Aquatic Mammals (Additional)
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- Natural Habitat
- Ocean
- Frequency
- Rare
- Number
- 1-4 (2)
- Description
- This beast is a cross between a centaur and a merman. It is human above the waist with a dolphin's tail and the forelegs of a horse.
- Talents, Skills, and Magic
- An ichthyocentaur will in rare instances be an adept of the College of Water Magics.
- Movement Rates
- Swimming: 450; Crawling: 150
PS:
|
10-27
|
MD:
|
9-23
|
AG:
|
18-27
|
MA:
|
5-15
|
EN:
|
12-17
|
FT:
|
20-27
|
WP:
|
10-22
|
PC:
|
12-25
|
PB:
|
15-23
|
TMR:
|
9/3
|
NA:
|
Skin absorbs 2Â DP
|
- Weapons
- Ichthyocentaurs can use weapons as men do. They can also kick with their hooves (BC: 45%, D+4 damage) in Melee Combat.
- Natural Habitat
- Ocean
- Frequency
- Very Rare
- Number
- 1-2 (1)
- Description
- A kui is a horrible amalgam of ox and shark. It has a single leg coming from the center of its chest, a shark's tail, and a misshapened dorsal fin protruding from its back.
- Talents, Skills, and Magic
- A kui can use the lightning spell from the College of Air Magics at Rank 8-10. It also possesses the ability to regenerate at the same rate as a troll unless harmed by magic or magical weapons.
- Movement Rates
- Crawling: 25; Swimming: 375
PS:
|
42-53
|
MD:
|
7-9
|
AG:
|
10-13
|
MA:
|
None
|
EN:
|
25-30
|
FT:
|
36-45
|
WP:
|
7-10
|
PC:
|
10-14
|
PB:
|
6-8
|
TMR:
|
1/7
|
NA:
|
Skin absorbs 5Â DP
|
- Weapons
- Kui attack with their bite (BC: 40%, D+7 damage) in Close or Melee Combat or their kick (BC: 50%, D+5 damage) in Melee.
- Comments
- A kui will attack ships to obtain the bodies of sailors to eat.
- Natural Habitat
- Marsh
- Frequency
- Very Rare
- Number
- 1-2 (1)
- Description
- The top half of a makara is that of a tiger while the bottom half is that of a large seal.
- Talents, Skills, and Magic
- Makaras have no Talents, Skills or magic. They are not tool users.
- Movement Rates
- Swimming: 500
PS:
|
26-32
|
MD:
|
11-13
|
AG:
|
19-23
|
MA:
|
None
|
EN:
|
23-27
|
FT:
|
33-40
|
WP:
|
8-10
|
PC:
|
14-18
|
PB:
|
5-8
|
TMR:
|
10
|
NA:
|
Fur absorbs 5Â DP
|
- Weapons
- Bite (BC: 45%, D+2 damage). Claws (BC: 30%, D-1 damage, Ranks 1-2). Both may be used in Melee or Close Combat
- Comments
- Makaras will attack humans with little provocation and some have been known to develop a positive craving for human flesh.
- Natural Habitat
- Marsh
- Frequency
- Rare
- Number
- 1-2 (1)
- Description
- The morou-ngou is a large water-leopard, fully 8 feet long. It has gills and webbed paws.
- Talents, Skills, and Magic
- Morou-ngou have no Talents, Skills or magic.
- Movement Rates
- Swimming: 400; Running: 300
PS:
|
28-35
|
MD:
|
24-30
|
AG:
|
28-32
|
MA:
|
None
|
EN:
|
14-17
|
FT:
|
22-28
|
WP:
|
7-10
|
PC:
|
19-24
|
PB:
|
6-9
|
TMR:
|
8/6
|
NA:
|
Fur absorbs 2Â DP
|
- Weapons
- Bite (BCÂ 30%, D damage) and claws (BCÂ 30%, D-1 damage, Rank 1-3).
- Natural Habitat
- Ocean
- Frequency
- Very Rare
- Number
- 1-2 (1)
- Description
- The narwhal is a whale-like mammal up to 20 feet in length, with a large spiral horn projecting from its head.
- Talents, Skills, and Magic
- Narwhals are immune to poison, and a character that possesses one of their horns is also immune.
- Movement Rates
- Swimming: 350
PS:
|
38-43
|
MD:
|
None
|
AG:
|
15-17
|
MA:
|
None
|
EN:
|
29-33
|
FT:
|
50-58
|
WP:
|
12-13
|
PC:
|
13-15
|
PB:
|
9-11
|
TMR:
|
7
|
NA:
|
Hide absorbs 3Â DP
|
- Weapons
- In Melee Combat, a narwhal uses its horn (BC: 60%, D+8 damage).
- Natural Habitat
- Ocean
- Frequency
- Rare
- Number
- 1-4 (2)
- Description
- A telchine is an enormous sea-dwelling, dolphin-shaped creature, with flippers for hands and the head of a dog.
- Talents, Skills, and Magic
- Telchines are great weaponsmiths (Rank 7+) and are powerful mages, usually of the College of Binding and Shaping.
- Movement Rates
- Swimming: 750
PS:
|
17-21
|
MD:
|
18-20
|
AG:
|
21-23
|
MA:
|
12-15
|
EN:
|
13-18
|
FT:
|
25-30
|
WP:
|
16-20
|
PC:
|
17-21
|
PB:
|
9-12
|
TMR:
|
15
|
NA:
|
Skin absorbs 6 DP
|
- Weapons
- Telchines can bite in Melee or Close Combat (BC: 60%, D+8 damage).
- Natural Habitat
- Ocean
- Frequency
- Rare
- Number
- 1-100 (2)
- Description
- Tritons are extremely man-like, although they are generally taller, their skin is a pale green in colour and their hair a blue-green.
- Talents, Skills, and Magic
- Tritons have no specific talents, skills or magics, although they can learn any of the skills or magical colleges.
- Movement Rates
- Running: 325; Swimming: 325
PS:
|
8-26
|
MD:
|
5-23
|
AG:
|
9-27
|
MA:
|
7-25
|
EN:
|
9-27
|
FT:
|
23-29
|
WP:
|
9-27
|
PC:
|
9-27
|
PB:
|
5-23
|
TMR:
|
6
|
NA:
|
None
|
- Weapons
- Tritons employ a variety of weapons including tridents, spears, short swords, and powerful crossbows.