Chris's house rules & beliefs
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My House Rules
- Anything can break, be broken, mashed or destroyed.
- Don't fret but unplanned Falling/Landing or doing so badly will have consequences.
- If you make mistakes learn from them!
- Know your PC and know what a rolled result means before GM modifications. If your PC is old or complex and complicated then have a cheat sheet to jog your memory.
- Don't belittle another players playing of their PC when they are playing their PC to the GM / group. Snide asides when playing just invite a retort that may be close to home or seem hostile. Each player plays their PC differently and how you would do something isn't how they would do the same thing.
- PC's often have knowledge of specific things that other PC's aren't aware of (they weren't on the same game previously etc) and so listen before talking over them.
- Stay on the ball, when asked for an action the first one stated will be taken.
- We are all here to enjoy the game, play nicely and reap the rewards of group synergy or die alone - one by one. Also I GM to provide enjoyment for the players and forward campaign goals
My GM Beliefs
- Bonus Exp tends to be given for good ideas, planning, character consistency, encouragement and general playing (GM's are still open to bribes really - don't let 'Politically Correct' madness infect our game) for fun and group enjoyment.
- Developing character depth is encouraged as they provide external influences upon a PC and give more dimensions to their character. If you want more depth like this then plan something and get buy in from appropriate people (GM's & PC's) if it would be reasonable and not have too great an OOG influence.
- Nice people are preferred to horrible, annoying, badly mannered or smelly people.
- One dimensional characters have a limited life span of enjoy ability and play ability for the player and fellow players
- PC's often have some aspect of the player's personality but each of the PC's should have different aspects. Don't play different PC's the same way.
- Players are more valuable than characters. We often play to enjoy a shared experience with others, especially those we like as people. Please don't just be one character but have multiple characters who can play on a range of games, not just the high extremes.
- Things die and pass on. Retirement is an option. Characters can die and should die over time, don't let the statistical aberration of the last few years fool you - death comes to all of us.
Be nice to your hosts, they are providing you with a nice, warm friendly place to play in. Keep it tidy, keep the noise down if asked, be courteous / friendly and try to leave it in the same state you found it in or better ;-)