Aquatic Mammals (Additional)

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Ichthyocentaur

Natural Habitat
Ocean
Frequency
Rare
Number
1-4 (2)
Description
This beast is a cross between a centaur and a merman. It is human above the waist with a dolphin's tail and the forelegs of a horse.
Talents, Skills, and Magic
An ichthyocentaur will in rare instances be an adept of the College of Water Magics.
Movement Rates
Swimming: 450; Crawling: 150
PS: 10-27 MD: 9-23 AG: 18-27 MA: 5-15 EN: 12-17 FT: 20-27
WP: 10-22 PC: 12-25 PB: 15-23 TMR: 9/3 NA: Skin absorbs 2 DP
Weapons
Ichthyocentaurs can use weapons as men do. They can also kick with their hooves (BC: 45%, D+4 damage) in Melee Combat.

Kui

Natural Habitat
Ocean
Frequency
Very Rare
Number
1-2 (1)
Description
A kui is a horrible amalgam of ox and shark. It has a single leg coming from the center of its chest, a shark's tail, and a misshapened dorsal fin protruding from its back.
Talents, Skills, and Magic
A kui can use the lightning spell from the College of Air Magics at Rank 8-10. It also possesses the ability to regenerate at the same rate as a troll unless harmed by magic or magical weapons.
Movement Rates
Crawling: 25; Swimming: 375
PS: 42-53 MD: 7-9 AG: 10-13 MA: None EN: 25-30 FT: 36-45
WP: 7-10 PC: 10-14 PB: 6-8 TMR: 1/7 NA: Skin absorbs 5 DP
Weapons
Kui attack with their bite (BC: 40%, D+7 damage) in Close or Melee Combat or their kick (BC: 50%, D+5 damage) in Melee.
Comments
A kui will attack ships to obtain the bodies of sailors to eat.

Makara

Natural Habitat
Marsh
Frequency
Very Rare
Number
1-2 (1)
Description
The top half of a makara is that of a tiger while the bottom half is that of a large seal.
Talents, Skills, and Magic
Makaras have no Talents, Skills or magic. They are not tool users.
Movement Rates
Swimming: 500
PS: 26-32 MD: 11-13 AG: 19-23 MA: None EN: 23-27 FT: 33-40
WP: 8-10 PC: 14-18 PB: 5-8 TMR: 10 NA: Fur absorbs 5 DP
Weapons
Bite (BC: 45%, D+2 damage). Claws (BC: 30%, D-1 damage, Ranks 1-2). Both may be used in Melee or Close Combat
Comments
Makaras will attack humans with little provocation and some have been known to develop a positive craving for human flesh.

Morou-Ngou

Natural Habitat
Marsh
Frequency
Rare
Number
1-2 (1)
Description
The morou-ngou is a large water-leopard, fully 8 feet long. It has gills and webbed paws.
Talents, Skills, and Magic
Morou-ngou have no Talents, Skills or magic.
Movement Rates
Swimming: 400; Running: 300
PS: 28-35 MD: 24-30 AG: 28-32 MA: None EN: 14-17 FT: 22-28
WP: 7-10 PC: 19-24 PB: 6-9 TMR: 8/6 NA: Fur absorbs 2 DP
Weapons
Bite (BC 30%, D damage) and claws (BC 30%, D-1 damage, Rank 1-3).

Narwhal

Natural Habitat
Ocean
Frequency
Very Rare
Number
1-2 (1)
Description
The narwhal is a whale-like mammal up to 20 feet in length, with a large spiral horn projecting from its head.
Talents, Skills, and Magic
Narwhals are immune to poison, and a character that possesses one of their horns is also immune.
Movement Rates
Swimming: 350
PS: 38-43 MD: None AG: 15-17 MA: None EN: 29-33 FT: 50-58
WP: 12-13 PC: 13-15 PB: 9-11 TMR: 7 NA: Hide absorbs 3 DP
Weapons
In Melee Combat, a narwhal uses its horn (BC: 60%, D+8 damage).

Telchine

Natural Habitat
Ocean
Frequency
Rare
Number
1-4 (2)
Description
A telchine is an enormous sea-dwelling, dolphin-shaped creature, with flippers for hands and the head of a dog.
Talents, Skills, and Magic
Telchines are great weaponsmiths (Rank 7+) and are powerful mages, usually of the College of Binding and Shaping.
Movement Rates
Swimming: 750
PS: 17-21 MD: 18-20 AG: 21-23 MA: 12-15 EN: 13-18 FT: 25-30
WP: 16-20 PC: 17-21 PB: 9-12 TMR: 15 NA: Skin absorbs 6 DP
Weapons
Telchines can bite in Melee or Close Combat (BC: 60%, D+8 damage).

Triton

Natural Habitat
Ocean
Frequency
Rare
Number
1-100 (2)
Description
Tritons are extremely man-like, although they are generally taller, their skin is a pale green in colour and their hair a blue-green.
Talents, Skills, and Magic
Tritons have no specific talents, skills or magics, although they can learn any of the skills or magical colleges.
Movement Rates
Running: 325; Swimming: 325
PS: 8-26 MD: 5-23 AG: 9-27 MA: 7-25 EN: 9-27 FT: 23-29
WP: 9-27 PC: 9-27 PB: 5-23 TMR: 6 NA: None
Weapons
Tritons employ a variety of weapons including tridents, spears, short swords, and powerful crossbows.