole and safe house established and owned by the Master of Riddles and some of his friends. Passage through the maze is granted on answering a riddle. Manned for the past 700 years by a spy ring of three Rag & String Golems, two of which move through the city disguised as devils, the third is a chair. They have a Well of Black. The tower is a House raised in concert by the Master of Riddles, the Spinner of Tales and Rook, the Keeper of Castles .

Silken Bazaar

Within the third wall of the City of Seven Walls, Hell. The road to the City of Brass is not visible until you have entered the Silken Bazaar, then on returning through the third wall you will see the road heading off to the right. After that you will always be able to see the road.


Road to Brass Outside the city the road passes through an endless seeming plain of barren yellow loam. 16 hours walking (approx. 50 miles) from the city is the Swamp of Desolation.